mirror of
https://github.com/ceph/ceph-csi.git
synced 2025-06-13 18:43:34 +00:00
rebase: bump the golang-dependencies group with 3 updates
Bumps the golang-dependencies group with 3 updates: [golang.org/x/crypto](https://github.com/golang/crypto), [golang.org/x/net](https://github.com/golang/net) and [golang.org/x/sys](https://github.com/golang/sys). Updates `golang.org/x/crypto` from 0.27.0 to 0.28.0 - [Commits](https://github.com/golang/crypto/compare/v0.27.0...v0.28.0) Updates `golang.org/x/net` from 0.29.0 to 0.30.0 - [Commits](https://github.com/golang/net/compare/v0.29.0...v0.30.0) Updates `golang.org/x/sys` from 0.25.0 to 0.26.0 - [Commits](https://github.com/golang/sys/compare/v0.25.0...v0.26.0) --- updated-dependencies: - dependency-name: golang.org/x/crypto dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies - dependency-name: golang.org/x/net dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies - dependency-name: golang.org/x/sys dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies ... Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
committed by
mergify[bot]
parent
921c43a999
commit
5a65f9e615
181
vendor/golang.org/x/net/http2/server.go
generated
vendored
181
vendor/golang.org/x/net/http2/server.go
generated
vendored
@ -29,6 +29,7 @@ import (
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"bufio"
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"bytes"
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"context"
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"crypto/rand"
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"crypto/tls"
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"errors"
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"fmt"
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@ -52,10 +53,14 @@ import (
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)
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const (
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prefaceTimeout = 10 * time.Second
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firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
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handlerChunkWriteSize = 4 << 10
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defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
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prefaceTimeout = 10 * time.Second
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firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
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handlerChunkWriteSize = 4 << 10
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defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
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// maxQueuedControlFrames is the maximum number of control frames like
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// SETTINGS, PING and RST_STREAM that will be queued for writing before
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// the connection is closed to prevent memory exhaustion attacks.
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maxQueuedControlFrames = 10000
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)
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@ -127,6 +132,22 @@ type Server struct {
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// If zero or negative, there is no timeout.
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IdleTimeout time.Duration
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// ReadIdleTimeout is the timeout after which a health check using a ping
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// frame will be carried out if no frame is received on the connection.
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// If zero, no health check is performed.
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ReadIdleTimeout time.Duration
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// PingTimeout is the timeout after which the connection will be closed
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// if a response to a ping is not received.
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// If zero, a default of 15 seconds is used.
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PingTimeout time.Duration
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// WriteByteTimeout is the timeout after which a connection will be
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// closed if no data can be written to it. The timeout begins when data is
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// available to write, and is extended whenever any bytes are written.
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// If zero or negative, there is no timeout.
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WriteByteTimeout time.Duration
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// MaxUploadBufferPerConnection is the size of the initial flow
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// control window for each connections. The HTTP/2 spec does not
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// allow this to be smaller than 65535 or larger than 2^32-1.
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@ -189,57 +210,6 @@ func (s *Server) afterFunc(d time.Duration, f func()) timer {
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return timeTimer{time.AfterFunc(d, f)}
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}
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func (s *Server) initialConnRecvWindowSize() int32 {
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if s.MaxUploadBufferPerConnection >= initialWindowSize {
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return s.MaxUploadBufferPerConnection
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}
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return 1 << 20
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}
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func (s *Server) initialStreamRecvWindowSize() int32 {
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if s.MaxUploadBufferPerStream > 0 {
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return s.MaxUploadBufferPerStream
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}
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return 1 << 20
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}
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func (s *Server) maxReadFrameSize() uint32 {
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if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
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return v
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}
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return defaultMaxReadFrameSize
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}
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func (s *Server) maxConcurrentStreams() uint32 {
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if v := s.MaxConcurrentStreams; v > 0 {
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return v
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}
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return defaultMaxStreams
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}
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func (s *Server) maxDecoderHeaderTableSize() uint32 {
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if v := s.MaxDecoderHeaderTableSize; v > 0 {
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return v
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}
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return initialHeaderTableSize
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}
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func (s *Server) maxEncoderHeaderTableSize() uint32 {
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if v := s.MaxEncoderHeaderTableSize; v > 0 {
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return v
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}
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return initialHeaderTableSize
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}
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// maxQueuedControlFrames is the maximum number of control frames like
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// SETTINGS, PING and RST_STREAM that will be queued for writing before
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// the connection is closed to prevent memory exhaustion attacks.
