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rebase: bump google.golang.org/grpc from 1.68.1 to 1.69.0
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.68.1 to 1.69.0. - [Release notes](https://github.com/grpc/grpc-go/releases) - [Commits](https://github.com/grpc/grpc-go/compare/v1.68.1...v1.69.0) --- updated-dependencies: - dependency-name: google.golang.org/grpc dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
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mergify[bot]
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93
vendor/google.golang.org/grpc/balancer/balancer.go
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vendored
93
vendor/google.golang.org/grpc/balancer/balancer.go
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@ -73,17 +73,6 @@ func unregisterForTesting(name string) {
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delete(m, name)
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}
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// connectedAddress returns the connected address for a SubConnState. The
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// address is only valid if the state is READY.
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func connectedAddress(scs SubConnState) resolver.Address {
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return scs.connectedAddress
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}
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// setConnectedAddress sets the connected address for a SubConnState.
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func setConnectedAddress(scs *SubConnState, addr resolver.Address) {
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scs.connectedAddress = addr
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}
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func init() {
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internal.BalancerUnregister = unregisterForTesting
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internal.ConnectedAddress = connectedAddress
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@ -106,57 +95,6 @@ func Get(name string) Builder {
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return nil
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}
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// A SubConn represents a single connection to a gRPC backend service.
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//
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// Each SubConn contains a list of addresses.
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//
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// All SubConns start in IDLE, and will not try to connect. To trigger the
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// connecting, Balancers must call Connect. If a connection re-enters IDLE,
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// Balancers must call Connect again to trigger a new connection attempt.
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//
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// gRPC will try to connect to the addresses in sequence, and stop trying the
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// remainder once the first connection is successful. If an attempt to connect
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// to all addresses encounters an error, the SubConn will enter
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// TRANSIENT_FAILURE for a backoff period, and then transition to IDLE.
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//
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// Once established, if a connection is lost, the SubConn will transition
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// directly to IDLE.
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//
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// This interface is to be implemented by gRPC. Users should not need their own
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// implementation of this interface. For situations like testing, any
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// implementations should embed this interface. This allows gRPC to add new
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// methods to this interface.
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type SubConn interface {
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// UpdateAddresses updates the addresses used in this SubConn.
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// gRPC checks if currently-connected address is still in the new list.
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// If it's in the list, the connection will be kept.
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// If it's not in the list, the connection will gracefully close, and
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// a new connection will be created.
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//
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// This will trigger a state transition for the SubConn.
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//
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// Deprecated: this method will be removed. Create new SubConns for new
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// addresses instead.
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UpdateAddresses([]resolver.Address)
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// Connect starts the connecting for this SubConn.
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Connect()
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// GetOrBuildProducer returns a reference to the existing Producer for this
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// ProducerBuilder in this SubConn, or, if one does not currently exist,
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// creates a new one and returns it. Returns a close function which may be
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// called when the Producer is no longer needed. Otherwise the producer
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// will automatically be closed upon connection loss or subchannel close.
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// Should only be called on a SubConn in state Ready. Otherwise the
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// producer will be unable to create streams.
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GetOrBuildProducer(ProducerBuilder) (p Producer, close func())
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// Shutdown shuts down the SubConn gracefully. Any started RPCs will be
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// allowed to complete. No future calls should be made on the SubConn.
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// One final state update will be delivered to the StateListener (or
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// UpdateSubConnState; deprecated) with ConnectivityState of Shutdown to
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// indicate the shutdown operation. This may be delivered before
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// in-progress RPCs are complete and the actual connection is closed.
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Shutdown()
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}
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// NewSubConnOptions contains options to create new SubConn.
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type NewSubConnOptions struct {
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// CredsBundle is the credentials bundle that will be used in the created
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@ -424,18 +362,6 @@ type ExitIdler interface {
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ExitIdle()
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}
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// SubConnState describes the state of a SubConn.
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type SubConnState struct {
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// ConnectivityState is the connectivity state of the SubConn.
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ConnectivityState connectivity.State
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// ConnectionError is set if the ConnectivityState is TransientFailure,
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// describing the reason the SubConn failed. Otherwise, it is nil.
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ConnectionError error
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// connectedAddr contains the connected address when ConnectivityState is
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// Ready. Otherwise, it is indeterminate.
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connectedAddress resolver.Address
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}
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// ClientConnState describes the state of a ClientConn relevant to the
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// balancer.
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type ClientConnState struct {
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@ -448,22 +374,3 @@ type ClientConnState struct {
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// ErrBadResolverState may be returned by UpdateClientConnState to indicate a
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// problem with the provided name resolver data.
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var ErrBadResolverState = errors.New("bad resolver state")
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// A ProducerBuilder is a simple constructor for a Producer. It is used by the
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// SubConn to create producers when needed.
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type ProducerBuilder interface {
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// Build creates a Producer. The first parameter is always a
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// grpc.ClientConnInterface (a type to allow creating RPCs/streams on the
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// associated SubConn), but is declared as `any` to avoid a dependency
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// cycle. Build also returns a close function that will be called when all
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// references to the Producer have been given up for a SubConn, or when a
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// connectivity state change occurs on the SubConn. The close function
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// should always block until all asynchronous cleanup work is completed.
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Build(grpcClientConnInterface any) (p Producer, close func())
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}
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// A Producer is a type shared among potentially many consumers. It is
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// associated with a SubConn, and an implementation will typically contain
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// other methods to provide additional functionality, e.g. configuration or
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// subscription registration.
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type Producer any
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