rebase: bump google.golang.org/grpc from 1.59.0 to 1.60.1

Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.59.0 to 1.60.1.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.59.0...v1.60.1)

---
updated-dependencies:
- dependency-name: google.golang.org/grpc
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
dependabot[bot]
2024-01-04 07:36:42 +00:00
committed by mergify[bot]
parent c807059618
commit 0ec64b7552
52 changed files with 1970 additions and 1670 deletions

View File

@ -33,9 +33,7 @@ import (
"google.golang.org/grpc/balancer/base"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/internal"
"google.golang.org/grpc/internal/backoff"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/grpcsync"
"google.golang.org/grpc/internal/idle"
@ -48,9 +46,9 @@ import (
"google.golang.org/grpc/status"
_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
_ "google.golang.org/grpc/internal/resolver/dns" // To register dns resolver.
_ "google.golang.org/grpc/internal/resolver/passthrough" // To register passthrough resolver.
_ "google.golang.org/grpc/internal/resolver/unix" // To register unix resolver.
_ "google.golang.org/grpc/resolver/dns" // To register dns resolver.
)
const (
@ -119,23 +117,8 @@ func (dcs *defaultConfigSelector) SelectConfig(rpcInfo iresolver.RPCInfo) (*ires
}, nil
}
// DialContext creates a client connection to the given target. By default, it's
// a non-blocking dial (the function won't wait for connections to be
// established, and connecting happens in the background). To make it a blocking
// dial, use WithBlock() dial option.
//
// In the non-blocking case, the ctx does not act against the connection. It
// only controls the setup steps.
//
// In the blocking case, ctx can be used to cancel or expire the pending
// connection. Once this function returns, the cancellation and expiration of
// ctx will be noop. Users should call ClientConn.Close to terminate all the
// pending operations after this function returns.
//
// The target name syntax is defined in
// https://github.com/grpc/grpc/blob/master/doc/naming.md.
// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target.
func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) {
// newClient returns a new client in idle mode.
func newClient(target string, opts ...DialOption) (conn *ClientConn, err error) {
cc := &ClientConn{
target: target,
conns: make(map[*addrConn]struct{}),
@ -143,23 +126,11 @@ func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *
czData: new(channelzData),
}
// We start the channel off in idle mode, but kick it out of idle at the end
// of this method, instead of waiting for the first RPC. Other gRPC
// implementations do wait for the first RPC to kick the channel out of
// idle. But doing so would be a major behavior change for our users who are
// used to seeing the channel active after Dial.
//
// Taking this approach of kicking it out of idle at the end of this method
// allows us to share the code between channel creation and exiting idle
// mode. This will also make it easy for us to switch to starting the
// channel off in idle, if at all we ever get to do that.
cc.idlenessState = ccIdlenessStateIdle
cc.retryThrottler.Store((*retryThrottler)(nil))
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil})
cc.ctx, cc.cancel = context.WithCancel(context.Background())
cc.exitIdleCond = sync.NewCond(&cc.mu)
// Apply dial options.
disableGlobalOpts := false
for _, opt := range opts {
if _, ok := opt.(*disableGlobalDialOptions); ok {
@ -177,21 +148,9 @@ func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *
for _, opt := range opts {
opt.apply(&cc.dopts)
}
chainUnaryClientInterceptors(cc)
chainStreamClientInterceptors(cc)
defer func() {
if err != nil {
cc.Close()
}
}()
// Register ClientConn with channelz.
cc.channelzRegistration(target)
cc.csMgr = newConnectivityStateManager(cc.ctx, cc.channelzID)
if err := cc.validateTransportCredentials(); err != nil {
return nil, err
}
@ -205,10 +164,80 @@ func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *
}
cc.mkp = cc.dopts.copts.KeepaliveParams
if cc.dopts.copts.UserAgent != "" {
cc.dopts.copts.UserAgent += " " + grpcUA
} else {
cc.dopts.copts.UserAgent = grpcUA
// Register ClientConn with channelz.
cc.channelzRegistration(target)
// TODO: Ideally it should be impossible to error from this function after
// channelz registration. This will require removing some channelz logs
// from the following functions that can error. Errors can be returned to
// the user, and successful logs can be emitted here, after the checks have
// passed and channelz is subsequently registered.
