rebase: add kube-storage/replication to go.mod

add dependent kube-storage/replication package
to the vendor.

update grpc to latest release v1.35.0.

Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
This commit is contained in:
Madhu Rajanna
2021-02-10 12:21:30 +05:30
committed by mergify[bot]
parent c642637cec
commit 342d282780
97 changed files with 6215 additions and 3551 deletions

View File

@ -111,6 +111,9 @@ type NewSubConnOptions struct {
// CredsBundle is the credentials bundle that will be used in the created
// SubConn. If it's nil, the original creds from grpc DialOptions will be
// used.
//
// Deprecated: Use the Attributes field in resolver.Address to pass
// arbitrary data to the credential handshaker.
CredsBundle credentials.Bundle
// HealthCheckEnabled indicates whether health check service should be
// enabled on this SubConn
@ -123,7 +126,7 @@ type State struct {
// determine the state of the ClientConn.
ConnectivityState connectivity.State
// Picker is used to choose connections (SubConns) for RPCs.
Picker V2Picker
Picker Picker
}
// ClientConn represents a gRPC ClientConn.
@ -141,20 +144,11 @@ type ClientConn interface {
// The SubConn will be shutdown.
RemoveSubConn(SubConn)
// UpdateBalancerState is called by balancer to notify gRPC that some internal
// state in balancer has changed.
//
// gRPC will update the connectivity state of the ClientConn, and will call pick
// on the new picker to pick new SubConn.
//
// Deprecated: use UpdateState instead
UpdateBalancerState(s connectivity.State, p Picker)
// UpdateState notifies gRPC that the balancer's internal state has
// changed.
//
// gRPC will update the connectivity state of the ClientConn, and will call pick
// on the new picker to pick new SubConns.
// gRPC will update the connectivity state of the ClientConn, and will call
// Pick on the new Picker to pick new SubConns.
UpdateState(State)
// ResolveNow is called by balancer to notify gRPC to do a name resolving.
@ -180,6 +174,10 @@ type BuildOptions struct {
Dialer func(context.Context, string) (net.Conn, error)
// ChannelzParentID is the entity parent's channelz unique identification number.
ChannelzParentID int64
// CustomUserAgent is the custom user agent set on the parent ClientConn.
// The balancer should set the same custom user agent if it creates a
// ClientConn.
CustomUserAgent string
// Target contains the parsed address info of the dial target. It is the same resolver.Target as
// passed to the resolver.
// See the documentation for the resolver.Target type for details about what it contains.
@ -203,11 +201,6 @@ type ConfigParser interface {
ParseConfig(LoadBalancingConfigJSON json.RawMessage) (serviceconfig.LoadBalancingConfig, error)
}
// PickOptions is a type alias of PickInfo for legacy reasons.
//
// Deprecated: use PickInfo instead.
type PickOptions = PickInfo
// PickInfo contains additional information for the Pick operation.
type PickInfo struct {
// FullMethodName is the method name that NewClientStream() is called
@ -237,56 +230,17 @@ type DoneInfo struct {
var (
// ErrNoSubConnAvailable indicates no SubConn is available for pick().
// gRPC will block the RPC until a new picker is available via UpdateBalancerState().
// gRPC will block the RPC until a new picker is available via UpdateState().
ErrNoSubConnAvailable = errors.New("no SubConn is available")
// ErrTransientFailure indicates all SubConns are in TransientFailure.
// WaitForReady RPCs will block, non-WaitForReady RPCs will fail.
ErrTransientFailure = TransientFailureError(errors.New("all SubConns are in TransientFailure"))
//
// Deprecated: return an appropriate error based on the last resolution or
// connection attempt instead. The behavior is the same for any non-gRPC
// status error.
ErrTransientFailure = errors.New("all SubConns are in TransientFailure")
)
// Picker is used by gRPC to pick a SubConn to send an RPC.
