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Update to kube v1.17
Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
This commit is contained in:
committed by
mergify[bot]
parent
327fcd1b1b
commit
3af1e26d7c
389
vendor/go.etcd.io/etcd/clientv3/retry_interceptor.go
generated
vendored
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389
vendor/go.etcd.io/etcd/clientv3/retry_interceptor.go
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vendored
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// Copyright 2016 The etcd Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Based on github.com/grpc-ecosystem/go-grpc-middleware/retry, but modified to support the more
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// fine grained error checking required by write-at-most-once retry semantics of etcd.
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package clientv3
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import (
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"context"
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"io"
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"sync"
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"time"
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"go.etcd.io/etcd/etcdserver/api/v3rpc/rpctypes"
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"go.uber.org/zap"
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"google.golang.org/grpc"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/metadata"
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"google.golang.org/grpc/status"
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)
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// unaryClientInterceptor returns a new retrying unary client interceptor.
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//
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// The default configuration of the interceptor is to not retry *at all*. This behaviour can be
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// changed through options (e.g. WithMax) on creation of the interceptor or on call (through grpc.CallOptions).
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func (c *Client) unaryClientInterceptor(logger *zap.Logger, optFuncs ...retryOption) grpc.UnaryClientInterceptor {
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intOpts := reuseOrNewWithCallOptions(defaultOptions, optFuncs)
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return func(ctx context.Context, method string, req, reply interface{}, cc *grpc.ClientConn, invoker grpc.UnaryInvoker, opts ...grpc.CallOption) error {
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grpcOpts, retryOpts := filterCallOptions(opts)
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callOpts := reuseOrNewWithCallOptions(intOpts, retryOpts)
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// short circuit for simplicity, and avoiding allocations.
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if callOpts.max == 0 {
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return invoker(ctx, method, req, reply, cc, grpcOpts...)
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}
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var lastErr error
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for attempt := uint(0); attempt < callOpts.max; attempt++ {
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if err := waitRetryBackoff(ctx, attempt, callOpts); err != nil {
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return err
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}
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logger.Debug(
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"retrying of unary invoker",
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zap.String("target", cc.Target()),
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zap.Uint("attempt", attempt),
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)
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lastErr = invoker(ctx, method, req, reply, cc, grpcOpts...)
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if lastErr == nil {
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return nil
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}
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logger.Warn(
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"retrying of unary invoker failed",
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zap.String("target", cc.Target()),
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zap.Uint("attempt", attempt),
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zap.Error(lastErr),
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)
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if isContextError(lastErr) {
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if ctx.Err() != nil {
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// its the context deadline or cancellation.
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return lastErr
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}
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// its the callCtx deadline or cancellation, in which case try again.
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continue
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}
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if callOpts.retryAuth && rpctypes.Error(lastErr) == rpctypes.ErrInvalidAuthToken {
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gterr := c.getToken(ctx)
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if gterr != nil {
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logger.Warn(
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"retrying of unary invoker failed to fetch new auth token",
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zap.String("target", cc.Target()),
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zap.Error(gterr),
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)
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return gterr // lastErr must be invalid auth token
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}
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continue
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}
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if !isSafeRetry(c.lg, lastErr, callOpts) {
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return lastErr
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}
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}
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return lastErr
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}
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}
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// streamClientInterceptor returns a new retrying stream client interceptor for server side streaming calls.
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//
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// The default configuration of the interceptor is to not retry *at all*. This behaviour can be
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// changed through options (e.g. WithMax) on creation of the interceptor or on call (through grpc.CallOptions).
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//
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// Retry logic is available *only for ServerStreams*, i.e. 1:n streams, as the internal logic needs
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// to buffer the messages sent by the client. If retry is enabled on any other streams (ClientStreams,
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// BidiStreams), the retry interceptor will fail the call.
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func (c *Client) streamClientInterceptor(logger *zap.Logger, optFuncs ...retryOption) grpc.StreamClientInterceptor {
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intOpts := reuseOrNewWithCallOptions(defaultOptions, optFuncs)
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return func(ctx context.Context, desc *grpc.StreamDesc, cc *grpc.ClientConn, method string, streamer grpc.Streamer, opts ...grpc.CallOption) (grpc.ClientStream, error) {
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grpcOpts, retryOpts := filterCallOptions(opts)
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callOpts := reuseOrNewWithCallOptions(intOpts, retryOpts)
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// short circuit for simplicity, and avoiding allocations.
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if callOpts.max == 0 {
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return streamer(ctx, desc, cc, method, grpcOpts...)
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}
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if desc.ClientStreams {
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return nil, status.Errorf(codes.Unimplemented, "clientv3/retry_interceptor: cannot retry on ClientStreams, set Disable()")
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}
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newStreamer, err := streamer(ctx, desc, cc, method, grpcOpts...)