// Determine the resolver to use.
if err := cc.parseTargetAndFindResolver(); err != nil {
channelz.RemoveEntry(cc.channelzID)
return nil, err
}
if err = cc.determineAuthority(); err != nil {
channelz.RemoveEntry(cc.channelzID)
return nil, err
}
cc.csMgr = newConnectivityStateManager(cc.ctx, cc.channelzID)
cc.pickerWrapper = newPickerWrapper(cc.dopts.copts.StatsHandlers)
cc.initIdleStateLocked() // Safe to call without the lock, since nothing else has a reference to cc.
cc.idlenessMgr = idle.NewManager((*idler)(cc), cc.dopts.idleTimeout)
return cc, nil
}
// DialContext creates a client connection to the given target. By default, it's
// a non-blocking dial (the function won't wait for connections to be
// established, and connecting happens in the background). To make it a blocking
// dial, use WithBlock() dial option.
//
// In the non-blocking case, the ctx does not act against the connection. It
// only controls the setup steps.
//
// In the blocking case, ctx can be used to cancel or expire the pending
// connection. Once this function returns, the cancellation and expiration of
// ctx will be noop. Users should call ClientConn.Close to terminate all the
// pending operations after this function returns.
//
// The target name syntax is defined in
// https://github.com/grpc/grpc/blob/master/doc/naming.md.
// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target.
func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) {
cc, err := newClient(target, opts...)
if err != nil {
return nil, err
}
// We start the channel off in idle mode, but kick it out of idle now,
// instead of waiting for the first RPC. Other gRPC implementations do wait
// for the first RPC to kick the channel out of idle. But doing so would be
// a major behavior change for our users who are used to seeing the channel
// active after Dial.
//
// Taking this approach of kicking it out of idle at the end of this method
// allows us to share the code between channel creation and exiting idle
// mode. This will also make it easy for us to switch to starting the
// channel off in idle, i.e. by making newClient exported.
defer func() {
if err != nil {
cc.Close()
}
}()
// This creates the name resolver, load balancer, etc.
if err := cc.idlenessMgr.ExitIdleMode(); err != nil {
return nil, err
}
// Return now for non-blocking dials.
if !cc.dopts.block {
return cc, nil
}
if cc.dopts.timeout > 0 {
@ -231,49 +260,6 @@ func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *
}
}()
if cc.dopts.bs == nil {
cc.dopts.bs = backoff.DefaultExponential
}
// Determine the resolver to use.
if err := cc.parseTargetAndFindResolver(); err != nil {
return nil, err
}
if err = cc.determineAuthority(); err != nil {
return nil, err
}
if cc.dopts.scChan != nil {
// Blocking wait for the initial service config.
select {
case sc, ok := <-cc.dopts.scChan:
if ok {
cc.sc = &sc
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{&sc})
}
case <-ctx.Done():
return nil, ctx.Err()
}
}
if cc.dopts.scChan != nil {
go cc.scWatcher()
}
// This creates the name resolver, load balancer, blocking picker etc.
if err := cc.exitIdleMode(); err != nil {
return nil, err
}
// Configure idleness support with configured idle timeout or default idle
// timeout duration. Idleness can be explicitly disabled by the user, by
// setting the dial option to 0.
cc.idlenessMgr = idle.NewManager(idle.ManagerOptions{Enforcer: (*idler)(cc), Timeout: cc.dopts.idleTimeout, Logger: logger})
// Return early for non-blocking dials.
if !cc.dopts.block {
return cc, nil
}
// A blocking dial blocks until the clientConn is ready.