// Balancer is expected to generate a new picker from its snapshot every time its
// internal state has changed.
//
// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
//
// Deprecated: use V2Picker instead
type Picker interface {
// Pick returns the SubConn to be used to send the RPC.
// The returned SubConn must be one returned by NewSubConn().
//
// This functions is expected to return:
// - a SubConn that is known to be READY;
// - ErrNoSubConnAvailable if no SubConn is available, but progress is being
// made (for example, some SubConn is in CONNECTING mode);
// - other errors if no active connecting is happening (for example, all SubConn
// are in TRANSIENT_FAILURE mode).
//
// If a SubConn is returned:
// - If it is READY, gRPC will send the RPC on it;
// - If it is not ready, or becomes not ready after it's returned, gRPC will
// block until UpdateBalancerState() is called and will call pick on the
// new picker. The done function returned from Pick(), if not nil, will be
// called with nil error, no bytes sent and no bytes received.
//
// If the returned error is not nil:
// - If the error is ErrNoSubConnAvailable, gRPC will block until UpdateBalancerState()
// - If the error is ErrTransientFailure or implements IsTransientFailure()
// bool, returning true:
// - If the RPC is wait-for-ready, gRPC will block until UpdateBalancerState()
// is called to pick again;
// - Otherwise, RPC will fail with unavailable error.
// - Else (error is other non-nil error):
// - The RPC will fail with the error's status code, or Unknown if it is
// not a status error.
//
// The returned done() function will be called once the rpc has finished,
// with the final status of that RPC. If the SubConn returned is not a
// valid SubConn type, done may not be called. done may be nil if balancer
// doesn't care about the RPC status.
Pick(ctx context.Context, info PickInfo) (conn SubConn, done func(DoneInfo), err error)
}
// PickResult contains information related to a connection chosen for an RPC.
type PickResult struct {
// SubConn is the connection to use for this pick, if its state is Ready.
@ -302,24 +256,19 @@ type PickResult struct {
Done func(DoneInfo)
}
type transientFailureError struct {
error
}
// TransientFailureError returns e. It exists for backward compatibility and
// will be deleted soon.
//
// Deprecated: no longer necessary, picker errors are treated this way by
// default.
func TransientFailureError(e error) error { return e }
func (e *transientFailureError) IsTransientFailure() bool { return true }
// TransientFailureError wraps err in an error implementing
// IsTransientFailure() bool, returning true.
func TransientFailureError(err error) error {
return &transientFailureError{error: err}
}
// V2Picker is used by gRPC to pick a SubConn to send an RPC.
// Picker is used by gRPC to pick a SubConn to send an RPC.
// Balancer is expected to generate a new picker from its snapshot every time its
// internal state has changed.
//
// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
type V2Picker interface {
// The pickers used by gRPC can be updated by ClientConn.UpdateState().
type Picker interface {
// Pick returns the connection to use for this RPC and related information.
//
// Pick should not block. If the balancer needs to do I/O or any blocking
@ -332,14 +281,13 @@ type V2Picker interface {
// - If the error is ErrNoSubConnAvailable, gRPC will block until a new
// Picker is provided by the balancer (using ClientConn.UpdateState).
//
// - If the error implements IsTransientFailure() bool, returning true,
// wait for ready RPCs will wait, but non-wait for ready RPCs will be
// terminated with this error's Error() string and status code
// Unavailable.
// - If the error is a status error (implemented by the grpc/status
// package), gRPC will terminate the RPC with the code and message
// provided.
//
// - Any other errors terminate all RPCs with the code and message
