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Update to kube v1.17
Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
This commit is contained in:
committed by
mergify[bot]
parent
327fcd1b1b
commit
3af1e26d7c
68
vendor/k8s.io/client-go/util/retry/util.go
generated
vendored
68
vendor/k8s.io/client-go/util/retry/util.go
generated
vendored
@ -42,38 +42,64 @@ var DefaultBackoff = wait.Backoff{
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Jitter: 0.1,
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}
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// RetryConflict executes the provided function repeatedly, retrying if the server returns a conflicting
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// write. Callers should preserve previous executions if they wish to retry changes. It performs an
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// exponential backoff.
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//
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// var pod *api.Pod
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// err := RetryOnConflict(DefaultBackoff, func() (err error) {
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// pod, err = c.Pods("mynamespace").UpdateStatus(podStatus)
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// return
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// })
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// if err != nil {
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// // may be conflict if max retries were hit
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// return err
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// }
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// ...
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//
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// TODO: Make Backoff an interface?
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func RetryOnConflict(backoff wait.Backoff, fn func() error) error {
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var lastConflictErr error
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// OnError allows the caller to retry fn in case the error returned by fn is retriable
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// according to the provided function. backoff defines the maximum retries and the wait
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// interval between two retries.
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func OnError(backoff wait.Backoff, retriable func(error) bool, fn func() error) error {
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var lastErr error
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err := wait.ExponentialBackoff(backoff, func() (bool, error) {
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err := fn()
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switch {
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case err == nil:
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return true, nil
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case errors.IsConflict(err):
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lastConflictErr = err
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case retriable(err):
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lastErr = err
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return false, nil
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default:
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return false, err
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}
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})
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if err == wait.ErrWaitTimeout {
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err = lastConflictErr
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err = lastErr
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}
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return err
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}
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// RetryOnConflict is used to make an update to a resource when you have to worry about
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// conflicts caused by other code making unrelated updates to the resource at the same
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// time. fn should fetch the resource to be modified, make appropriate changes to it, try
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// to update it, and return (unmodified) the error from the update function. On a
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// successful update, RetryOnConflict will return nil. If the update function returns a
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// "Conflict" error, RetryOnConflict will wait some amount of time as described by
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// backoff, and then try again. On a non-"Conflict" error, or if it retries too many times
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// and gives up, RetryOnConflict will return an error to the caller.
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//
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// err := retry.RetryOnConflict(retry.DefaultRetry, func() error {
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// // Fetch the resource here; you need to refetch it on every try, since
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// // if you got a conflict on the last update attempt then you need to get
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// // the current version before making your own changes.
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// pod, err := c.Pods("mynamespace").Get(name, metav1.GetOptions{})
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// if err ! nil {
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// return err
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// }
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//
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// // Make whatever updates to the resource are needed
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// pod.Status.Phase = v1.PodFailed
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//
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// // Try to update
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// _, err = c.Pods("mynamespace").UpdateStatus(pod)
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// // You have to return err itself here (not wrapped inside another error)
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// // so that RetryOnConflict can identify it correctly.
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// return err
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// })
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// if err != nil {
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// // May be conflict if max retries were hit, or may be something unrelated
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// // like permissions or a network error
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// return err
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// }
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// ...
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//
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// TODO: Make Backoff an interface?
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func RetryOnConflict(backoff wait.Backoff, fn func() error) error {
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return OnError(backoff, errors.IsConflict, fn)
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}
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