for {
s := cc.GetState()
@ -320,8 +306,8 @@ func (cc *ClientConn) addTraceEvent(msg string) {
type idler ClientConn
func (i *idler) EnterIdleMode() error {
return (*ClientConn)(i).enterIdleMode()
func (i *idler) EnterIdleMode() {
(*ClientConn)(i).enterIdleMode()
}
func (i *idler) ExitIdleMode() error {
@ -329,117 +315,71 @@ func (i *idler) ExitIdleMode() error {
}
// exitIdleMode moves the channel out of idle mode by recreating the name
// resolver and load balancer.
func (cc *ClientConn) exitIdleMode() error {
// resolver and load balancer. This should never be called directly; use
// cc.idlenessMgr.ExitIdleMode instead.
func (cc *ClientConn) exitIdleMode() (err error) {
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return errConnClosing
}
if cc.idlenessState != ccIdlenessStateIdle {
channelz.Infof(logger, cc.channelzID, "ClientConn asked to exit idle mode, current mode is %v", cc.idlenessState)
cc.mu.Unlock()
return nil
}
defer func() {
// When Close() and exitIdleMode() race against each other, one of the
// following two can happen:
// - Close() wins the race and runs first. exitIdleMode() runs after, and
// sees that the ClientConn is already closed and hence returns early.
// - exitIdleMode() wins the race and runs first and recreates the balancer
// and releases the lock before recreating the resolver. If Close() runs
// in this window, it will wait for exitIdleMode to complete.
//
// We achieve this synchronization using the below condition variable.
cc.mu.Lock()
cc.idlenessState = ccIdlenessStateActive
cc.exitIdleCond.Signal()
cc.mu.Unlock()
}()
cc.idlenessState = ccIdlenessStateExitingIdle
exitedIdle := false
if cc.blockingpicker == nil {
cc.blockingpicker = newPickerWrapper(cc.dopts.copts.StatsHandlers)
} else {
cc.blockingpicker.exitIdleMode()
exitedIdle = true
}
var credsClone credentials.TransportCredentials
if creds := cc.dopts.copts.TransportCredentials; creds != nil {
credsClone = creds.Clone()
}
if cc.balancerWrapper == nil {
cc.balancerWrapper = newCCBalancerWrapper(cc, balancer.BuildOptions{
DialCreds: credsClone,
CredsBundle: cc.dopts.copts.CredsBundle,
Dialer: cc.dopts.copts.Dialer,
Authority: cc.authority,
CustomUserAgent: cc.dopts.copts.UserAgent,
ChannelzParentID: cc.channelzID,
Target: cc.parsedTarget,
})
} else {
cc.balancerWrapper.exitIdleMode()
}
cc.firstResolveEvent = grpcsync.NewEvent()
cc.mu.Unlock()
// This needs to be called without cc.mu because this builds a new resolver
// which might update state or report error inline which needs to be handled
// by cc.updateResolverState() which also grabs cc.mu.
if err := cc.initResolverWrapper(credsClone); err != nil {
// which might update state or report error inline, which would then need to
// acquire cc.mu.
if err := cc.resolverWrapper.start(); err != nil {
return err
}
if exitedIdle {
cc.addTraceEvent("exiting idle mode")
}
cc.addTraceEvent("exiting idle mode")
return nil
}
// enterIdleMode puts the channel in idle mode, and as part of it shuts down the
// name resolver, load balancer and any subchannels.
func (cc *ClientConn) enterIdleMode() error {
cc.mu.Lock()
defer cc.mu.Unlock()
if cc.conns == nil {
return ErrClientConnClosing
}
if cc.idlenessState != ccIdlenessStateActive {
channelz.Warningf(logger, cc.channelzID, "ClientConn asked to enter idle mode, current mode is %v", cc.idlenessState)
return nil
}
// initIdleStateLocked initializes common state to how it should be while idle.
