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https://github.com/ceph/ceph-csi.git
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Update to kube v1.17
Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
This commit is contained in:
committed by
mergify[bot]
parent
327fcd1b1b
commit
3af1e26d7c
92
vendor/k8s.io/apimachinery/pkg/util/clock/clock.go
generated
vendored
92
vendor/k8s.io/apimachinery/pkg/util/clock/clock.go
generated
vendored
@ -21,11 +21,18 @@ import (
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"time"
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)
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// PassiveClock allows for injecting fake or real clocks into code
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// that needs to read the current time but does not support scheduling
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// activity in the future.
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type PassiveClock interface {
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Now() time.Time
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Since(time.Time) time.Duration
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}
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// Clock allows for injecting fake or real clocks into code that
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// needs to do arbitrary things based on time.
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type Clock interface {
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Now() time.Time
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Since(time.Time) time.Duration
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PassiveClock
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After(time.Duration) <-chan time.Time
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NewTimer(time.Duration) Timer
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Sleep(time.Duration)
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@ -66,10 +73,15 @@ func (RealClock) Sleep(d time.Duration) {
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time.Sleep(d)
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}
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// FakeClock implements Clock, but returns an arbitrary time.
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type FakeClock struct {
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// FakePassiveClock implements PassiveClock, but returns an arbitrary time.
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type FakePassiveClock struct {
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lock sync.RWMutex
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time time.Time
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}
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// FakeClock implements Clock, but returns an arbitrary time.
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type FakeClock struct {
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FakePassiveClock
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// waiters are waiting for the fake time to pass their specified time
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waiters []fakeClockWaiter
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@ -80,29 +92,41 @@ type fakeClockWaiter struct {
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stepInterval time.Duration
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skipIfBlocked bool
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destChan chan time.Time
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fired bool
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}
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func NewFakeClock(t time.Time) *FakeClock {
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return &FakeClock{
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func NewFakePassiveClock(t time.Time) *FakePassiveClock {
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return &FakePassiveClock{
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time: t,
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}
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}
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func NewFakeClock(t time.Time) *FakeClock {
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return &FakeClock{
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FakePassiveClock: *NewFakePassiveClock(t),
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}
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}
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// Now returns f's time.
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func (f *FakeClock) Now() time.Time {
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func (f *FakePassiveClock) Now() time.Time {
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f.lock.RLock()
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defer f.lock.RUnlock()
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return f.time
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}
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// Since returns time since the time in f.
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func (f *FakeClock) Since(ts time.Time) time.Duration {
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func (f *FakePassiveClock) Since(ts time.Time) time.Duration {
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f.lock.RLock()
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defer f.lock.RUnlock()
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return f.time.Sub(ts)
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}
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// Sets the time.
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func (f *FakePassiveClock) SetTime(t time.Time) {
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f.lock.Lock()
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defer f.lock.Unlock()
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f.time = t
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}
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// Fake version of time.After(d).
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func (f *FakeClock) After(d time.Duration) <-chan time.Time {
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f.lock.Lock()
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@ -175,12 +199,10 @@ func (f *FakeClock) setTimeLocked(t time.Time) {
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if w.skipIfBlocked {
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select {
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case w.destChan <- t:
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w.fired = true
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default:
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}
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} else {
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w.destChan <- t
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w.fired = true
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}
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if w.stepInterval > 0 {
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@ -287,36 +309,50 @@ func (f *fakeTimer) C() <-chan time.Time {
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return f.waiter.destChan
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}
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// Stop stops the timer and returns true if the timer has not yet fired, or false otherwise.
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// Stop conditionally stops the timer. If the timer has neither fired
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// nor been stopped then this call stops the timer and returns true,
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// otherwise this call returns false. This is like time.Timer::Stop.
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func (f *fakeTimer) Stop() bool {
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f.fakeClock.lock.Lock()
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defer f.fakeClock.lock.Unlock()
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newWaiters := make([]fakeClockWaiter, 0, len(f.fakeClock.waiters))
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for i := range f.fakeClock.waiters {
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w := &f.fakeClock.waiters[i]
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if w != &f.waiter {
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newWaiters = append(newWaiters, *w)
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// The timer has already fired or been stopped, unless it is found
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// among the clock's waiters.
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stopped := false
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oldWaiters := f.fakeClock.waiters
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newWaiters := make([]fakeClockWaiter, 0, len(oldWaiters))
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seekChan := f.waiter.destChan
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for i := range oldWaiters {
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// Identify the timer's fakeClockWaiter by the identity of the
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// destination channel, nothing else is necessarily unique and
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// constant since the timer's creation.
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if oldWaiters[i].destChan == seekChan {
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stopped = true
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} else {
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newWaiters = append(newWaiters, oldWaiters[i])
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}
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}
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f.fakeClock.waiters = newWaiters
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return !f.waiter.fired
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return stopped
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}
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// Reset resets the timer to the fake clock's "now" + d. It returns true if the timer has not yet
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// fired, or false otherwise.
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// Reset conditionally updates the firing time of the timer. If the
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// timer has neither fired nor been stopped then this call resets the
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// timer to the fake clock's "now" + d and returns true, otherwise
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// this call returns false. This is like time.Timer::Reset.
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func (f *fakeTimer) Reset(d time.Duration) bool {
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f.fakeClock.lock.Lock()
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defer f.fakeClock.lock.Unlock()
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active := !f.waiter.fired
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f.waiter.fired = false
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f.waiter.targetTime = f.fakeClock.time.Add(d)
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return active
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waiters := f.fakeClock.waiters
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seekChan := f.waiter.destChan
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for i := range waiters {
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if waiters[i].destChan == seekChan {
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waiters[i].targetTime = f.fakeClock.time.Add(d)
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return true
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}
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}
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return false
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}
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type Ticker interface {
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