// provided. If the error is not a status error, it will be converted by
// gRPC to a status error with code Unknown.
// - For all other errors, wait for ready RPCs will wait, but non-wait for
// ready RPCs will be terminated with this error's Error() string and
// status code Unavailable.
Pick(info PickInfo) (PickResult, error)
}
@ -348,29 +296,21 @@ type V2Picker interface {
//
// It also generates and updates the Picker used by gRPC to pick SubConns for RPCs.
//
// HandleSubConnectionStateChange, HandleResolvedAddrs and Close are guaranteed
// to be called synchronously from the same goroutine.
// There's no guarantee on picker.Pick, it may be called anytime.
// UpdateClientConnState, ResolverError, UpdateSubConnState, and Close are
// guaranteed to be called synchronously from the same goroutine. There's no
// guarantee on picker.Pick, it may be called anytime.
type Balancer interface {
// HandleSubConnStateChange is called by gRPC when the connectivity state
// of sc has changed.
// Balancer is expected to aggregate all the state of SubConn and report
// that back to gRPC.
// Balancer should also generate and update Pickers when its internal state has
// been changed by the new state.
//
// Deprecated: if V2Balancer is implemented by the Balancer,
// UpdateSubConnState will be called instead.
HandleSubConnStateChange(sc SubConn, state connectivity.State)
// HandleResolvedAddrs is called by gRPC to send updated resolved addresses to
// balancers.
// Balancer can create new SubConn or remove SubConn with the addresses.
// An empty address slice and a non-nil error will be passed if the resolver returns
// non-nil error to gRPC.
//
// Deprecated: if V2Balancer is implemented by the Balancer,
// UpdateClientConnState will be called instead.
HandleResolvedAddrs([]resolver.Address, error)
// UpdateClientConnState is called by gRPC when the state of the ClientConn
// changes. If the error returned is ErrBadResolverState, the ClientConn
// will begin calling ResolveNow on the active name resolver with
// exponential backoff until a subsequent call to UpdateClientConnState
// returns a nil error. Any other errors are currently ignored.
UpdateClientConnState(ClientConnState) error
// ResolverError is called by gRPC when the name resolver reports an error.
ResolverError(error)
// UpdateSubConnState is called by gRPC when the state of a SubConn
// changes.
UpdateSubConnState(SubConn, SubConnState)
// Close closes the balancer. The balancer is not required to call
// ClientConn.RemoveSubConn for its existing SubConns.
Close()
@ -398,27 +338,6 @@ type ClientConnState struct {
// problem with the provided name resolver data.
var ErrBadResolverState = errors.New("bad resolver state")
// V2Balancer is defined for documentation purposes. If a Balancer also
// implements V2Balancer, its UpdateClientConnState method will be called
// instead of HandleResolvedAddrs and its UpdateSubConnState will be called
// instead of HandleSubConnStateChange.
type V2Balancer interface {
// UpdateClientConnState is called by gRPC when the state of the ClientConn
// changes. If the error returned is ErrBadResolverState, the ClientConn
// will begin calling ResolveNow on the active name resolver with
// exponential backoff until a subsequent call to UpdateClientConnState
// returns a nil error. Any other errors are currently ignored.
UpdateClientConnState(ClientConnState) error
// ResolverError is called by gRPC when the name resolver reports an error.
ResolverError(error)
// UpdateSubConnState is called by gRPC when the state of a SubConn
// changes.
UpdateSubConnState(SubConn, SubConnState)
// Close closes the balancer. The balancer is not required to call
// ClientConn.RemoveSubConn for its existing SubConns.
Close()
}
// ConnectivityStateEvaluator takes the connectivity states of multiple SubConns
// and returns one aggregated connectivity state.
//