func (cc *ClientConn) initIdleStateLocked() {
cc.resolverWrapper = newCCResolverWrapper(cc)
cc.balancerWrapper = newCCBalancerWrapper(cc)
cc.firstResolveEvent = grpcsync.NewEvent()
// cc.conns == nil is a proxy for the ClientConn being closed. So, instead
// of setting it to nil here, we recreate the map. This also means that we
// don't have to do this when exiting idle mode.
conns := cc.conns
cc.conns = make(map[*addrConn]struct{})
}
// TODO: Currently, we close the resolver wrapper upon entering idle mode
// and create a new one upon exiting idle mode. This means that the
// `cc.resolverWrapper` field would be overwritten everytime we exit idle
// mode. While this means that we need to hold `cc.mu` when accessing
// `cc.resolverWrapper`, it makes the code simpler in the wrapper. We should
// try to do the same for the balancer and picker wrappers too.
cc.resolverWrapper.close()
cc.blockingpicker.enterIdleMode()
cc.balancerWrapper.enterIdleMode()
// enterIdleMode puts the channel in idle mode, and as part of it shuts down the
// name resolver, load balancer, and any subchannels. This should never be
// called directly; use cc.idlenessMgr.EnterIdleMode instead.
func (cc *ClientConn) enterIdleMode() {
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return
}
conns := cc.conns
rWrapper := cc.resolverWrapper
rWrapper.close()
cc.pickerWrapper.reset()
bWrapper := cc.balancerWrapper
bWrapper.close()
cc.csMgr.updateState(connectivity.Idle)
cc.idlenessState = ccIdlenessStateIdle
cc.addTraceEvent("entering idle mode")
go func() {
for ac := range conns {
ac.tearDown(errConnIdling)
}
}()
cc.initIdleStateLocked()
return nil
cc.mu.Unlock()
// Block until the name resolver and LB policy are closed.
<-rWrapper.serializer.Done()
<-bWrapper.serializer.Done()
// Close all subchannels after the LB policy is closed.
for ac := range conns {
ac.tearDown(errConnIdling)
}
}
// validateTransportCredentials performs a series of checks on the configured
@ -649,66 +589,35 @@ type ClientConn struct {
dopts dialOptions // Default and user specified dial options.
channelzID *channelz.Identifier // Channelz identifier for the channel.
resolverBuilder resolver.Builder // See parseTargetAndFindResolver().
balancerWrapper *ccBalancerWrapper // Uses gracefulswitch.balancer underneath.
idlenessMgr idle.Manager
idlenessMgr *idle.Manager
// The following provide their own synchronization, and therefore don't
// require cc.mu to be held to access them.
csMgr *connectivityStateManager
blockingpicker *pickerWrapper
pickerWrapper *pickerWrapper
safeConfigSelector iresolver.SafeConfigSelector
czData *channelzData
retryThrottler atomic.Value // Updated from service config.
// firstResolveEvent is used to track whether the name resolver sent us at
// least one update. RPCs block on this event.
firstResolveEvent *grpcsync.Event
// mu protects the following fields.
// TODO: split mu so the same mutex isn't used for everything.
mu sync.RWMutex
resolverWrapper *ccResolverWrapper // Initialized in Dial; cleared in Close.
resolverWrapper *ccResolverWrapper // Always recreated whenever entering idle to simplify Close.
balancerWrapper *ccBalancerWrapper // Always recreated whenever entering idle to simplify Close.
sc *ServiceConfig // Latest service config received from the resolver.
conns map[*addrConn]struct{} // Set to nil on close.
mkp keepalive.ClientParameters // May be updated upon receipt of a GoAway.
idlenessState ccIdlenessState // Tracks idleness state of the channel.
exitIdleCond *sync.Cond // Signalled when channel exits idle.
// firstResolveEvent is used to track whether the name resolver sent us at
// least one update. RPCs block on this event. May be accessed without mu
// if we know we cannot be asked to enter idle mode while accessing it (e.g.
// when the idle manager has already been closed, or if we are already
// entering idle mode).
firstResolveEvent *grpcsync.Event
lceMu sync.Mutex // protects lastConnectionError
lastConnectionError error
}
// ccIdlenessState tracks the idleness state of the channel.