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logger.Warn("retry stream intercept", zap.Error(err))
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if err != nil {
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// TODO(mwitkow): Maybe dial and transport errors should be retriable?
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return nil, err
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}
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retryingStreamer := &serverStreamingRetryingStream{
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client: c,
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ClientStream: newStreamer,
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callOpts: callOpts,
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ctx: ctx,
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streamerCall: func(ctx context.Context) (grpc.ClientStream, error) {
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return streamer(ctx, desc, cc, method, grpcOpts...)
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},
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}
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return retryingStreamer, nil
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}
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}
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// type serverStreamingRetryingStream is the implementation of grpc.ClientStream that acts as a
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// proxy to the underlying call. If any of the RecvMsg() calls fail, it will try to reestablish
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// a new ClientStream according to the retry policy.
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type serverStreamingRetryingStream struct {
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grpc.ClientStream
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client *Client
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bufferedSends []interface{} // single message that the client can sen
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receivedGood bool // indicates whether any prior receives were successful
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wasClosedSend bool // indicates that CloseSend was closed
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ctx context.Context
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callOpts *options
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streamerCall func(ctx context.Context) (grpc.ClientStream, error)
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mu sync.RWMutex
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}
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func (s *serverStreamingRetryingStream) setStream(clientStream grpc.ClientStream) {
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s.mu.Lock()
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s.ClientStream = clientStream
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s.mu.Unlock()
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}
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func (s *serverStreamingRetryingStream) getStream() grpc.ClientStream {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.ClientStream
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}
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func (s *serverStreamingRetryingStream) SendMsg(m interface{}) error {
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s.mu.Lock()
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s.bufferedSends = append(s.bufferedSends, m)
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s.mu.Unlock()
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return s.getStream().SendMsg(m)
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}
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func (s *serverStreamingRetryingStream) CloseSend() error {
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s.mu.Lock()
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s.wasClosedSend = true
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s.mu.Unlock()
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return s.getStream().CloseSend()
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}
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func (s *serverStreamingRetryingStream) Header() (metadata.MD, error) {
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return s.getStream().Header()
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}
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func (s *serverStreamingRetryingStream) Trailer() metadata.MD {
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return s.getStream().Trailer()
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}
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func (s *serverStreamingRetryingStream) RecvMsg(m interface{}) error {
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attemptRetry, lastErr := s.receiveMsgAndIndicateRetry(m)
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if !attemptRetry {
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return lastErr // success or hard failure
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}
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// We start off from attempt 1, because zeroth was already made on normal SendMsg().
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for attempt := uint(1); attempt < s.callOpts.max; attempt++ {
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if err := waitRetryBackoff(s.ctx, attempt, s.callOpts); err != nil {
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return err
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}
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newStream, err := s.reestablishStreamAndResendBuffer(s.ctx)
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if err != nil {
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// TODO(mwitkow): Maybe dial and transport errors should be retriable?
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return err
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}
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s.setStream(newStream)
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attemptRetry, lastErr = s.receiveMsgAndIndicateRetry(m)
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//fmt.Printf("Received message and indicate: %v %v\n", attemptRetry, lastErr)
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if !attemptRetry {
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return lastErr
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}
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}
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return lastErr
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}
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func (s *serverStreamingRetryingStream) receiveMsgAndIndicateRetry(m interface{}) (bool, error) {
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s.mu.RLock()
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wasGood := s.receivedGood
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s.mu.RUnlock()
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err := s.getStream().RecvMsg(m)
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if err == nil || err == io.EOF {
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s.mu.Lock()
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s.receivedGood = true
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s.mu.Unlock()
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return false, err
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} else if wasGood {
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// previous RecvMsg in the stream succeeded, no retry logic should interfere
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return false, err
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}
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if isContextError(err) {
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if s.ctx.Err() != nil {
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return false, err
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}
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// its the callCtx deadline or cancellation, in which case try again.
