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Fresh dep ensure
This commit is contained in:
708
vendor/google.golang.org/grpc/stream.go
generated
vendored
708
vendor/google.golang.org/grpc/stream.go
generated
vendored
@ -21,6 +21,8 @@ package grpc
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import (
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"errors"
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"io"
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"math"
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"strconv"
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"sync"
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"time"
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@ -29,11 +31,13 @@ import (
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/encoding"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/internal/grpcrand"
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"google.golang.org/grpc/internal/transport"
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"google.golang.org/grpc/metadata"
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"google.golang.org/grpc/stats"
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"google.golang.org/grpc/status"
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"google.golang.org/grpc/transport"
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)
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// StreamHandler defines the handler called by gRPC server to complete the
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@ -55,31 +59,20 @@ type StreamDesc struct {
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// Stream defines the common interface a client or server stream has to satisfy.
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//
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// All errors returned from Stream are compatible with the status package.
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// Deprecated: See ClientStream and ServerStream documentation instead.
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type Stream interface {
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// Context returns the context for this stream.
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// Deprecated: See ClientStream and ServerStream documentation instead.
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Context() context.Context
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// SendMsg blocks until it sends m, the stream is done or the stream
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// breaks.
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// On error, it aborts the stream and returns an RPC status on client
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// side. On server side, it simply returns the error to the caller.
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// SendMsg is called by generated code. Also Users can call SendMsg
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// directly when it is really needed in their use cases.
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// It's safe to have a goroutine calling SendMsg and another goroutine calling
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// recvMsg on the same stream at the same time.
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// But it is not safe to call SendMsg on the same stream in different goroutines.
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// Deprecated: See ClientStream and ServerStream documentation instead.
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SendMsg(m interface{}) error
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// RecvMsg blocks until it receives a message or the stream is
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// done. On client side, it returns io.EOF when the stream is done. On
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// any other error, it aborts the stream and returns an RPC status. On
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// server side, it simply returns the error to the caller.
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// It's safe to have a goroutine calling SendMsg and another goroutine calling
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// recvMsg on the same stream at the same time.
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// But it is not safe to call RecvMsg on the same stream in different goroutines.
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// Deprecated: See ClientStream and ServerStream documentation instead.
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RecvMsg(m interface{}) error
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}
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// ClientStream defines the interface a client stream has to satisfy.
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// ClientStream defines the client-side behavior of a streaming RPC.
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//
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// All errors returned from ClientStream methods are compatible with the
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// status package.
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type ClientStream interface {
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// Header returns the header metadata received from the server if there
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// is any. It blocks if the metadata is not ready to read.
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@ -91,13 +84,38 @@ type ClientStream interface {
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// CloseSend closes the send direction of the stream. It closes the stream
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// when non-nil error is met.
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CloseSend() error
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// Stream.SendMsg() may return a non-nil error when something wrong happens sending
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// the request. The returned error indicates the status of this sending, not the final
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// status of the RPC.
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// Context returns the context for this stream.
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//
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// Always call Stream.RecvMsg() to drain the stream and get the final
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// status, otherwise there could be leaked resources.
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Stream
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// It should not be called until after Header or RecvMsg has returned. Once
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// called, subsequent client-side retries are disabled.
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Context() context.Context
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// SendMsg is generally called by generated code. On error, SendMsg aborts
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// the stream. If the error was generated by the client, the status is
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// returned directly; otherwise, io.EOF is returned and the status of
|
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// the stream may be discovered using RecvMsg.
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//
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// SendMsg blocks until:
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// - There is sufficient flow control to schedule m with the transport, or
|
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// - The stream is done, or
|
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// - The stream breaks.
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//
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// SendMsg does not wait until the message is received by the server. An
|
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// untimely stream closure may result in lost messages. To ensure delivery,
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||||
// users should ensure the RPC completed successfully using RecvMsg.
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//
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// It is safe to have a goroutine calling SendMsg and another goroutine
|
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// calling RecvMsg on the same stream at the same time, but it is not safe
|
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// to call SendMsg on the same stream in different goroutines.
|
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SendMsg(m interface{}) error
|
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// RecvMsg blocks until it receives a message into m or the stream is
|
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// done. It returns io.EOF when the stream completes successfully. On
|
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// any other error, the stream is aborted and the error contains the RPC
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// status.
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//
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// It is safe to have a goroutine calling SendMsg and another goroutine
|
||||
// calling RecvMsg on the same stream at the same time, but it is not
|
||||
// safe to call RecvMsg on the same stream in different goroutines.
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RecvMsg(m interface{}) error
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}
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||||
|
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// NewStream creates a new Stream for the client side. This is typically
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@ -128,8 +146,6 @@ func (cc *ClientConn) NewStream(ctx context.Context, desc *StreamDesc, method st
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}
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// NewClientStream is a wrapper for ClientConn.NewStream.