//
// Channels start off in `active` and move to `idle` after a period of
// inactivity. When moving back to `active` upon an incoming RPC, they
// transition through `exiting_idle`. This state is useful for synchronization
// with Close().
//
// This state tracking is mostly for self-protection. The idlenessManager is
// expected to keep track of the state as well, and is expected not to call into
// the ClientConn unnecessarily.
type ccIdlenessState int8
const (
ccIdlenessStateActive ccIdlenessState = iota
ccIdlenessStateIdle
ccIdlenessStateExitingIdle
)
func (s ccIdlenessState) String() string {
switch s {
case ccIdlenessStateActive:
return "active"
case ccIdlenessStateIdle:
return "idle"
case ccIdlenessStateExitingIdle:
return "exitingIdle"
default:
return "unknown"
}
}
// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
//
@ -748,29 +657,15 @@ func (cc *ClientConn) GetState() connectivity.State {
// Notice: This API is EXPERIMENTAL and may be changed or removed in a later
// release.
func (cc *ClientConn) Connect() {
cc.exitIdleMode()
if err := cc.idlenessMgr.ExitIdleMode(); err != nil {
cc.addTraceEvent(err.Error())
return
}
// If the ClientConn was not in idle mode, we need to call ExitIdle on the
// LB policy so that connections can be created.
cc.balancerWrapper.exitIdleMode()
}
func (cc *ClientConn) scWatcher() {
for {
select {
case sc, ok := <-cc.dopts.scChan:
if !ok {
return
}
cc.mu.Lock()
// TODO: load balance policy runtime change is ignored.
// We may revisit this decision in the future.
cc.sc = &sc
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{&sc})
cc.mu.Unlock()
case <-cc.ctx.Done():
return
}
}
cc.mu.Lock()
cc.balancerWrapper.exitIdle()
cc.mu.Unlock()
}
// waitForResolvedAddrs blocks until the resolver has provided addresses or the
@ -804,11 +699,11 @@ func init() {
internal.SubscribeToConnectivityStateChanges = func(cc *ClientConn, s grpcsync.Subscriber) func() {
return cc.csMgr.pubSub.Subscribe(s)
}
internal.EnterIdleModeForTesting = func(cc *ClientConn) error {
return cc.enterIdleMode()
internal.EnterIdleModeForTesting = func(cc *ClientConn) {
cc.idlenessMgr.EnterIdleModeForTesting()
}
internal.ExitIdleModeForTesting = func(cc *ClientConn) error {
return cc.exitIdleMode()
return cc.idlenessMgr.ExitIdleMode()
}
}
@ -824,9 +719,8 @@ func (cc *ClientConn) maybeApplyDefaultServiceConfig(addrs []resolver.Address) {
}
}
func (cc *ClientConn) updateResolverState(s resolver.State, err error) error {
func (cc *ClientConn) updateResolverStateAndUnlock(s resolver.State, err error) error {
defer cc.firstResolveEvent.Fire()
cc.mu.Lock()
// Check if the ClientConn is already closed. Some fields (e.g.
// balancerWrapper) are set to nil when closing the ClientConn, and could
// cause nil pointer panic if we don't have this check.
@ -872,7 +766,7 @@ func (cc *ClientConn) updateResolverState(s resolver.State, err error) error {
if cc.sc == nil {
// Apply the failing LB only if we haven't received valid service config
// from the name resolver in the past.
cc.applyFailingLB(s.ServiceConfig)
cc.applyFailingLBLocked(s.ServiceConfig)
cc.mu.Unlock()
return ret
}
@ -894,15 +788,13 @@ func (cc *ClientConn) updateResolverState(s resolver.State, err error) error {
return ret
}
// applyFailingLB is akin to configuring an LB policy on the channel which
// applyFailingLBLocked is akin to configuring an LB policy on the channel which
// always fails RPCs. Here, an actual LB policy is not configured, but an always
// erroring picker is configured, which returns errors with information about
// what was invalid in the received service config. A config selector with no
// service config is configured, and the connectivity state of the channel is
// set to TransientFailure.
