rebase: bump golang.org/x/net from 0.4.0 to 0.5.0

Bumps [golang.org/x/net](https://github.com/golang/net) from 0.4.0 to 0.5.0.
- [Release notes](https://github.com/golang/net/releases)
- [Commits](https://github.com/golang/net/compare/v0.4.0...v0.5.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
dependabot[bot]
2023-01-09 20:03:17 +00:00
committed by mergify[bot]
parent 300a681408
commit 8e61ff3ccb
68 changed files with 3476 additions and 1297 deletions

View File

@ -448,7 +448,7 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
// configured value for inflow, that will be updated when we send a
// WINDOW_UPDATE shortly after sending SETTINGS.
sc.flow.add(initialWindowSize)
sc.inflow.add(initialWindowSize)
sc.inflow.init(initialWindowSize)
sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
sc.hpackEncoder.SetMaxDynamicTableSizeLimit(s.maxEncoderHeaderTableSize())
@ -563,8 +563,8 @@ type serverConn struct {
wroteFrameCh chan frameWriteResult // from writeFrameAsync -> serve, tickles more frame writes
bodyReadCh chan bodyReadMsg // from handlers -> serve
serveMsgCh chan interface{} // misc messages & code to send to / run on the serve loop
flow flow // conn-wide (not stream-specific) outbound flow control
inflow flow // conn-wide inbound flow control
flow outflow // conn-wide (not stream-specific) outbound flow control
inflow inflow // conn-wide inbound flow control
tlsState *tls.ConnectionState // shared by all handlers, like net/http
remoteAddrStr string
writeSched WriteScheduler
@ -641,10 +641,10 @@ type stream struct {
cancelCtx func()
// owned by serverConn's serve loop:
bodyBytes int64 // body bytes seen so far
declBodyBytes int64 // or -1 if undeclared
flow flow // limits writing from Handler to client
inflow flow // what the client is allowed to POST/etc to us
bodyBytes int64 // body bytes seen so far
declBodyBytes int64 // or -1 if undeclared
flow outflow // limits writing from Handler to client
inflow inflow // what the client is allowed to POST/etc to us
state streamState
resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
gotTrailerHeader bool // HEADER frame for trailers was seen
@ -1503,7 +1503,7 @@ func (sc *serverConn) processFrame(f Frame) error {
if sc.inGoAway && (sc.goAwayCode != ErrCodeNo || f.Header().StreamID > sc.maxClientStreamID) {
if f, ok := f.(*DataFrame); ok {
if sc.inflow.available() < int32(f.Length) {
if !sc.inflow.take(f.Length) {
return sc.countError("data_flow", streamError(f.Header().StreamID, ErrCodeFlowControl))
}
sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
@ -1775,14 +1775,9 @@ func (sc *serverConn) processData(f *DataFrame) error {
// But still enforce their connection-level flow control,
// and return any flow control bytes since we're not going
// to consume them.
if sc.inflow.available() < int32(f.Length) {
if !sc.inflow.take(f.Length) {
return sc.countError("data_flow", streamError(id, ErrCodeFlowControl))
}
// Deduct the flow control from inflow, since we're
// going to immediately add it back in
// sendWindowUpdate, which also schedules sending the
// frames.
sc.inflow.take(int32(f.Length))
sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
if st != nil && st.resetQueued {
@ -1797,10 +1792,9 @@ func (sc *serverConn) processData(f *DataFrame) error {
// Sender sending more than they'd declared?
if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes {
if sc.inflow.available() < int32(f.Length) {
if !sc.inflow.take(f.Length) {
return sc.countError("data_flow", streamError(id, ErrCodeFlowControl))
}
sc.inflow.take(int32(f.Length))
sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
st.body.CloseWithError(fmt.Errorf("sender tried to send more than declared Content-Length of %d bytes", st.declBodyBytes))
@ -1811,10 +1805,9 @@ func (sc *serverConn) processData(f *DataFrame) error {
}
if f.Length > 0 {
// Check whether the client has flow control quota.
if st.inflow.available() < int32(f.Length) {
if !takeInflows(&sc.inflow, &st.inflow, f.Length) {
return sc.countError("flow_on_data_length", streamError(id, ErrCodeFlowControl))
}
st.inflow.take(int32(f.Length))
if len(data) > 0 {
wrote, err := st.body.Write(data)
@ -1830,10 +1823,12 @@ func (sc *serverConn) processData(f *DataFrame) error {
// Return any padded flow control now, since we won't
// refund it later on body reads.
if pad := int32(f.Length) - int32(len(data)); pad > 0 {
sc.sendWindowUpdate32(nil, pad)
sc.sendWindowUpdate32(st, pad)
}
// Call sendWindowUpdate even if there is no padding,
// to return buffered flow control credit if the sent
// window has shrunk.
pad := int32(f.Length) - int32(len(data))
sc.sendWindowUpdate32(nil, pad)
sc.sendWindowUpdate32(st, pad)
}
if f.StreamEnded() {
st.endStream()
@ -2105,8 +2100,7 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
st.cw.Init()
st.flow.conn = &sc.flow // link to conn-level counter
st.flow.add(sc.initialStreamSendWindowSize)
st.inflow.conn = &sc.inflow // link to conn-level counter
st.inflow.add(sc.srv.initialStreamRecvWindowSize())
st.inflow.init(sc.srv.initialStreamRecvWindowSize())
if sc.hs.WriteTimeout != 0 {
st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
}
@ -2388,47 +2382,28 @@ func (sc *serverConn) noteBodyRead(st *stream, n int) {
}
// st may be nil for conn-level
func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
sc.serveG.check()
// "The legal range for the increment to the flow control
// window is 1 to 2^31-1 (2,147,483,647) octets."
// A Go Read call on 64-bit machines could in theory read
// a larger Read than this. Very unlikely, but we handle it here
// rather than elsewhere for now.
const maxUint31 = 1<<31 - 1
for n > maxUint31 {
sc.sendWindowUpdate32(st, maxUint31)
n -= maxUint31
}
sc.sendWindowUpdate32(st, int32(n))
func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) {
sc.sendWindowUpdate(st, int(n))
}
// st may be nil for conn-level
func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) {
func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
sc.serveG.check()
if n == 0 {
var streamID uint32
var send int32
if st == nil {
send = sc.inflow.add(n)
} else {
streamID = st.id
send = st.inflow.add(n)
}
if send == 0 {
return
}
if n < 0 {
panic("negative update")
}
var streamID uint32
if st != nil {
streamID = st.id
}
sc.writeFrame(FrameWriteRequest{
write: writeWindowUpdate{streamID: streamID, n: uint32(n)},
write: writeWindowUpdate{streamID: streamID, n: uint32(send)},
stream: st,
})
var ok bool
if st == nil {
ok = sc.inflow.add(n)
} else {
ok = st.inflow.add(n)
}
if !ok {
panic("internal error; sent too many window updates without decrements?")
}
}
// requestBody is the Handler's Request.Body type.