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return true, err
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}
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if s.callOpts.retryAuth && rpctypes.Error(err) == rpctypes.ErrInvalidAuthToken {
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gterr := s.client.getToken(s.ctx)
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if gterr != nil {
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s.client.lg.Warn("retry failed to fetch new auth token", zap.Error(gterr))
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return false, err // return the original error for simplicity
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}
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return true, err
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}
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return isSafeRetry(s.client.lg, err, s.callOpts), err
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}
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func (s *serverStreamingRetryingStream) reestablishStreamAndResendBuffer(callCtx context.Context) (grpc.ClientStream, error) {
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s.mu.RLock()
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bufferedSends := s.bufferedSends
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s.mu.RUnlock()
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newStream, err := s.streamerCall(callCtx)
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if err != nil {
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return nil, err
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}
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for _, msg := range bufferedSends {
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if err := newStream.SendMsg(msg); err != nil {
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return nil, err
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}
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}
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if err := newStream.CloseSend(); err != nil {
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return nil, err
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}
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return newStream, nil
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}
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func waitRetryBackoff(ctx context.Context, attempt uint, callOpts *options) error {
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waitTime := time.Duration(0)
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if attempt > 0 {
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waitTime = callOpts.backoffFunc(attempt)
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}
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if waitTime > 0 {
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timer := time.NewTimer(waitTime)
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select {
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case <-ctx.Done():
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timer.Stop()
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return contextErrToGrpcErr(ctx.Err())
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case <-timer.C:
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}
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}
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return nil
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}
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// isSafeRetry returns "true", if request is safe for retry with the given error.
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func isSafeRetry(lg *zap.Logger, err error, callOpts *options) bool {
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if isContextError(err) {
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return false
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}
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switch callOpts.retryPolicy {
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case repeatable:
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return isSafeRetryImmutableRPC(err)
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case nonRepeatable:
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return isSafeRetryMutableRPC(err)
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default:
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lg.Warn("unrecognized retry policy", zap.String("retryPolicy", callOpts.retryPolicy.String()))
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return false
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}
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}
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func isContextError(err error) bool {
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return grpc.Code(err) == codes.DeadlineExceeded || grpc.Code(err) == codes.Canceled
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}
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func contextErrToGrpcErr(err error) error {
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switch err {
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case context.DeadlineExceeded:
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return status.Errorf(codes.DeadlineExceeded, err.Error())
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case context.Canceled:
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return status.Errorf(codes.Canceled, err.Error())
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default:
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return status.Errorf(codes.Unknown, err.Error())
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}
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}
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var (
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defaultOptions = &options{
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retryPolicy: nonRepeatable,
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max: 0, // disable
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backoffFunc: backoffLinearWithJitter(50*time.Millisecond /*jitter*/, 0.10),
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retryAuth: true,
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}
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)
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// backoffFunc denotes a family of functions that control the backoff duration between call retries.
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//
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// They are called with an identifier of the attempt, and should return a time the system client should
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// hold off for. If the time returned is longer than the `context.Context.Deadline` of the request
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// the deadline of the request takes precedence and the wait will be interrupted before proceeding
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// with the next iteration.
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type backoffFunc func(attempt uint) time.Duration
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// withRetryPolicy sets the retry policy of this call.
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func withRetryPolicy(rp retryPolicy) retryOption {
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return retryOption{applyFunc: func(o *options) {
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o.retryPolicy = rp
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}}
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}
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// withMax sets the maximum number of retries on this call, or this interceptor.
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func withMax(maxRetries uint) retryOption {
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return retryOption{applyFunc: func(o *options) {
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o.max = maxRetries
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}}
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}
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// WithBackoff sets the `BackoffFunc `used to control time between retries.
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func withBackoff(bf backoffFunc) retryOption {
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return retryOption{applyFunc: func(o *options) {
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o.backoffFunc = bf
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}}
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}
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type options struct {
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retryPolicy retryPolicy
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max uint
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backoffFunc backoffFunc
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retryAuth bool
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}
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// retryOption is a grpc.CallOption that is local to clientv3's retry interceptor.
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type retryOption struct {
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grpc.EmptyCallOption // make sure we implement private after() and before() fields so we don't panic.
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applyFunc func(opt *options)
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}
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func reuseOrNewWithCallOptions(opt *options, retryOptions []retryOption) *options {
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if len(retryOptions) == 0 {
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return opt
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}
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optCopy := &options{}
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*optCopy = *opt
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for _, f := range retryOptions {
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f.applyFunc(optCopy)
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}
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return optCopy
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}
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func filterCallOptions(callOptions []grpc.CallOption) (grpcOptions []grpc.CallOption, retryOptions []retryOption) {
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for _, opt := range callOptions {
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if co, ok := opt.(retryOption); ok {
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retryOptions = append(retryOptions, co)
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} else {
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grpcOptions = append(grpcOptions, opt)
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}
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}
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return grpcOptions, retryOptions
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}
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// BackoffLinearWithJitter waits a set period of time, allowing for jitter (fractional adjustment).
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//
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// For example waitBetween=1s and jitter=0.10 can generate waits between 900ms and 1100ms.
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func backoffLinearWithJitter(waitBetween time.Duration, jitterFraction float64) backoffFunc {
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return func(attempt uint) time.Duration {
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return jitterUp(waitBetween, jitterFraction)
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}
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}
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