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//
|
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// DEPRECATED: Use ClientConn.NewStream instead.
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func NewClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) {
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return cc.NewStream(ctx, desc, method, opts...)
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}
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@ -178,13 +194,8 @@ func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, meth
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}
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callHdr := &transport.CallHdr{
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Host: cc.authority,
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Method: method,
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// If it's not client streaming, we should already have the request to be sent,
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// so we don't flush the header.
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// If it's client streaming, the user may never send a request or send it any
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// time soon, so we ask the transport to flush the header.
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Flush: desc.ClientStreams,
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Host: cc.authority,
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Method: method,
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ContentSubtype: c.contentSubtype,
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}
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@ -218,15 +229,6 @@ func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, meth
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}
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trInfo.tr.LazyLog(&trInfo.firstLine, false)
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ctx = trace.NewContext(ctx, trInfo.tr)
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defer func() {
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if err != nil {
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// Need to call tr.finish() if error is returned.
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// Because tr will not be returned to caller.
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trInfo.tr.LazyPrintf("RPC: [%v]", err)
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trInfo.tr.SetError()
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trInfo.tr.Finish()
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}
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}()
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}
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ctx = newContextWithRPCInfo(ctx, c.failFast)
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sh := cc.dopts.copts.StatsHandler
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@ -240,80 +242,41 @@ func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, meth
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FailFast: c.failFast,
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}
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sh.HandleRPC(ctx, begin)
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||||
defer func() {
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if err != nil {
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// Only handle end stats if err != nil.
|
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end := &stats.End{
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Client: true,
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Error: err,
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||||
BeginTime: beginTime,
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||||
EndTime: time.Now(),
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||||
}
|
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sh.HandleRPC(ctx, end)
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||||
}
|
||||
}()
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||||
}
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||||
|
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var (
|
||||
t transport.ClientTransport
|
||||
s *transport.Stream
|
||||
done func(balancer.DoneInfo)
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||||
)
|
||||
for {
|
||||
// Check to make sure the context has expired. This will prevent us from
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||||
// looping forever if an error occurs for wait-for-ready RPCs where no data
|
||||
// is sent on the wire.
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||||
select {
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||||
case <-ctx.Done():
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return nil, toRPCErr(ctx.Err())
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||||
default:
|
||||
}
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||||
|
||||
t, done, err = cc.getTransport(ctx, c.failFast)
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if err != nil {
|
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return nil, err
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}
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|
||||
s, err = t.NewStream(ctx, callHdr)
|
||||
if err != nil {
|
||||
if done != nil {
|
||||
done(balancer.DoneInfo{Err: err})
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done = nil
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||||
}
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||||
// In the event of any error from NewStream, we never attempted to write
|
||||
// anything to the wire, so we can retry indefinitely for non-fail-fast
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// RPCs.
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if !c.failFast {
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continue
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}
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return nil, toRPCErr(err)
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}
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break
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}
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|
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cs := &clientStream{
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opts: opts,
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||||
c: c,
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cc: cc,
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desc: desc,
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codec: c.codec,
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cp: cp,
|
||||
comp: comp,
|
||||
cancel: cancel,
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||||
attempt: &csAttempt{
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t: t,
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||||
s: s,
|
||||
p: &parser{r: s},
|
||||
done: done,
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dc: cc.dopts.dc,
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ctx: ctx,
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trInfo: trInfo,
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statsHandler: sh,
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beginTime: beginTime,
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},
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callHdr: callHdr,
|
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ctx: ctx,
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methodConfig: &mc,
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opts: opts,
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||||
callInfo: c,
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cc: cc,
|
||||
desc: desc,
|
||||
codec: c.codec,
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||||
cp: cp,
|
||||
comp: comp,
|
||||
cancel: cancel,
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||||
beginTime: beginTime,
|
||||
firstAttempt: true,
|
||||
}
|
||||
cs.c.stream = cs
|
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cs.attempt.cs = cs
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if !cc.dopts.disableRetry {
|
||||
cs.retryThrottler = cc.retryThrottler.Load().(*retryThrottler)
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||||
}
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|
||||
cs.callInfo.stream = cs
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// Only this initial attempt has stats/tracing.