//
// Caller must hold cc.mu.
func (cc *ClientConn) applyFailingLB(sc *serviceconfig.ParseResult) {
func (cc *ClientConn) applyFailingLBLocked(sc *serviceconfig.ParseResult) {
var err error
if sc.Err != nil {
err = status.Errorf(codes.Unavailable, "error parsing service config: %v", sc.Err)
@ -910,14 +802,10 @@ func (cc *ClientConn) applyFailingLB(sc *serviceconfig.ParseResult) {
err = status.Errorf(codes.Unavailable, "illegal service config type: %T", sc.Config)
}
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil})
cc.blockingpicker.updatePicker(base.NewErrPicker(err))
cc.pickerWrapper.updatePicker(base.NewErrPicker(err))
cc.csMgr.updateState(connectivity.TransientFailure)
}
func (cc *ClientConn) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State, err error) {
cc.balancerWrapper.updateSubConnState(sc, s, err)
}
// Makes a copy of the input addresses slice and clears out the balancer
// attributes field. Addresses are passed during subconn creation and address
// update operations. In both cases, we will clear the balancer attributes by
@ -932,10 +820,14 @@ func copyAddressesWithoutBalancerAttributes(in []resolver.Address) []resolver.Ad
return out
}
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
// newAddrConnLocked creates an addrConn for addrs and adds it to cc.conns.
//
// Caller needs to make sure len(addrs) > 0.
func (cc *ClientConn) newAddrConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) {
func (cc *ClientConn) newAddrConnLocked(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) {
if cc.conns == nil {
return nil, ErrClientConnClosing
}
ac := &addrConn{
state: connectivity.Idle,
cc: cc,
@ -947,12 +839,6 @@ func (cc *ClientConn) newAddrConn(addrs []resolver.Address, opts balancer.NewSub
stateChan: make(chan struct{}),
}
ac.ctx, ac.cancel = context.WithCancel(cc.ctx)
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc.mu.Lock()
defer cc.mu.Unlock()
if cc.conns == nil {
return nil, ErrClientConnClosing
}
var err error
ac.channelzID, err = channelz.RegisterSubChannel(ac, cc.channelzID, "")
@ -968,6 +854,7 @@ func (cc *ClientConn) newAddrConn(addrs []resolver.Address, opts balancer.NewSub
},
})
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc.conns[ac] = struct{}{}
return ac, nil
}
@ -1174,7 +1061,7 @@ func (cc *ClientConn) healthCheckConfig() *healthCheckConfig {
}
func (cc *ClientConn) getTransport(ctx context.Context, failfast bool, method string) (transport.ClientTransport, balancer.PickResult, error) {
return cc.blockingpicker.pick(ctx, failfast, balancer.PickInfo{
return cc.pickerWrapper.pick(ctx, failfast, balancer.PickInfo{
Ctx: ctx,
FullMethodName: method,
})
@ -1216,12 +1103,12 @@ func (cc *ClientConn) applyServiceConfigAndBalancer(sc *ServiceConfig, configSel
func (cc *ClientConn) resolveNow(o resolver.ResolveNowOptions) {
cc.mu.RLock()
r := cc.resolverWrapper
cc.resolverWrapper.resolveNow(o)
cc.mu.RUnlock()
if r == nil {
return
}
go r.resolveNow(o)
}
func (cc *ClientConn) resolveNowLocked(o resolver.ResolveNowOptions) {
cc.resolverWrapper.resolveNow(o)
}
// ResetConnectBackoff wakes up all subchannels in transient failure and causes
@ -1253,40 +1140,32 @@ func (cc *ClientConn) Close() error {
<-cc.csMgr.pubSub.Done()
}()
// Prevent calls to enter/exit idle immediately, and ensure we are not
// currently entering/exiting idle mode.
