mirror of
https://github.com/ceph/ceph-csi.git
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335 lines
9.1 KiB
Go
335 lines
9.1 KiB
Go
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/*
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Copyright 2023 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package common
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import (
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"reflect"
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"time"
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)
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// CorrelatedObject represents a node in a tree of objects that are being
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// validated. It is used to keep track of the old value of an object during
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// traversal of the new value. It is also used to cache the results of
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// DeepEqual comparisons between the old and new values of objects.
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//
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// All receiver functions support being called on `nil` to support ergonomic
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// recursive descent. The nil `CorrelatedObject` represents an uncorrelatable
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// node in the tree.
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//
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// CorrelatedObject is not thread-safe. It is the responsibility of the caller
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// to handle concurrency, if any.
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type CorrelatedObject struct {
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// Currently correlated old value during traversal of the schema/object
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OldValue interface{}
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// Value being validated
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Value interface{}
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// Schema used for validation of this value. The schema is also used
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// to determine how to correlate the old object.
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Schema Schema
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// Duration spent on ratcheting validation for this object and all of its
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// children.
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Duration *time.Duration
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// Scratch space below, may change during validation
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// Cached comparison result of DeepEqual of `value` and `thunk.oldValue`
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comparisonResult *bool
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// Cached map representation of a map-type list, or nil if not map-type list
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mapList MapList
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// Children spawned by a call to `Validate` on this object
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// key is either a string or an index, depending upon whether `value` is
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// a map or a list, respectively.
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//
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// The list of children may be incomplete depending upon if the internal
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// logic of kube-openapi's SchemaValidator short-circuited before
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// reaching all of the children.
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//
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// It should be expected to have an entry for either all of the children, or
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// none of them.
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children map[interface{}]*CorrelatedObject
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}
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func NewCorrelatedObject(new, old interface{}, schema Schema) *CorrelatedObject {
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d := time.Duration(0)
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return &CorrelatedObject{
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OldValue: old,
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Value: new,
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Schema: schema,
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Duration: &d,
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}
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}
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// If OldValue or Value is not a list, or the index is out of bounds of the
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// Value list, returns nil
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// If oldValue is a list, this considers the x-list-type to decide how to
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// correlate old values:
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//
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// If listType is map, creates a map representation of the list using the designated
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// map-keys, caches it for future calls, and returns the map value, or nil if
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// the correlated key is not in the old map
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//
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// Otherwise, if the list type is not correlatable this funcion returns nil.
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func (r *CorrelatedObject) correlateOldValueForChildAtNewIndex(index int) interface{} {
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oldAsList, ok := r.OldValue.([]interface{})
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if !ok {
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return nil
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}
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asList, ok := r.Value.([]interface{})
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if !ok {
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return nil
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} else if len(asList) <= index {
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// Cannot correlate out of bounds index
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return nil
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}
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listType := r.Schema.XListType()
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switch listType {
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case "map":
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// Look up keys for this index in current object
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currentElement := asList[index]
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oldList := r.mapList
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if oldList == nil {
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oldList = MakeMapList(r.Schema, oldAsList)
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r.mapList = oldList
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}
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return oldList.Get(currentElement)
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case "set":
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// Are sets correlatable? Only if the old value equals the current value.
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// We might be able to support this, but do not currently see a lot
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// of value
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// (would allow you to add/remove items from sets with ratcheting but not change them)
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return nil
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case "":
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fallthrough
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case "atomic":
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// Atomic lists are the default are not correlatable by item
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// Ratcheting is not available on a per-index basis
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return nil
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default:
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// Unrecognized list type. Assume non-correlatable.
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return nil
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}
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}
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// CachedDeepEqual is equivalent to reflect.DeepEqual, but caches the
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// results in the tree of ratchetInvocationScratch objects on the way:
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//
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// For objects and arrays, this function will make a best effort to make
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// use of past DeepEqual checks performed by this Node's children, if available.
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//
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// If a lazy computation could not be found for all children possibly due
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// to validation logic short circuiting and skipping the children, then
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// this function simply defers to reflect.DeepEqual.