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||||
// TODO(dfawley): move to newAttempt when per-attempt stats are implemented.
|
||||
if err := cs.newAttemptLocked(sh, trInfo); err != nil {
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||||
cs.finish(err)
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||||
return nil, err
|
||||
}
|
||||
|
||||
op := func(a *csAttempt) error { return a.newStream() }
|
||||
if err := cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) }); err != nil {
|
||||
cs.finish(err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
if desc != unaryStreamDesc {
|
||||
// Listen on cc and stream contexts to cleanup when the user closes the
|
||||
// ClientConn or cancels the stream context. In all other cases, an error
|
||||
@ -332,12 +295,45 @@ func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, meth
|
||||
return cs, nil
|
||||
}
|
||||
|
||||
func (cs *clientStream) newAttemptLocked(sh stats.Handler, trInfo traceInfo) error {
|
||||
cs.attempt = &csAttempt{
|
||||
cs: cs,
|
||||
dc: cs.cc.dopts.dc,
|
||||
statsHandler: sh,
|
||||
trInfo: trInfo,
|
||||
}
|
||||
|
||||
if err := cs.ctx.Err(); err != nil {
|
||||
return toRPCErr(err)
|
||||
}
|
||||
t, done, err := cs.cc.getTransport(cs.ctx, cs.callInfo.failFast, cs.callHdr.Method)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
cs.attempt.t = t
|
||||
cs.attempt.done = done
|
||||
return nil
|
||||
}
|
||||
|
||||
func (a *csAttempt) newStream() error {
|
||||
cs := a.cs
|
||||
cs.callHdr.PreviousAttempts = cs.numRetries
|
||||
s, err := a.t.NewStream(cs.ctx, cs.callHdr)
|
||||
if err != nil {
|
||||
return toRPCErr(err)
|
||||
}
|
||||
cs.attempt.s = s
|
||||
cs.attempt.p = &parser{r: s}
|
||||
return nil
|
||||
}
|
||||
|
||||
// clientStream implements a client side Stream.
|
||||
type clientStream struct {
|
||||
opts []CallOption
|
||||
c *callInfo
|
||||
cc *ClientConn
|
||||
desc *StreamDesc
|
||||
callHdr *transport.CallHdr
|
||||
opts []CallOption
|
||||
callInfo *callInfo
|
||||
cc *ClientConn
|
||||
desc *StreamDesc
|
||||
|
||||
codec baseCodec
|
||||
cp Compressor
|
||||
@ -345,13 +341,25 @@ type clientStream struct {
|
||||
|
||||
cancel context.CancelFunc // cancels all attempts
|
||||
|
||||
sentLast bool // sent an end stream
|
||||
sentLast bool // sent an end stream
|
||||
beginTime time.Time
|
||||
|
||||
mu sync.Mutex // guards finished
|
||||
finished bool // TODO: replace with atomic cmpxchg or sync.Once?
|
||||
methodConfig *MethodConfig
|
||||
|
||||
attempt *csAttempt // the active client stream attempt
|
||||
ctx context.Context // the application's context, wrapped by stats/tracing
|
||||
|
||||
retryThrottler *retryThrottler // The throttler active when the RPC began.
|
||||
|
||||
mu sync.Mutex
|
||||
firstAttempt bool // if true, transparent retry is valid
|
||||
numRetries int // exclusive of transparent retry attempt(s)
|
||||
numRetriesSincePushback int // retries since pushback; to reset backoff
|
||||
finished bool // TODO: replace with atomic cmpxchg or sync.Once?
|
||||
attempt *csAttempt // the active client stream attempt
|
||||
// TODO(hedging): hedging will have multiple attempts simultaneously.
|
||||
committed bool // active attempt committed for retry?
|
||||
buffer []func(a *csAttempt) error // operations to replay on retry
|
||||
bufferSize int // current size of buffer
|
||||
}
|
||||
|
||||
// csAttempt implements a single transport stream attempt within a
|
||||
@ -363,53 +371,305 @@ type csAttempt struct {
|
||||
p *parser
|
||||
done func(balancer.DoneInfo)
|
||||
|
||||
finished bool
|
||||
dc Decompressor
|
||||
decomp encoding.Compressor
|
||||
decompSet bool
|
||||
|
||||
ctx context.Context // the application's context, wrapped by stats/tracing
|
||||
|
||||
mu sync.Mutex // guards trInfo.tr
|
||||
// trInfo.tr is set when created (if EnableTracing is true),
|
||||
// and cleared when the finish method is called.
|
||||
trInfo traceInfo
|
||||
|
||||
statsHandler stats.Handler
|
||||
beginTime time.Time
|
||||
}
|
||||
|
||||
func (cs *clientStream) commitAttemptLocked() {
|
||||
cs.committed = true
|
||||
cs.buffer = nil
|
||||
}
|
||||
|
||||
func (cs *clientStream) commitAttempt() {
|
||||
cs.mu.Lock()
|
||||
cs.commitAttemptLocked()
|
||||
cs.mu.Unlock()
|
||||
}
|
||||
|
||||
// shouldRetry returns nil if the RPC should be retried; otherwise it returns
|
||||
// the error that should be returned by the operation.
