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e2e: add function to create rbd pool
added a new function to create rbd pool in e2e. Co-authored-by: Madhu Rajanna <madhupr007@gmail.com> Signed-off-by: Yug <yuggupta27@gmail.com>
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@ -419,6 +419,23 @@ func deletePool(name string, cephfs bool, f *framework.Framework) error {
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return nil
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return nil
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}
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}
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func createPool(f *framework.Framework, name string) error {
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var (
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pgCount = 128
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size = 1
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)
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// ceph osd pool create replicapool
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cmd := fmt.Sprintf("ceph osd pool create %s %d", name, pgCount)
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_, _, err := execCommandInToolBoxPod(f, cmd, rookNamespace)
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if err != nil {
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return err
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}
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// ceph osd pool set replicapool size 1
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cmd = fmt.Sprintf("ceph osd pool set %s size %d --yes-i-really-mean-it", name, size)
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_, _, err = execCommandInToolBoxPod(f, cmd, rookNamespace)
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return err
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}
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func getPVCImageInfoInPool(f *framework.Framework, pvc *v1.PersistentVolumeClaim, pool string) (string, error) {
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func getPVCImageInfoInPool(f *framework.Framework, pvc *v1.PersistentVolumeClaim, pool string) (string, error) {
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imageData, err := getImageInfoFromPVC(pvc.Namespace, pvc.Name, f)
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imageData, err := getImageInfoFromPVC(pvc.Namespace, pvc.Name, f)
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if err != nil {
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if err != nil {
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