rebase: Bump google.golang.org/grpc from 1.57.0 to 1.58.0

Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.57.0 to 1.58.0.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.57.0...v1.58.0)

---
updated-dependencies:
- dependency-name: google.golang.org/grpc
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
dependabot[bot]
2023-09-11 20:46:57 +00:00
committed by mergify[bot]
parent 28d2a865fa
commit 5090c4171b
64 changed files with 998 additions and 826 deletions

View File

@ -29,10 +29,11 @@ import (
// NewBuilderWithScheme creates a new test resolver builder with the given scheme.
func NewBuilderWithScheme(scheme string) *Resolver {
return &Resolver{
BuildCallback: func(resolver.Target, resolver.ClientConn, resolver.BuildOptions) {},
ResolveNowCallback: func(resolver.ResolveNowOptions) {},
CloseCallback: func() {},
scheme: scheme,
BuildCallback: func(resolver.Target, resolver.ClientConn, resolver.BuildOptions) {},
UpdateStateCallback: func(error) {},
ResolveNowCallback: func(resolver.ResolveNowOptions) {},
CloseCallback: func() {},
scheme: scheme,
}
}
@ -42,6 +43,11 @@ type Resolver struct {
// BuildCallback is called when the Build method is called. Must not be
// nil. Must not be changed after the resolver may be built.
BuildCallback func(resolver.Target, resolver.ClientConn, resolver.BuildOptions)
// UpdateStateCallback is called when the UpdateState method is called on
// the resolver. The value passed as argument to this callback is the value
// returned by the resolver.ClientConn. Must not be nil. Must not be
// changed after the resolver may be built.
UpdateStateCallback func(err error)
// ResolveNowCallback is called when the ResolveNow method is called on the
// resolver. Must not be nil. Must not be changed after the resolver may
// be built.
@ -93,8 +99,9 @@ func (r *Resolver) Close() {
// UpdateState calls CC.UpdateState.
func (r *Resolver) UpdateState(s resolver.State) {
r.mu.Lock()
r.CC.UpdateState(s)
err := r.CC.UpdateState(s)
r.mu.Unlock()
r.UpdateStateCallback(err)
}
// ReportError calls CC.ReportError.