|
||||
func (cs *clientStream) shouldRetry(err error) error {
|
||||
if cs.attempt.s == nil && !cs.callInfo.failFast {
|
||||
// In the event of any error from NewStream (attempt.s == nil), we
|
||||
// never attempted to write anything to the wire, so we can retry
|
||||
// indefinitely for non-fail-fast RPCs.
|
||||
return nil
|
||||
}
|
||||
if cs.finished || cs.committed {
|
||||
// RPC is finished or committed; cannot retry.
|
||||
return err
|
||||
}
|
||||
// Wait for the trailers.
|
||||
if cs.attempt.s != nil {
|
||||
<-cs.attempt.s.Done()
|
||||
}
|
||||
if cs.firstAttempt && !cs.callInfo.failFast && (cs.attempt.s == nil || cs.attempt.s.Unprocessed()) {
|
||||
// First attempt, wait-for-ready, stream unprocessed: transparently retry.
|
||||
cs.firstAttempt = false
|
||||
return nil
|
||||
}
|
||||
cs.firstAttempt = false
|
||||
if cs.cc.dopts.disableRetry {
|
||||
return err
|
||||
}
|
||||
|
||||
pushback := 0
|
||||
hasPushback := false
|
||||
if cs.attempt.s != nil {
|
||||
if to, toErr := cs.attempt.s.TrailersOnly(); toErr != nil {
|
||||
// Context error; stop now.
|
||||
return toErr
|
||||
} else if !to {
|
||||
return err
|
||||
}
|
||||
|
||||
// TODO(retry): Move down if the spec changes to not check server pushback
|
||||
// before considering this a failure for throttling.
|
||||
sps := cs.attempt.s.Trailer()["grpc-retry-pushback-ms"]
|
||||
if len(sps) == 1 {
|
||||
var e error
|
||||
if pushback, e = strconv.Atoi(sps[0]); e != nil || pushback < 0 {
|
||||
grpclog.Infof("Server retry pushback specified to abort (%q).", sps[0])
|
||||
cs.retryThrottler.throttle() // This counts as a failure for throttling.
|
||||
return err
|
||||
}
|
||||
hasPushback = true
|
||||
} else if len(sps) > 1 {
|
||||
grpclog.Warningf("Server retry pushback specified multiple values (%q); not retrying.", sps)
|
||||
cs.retryThrottler.throttle() // This counts as a failure for throttling.
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
var code codes.Code
|
||||
if cs.attempt.s != nil {
|
||||
code = cs.attempt.s.Status().Code()
|
||||
} else {
|
||||
code = status.Convert(err).Code()
|
||||
}
|
||||
|
||||
rp := cs.methodConfig.retryPolicy
|
||||
if rp == nil || !rp.retryableStatusCodes[code] {
|
||||
return err
|
||||
}
|
||||
|
||||
// Note: the ordering here is important; we count this as a failure
|
||||
// only if the code matched a retryable code.
|
||||
if cs.retryThrottler.throttle() {
|
||||
return err
|
||||
}
|
||||
if cs.numRetries+1 >= rp.maxAttempts {
|
||||
return err
|
||||
}
|
||||
|
||||
var dur time.Duration
|
||||
if hasPushback {
|
||||
dur = time.Millisecond * time.Duration(pushback)
|
||||
cs.numRetriesSincePushback = 0
|
||||
} else {
|
||||
fact := math.Pow(rp.backoffMultiplier, float64(cs.numRetriesSincePushback))
|
||||
cur := float64(rp.initialBackoff) * fact
|
||||
if max := float64(rp.maxBackoff); cur > max {
|
||||
cur = max
|
||||
}
|
||||
dur = time.Duration(grpcrand.Int63n(int64(cur)))
|
||||
cs.numRetriesSincePushback++
|
||||
}
|
||||
|
||||
// TODO(dfawley): we could eagerly fail here if dur puts us past the
|
||||
// deadline, but unsure if it is worth doing.
|
||||
t := time.NewTimer(dur)
|
||||
select {
|
||||
case <-t.C:
|
||||
cs.numRetries++
|
||||
return nil
|
||||
case <-cs.ctx.Done():
|
||||
t.Stop()
|
||||
return status.FromContextError(cs.ctx.Err()).Err()
|
||||
}
|
||||
}
|
||||
|
||||
// Returns nil if a retry was performed and succeeded; error otherwise.
