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94 lines
3.7 KiB
Go
94 lines
3.7 KiB
Go
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/*
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Copyright 2018 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package reconcile
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import (
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"time"
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"k8s.io/apimachinery/pkg/types"
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)
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// Result contains the result of a Reconciler invocation.
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type Result struct {
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// Requeue tells the Controller to requeue the reconcile key. Defaults to false.
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Requeue bool
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// RequeueAfter if greater than 0, tells the Controller to requeue the reconcile key after the Duration.
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// Implies that Requeue is true, there is no need to set Requeue to true at the same time as RequeueAfter.
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RequeueAfter time.Duration
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}
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// Request contains the information necessary to reconcile a Kubernetes object. This includes the
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// information to uniquely identify the object - its Name and Namespace. It does NOT contain information about
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// any specific Event or the object contents itself.
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type Request struct {
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// NamespacedName is the name and namespace of the object to reconcile.
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types.NamespacedName
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}
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/*
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Reconciler implements a Kubernetes API for a specific Resource by Creating, Updating or Deleting Kubernetes
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objects, or by making changes to systems external to the cluster (e.g. cloudproviders, github, etc).
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reconcile implementations compare the state specified in an object by a user against the actual cluster state,
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and then perform operations to make the actual cluster state reflect the state specified by the user.
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Typically, reconcile is triggered by a Controller in response to cluster Events (e.g. Creating, Updating,
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Deleting Kubernetes objects) or external Events (GitHub Webhooks, polling external sources, etc).
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Example reconcile Logic:
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* Read an object and all the Pods it owns.
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* Observe that the object spec specifies 5 replicas but actual cluster contains only 1 Pod replica.
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* Create 4 Pods and set their OwnerReferences to the object.
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reconcile may be implemented as either a type:
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type reconcile struct {}
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func (reconcile) reconcile(controller.Request) (controller.Result, error) {
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// Implement business logic of reading and writing objects here
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return controller.Result{}, nil
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}
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Or as a function:
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controller.Func(func(o controller.Request) (controller.Result, error) {
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// Implement business logic of reading and writing objects here
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return controller.Result{}, nil
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})
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Reconciliation is level-based, meaning action isn't driven off changes in individual Events, but instead is
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driven by actual cluster state read from the apiserver or a local cache.
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For example if responding to a Pod Delete Event, the Request won't contain that a Pod was deleted,
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instead the reconcile function observes this when reading the cluster state and seeing the Pod as missing.
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*/
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type Reconciler interface {
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// Reconciler performs a full reconciliation for the object referred to by the Request.
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// The Controller will requeue the Request to be processed again if an error is non-nil or
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// Result.Requeue is true, otherwise upon completion it will remove the work from the queue.
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Reconcile(Request) (Result, error)
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}
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// Func is a function that implements the reconcile interface.
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type Func func(Request) (Result, error)
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var _ Reconciler = Func(nil)
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// Reconcile implements Reconciler.
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func (r Func) Reconcile(o Request) (Result, error) { return r(o) }
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