mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-11-28 01:00:22 +00:00
274 lines
6.7 KiB
Go
274 lines
6.7 KiB
Go
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package vrp
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// TODO(dh): most of the constraints have implementations identical to
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// that of strings. Consider reusing them.
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import (
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"fmt"
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"go/types"
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"honnef.co/go/tools/ssa"
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)
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type SliceInterval struct {
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Length IntInterval
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}
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func (s SliceInterval) Union(other Range) Range {
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i, ok := other.(SliceInterval)
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if !ok {
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i = SliceInterval{EmptyIntInterval}
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}
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if s.Length.Empty() || !s.Length.IsKnown() {
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return i
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}
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if i.Length.Empty() || !i.Length.IsKnown() {
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return s
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}
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return SliceInterval{
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Length: s.Length.Union(i.Length).(IntInterval),
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}
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}
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func (s SliceInterval) String() string { return s.Length.String() }
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func (s SliceInterval) IsKnown() bool { return s.Length.IsKnown() }
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type SliceAppendConstraint struct {
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aConstraint
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A ssa.Value
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B ssa.Value
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}
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type SliceSliceConstraint struct {
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aConstraint
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X ssa.Value
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Lower ssa.Value
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Upper ssa.Value
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}
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type ArraySliceConstraint struct {
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aConstraint
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X ssa.Value
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Lower ssa.Value
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Upper ssa.Value
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}
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type SliceIntersectionConstraint struct {
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aConstraint
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X ssa.Value
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I IntInterval
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}
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type SliceLengthConstraint struct {
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aConstraint
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X ssa.Value
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}
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type MakeSliceConstraint struct {
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aConstraint
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Size ssa.Value
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}
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type SliceIntervalConstraint struct {
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aConstraint
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I IntInterval
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}
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func NewSliceAppendConstraint(a, b, y ssa.Value) Constraint {
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return &SliceAppendConstraint{NewConstraint(y), a, b}
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}
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func NewSliceSliceConstraint(x, lower, upper, y ssa.Value) Constraint {
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return &SliceSliceConstraint{NewConstraint(y), x, lower, upper}
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}
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func NewArraySliceConstraint(x, lower, upper, y ssa.Value) Constraint {
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return &ArraySliceConstraint{NewConstraint(y), x, lower, upper}
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}
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func NewSliceIntersectionConstraint(x ssa.Value, i IntInterval, y ssa.Value) Constraint {
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return &SliceIntersectionConstraint{NewConstraint(y), x, i}
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}
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func NewSliceLengthConstraint(x, y ssa.Value) Constraint {
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return &SliceLengthConstraint{NewConstraint(y), x}
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}
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func NewMakeSliceConstraint(size, y ssa.Value) Constraint {
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return &MakeSliceConstraint{NewConstraint(y), size}
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}
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func NewSliceIntervalConstraint(i IntInterval, y ssa.Value) Constraint {
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return &SliceIntervalConstraint{NewConstraint(y), i}
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}
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func (c *SliceAppendConstraint) Operands() []ssa.Value { return []ssa.Value{c.A, c.B} }
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func (c *SliceSliceConstraint) Operands() []ssa.Value {
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ops := []ssa.Value{c.X}
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if c.Lower != nil {
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ops = append(ops, c.Lower)
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}
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if c.Upper != nil {
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ops = append(ops, c.Upper)
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}
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return ops
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}
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func (c *ArraySliceConstraint) Operands() []ssa.Value {
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ops := []ssa.Value{c.X}
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if c.Lower != nil {
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ops = append(ops, c.Lower)
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}
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if c.Upper != nil {
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ops = append(ops, c.Upper)
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}
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return ops
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}
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func (c *SliceIntersectionConstraint) Operands() []ssa.Value { return []ssa.Value{c.X} }
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func (c *SliceLengthConstraint) Operands() []ssa.Value { return []ssa.Value{c.X} }
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func (c *MakeSliceConstraint) Operands() []ssa.Value { return []ssa.Value{c.Size} }
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func (s *SliceIntervalConstraint) Operands() []ssa.Value { return nil }
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func (c *SliceAppendConstraint) String() string {
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return fmt.Sprintf("%s = append(%s, %s)", c.Y().Name(), c.A.Name(), c.B.Name())
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}
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func (c *SliceSliceConstraint) String() string {
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var lname, uname string
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if c.Lower != nil {
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lname = c.Lower.Name()
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}
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if c.Upper != nil {
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uname = c.Upper.Name()
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}
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return fmt.Sprintf("%s[%s:%s]", c.X.Name(), lname, uname)
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}
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func (c *ArraySliceConstraint) String() string {
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var lname, uname string
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if c.Lower != nil {