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func (s *Server) maxQueuedControlFrames() int {
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// TODO: if anybody asks, add a Server field, and remember to define the
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// behavior of negative values.
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return maxQueuedControlFrames
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}
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type serverInternalState struct {
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mu sync.Mutex
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activeConns map[*serverConn]struct{}
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@ -440,13 +410,15 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
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baseCtx, cancel := serverConnBaseContext(c, opts)
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defer cancel()
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http1srv := opts.baseConfig()
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conf := configFromServer(http1srv, s)
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sc := &serverConn{
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srv: s,
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hs: opts.baseConfig(),
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hs: http1srv,
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conn: c,
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baseCtx: baseCtx,
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remoteAddrStr: c.RemoteAddr().String(),
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bw: newBufferedWriter(c),
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bw: newBufferedWriter(s.group, c, conf.WriteByteTimeout),
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handler: opts.handler(),
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streams: make(map[uint32]*stream),
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readFrameCh: make(chan readFrameResult),
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@ -456,9 +428,12 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
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bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
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doneServing: make(chan struct{}),
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clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
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advMaxStreams: s.maxConcurrentStreams(),
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advMaxStreams: conf.MaxConcurrentStreams,
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initialStreamSendWindowSize: initialWindowSize,
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initialStreamRecvWindowSize: conf.MaxUploadBufferPerStream,
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maxFrameSize: initialMaxFrameSize,
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pingTimeout: conf.PingTimeout,
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countErrorFunc: conf.CountError,
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serveG: newGoroutineLock(),
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pushEnabled: true,
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sawClientPreface: opts.SawClientPreface,
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@ -491,15 +466,15 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
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sc.flow.add(initialWindowSize)
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sc.inflow.init(initialWindowSize)
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sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
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sc.hpackEncoder.SetMaxDynamicTableSizeLimit(s.maxEncoderHeaderTableSize())
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sc.hpackEncoder.SetMaxDynamicTableSizeLimit(conf.MaxEncoderHeaderTableSize)
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fr := NewFramer(sc.bw, c)
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if s.CountError != nil {
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fr.countError = s.CountError
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if conf.CountError != nil {
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fr.countError = conf.CountError
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}
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fr.ReadMetaHeaders = hpack.NewDecoder(s.maxDecoderHeaderTableSize(), nil)
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fr.ReadMetaHeaders = hpack.NewDecoder(conf.MaxDecoderHeaderTableSize, nil)
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fr.MaxHeaderListSize = sc.maxHeaderListSize()
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fr.SetMaxReadFrameSize(s.maxReadFrameSize())
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fr.SetMaxReadFrameSize(conf.MaxReadFrameSize)
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sc.framer = fr
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if tc, ok := c.(connectionStater); ok {
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@ -532,7 +507,7 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
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// So for now, do nothing here again.
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}
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if !s.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
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if !conf.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
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// "Endpoints MAY choose to generate a connection error
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// (Section 5.4.1) of type INADEQUATE_SECURITY if one of
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// the prohibited cipher suites are negotiated."