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func (r *CorrelatedObject) CachedDeepEqual() (res bool) {
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start := time.Now()
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defer func() {
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if r != nil && r.Duration != nil {
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*r.Duration += time.Since(start)
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}
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}()
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if r == nil {
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// Uncorrelatable node is not considered equal to its old value
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return false
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} else if r.comparisonResult != nil {
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return *r.comparisonResult
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}
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defer func() {
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r.comparisonResult = &res
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}()
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if r.Value == nil && r.OldValue == nil {
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return true
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} else if r.Value == nil || r.OldValue == nil {
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return false
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}
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oldAsArray, oldIsArray := r.OldValue.([]interface{})
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newAsArray, newIsArray := r.Value.([]interface{})
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oldAsMap, oldIsMap := r.OldValue.(map[string]interface{})
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newAsMap, newIsMap := r.Value.(map[string]interface{})
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// If old and new are not the same type, they are not equal
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if (oldIsArray != newIsArray) || oldIsMap != newIsMap {
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return false
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}
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// Objects are known to be same type of (map, slice, or primitive)
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switch {
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case oldIsArray:
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// Both arrays case. oldIsArray == newIsArray
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if len(oldAsArray) != len(newAsArray) {
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return false
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}
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for i := range newAsArray {
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child := r.Index(i)
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if child == nil {
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if r.mapList == nil {
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// Treat non-correlatable array as a unit with reflect.DeepEqual
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return reflect.DeepEqual(oldAsArray, newAsArray)
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}
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// If array is correlatable, but old not found. Just short circuit
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// comparison
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return false
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} else if !child.CachedDeepEqual() {
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// If one child is not equal the entire object is not equal
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return false
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}
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}
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return true
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case oldIsMap:
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// Both maps case. oldIsMap == newIsMap
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if len(oldAsMap) != len(newAsMap) {
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return false
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}
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for k := range newAsMap {
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child := r.Key(k)
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if child == nil {
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// Un-correlatable child due to key change.
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// Objects are not equal.
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return false
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} else if !child.CachedDeepEqual() {
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// If one child is not equal the entire object is not equal
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return false
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}
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}
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return true
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default:
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// Primitive: use reflect.DeepEqual
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return reflect.DeepEqual(r.OldValue, r.Value)
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}
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}
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// Key returns the child of the receiver with the given name.
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// Returns nil if the given name is does not exist in the new object, or its
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// value is not correlatable to an old value.
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// If receiver is nil or if the new value is not an object/map, returns nil.
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func (r *CorrelatedObject) Key(field string) *CorrelatedObject {
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start := time.Now()
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defer func() {
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if r != nil && r.Duration != nil {
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*r.Duration += time.Since(start)
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}
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}()
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if r == nil || r.Schema == nil {
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return nil
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} else if existing, exists := r.children[field]; exists {
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return existing
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}
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// Find correlated old value
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oldAsMap, okOld := r.OldValue.(map[string]interface{})
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newAsMap, okNew := r.Value.(map[string]interface{})
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if !okOld || !okNew {
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return nil
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}
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oldValueForField, okOld := oldAsMap[field]
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newValueForField, okNew := newAsMap[field]
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if !okOld || !okNew {
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return nil
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}
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var propertySchema Schema
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if prop, exists := r.Schema.Properties()[field]; exists {
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propertySchema = prop
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} else if addP := r.Schema.AdditionalProperties(); addP != nil && addP.Schema() != nil {
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propertySchema = addP.Schema()
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} else {
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return nil
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}
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if r.children == nil {
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r.children = make(map[interface{}]*CorrelatedObject, len(newAsMap))
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}
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res := &CorrelatedObject{
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OldValue: oldValueForField,
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Value: newValueForField,
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Schema: propertySchema,
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Duration: r.Duration,
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}
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r.children[field] = res
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return res
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}
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// Index returns the child of the receiver at the given index.
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// Returns nil if the given index is out of bounds, or its value is not
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// correlatable to an old value.
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// If receiver is nil or if the new value is not an array, returns nil.
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func (r *CorrelatedObject) Index(i int) *CorrelatedObject {
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start := time.Now()
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defer func() {
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if r != nil && r.Duration != nil {
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*r.Duration += time.Since(start)
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}
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}()
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if r == nil || r.Schema == nil {
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return nil
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} else if existing, exists := r.children[i]; exists {
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return existing
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}
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asList, ok := r.Value.([]interface{})
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if !ok || len(asList) <= i {
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return nil
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}
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oldValueForIndex := r.correlateOldValueForChildAtNewIndex(i)
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if oldValueForIndex == nil {
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return nil
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}
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var itemSchema Schema
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if i := r.Schema.Items(); i != nil {
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itemSchema = i
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} else {
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return nil
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}
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if r.children == nil {
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r.children = make(map[interface{}]*CorrelatedObject, len(asList))
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}
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res := &CorrelatedObject{
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OldValue: oldValueForIndex,
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Value: asList[i],
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Schema: itemSchema,
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Duration: r.Duration,
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}
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r.children[i] = res
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return res
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}
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