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rebase: add kube-storage/replication to go.mod
add dependent kube-storage/replication package to the vendor. update grpc to latest release v1.35.0. Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
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119
vendor/google.golang.org/grpc/status/status.go
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vendored
119
vendor/google.golang.org/grpc/status/status.go
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vendored
@ -29,88 +29,23 @@ package status
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import (
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"context"
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"errors"
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"fmt"
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"github.com/golang/protobuf/proto"
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"github.com/golang/protobuf/ptypes"
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spb "google.golang.org/genproto/googleapis/rpc/status"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/internal"
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"google.golang.org/grpc/internal/status"
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)
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func init() {
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internal.StatusRawProto = statusRawProto
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}
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func statusRawProto(s *Status) *spb.Status { return s.s }
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// statusError is an alias of a status proto. It implements error and Status,
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// and a nil statusError should never be returned by this package.
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type statusError spb.Status
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func (se *statusError) Error() string {
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p := (*spb.Status)(se)
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return fmt.Sprintf("rpc error: code = %s desc = %s", codes.Code(p.GetCode()), p.GetMessage())
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}
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func (se *statusError) GRPCStatus() *Status {
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return &Status{s: (*spb.Status)(se)}
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}
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// Is implements future error.Is functionality.
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// A statusError is equivalent if the code and message are identical.
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func (se *statusError) Is(target error) bool {
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tse, ok := target.(*statusError)
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if !ok {
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return false
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}
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return proto.Equal((*spb.Status)(se), (*spb.Status)(tse))
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}
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// Status represents an RPC status code, message, and details. It is immutable
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// and should be created with New, Newf, or FromProto.
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type Status struct {
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s *spb.Status
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}
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// Code returns the status code contained in s.
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func (s *Status) Code() codes.Code {
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if s == nil || s.s == nil {
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return codes.OK
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}
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return codes.Code(s.s.Code)
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}
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// Message returns the message contained in s.
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func (s *Status) Message() string {
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if s == nil || s.s == nil {
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return ""
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}
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return s.s.Message
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}
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// Proto returns s's status as an spb.Status proto message.
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func (s *Status) Proto() *spb.Status {
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if s == nil {
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return nil
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}
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return proto.Clone(s.s).(*spb.Status)
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}
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// Err returns an immutable error representing s; returns nil if s.Code() is
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// OK.
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func (s *Status) Err() error {
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if s.Code() == codes.OK {
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return nil
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}
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return (*statusError)(s.s)
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}
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// Status references google.golang.org/grpc/internal/status. It represents an
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// RPC status code, message, and details. It is immutable and should be
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// created with New, Newf, or FromProto.
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// https://godoc.org/google.golang.org/grpc/internal/status
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type Status = status.Status
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// New returns a Status representing c and msg.
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func New(c codes.Code, msg string) *Status {
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return &Status{s: &spb.Status{Code: int32(c), Message: msg}}
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return status.New(c, msg)
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}
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// Newf returns New(c, fmt.Sprintf(format, a...)).
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@ -135,7 +70,7 @@ func ErrorProto(s *spb.Status) error {
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// FromProto returns a Status representing s.
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func FromProto(s *spb.Status) *Status {
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return &Status{s: proto.Clone(s).(*spb.Status)}
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return status.FromProto(s)
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}
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// FromError returns a Status representing err if it was produced from this
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@ -160,42 +95,6 @@ func Convert(err error) *Status {
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return s
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}
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// WithDetails returns a new status with the provided details messages appended to the status.
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// If any errors are encountered, it returns nil and the first error encountered.
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func (s *Status) WithDetails(details ...proto.Message) (*Status, error) {
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if s.Code() == codes.OK {
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return nil, errors.New("no error details for status with code OK")
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}
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// s.Code() != OK implies that s.Proto() != nil.
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p := s.Proto()
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for _, detail := range details {
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any, err := ptypes.MarshalAny(detail)
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if err != nil {
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return nil, err
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}
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p.Details = append(p.Details, any)
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}
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return &Status{s: p}, nil
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}
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// Details returns a slice of details messages attached to the status.
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// If a detail cannot be decoded, the error is returned in place of the detail.
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func (s *Status) Details() []interface{} {
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if s == nil || s.s == nil {
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return nil
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}
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details := make([]interface{}, 0, len(s.s.Details))
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for _, any := range s.s.Details {
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detail := &ptypes.DynamicAny{}
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if err := ptypes.UnmarshalAny(any, detail); err != nil {
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details = append(details, err)
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continue
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}
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details = append(details, detail.Message)
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}
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return details
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}
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// Code returns the Code of the error if it is a Status error, codes.OK if err
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// is nil, or codes.Unknown otherwise.
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func Code(err error) codes.Code {
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