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@ -569,7 +544,7 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
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opts.UpgradeRequest = nil
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}
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sc.serve()
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sc.serve(conf)
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}
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func serverConnBaseContext(c net.Conn, opts *ServeConnOpts) (ctx context.Context, cancel func()) {
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@ -609,6 +584,7 @@ type serverConn struct {
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tlsState *tls.ConnectionState // shared by all handlers, like net/http
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remoteAddrStr string
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writeSched WriteScheduler
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countErrorFunc func(errType string)
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// Everything following is owned by the serve loop; use serveG.check():
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serveG goroutineLock // used to verify funcs are on serve()
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@ -628,6 +604,7 @@ type serverConn struct {
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streams map[uint32]*stream
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unstartedHandlers []unstartedHandler
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initialStreamSendWindowSize int32
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initialStreamRecvWindowSize int32
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maxFrameSize int32
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peerMaxHeaderListSize uint32 // zero means unknown (default)
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canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
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@ -638,9 +615,14 @@ type serverConn struct {
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inGoAway bool // we've started to or sent GOAWAY
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inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
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needToSendGoAway bool // we need to schedule a GOAWAY frame write
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pingSent bool
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sentPingData [8]byte
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goAwayCode ErrCode
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shutdownTimer timer // nil until used
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idleTimer timer // nil if unused
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readIdleTimeout time.Duration
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pingTimeout time.Duration
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readIdleTimer timer // nil if unused
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// Owned by the writeFrameAsync goroutine:
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headerWriteBuf bytes.Buffer
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@ -655,11 +637,7 @@ func (sc *serverConn) maxHeaderListSize() uint32 {
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if n <= 0 {
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n = http.DefaultMaxHeaderBytes
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}
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// http2's count is in a slightly different unit and includes 32 bytes per pair.
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// So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
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const perFieldOverhead = 32 // per http2 spec
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const typicalHeaders = 10 // conservative
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return uint32(n + typicalHeaders*perFieldOverhead)
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return uint32(adjustHTTP1MaxHeaderSize(int64(n)))
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}
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func (sc *serverConn) curOpenStreams() uint32 {
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@ -923,7 +901,7 @@ func (sc *serverConn) notePanic() {
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}
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}
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func (sc *serverConn) serve() {
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func (sc *serverConn) serve(conf http2Config) {
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sc.serveG.check()
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defer sc.notePanic()
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defer sc.conn.Close()
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@ -937,18 +915,18 @@ func (sc *serverConn) serve() {
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sc.writeFrame(FrameWriteRequest{
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write: writeSettings{
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{SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
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{SettingMaxFrameSize, conf.MaxReadFrameSize},
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{SettingMaxConcurrentStreams, sc.advMaxStreams},
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{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
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{SettingHeaderTableSize, sc.srv.maxDecoderHeaderTableSize()},
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{SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
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{SettingHeaderTableSize, conf.MaxDecoderHeaderTableSize},
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{SettingInitialWindowSize, uint32(sc.initialStreamRecvWindowSize)},
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},
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})
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sc.unackedSettings++
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// Each connection starts with initialWindowSize inflow tokens.
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// If a higher value is configured, we add more tokens.
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if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
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if diff := conf.MaxUploadBufferPerConnection - initialWindowSize; diff > 0 {
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sc.sendWindowUpdate(nil, int(diff))
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}
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@ -968,11 +946,18 @@ func (sc *serverConn) serve() {
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defer sc.idleTimer.Stop()
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}
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if conf.SendPingTimeout > 0 {
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sc.readIdleTimeout = conf.SendPingTimeout
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sc.readIdleTimer = sc.srv.afterFunc(conf.SendPingTimeout, sc.onReadIdleTimer)
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defer sc.readIdleTimer.Stop()
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}
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go sc.readFrames() // closed by defer sc.conn.Close above
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settingsTimer := sc.srv.afterFunc(firstSettingsTimeout, sc.onSettingsTimer)
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defer settingsTimer.Stop()
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lastFrameTime := sc.srv.now()
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loopNum := 0
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for {
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loopNum++
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@ -986,6 +971,7 @@ func (sc *serverConn) serve() {
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case res := <-sc.wroteFrameCh:
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sc.wroteFrame(res)
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case res := <-sc.readFrameCh:
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lastFrameTime = sc.srv.now()
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// Process any written frames before reading new frames from the client since a
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// written frame could have triggered a new stream to be started.
