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rebase: bump the golang-dependencies group with 2 updates
Bumps the golang-dependencies group with 2 updates: [golang.org/x/crypto](https://github.com/golang/crypto) and [golang.org/x/net](https://github.com/golang/net). Updates `golang.org/x/crypto` from 0.14.0 to 0.15.0 - [Commits](https://github.com/golang/crypto/compare/v0.14.0...v0.15.0) Updates `golang.org/x/net` from 0.17.0 to 0.18.0 - [Commits](https://github.com/golang/net/compare/v0.17.0...v0.18.0) --- updated-dependencies: - dependency-name: golang.org/x/crypto dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies - dependency-name: golang.org/x/net dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies ... Signed-off-by: dependabot[bot] <support@github.com>
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committed by
mergify[bot]
parent
32e4e5c445
commit
3010f033c5
59
vendor/golang.org/x/net/http2/databuffer.go
generated
vendored
59
vendor/golang.org/x/net/http2/databuffer.go
generated
vendored
@ -20,41 +20,44 @@ import (
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// TODO: Benchmark to determine if the pools are necessary. The GC may have
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// improved enough that we can instead allocate chunks like this:
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// make([]byte, max(16<<10, expectedBytesRemaining))
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var (
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dataChunkSizeClasses = []int{
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1 << 10,
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2 << 10,
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4 << 10,
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8 << 10,
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16 << 10,
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}
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dataChunkPools = [...]sync.Pool{
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{New: func() interface{} { return make([]byte, 1<<10) }},
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{New: func() interface{} { return make([]byte, 2<<10) }},
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{New: func() interface{} { return make([]byte, 4<<10) }},
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{New: func() interface{} { return make([]byte, 8<<10) }},
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{New: func() interface{} { return make([]byte, 16<<10) }},
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}
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)
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var dataChunkPools = [...]sync.Pool{
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{New: func() interface{} { return new([1 << 10]byte) }},
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{New: func() interface{} { return new([2 << 10]byte) }},
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{New: func() interface{} { return new([4 << 10]byte) }},
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{New: func() interface{} { return new([8 << 10]byte) }},
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{New: func() interface{} { return new([16 << 10]byte) }},
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}
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func getDataBufferChunk(size int64) []byte {
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i := 0
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for ; i < len(dataChunkSizeClasses)-1; i++ {
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if size <= int64(dataChunkSizeClasses[i]) {
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break
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}
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switch {
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case size <= 1<<10:
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return dataChunkPools[0].Get().(*[1 << 10]byte)[:]
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case size <= 2<<10:
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return dataChunkPools[1].Get().(*[2 << 10]byte)[:]
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case size <= 4<<10:
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return dataChunkPools[2].Get().(*[4 << 10]byte)[:]
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case size <= 8<<10:
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return dataChunkPools[3].Get().(*[8 << 10]byte)[:]
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default:
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return dataChunkPools[4].Get().(*[16 << 10]byte)[:]
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}
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return dataChunkPools[i].Get().([]byte)
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}
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func putDataBufferChunk(p []byte) {
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for i, n := range dataChunkSizeClasses {
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if len(p) == n {
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dataChunkPools[i].Put(p)
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return
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}
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switch len(p) {
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case 1 << 10:
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dataChunkPools[0].Put((*[1 << 10]byte)(p))
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case 2 << 10:
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dataChunkPools[1].Put((*[2 << 10]byte)(p))
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case 4 << 10:
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dataChunkPools[2].Put((*[4 << 10]byte)(p))
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case 8 << 10:
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dataChunkPools[3].Put((*[8 << 10]byte)(p))
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case 16 << 10:
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dataChunkPools[4].Put((*[16 << 10]byte)(p))
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default:
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panic(fmt.Sprintf("unexpected buffer len=%v", len(p)))
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}
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panic(fmt.Sprintf("unexpected buffer len=%v", len(p)))
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}
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// dataBuffer is an io.ReadWriter backed by a list of data chunks.
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