cc.idlenessMgr.Close()
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return ErrClientConnClosing
}
for cc.idlenessState == ccIdlenessStateExitingIdle {
cc.exitIdleCond.Wait()
}
conns := cc.conns
cc.conns = nil
cc.csMgr.updateState(connectivity.Shutdown)
pWrapper := cc.blockingpicker
rWrapper := cc.resolverWrapper
bWrapper := cc.balancerWrapper
idlenessMgr := cc.idlenessMgr
// We can safely unlock and continue to access all fields now as
// cc.conns==nil, preventing any further operations on cc.
cc.mu.Unlock()
cc.resolverWrapper.close()
// The order of closing matters here since the balancer wrapper assumes the
// picker is closed before it is closed.
if pWrapper != nil {
pWrapper.close()
}
if bWrapper != nil {
bWrapper.close()
}
if rWrapper != nil {
rWrapper.close()
}
if idlenessMgr != nil {
idlenessMgr.Close()
}
cc.pickerWrapper.close()
cc.balancerWrapper.close()
<-cc.resolverWrapper.serializer.Done()
<-cc.balancerWrapper.serializer.Done()
for ac := range conns {
ac.tearDown(ErrClientConnClosing)
@ -1307,7 +1186,7 @@ type addrConn struct {
cc *ClientConn
dopts dialOptions
acbw balancer.SubConn
acbw *acBalancerWrapper
scopts balancer.NewSubConnOptions
// transport is set when there's a viable transport (note: ac state may not be READY as LB channel
@ -1345,7 +1224,7 @@ func (ac *addrConn) updateConnectivityState(s connectivity.State, lastErr error)
} else {
channelz.Infof(logger, ac.channelzID, "Subchannel Connectivity change to %v, last error: %s", s, lastErr)
}
ac.cc.handleSubConnStateChange(ac.acbw, s, lastErr)
ac.acbw.updateState(s, lastErr)
}
// adjustParams updates parameters used to create transports upon
@ -1849,7 +1728,7 @@ func (cc *ClientConn) parseTargetAndFindResolver() error {
if err != nil {
channelz.Infof(logger, cc.channelzID, "dial target %q parse failed: %v", cc.target, err)
} else {
channelz.Infof(logger, cc.channelzID, "parsed dial target is: %+v", parsedTarget)
channelz.Infof(logger, cc.channelzID, "parsed dial target is: %#v", parsedTarget)
rb = cc.getResolver(parsedTarget.URL.Scheme)
if rb != nil {
cc.parsedTarget = parsedTarget
@ -2007,32 +1886,3 @@ func (cc *ClientConn) determineAuthority() error {
channelz.Infof(logger, cc.channelzID, "Channel authority set to %q", cc.authority)
return nil
}
// initResolverWrapper creates a ccResolverWrapper, which builds the name
// resolver. This method grabs the lock to assign the newly built resolver
// wrapper to the cc.resolverWrapper field.
func (cc *ClientConn) initResolverWrapper(creds credentials.TransportCredentials) error {
rw, err := newCCResolverWrapper(cc, ccResolverWrapperOpts{
target: cc.parsedTarget,
builder: cc.resolverBuilder,
bOpts: resolver.BuildOptions{
DisableServiceConfig: cc.dopts.disableServiceConfig,
DialCreds: creds,
CredsBundle: cc.dopts.copts.CredsBundle,
Dialer: cc.dopts.copts.Dialer,
},
channelzID: cc.channelzID,
})
if err != nil {
return fmt.Errorf("failed to build resolver: %v", err)
}
// Resolver implementations may report state update or error inline when
// built (or right after), and this is handled in cc.updateResolverState.
// Also, an error from the resolver might lead to a re-resolution request
// from the balancer, which is handled in resolveNow() where
// `cc.resolverWrapper` is accessed. Hence, we need to hold the lock here.
cc.mu.Lock()
cc.resolverWrapper = rw
cc.mu.Unlock()
return nil
}