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if sc.writingFrameAsync {
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@ -1017,6 +1003,8 @@ func (sc *serverConn) serve() {
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case idleTimerMsg:
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sc.vlogf("connection is idle")
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sc.goAway(ErrCodeNo)
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case readIdleTimerMsg:
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sc.handlePingTimer(lastFrameTime)
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case shutdownTimerMsg:
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sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
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return
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@ -1039,7 +1027,7 @@ func (sc *serverConn) serve() {
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// If the peer is causing us to generate a lot of control frames,
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// but not reading them from us, assume they are trying to make us
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// run out of memory.
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if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
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if sc.queuedControlFrames > maxQueuedControlFrames {
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sc.vlogf("http2: too many control frames in send queue, closing connection")
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return
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}
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@ -1055,12 +1043,39 @@ func (sc *serverConn) serve() {
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}
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}
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func (sc *serverConn) handlePingTimer(lastFrameReadTime time.Time) {
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if sc.pingSent {
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sc.vlogf("timeout waiting for PING response")
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sc.conn.Close()
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return
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}
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pingAt := lastFrameReadTime.Add(sc.readIdleTimeout)
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now := sc.srv.now()
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if pingAt.After(now) {
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// We received frames since arming the ping timer.
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// Reset it for the next possible timeout.
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sc.readIdleTimer.Reset(pingAt.Sub(now))
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return
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}
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sc.pingSent = true
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// Ignore crypto/rand.Read errors: It generally can't fail, and worse case if it does
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// is we send a PING frame containing 0s.
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_, _ = rand.Read(sc.sentPingData[:])
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sc.writeFrame(FrameWriteRequest{
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write: &writePing{data: sc.sentPingData},
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})
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sc.readIdleTimer.Reset(sc.pingTimeout)
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}
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type serverMessage int
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// Message values sent to serveMsgCh.
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var (
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settingsTimerMsg = new(serverMessage)
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idleTimerMsg = new(serverMessage)
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readIdleTimerMsg = new(serverMessage)
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shutdownTimerMsg = new(serverMessage)
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gracefulShutdownMsg = new(serverMessage)
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handlerDoneMsg = new(serverMessage)
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@ -1068,6 +1083,7 @@ var (
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func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
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func (sc *serverConn) onIdleTimer() { sc.sendServeMsg(idleTimerMsg) }
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func (sc *serverConn) onReadIdleTimer() { sc.sendServeMsg(readIdleTimerMsg) }
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func (sc *serverConn) onShutdownTimer() { sc.sendServeMsg(shutdownTimerMsg) }
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func (sc *serverConn) sendServeMsg(msg interface{}) {
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@ -1320,6 +1336,10 @@ func (sc *serverConn) wroteFrame(res frameWriteResult) {
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sc.writingFrame = false
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sc.writingFrameAsync = false
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if res.err != nil {
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sc.conn.Close()
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}
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wr := res.wr
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if writeEndsStream(wr.write) {
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@ -1594,6 +1614,11 @@ func (sc *serverConn) processFrame(f Frame) error {
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func (sc *serverConn) processPing(f *PingFrame) error {
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sc.serveG.check()
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if f.IsAck() {
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if sc.pingSent && sc.sentPingData == f.Data {
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// This is a response to a PING we sent.
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sc.pingSent = false
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sc.readIdleTimer.Reset(sc.readIdleTimeout)
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}
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// 6.7 PING: " An endpoint MUST NOT respond to PING frames
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// containing this flag."
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return nil
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@ -2160,7 +2185,7 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
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st.cw.Init()
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st.flow.conn = &sc.flow // link to conn-level counter
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st.flow.add(sc.initialStreamSendWindowSize)
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st.inflow.init(sc.srv.initialStreamRecvWindowSize())
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st.inflow.init(sc.initialStreamRecvWindowSize)
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if sc.hs.WriteTimeout > 0 {
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st.writeDeadline = sc.srv.afterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
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}
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@ -3301,7 +3326,7 @@ func (sc *serverConn) countError(name string, err error) error {
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if sc == nil || sc.srv == nil {
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return err
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}
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f := sc.srv.CountError
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f := sc.countErrorFunc
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if f == nil {
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return err
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}
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