Changes to accommodate client-go changes and kube vendor update

to v1.18.0

Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
This commit is contained in:
Humble Chirammal
2020-04-14 12:34:33 +05:30
committed by mergify[bot]
parent 4c96ad3c85
commit 34fc1d847e
1083 changed files with 50505 additions and 155846 deletions

View File

@ -24,7 +24,7 @@ import (
)
// PopProcessFunc is passed to Pop() method of Queue interface.
// It is supposed to process the element popped from the queue.
// It is supposed to process the accumulator popped from the queue.
type PopProcessFunc func(interface{}) error
// ErrRequeue may be returned by a PopProcessFunc to safely requeue
@ -44,26 +44,38 @@ func (e ErrRequeue) Error() string {
return e.Err.Error()
}
// Queue is exactly like a Store, but has a Pop() method too.
// Queue extends Store with a collection of Store keys to "process".
// Every Add, Update, or Delete may put the object's key in that collection.
// A Queue has a way to derive the corresponding key given an accumulator.
// A Queue can be accessed concurrently from multiple goroutines.
// A Queue can be "closed", after which Pop operations return an error.
type Queue interface {
Store
// Pop blocks until it has something to process.
// It returns the object that was process and the result of processing.
// The PopProcessFunc may return an ErrRequeue{...} to indicate the item
// should be requeued before releasing the lock on the queue.
// Pop blocks until there is at least one key to process or the
// Queue is closed. In the latter case Pop returns with an error.
// In the former case Pop atomically picks one key to process,
// removes that (key, accumulator) association from the Store, and
// processes the accumulator. Pop returns the accumulator that
// was processed and the result of processing. The PopProcessFunc
// may return an ErrRequeue{inner} and in this case Pop will (a)
// return that (key, accumulator) association to the Queue as part
// of the atomic processing and (b) return the inner error from
// Pop.
Pop(PopProcessFunc) (interface{}, error)
// AddIfNotPresent adds a value previously
// returned by Pop back into the queue as long
// as nothing else (presumably more recent)
// has since been added.
// AddIfNotPresent puts the given accumulator into the Queue (in
// association with the accumulator's key) if and only if that key
// is not already associated with a non-empty accumulator.
AddIfNotPresent(interface{}) error
// HasSynced returns true if the first batch of items has been popped
// HasSynced returns true if the first batch of keys have all been
// popped. The first batch of keys are those of the first Replace
// operation if that happened before any Add, Update, or Delete;
// otherwise the first batch is empty.
HasSynced() bool
// Close queue
// Close the queue
Close()
}
@ -79,11 +91,16 @@ func Pop(queue Queue) interface{} {
return result
}
// FIFO receives adds and updates from a Reflector, and puts them in a queue for
// FIFO order processing. If multiple adds/updates of a single item happen while
// an item is in the queue before it has been processed, it will only be
// processed once, and when it is processed, the most recent version will be
// processed. This can't be done with a channel.
// FIFO is a Queue in which (a) each accumulator is simply the most
// recently provided object and (b) the collection of keys to process
// is a FIFO. The accumulators all start out empty, and deleting an
// object from its accumulator empties the accumulator. The Resync
// operation is a no-op.
//
// Thus: if multiple adds/updates of a single object happen while that
// object's key is in the queue before it has been processed then it
// will only be processed once, and when it is processed the most
// recent version will be processed. This can't be done with a channel
//
// FIFO solves this use case:
// * You want to process every object (exactly) once.
@ -94,7 +111,7 @@ func Pop(queue Queue) interface{} {
type FIFO struct {
lock sync.RWMutex
cond sync.Cond
// We depend on the property that items in the set are in the queue and vice versa.
// We depend on the property that every key in `items` is also in `queue`
items map[string]interface{}
queue []string
@ -326,7 +343,8 @@ func (f *FIFO) Replace(list []interface{}, resourceVersion string) error {
return nil
}
// Resync will touch all objects to put them into the processing queue
// Resync will ensure that every object in the Store has its key in the queue.
// This should be a no-op, because that property is maintained by all operations.
func (f *FIFO) Resync() error {
f.lock.Lock()
defer f.lock.Unlock()