View File

@ -19,8 +19,8 @@
package base
import (
"context"
"errors"
"fmt"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
@ -28,18 +28,18 @@ import (
"google.golang.org/grpc/resolver"
)
var logger = grpclog.Component("balancer")
type baseBuilder struct {
name string
pickerBuilder PickerBuilder
v2PickerBuilder V2PickerBuilder
config Config
name string
pickerBuilder PickerBuilder
config Config
}
func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
bal := &baseBalancer{
cc: cc,
pickerBuilder: bb.pickerBuilder,
v2PickerBuilder: bb.v2PickerBuilder,
cc: cc,
pickerBuilder: bb.pickerBuilder,
subConns: make(map[resolver.Address]balancer.SubConn),
scStates: make(map[balancer.SubConn]connectivity.State),
@ -49,11 +49,7 @@ func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions)
// Initialize picker to a picker that always returns
// ErrNoSubConnAvailable, because when state of a SubConn changes, we
// may call UpdateState with this picker.
if bb.pickerBuilder != nil {
bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
} else {
bal.v2Picker = NewErrPickerV2(balancer.ErrNoSubConnAvailable)
}
bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
return bal
}
@ -61,58 +57,85 @@ func (bb *baseBuilder) Name() string {
return bb.name
}
var _ balancer.V2Balancer = (*baseBalancer)(nil) // Assert that we implement V2Balancer
type baseBalancer struct {
cc balancer.ClientConn
pickerBuilder PickerBuilder
v2PickerBuilder V2PickerBuilder
cc balancer.ClientConn
pickerBuilder PickerBuilder
csEvltr *balancer.ConnectivityStateEvaluator
state connectivity.State
subConns map[resolver.Address]balancer.SubConn
subConns map[resolver.Address]balancer.SubConn // `attributes` is stripped from the keys of this map (the addresses)
scStates map[balancer.SubConn]connectivity.State
picker balancer.Picker
v2Picker balancer.V2Picker
config Config
}
func (b *baseBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
panic("not implemented")
resolverErr error // the last error reported by the resolver; cleared on successful resolution
connErr error // the last connection error; cleared upon leaving TransientFailure
}
func (b *baseBalancer) ResolverError(err error) {
switch b.state {
case connectivity.TransientFailure, connectivity.Idle, connectivity.Connecting:
if b.picker != nil {
b.picker = NewErrPicker(err)
} else {
b.v2Picker = NewErrPickerV2(err)
}
b.resolverErr = err
if len(b.subConns) == 0 {
b.state = connectivity.TransientFailure
}
if b.state != connectivity.TransientFailure {
// The picker will not change since the balancer does not currently
// report an error.
return
}
b.regeneratePicker()
b.cc.UpdateState(balancer.State{
ConnectivityState: b.state,
Picker: b.picker,
})
}
func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
// TODO: handle s.ResolverState.Err (log if not nil) once implemented.
// TODO: handle s.ResolverState.ServiceConfig?
if grpclog.V(2) {
grpclog.Infoln("base.baseBalancer: got new ClientConn state: ", s)
if logger.V(2) {
logger.Info("base.baseBalancer: got new ClientConn state: ", s)
}
// Successful resolution; clear resolver error and ensure we return nil.
b.resolverErr = nil
// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
addrsSet := make(map[resolver.Address]struct{})
for _, a := range s.ResolverState.Addresses {
addrsSet[a] = struct{}{}
if _, ok := b.subConns[a]; !ok {
// Strip attributes from addresses before using them as map keys. So
// that when two addresses only differ in attributes pointers (but with
// the same attribute content), they are considered the same address.
//
// Note that this doesn't handle the case where the attribute content is
// different. So if users want to set different attributes to create
// duplicate connections to the same backend, it doesn't work. This is
// fine for now, because duplicate is done by setting Metadata today.
//
// TODO: read attributes to handle duplicate connections.
aNoAttrs := a
aNoAttrs.Attributes = nil
addrsSet[aNoAttrs] = struct{}{}
if sc, ok := b.subConns[aNoAttrs]; !ok {
// a is a new address (not existing in b.subConns).
//
// When creating SubConn, the original address with attributes is
// passed through. So that connection configurations in attributes
// (like creds) will be used.
sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{HealthCheckEnabled: b.config.HealthCheck})
if err != nil {
grpclog.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
continue
}
b.subConns[a] = sc
b.subConns[aNoAttrs] = sc
b.scStates[sc] = connectivity.Idle
sc.Connect()
} else {
// Always update the subconn's address in case the attributes
// changed.
//
// The SubConn does a reflect.DeepEqual of the new and old
// addresses. So this is a noop if the current address is the same
// as the old one (including attributes).
sc.UpdateAddresses([]resolver.Address{a})
}
}
for a, sc := range b.subConns {
@ -121,72 +144,72 @@ func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
b.cc.RemoveSubConn(sc)
delete(b.subConns, a)
// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
// The entry will be deleted in HandleSubConnStateChange.
// The entry will be deleted in UpdateSubConnState.
}
}
// If resolver state contains no addresses, return an error so ClientConn
// will trigger re-resolve. Also records this as an resolver error, so when
// the overall state turns transient failure, the error message will have
// the zero address information.
if len(s.ResolverState.Addresses) == 0 {
b.ResolverError(errors.New("produced zero addresses"))
return balancer.ErrBadResolverState
}
return nil
}
// regeneratePicker takes a snapshot of the balancer, and generates a picker
// from it. The picker is
// - errPicker with ErrTransientFailure if the balancer is in TransientFailure,
// - built by the pickerBuilder with all READY SubConns otherwise.