|
||||
func (cs *clientStream) retryLocked(lastErr error) error {
|
||||
for {
|
||||
cs.attempt.finish(lastErr)
|
||||
if err := cs.shouldRetry(lastErr); err != nil {
|
||||
cs.commitAttemptLocked()
|
||||
return err
|
||||
}
|
||||
if err := cs.newAttemptLocked(nil, traceInfo{}); err != nil {
|
||||
return err
|
||||
}
|
||||
if lastErr = cs.replayBufferLocked(); lastErr == nil {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (cs *clientStream) Context() context.Context {
|
||||
// TODO(retry): commit the current attempt (the context has peer-aware data).
|
||||
return cs.attempt.context()
|
||||
cs.commitAttempt()
|
||||
// No need to lock before using attempt, since we know it is committed and
|
||||
// cannot change.
|
||||
return cs.attempt.s.Context()
|
||||
}
|
||||
|
||||
func (cs *clientStream) withRetry(op func(a *csAttempt) error, onSuccess func()) error {
|
||||
cs.mu.Lock()
|
||||
for {
|
||||
if cs.committed {
|
||||
cs.mu.Unlock()
|
||||
return op(cs.attempt)
|
||||
}
|
||||
a := cs.attempt
|
||||
cs.mu.Unlock()
|
||||
err := op(a)
|
||||
cs.mu.Lock()
|
||||
if a != cs.attempt {
|
||||
// We started another attempt already.
|
||||
continue
|
||||
}
|
||||
if err == io.EOF {
|
||||
<-a.s.Done()
|
||||
}
|
||||
if err == nil || (err == io.EOF && a.s.Status().Code() == codes.OK) {
|
||||
onSuccess()
|
||||
cs.mu.Unlock()
|
||||
return err
|
||||
}
|
||||
if err := cs.retryLocked(err); err != nil {
|
||||
cs.mu.Unlock()
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (cs *clientStream) Header() (metadata.MD, error) {
|
||||
m, err := cs.attempt.header()
|
||||
var m metadata.MD
|
||||
err := cs.withRetry(func(a *csAttempt) error {
|
||||
var err error
|
||||
m, err = a.s.Header()
|
||||
return toRPCErr(err)
|
||||
}, cs.commitAttemptLocked)
|
||||
if err != nil {
|
||||
// TODO(retry): maybe retry on error or commit attempt on success.
|
||||
err = toRPCErr(err)
|
||||
cs.finish(err)
|
||||
}
|
||||
return m, err
|
||||
}
|
||||
|
||||
func (cs *clientStream) Trailer() metadata.MD {
|
||||
// TODO(retry): on error, maybe retry (trailers-only).
|
||||
return cs.attempt.trailer()
|
||||
// On RPC failure, we never need to retry, because usage requires that
|
||||
// RecvMsg() returned a non-nil error before calling this function is valid.
|
||||
// We would have retried earlier if necessary.
|
||||
//
|
||||
// Commit the attempt anyway, just in case users are not following those
|
||||
// directions -- it will prevent races and should not meaningfully impact
|
||||
// performance.
|
||||
cs.commitAttempt()
|
||||
if cs.attempt.s == nil {
|
||||
return nil
|
||||
}
|
||||
return cs.attempt.s.Trailer()
|
||||
}
|
||||
|
||||
func (cs *clientStream) replayBufferLocked() error {
|
||||
a := cs.attempt
|
||||
for _, f := range cs.buffer {
|
||||
if err := f(a); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (cs *clientStream) bufferForRetryLocked(sz int, op func(a *csAttempt) error) {
|
||||
// Note: we still will buffer if retry is disabled (for transparent retries).
|
||||
if cs.committed {
|
||||
return
|
||||
}
|
||||
cs.bufferSize += sz
|
||||
if cs.bufferSize > cs.callInfo.maxRetryRPCBufferSize {
|
||||
cs.commitAttemptLocked()
|
||||
return
|
||||
}
|
||||
cs.buffer = append(cs.buffer, op)
|
||||
}
|
||||
|
||||
func (cs *clientStream) SendMsg(m interface{}) (err error) {
|
||||
// TODO(retry): buffer message for replaying if not committed.
|
||||
return cs.attempt.sendMsg(m)
|
||||
defer func() {
|
||||
if err != nil && err != io.EOF {
|
||||
// Call finish on the client stream for errors generated by this SendMsg
|
||||
// call, as these indicate problems created by this client. (Transport
|
||||
// errors are converted to an io.EOF error in csAttempt.sendMsg; the real
|
||||
// error will be returned from RecvMsg eventually in that case, or be
|
||||
// retried.)
