rebase: update kubernetes to v1.20.0

updated kubernetes packages to latest
release.

Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
This commit is contained in:
Madhu Rajanna
2020-12-17 17:58:29 +05:30
committed by mergify[bot]
parent 4abe128bd8
commit 83559144b1
1624 changed files with 247222 additions and 160270 deletions

View File

@ -25,39 +25,77 @@ import (
type DoWorkPieceFunc func(piece int)
type options struct {
chunkSize int
}
type Options func(*options)
// WithChunkSize allows to set chunks of work items to the workers, rather than
// processing one by one.
// It is recommended to use this option if the number of pieces significantly
// higher than the number of workers and the work done for each item is small.
func WithChunkSize(c int) func(*options) {
return func(o *options) {
o.chunkSize = c
}
}
// ParallelizeUntil is a framework that allows for parallelizing N
// independent pieces of work until done or the context is canceled.
func ParallelizeUntil(ctx context.Context, workers, pieces int, doWorkPiece DoWorkPieceFunc) {
var stop <-chan struct{}
if ctx != nil {
stop = ctx.Done()
func ParallelizeUntil(ctx context.Context, workers, pieces int, doWorkPiece DoWorkPieceFunc, opts ...Options) {
if pieces == 0 {
return
}
o := options{}
for _, opt := range opts {
opt(&o)
}
chunkSize := o.chunkSize
if chunkSize < 1 {
chunkSize = 1
}
toProcess := make(chan int, pieces)
for i := 0; i < pieces; i++ {
chunks := ceilDiv(pieces, chunkSize)
toProcess := make(chan int, chunks)
for i := 0; i < chunks; i++ {
toProcess <- i
}
close(toProcess)
if pieces < workers {
workers = pieces
var stop <-chan struct{}
if ctx != nil {
stop = ctx.Done()
}
if chunks < workers {
workers = chunks
}
wg := sync.WaitGroup{}
wg.Add(workers)
for i := 0; i < workers; i++ {
go func() {
defer utilruntime.HandleCrash()
defer wg.Done()
for piece := range toProcess {
select {
case <-stop:
return
default:
doWorkPiece(piece)
for chunk := range toProcess {
start := chunk * chunkSize
end := start + chunkSize
if end > pieces {
end = pieces
}
for p := start; p < end; p++ {
select {
case <-stop:
return
default:
doWorkPiece(p)
}
}
}
}()
}
wg.Wait()
}
func ceilDiv(a, b int) int {
return (a + b - 1) / b
}