func (b *baseBalancer) regeneratePicker(err error) {
if b.state == connectivity.TransientFailure {
if b.pickerBuilder != nil {
b.picker = NewErrPicker(balancer.ErrTransientFailure)
} else {
if err != nil {
b.v2Picker = NewErrPickerV2(balancer.TransientFailureError(err))
} else {
// This means the last subchannel transition was not to
// TransientFailure (otherwise err must be set), but the
// aggregate state of the balancer is TransientFailure, meaning
// there are no other addresses.
b.v2Picker = NewErrPickerV2(balancer.TransientFailureError(errors.New("resolver returned no addresses")))
}
}
return
// mergeErrors builds an error from the last connection error and the last
// resolver error. Must only be called if b.state is TransientFailure.
func (b *baseBalancer) mergeErrors() error {
// connErr must always be non-nil unless there are no SubConns, in which
// case resolverErr must be non-nil.
if b.connErr == nil {
return fmt.Errorf("last resolver error: %v", b.resolverErr)
}
if b.pickerBuilder != nil {
readySCs := make(map[resolver.Address]balancer.SubConn)
// Filter out all ready SCs from full subConn map.
for addr, sc := range b.subConns {
if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
readySCs[addr] = sc
}
}
b.picker = b.pickerBuilder.Build(readySCs)
} else {
readySCs := make(map[balancer.SubConn]SubConnInfo)
// Filter out all ready SCs from full subConn map.
for addr, sc := range b.subConns {
if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
readySCs[sc] = SubConnInfo{Address: addr}
}
}
b.v2Picker = b.v2PickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
if b.resolverErr == nil {
return fmt.Errorf("last connection error: %v", b.connErr)
}
return fmt.Errorf("last connection error: %v; last resolver error: %v", b.connErr, b.resolverErr)
}
func (b *baseBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
panic("not implemented")
// regeneratePicker takes a snapshot of the balancer, and generates a picker
// from it. The picker is
// - errPicker if the balancer is in TransientFailure,
// - built by the pickerBuilder with all READY SubConns otherwise.
func (b *baseBalancer) regeneratePicker() {
if b.state == connectivity.TransientFailure {
b.picker = NewErrPicker(b.mergeErrors())
return
}
readySCs := make(map[balancer.SubConn]SubConnInfo)
// Filter out all ready SCs from full subConn map.
for addr, sc := range b.subConns {
if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
readySCs[sc] = SubConnInfo{Address: addr}
}
}
b.picker = b.pickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
}
func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
s := state.ConnectivityState
if grpclog.V(2) {
grpclog.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
if logger.V(2) {
logger.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
}
oldS, ok := b.scStates[sc]
if !ok {
if grpclog.V(2) {
grpclog.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
if logger.V(2) {
logger.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
}
return
}
if oldS == connectivity.TransientFailure && s == connectivity.Connecting {
// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent
// CONNECTING transitions to prevent the aggregated state from being
// always CONNECTING when many backends exist but are all down.
return
}
b.scStates[sc] = s
switch s {
case connectivity.Idle:
@ -195,26 +218,23 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
// When an address was removed by resolver, b called RemoveSubConn but
// kept the sc's state in scStates. Remove state for this sc here.
delete(b.scStates, sc)
case connectivity.TransientFailure:
// Save error to be reported via picker.
b.connErr = state.ConnectionError
}
oldAggrState := b.state
b.state = b.csEvltr.RecordTransition(oldS, s)
// Regenerate picker when one of the following happens:
// - this sc became ready from not-ready
// - this sc became not-ready from ready
// - the aggregated state of balancer became TransientFailure from non-TransientFailure
// - the aggregated state of balancer became non-TransientFailure from TransientFailure
// - this sc entered or left ready
// - the aggregated state of balancer is TransientFailure
// (may need to update error message)
if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
(b.state == connectivity.TransientFailure) != (oldAggrState == connectivity.TransientFailure) {
b.regeneratePicker(state.ConnectionError)
b.state == connectivity.TransientFailure {
b.regeneratePicker()
}
if b.picker != nil {
b.cc.UpdateBalancerState(b.state, b.picker)
} else {
b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.v2Picker})
}
b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
}
// Close is a nop because base balancer doesn't have internal state to clean up,
@ -222,28 +242,20 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
func (b *baseBalancer) Close() {
}
// NewErrPicker returns a picker that always returns err on Pick().
// NewErrPicker returns a Picker that always returns err on Pick().
func NewErrPicker(err error) balancer.Picker {
return &errPicker{err: err}
}
// NewErrPickerV2 is temporarily defined for backward compatibility reasons.
//
// Deprecated: use NewErrPicker instead.
var NewErrPickerV2 = NewErrPicker
type errPicker struct {
err error // Pick() always returns this err.
}
func (p *errPicker) Pick(context.Context, balancer.PickInfo) (balancer.SubConn, func(balancer.DoneInfo), error) {
return nil, nil, p.err
}
// NewErrPickerV2 returns a V2Picker that always returns err on Pick().
func NewErrPickerV2(err error) balancer.V2Picker {
return &errPickerV2{err: err}
}
type errPickerV2 struct {
err error // Pick() always returns this err.
}
func (p *errPickerV2) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
func (p *errPicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
return balancer.PickResult{}, p.err
}