|
||||
cs.finish(err)
|
||||
}
|
||||
}()
|
||||
if cs.sentLast {
|
||||
return status.Errorf(codes.Internal, "SendMsg called after CloseSend")
|
||||
}
|
||||
if !cs.desc.ClientStreams {
|
||||
cs.sentLast = true
|
||||
}
|
||||
data, err := encode(cs.codec, m)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
compData, err := compress(data, cs.cp, cs.comp)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
hdr, payload := msgHeader(data, compData)
|
||||
// TODO(dfawley): should we be checking len(data) instead?
|
||||
if len(payload) > *cs.callInfo.maxSendMessageSize {
|
||||
return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), *cs.callInfo.maxSendMessageSize)
|
||||
}
|
||||
op := func(a *csAttempt) error {
|
||||
err := a.sendMsg(m, hdr, payload, data)
|
||||
// nil out the message and uncomp when replaying; they are only needed for
|
||||
// stats which is disabled for subsequent attempts.
|
||||
m, data = nil, nil
|
||||
return err
|
||||
}
|
||||
return cs.withRetry(op, func() { cs.bufferForRetryLocked(len(hdr)+len(payload), op) })
|
||||
}
|
||||
|
||||
func (cs *clientStream) RecvMsg(m interface{}) (err error) {
|
||||
// TODO(retry): maybe retry on error or commit attempt on success.
|
||||
return cs.attempt.recvMsg(m)
|
||||
func (cs *clientStream) RecvMsg(m interface{}) error {
|
||||
err := cs.withRetry(func(a *csAttempt) error {
|
||||
return a.recvMsg(m)
|
||||
}, cs.commitAttemptLocked)
|
||||
if err != nil || !cs.desc.ServerStreams {
|
||||
// err != nil or non-server-streaming indicates end of stream.
|
||||
cs.finish(err)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
func (cs *clientStream) CloseSend() error {
|
||||
cs.attempt.closeSend()
|
||||
if cs.sentLast {
|
||||
// TODO: return an error and finish the stream instead, due to API misuse?
|
||||
return nil
|
||||
}
|
||||
cs.sentLast = true
|
||||
op := func(a *csAttempt) error {
|
||||
a.t.Write(a.s, nil, nil, &transport.Options{Last: true})
|
||||
// Always return nil; io.EOF is the only error that might make sense
|
||||
// instead, but there is no need to signal the client to call RecvMsg
|
||||
// as the only use left for the stream after CloseSend is to call
|
||||
// RecvMsg. This also matches historical behavior.
|
||||
return nil
|
||||
}
|
||||
cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) })
|
||||
// We never returned an error here for reasons.
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -424,7 +684,11 @@ func (cs *clientStream) finish(err error) {
|
||||
return
|
||||
}
|
||||
cs.finished = true
|
||||
cs.commitAttemptLocked()
|
||||
cs.mu.Unlock()
|
||||
if err == nil {
|
||||
cs.retryThrottler.successfulRPC()
|
||||
}
|
||||
if channelz.IsOn() {
|
||||
if err != nil {
|
||||
cs.cc.incrCallsFailed()
|
||||
@ -432,46 +696,20 @@ func (cs *clientStream) finish(err error) {
|
||||
cs.cc.incrCallsSucceeded()
|
||||
}
|
||||
}
|
||||
// TODO(retry): commit current attempt if necessary.
|
||||
cs.attempt.finish(err)
|
||||
for _, o := range cs.opts {
|
||||
o.after(cs.c)
|
||||
if cs.attempt != nil {
|
||||
cs.attempt.finish(err)
|
||||
}
|
||||
// after functions all rely upon having a stream.
|
||||
if cs.attempt.s != nil {
|
||||
for _, o := range cs.opts {
|
||||
o.after(cs.callInfo)
|
||||
}
|
||||
}
|
||||
cs.cancel()
|
||||
}
|
||||
|
||||
func (a *csAttempt) context() context.Context {
|
||||
return a.s.Context()
|
||||
}
|
||||
|
||||
func (a *csAttempt) header() (metadata.MD, error) {
|
||||
return a.s.Header()
|
||||
}
|
||||
|
||||
func (a *csAttempt) trailer() metadata.MD {
|
||||
return a.s.Trailer()
|
||||
}
|
||||
|
||||
func (a *csAttempt) sendMsg(m interface{}) (err error) {
|
||||
// TODO Investigate how to signal the stats handling party.
|
||||
// generate error stats if err != nil && err != io.EOF?
|
||||
func (a *csAttempt) sendMsg(m interface{}, hdr, payld, data []byte) error {
|
||||
cs := a.cs
|
||||
defer func() {
|
||||
// For non-client-streaming RPCs, we return nil instead of EOF on success
|
||||
// because the generated code requires it. finish is not called; RecvMsg()
|
||||
// will call it with the stream's status independently.