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lname = c.Lower.Name()
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}
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if c.Upper != nil {
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uname = c.Upper.Name()
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}
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return fmt.Sprintf("%s[%s:%s]", c.X.Name(), lname, uname)
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}
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func (c *SliceIntersectionConstraint) String() string {
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return fmt.Sprintf("%s = %s.%t ⊓ %s", c.Y().Name(), c.X.Name(), c.Y().(*ssa.Sigma).Branch, c.I)
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}
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func (c *SliceLengthConstraint) String() string {
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return fmt.Sprintf("%s = len(%s)", c.Y().Name(), c.X.Name())
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}
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func (c *MakeSliceConstraint) String() string {
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return fmt.Sprintf("%s = make(slice, %s)", c.Y().Name(), c.Size.Name())
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}
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func (c *SliceIntervalConstraint) String() string { return fmt.Sprintf("%s = %s", c.Y().Name(), c.I) }
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func (c *SliceAppendConstraint) Eval(g *Graph) Range {
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l1 := g.Range(c.A).(SliceInterval).Length
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var l2 IntInterval
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switch r := g.Range(c.B).(type) {
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case SliceInterval:
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l2 = r.Length
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case StringInterval:
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l2 = r.Length
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default:
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return SliceInterval{}
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}
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if !l1.IsKnown() || !l2.IsKnown() {
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return SliceInterval{}
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}
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return SliceInterval{
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Length: l1.Add(l2),
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}
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}
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func (c *SliceSliceConstraint) Eval(g *Graph) Range {
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lr := NewIntInterval(NewZ(0), NewZ(0))
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if c.Lower != nil {
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lr = g.Range(c.Lower).(IntInterval)
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}
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ur := g.Range(c.X).(SliceInterval).Length
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if c.Upper != nil {
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ur = g.Range(c.Upper).(IntInterval)
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}
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if !lr.IsKnown() || !ur.IsKnown() {
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return SliceInterval{}
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}
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ls := []Z{
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ur.Lower.Sub(lr.Lower),
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ur.Upper.Sub(lr.Lower),
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ur.Lower.Sub(lr.Upper),
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ur.Upper.Sub(lr.Upper),
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}
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// TODO(dh): if we don't truncate lengths to 0 we might be able to
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// easily detect slices with high < low. we'd need to treat -∞
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// specially, though.
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for i, l := range ls {
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if l.Sign() == -1 {
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ls[i] = NewZ(0)
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}
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}
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return SliceInterval{
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Length: NewIntInterval(MinZ(ls...), MaxZ(ls...)),
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}
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}
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func (c *ArraySliceConstraint) Eval(g *Graph) Range {
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lr := NewIntInterval(NewZ(0), NewZ(0))
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if c.Lower != nil {
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lr = g.Range(c.Lower).(IntInterval)
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}
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var l int64
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switch typ := c.X.Type().(type) {
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case *types.Array:
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l = typ.Len()
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case *types.Pointer:
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l = typ.Elem().(*types.Array).Len()
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}
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ur := NewIntInterval(NewZ(l), NewZ(l))
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if c.Upper != nil {
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ur = g.Range(c.Upper).(IntInterval)
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}
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if !lr.IsKnown() || !ur.IsKnown() {
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return SliceInterval{}
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}
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ls := []Z{
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ur.Lower.Sub(lr.Lower),
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ur.Upper.Sub(lr.Lower),
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ur.Lower.Sub(lr.Upper),
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ur.Upper.Sub(lr.Upper),
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}
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// TODO(dh): if we don't truncate lengths to 0 we might be able to
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// easily detect slices with high < low. we'd need to treat -∞
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// specially, though.
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for i, l := range ls {
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if l.Sign() == -1 {
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ls[i] = NewZ(0)
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}
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}
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return SliceInterval{
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Length: NewIntInterval(MinZ(ls...), MaxZ(ls...)),
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}
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}
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func (c *SliceIntersectionConstraint) Eval(g *Graph) Range {
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xi := g.Range(c.X).(SliceInterval)
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if !xi.IsKnown() {
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return c.I
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}
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return SliceInterval{
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Length: xi.Length.Intersection(c.I),
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}
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}
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func (c *SliceLengthConstraint) Eval(g *Graph) Range {
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i := g.Range(c.X).(SliceInterval).Length
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if !i.IsKnown() {
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return NewIntInterval(NewZ(0), PInfinity)
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}
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return i
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}
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func (c *MakeSliceConstraint) Eval(g *Graph) Range {
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i, ok := g.Range(c.Size).(IntInterval)
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if !ok {
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return SliceInterval{NewIntInterval(NewZ(0), PInfinity)}
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}
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if i.Lower.Sign() == -1 {
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i.Lower = NewZ(0)
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}
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return SliceInterval{i}
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}
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func (c *SliceIntervalConstraint) Eval(*Graph) Range { return SliceInterval{c.I} }
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