View File

@ -37,15 +37,8 @@ import (
// PickerBuilder creates balancer.Picker.
type PickerBuilder interface {
// Build takes a slice of ready SubConns, and returns a picker that will be
// used by gRPC to pick a SubConn.
Build(readySCs map[resolver.Address]balancer.SubConn) balancer.Picker
}
// V2PickerBuilder creates balancer.V2Picker.
type V2PickerBuilder interface {
// Build returns a picker that will be used by gRPC to pick a SubConn.
Build(info PickerBuildInfo) balancer.V2Picker
Build(info PickerBuildInfo) balancer.Picker
}
// PickerBuildInfo contains information needed by the picker builder to
@ -62,32 +55,17 @@ type SubConnInfo struct {
Address resolver.Address // the address used to create this SubConn
}
// NewBalancerBuilder returns a balancer builder. The balancers
// built by this builder will use the picker builder to build pickers.
func NewBalancerBuilder(name string, pb PickerBuilder) balancer.Builder {
return NewBalancerBuilderWithConfig(name, pb, Config{})
}
// Config contains the config info about the base balancer builder.
type Config struct {
// HealthCheck indicates whether health checking should be enabled for this specific balancer.
HealthCheck bool
}
// NewBalancerBuilderWithConfig returns a base balancer builder configured by the provided config.
func NewBalancerBuilderWithConfig(name string, pb PickerBuilder, config Config) balancer.Builder {
// NewBalancerBuilder returns a base balancer builder configured by the provided config.
func NewBalancerBuilder(name string, pb PickerBuilder, config Config) balancer.Builder {
return &baseBuilder{
name: name,
pickerBuilder: pb,
config: config,
}
}
// NewBalancerBuilderV2 returns a base balancer builder configured by the provided config.
func NewBalancerBuilderV2(name string, pb V2PickerBuilder, config Config) balancer.Builder {
return &baseBuilder{
name: name,
v2PickerBuilder: pb,
config: config,
}
}

View File

@ -0,0 +1,51 @@
/*
*
* Copyright 2020 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package state declares grpclb types to be set by resolvers wishing to pass
// information to grpclb via resolver.State Attributes.
package state
import (
"google.golang.org/grpc/resolver"
)
// keyType is the key to use for storing State in Attributes.
type keyType string
const key = keyType("grpc.grpclb.state")
// State contains gRPCLB-relevant data passed from the name resolver.
type State struct {
// BalancerAddresses contains the remote load balancer address(es). If
// set, overrides any resolver-provided addresses with Type of GRPCLB.
BalancerAddresses []resolver.Address
}
// Set returns a copy of the provided state with attributes containing s. s's
// data should not be mutated after calling Set.
func Set(state resolver.State, s *State) resolver.State {
state.Attributes = state.Attributes.WithValues(key, s)
return state
}
// Get returns the grpclb State in the resolver.State, or nil if not present.
// The returned data should not be mutated.
func Get(state resolver.State) *State {
s, _ := state.Attributes.Value(key).(*State)
return s
}

View File

@ -33,9 +33,11 @@ import (
// Name is the name of round_robin balancer.
const Name = "round_robin"
var logger = grpclog.Component("roundrobin")
// newBuilder creates a new roundrobin balancer builder.
func newBuilder() balancer.Builder {
return base.NewBalancerBuilderV2(Name, &rrPickerBuilder{}, base.Config{HealthCheck: true})
return base.NewBalancerBuilder(Name, &rrPickerBuilder{}, base.Config{HealthCheck: true})
}
func init() {
@ -44,10 +46,10 @@ func init() {
type rrPickerBuilder struct{}
func (*rrPickerBuilder) Build(info base.PickerBuildInfo) balancer.V2Picker {
grpclog.Infof("roundrobinPicker: newPicker called with info: %v", info)
func (*rrPickerBuilder) Build(info base.PickerBuildInfo) balancer.Picker {
logger.Infof("roundrobinPicker: newPicker called with info: %v", info)
if len(info.ReadySCs) == 0 {
return base.NewErrPickerV2(balancer.ErrNoSubConnAvailable)
return base.NewErrPicker(balancer.ErrNoSubConnAvailable)
}
var scs []balancer.SubConn
for sc := range info.ReadySCs {