|
||||
if err == io.EOF && !cs.desc.ClientStreams {
|
||||
err = nil
|
||||
}
|
||||
if err != nil && err != io.EOF {
|
||||
// Call finish on the client stream for errors generated by this SendMsg
|
||||
// call, as these indicate problems created by this client. (Transport
|
||||
// errors are converted to an io.EOF error below; the real error will be
|
||||
// returned from RecvMsg eventually in that case, or be retried.)
|
||||
cs.finish(err)
|
||||
}
|
||||
}()
|
||||
// TODO: Check cs.sentLast and error if we already ended the stream.
|
||||
if EnableTracing {
|
||||
a.mu.Lock()
|
||||
if a.trInfo.tr != nil {
|
||||
@ -479,44 +717,26 @@ func (a *csAttempt) sendMsg(m interface{}) (err error) {
|
||||
}
|
||||
a.mu.Unlock()
|
||||
}
|
||||
data, err := encode(cs.codec, m)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
compData, err := compress(data, cs.cp, cs.comp)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
hdr, payload := msgHeader(data, compData)
|
||||
// TODO(dfawley): should we be checking len(data) instead?
|
||||
if len(payload) > *cs.c.maxSendMessageSize {
|
||||
return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), *cs.c.maxSendMessageSize)
|
||||
}
|
||||
|
||||
if !cs.desc.ClientStreams {
|
||||
cs.sentLast = true
|
||||
}
|
||||
err = a.t.Write(a.s, hdr, payload, &transport.Options{Last: !cs.desc.ClientStreams})
|
||||
if err == nil {
|
||||
if a.statsHandler != nil {
|
||||
a.statsHandler.HandleRPC(a.ctx, outPayload(true, m, data, payload, time.Now()))
|
||||
if err := a.t.Write(a.s, hdr, payld, &transport.Options{Last: !cs.desc.ClientStreams}); err != nil {
|
||||
if !cs.desc.ClientStreams {
|
||||
// For non-client-streaming RPCs, we return nil instead of EOF on error
|
||||
// because the generated code requires it. finish is not called; RecvMsg()
|
||||
// will call it with the stream's status independently.
|
||||
return nil
|
||||
}
|
||||
if channelz.IsOn() {
|
||||
a.t.IncrMsgSent()
|
||||
}
|
||||
return nil
|
||||
return io.EOF
|
||||
}
|
||||
return io.EOF
|
||||
if a.statsHandler != nil {
|
||||
a.statsHandler.HandleRPC(cs.ctx, outPayload(true, m, data, payld, time.Now()))
|
||||
}
|
||||
if channelz.IsOn() {
|
||||
a.t.IncrMsgSent()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (a *csAttempt) recvMsg(m interface{}) (err error) {
|
||||
cs := a.cs
|
||||
defer func() {
|
||||
if err != nil || !cs.desc.ServerStreams {
|
||||
// err != nil or non-server-streaming indicates end of stream.
|
||||
cs.finish(err)
|
||||
}
|
||||
}()
|
||||
var inPayload *stats.InPayload
|
||||
if a.statsHandler != nil {
|
||||
inPayload = &stats.InPayload{
|
||||
@ -539,7 +759,7 @@ func (a *csAttempt) recvMsg(m interface{}) (err error) {
|
||||
// Only initialize this state once per stream.
|
||||
a.decompSet = true
|
||||
}
|
||||
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.c.maxReceiveMessageSize, inPayload, a.decomp)
|
||||
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, inPayload, a.decomp)
|
||||
if err != nil {
|
||||
if err == io.EOF {
|
||||
if statusErr := a.s.Status().Err(); statusErr != nil {
|
||||
@ -557,7 +777,7 @@ func (a *csAttempt) recvMsg(m interface{}) (err error) {
|
||||
a.mu.Unlock()
|
||||
}
|
||||
if inPayload != nil {
|
||||
a.statsHandler.HandleRPC(a.ctx, inPayload)
|
||||
a.statsHandler.HandleRPC(cs.ctx, inPayload)
|
||||
}
|
||||
if channelz.IsOn() {
|
||||
a.t.IncrMsgRecv()
|
||||
@ -569,7 +789,7 @@ func (a *csAttempt) recvMsg(m interface{}) (err error) {
|
||||
|
||||
// Special handling for non-server-stream rpcs.
|
||||
// This recv expects EOF or errors, so we don't collect inPayload.
|
||||
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.c.maxReceiveMessageSize, nil, a.decomp)
|
||||
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, nil, a.decomp)
|
||||
if err == nil {
|
||||
return toRPCErr(errors.New("grpc: client streaming protocol violation: get <nil>, want <EOF>"))
|
||||
}
|
||||
@ -579,37 +799,43 @@ func (a *csAttempt) recvMsg(m interface{}) (err error) {
|
||||
return toRPCErr(err)
|
||||
}
|
||||
|
||||
func (a *csAttempt) closeSend() {
|
||||
cs := a.cs
|
||||
if cs.sentLast {
|
||||
return
|
||||
}
|
||||
cs.sentLast = true
|
||||
cs.attempt.t.Write(cs.attempt.s, nil, nil, &transport.Options{Last: true})
|
||||
// We ignore errors from Write. Any error it would return would also be
|
||||
// returned by a subsequent RecvMsg call, and the user is supposed to always
|
||||
// finish the stream by calling RecvMsg until it returns err != nil.
|
||||
}
|
||||
|
||||
func (a *csAttempt) finish(err error) {
|
||||
a.mu.Lock()
|
||||
a.t.CloseStream(a.s, err)
|
||||
if a.finished {
|
||||
a.mu.Unlock()
|
||||
return
|
||||
}
|
||||
a.finished = true
|
||||
if err == io.EOF {
|
||||
// Ending a stream with EOF indicates a success.
|
||||
err = nil
|
||||
}
|
||||
if a.s != nil {
|
||||
a.t.CloseStream(a.s, err)
|
||||
}
|
||||
|
||||
if a.done != nil {
|
||||
br := false
|
||||
var tr metadata.MD
|
||||
if a.s != nil {
|
||||
br = a.s.BytesReceived()
|
||||
tr = a.s.Trailer()
|
||||
}
|
||||
a.done(balancer.DoneInfo{
|
||||
Err: err,
|
||||
BytesSent: true,
|
||||
BytesReceived: a.s.BytesReceived(),
|
||||
Trailer: tr,
|
||||
BytesSent: a.s != nil,
|
||||
BytesReceived: br,
|
||||
})
|
||||
}
|
||||
if a.statsHandler != nil {
|
||||
end := &stats.End{
|
||||
Client: true,
|
||||
BeginTime: a.beginTime,
|
||||
BeginTime: a.cs.beginTime,
|
||||
EndTime: time.Now(),
|
||||
Error: err,
|
||||
}
|
||||
a.statsHandler.HandleRPC(a.ctx, end)
|
||||
a.statsHandler.HandleRPC(a.cs.ctx, end)
|
||||
}
|
||||
if a.trInfo.tr != nil {
|
||||
if err == nil {
|
||||
@ -624,7 +850,10 @@ func (a *csAttempt) finish(err error) {
|
||||
a.mu.Unlock()
|
||||
}
|
||||
|
||||
// ServerStream defines the interface a server stream has to satisfy.
|
||||
// ServerStream defines the server-side behavior of a streaming RPC.
|
||||
//
|
||||
// All errors returned from ServerStream methods are compatible with the
|
||||
// status package.
|
||||
type ServerStream interface {
|
||||
// SetHeader sets the header metadata. It may be called multiple times.
|
||||
// When call multiple times, all the provided metadata will be merged.
|
||||
@ -640,7 +869,32 @@ type ServerStream interface {
|
||||
// SetTrailer sets the trailer metadata which will be sent with the RPC status.
|
||||
// When called more than once, all the provided metadata will be merged.
|
||||
SetTrailer(metadata.MD)
|
||||
Stream
|
||||
// Context returns the context for this stream.
|
||||
Context() context.Context
|
||||
// SendMsg sends a message. On error, SendMsg aborts the stream and the
|
||||
// error is returned directly.
|
||||
//
|
||||
// SendMsg blocks until:
|
||||
// - There is sufficient flow control to schedule m with the transport, or
|
||||
// - The stream is done, or
|
||||
// - The stream breaks.
|
||||
//
|
||||
// SendMsg does not wait until the message is received by the client. An
|
||||
// untimely stream closure may result in lost messages.
|
||||
//
|
||||
// It is safe to have a goroutine calling SendMsg and another goroutine
|
||||
// calling RecvMsg on the same stream at the same time, but it is not safe
|
||||
// to call SendMsg on the same stream in different goroutines.
|
||||
SendMsg(m interface{}) error
|
||||
// RecvMsg blocks until it receives a message into m or the stream is
|
||||
// done. It returns io.EOF when the client has performed a CloseSend. On
|
||||
// any non-EOF error, the stream is aborted and the error contains the
|
||||
// RPC status.
|
||||
//
|
||||
// It is safe to have a goroutine calling SendMsg and another goroutine
|
||||
// calling RecvMsg on the same stream at the same time, but it is not
|
||||
// safe to call RecvMsg on the same stream in different goroutines.
|
||||
RecvMsg(m interface{}) error
|
||||
}
|
||||
|
||||
// serverStream implements a server side Stream.
|
||||
|
Reference in New Issue
Block a user