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rebase: bump golang.org/x/net from 0.4.0 to 0.5.0
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.4.0 to 0.5.0. - [Release notes](https://github.com/golang/net/releases) - [Commits](https://github.com/golang/net/compare/v0.4.0...v0.5.0) --- updated-dependencies: - dependency-name: golang.org/x/net dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
committed by
mergify[bot]
parent
300a681408
commit
8e61ff3ccb
87
vendor/golang.org/x/net/http2/server.go
generated
vendored
87
vendor/golang.org/x/net/http2/server.go
generated
vendored
@ -448,7 +448,7 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
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// configured value for inflow, that will be updated when we send a
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// WINDOW_UPDATE shortly after sending SETTINGS.
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sc.flow.add(initialWindowSize)
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sc.inflow.add(initialWindowSize)
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sc.inflow.init(initialWindowSize)
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sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
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sc.hpackEncoder.SetMaxDynamicTableSizeLimit(s.maxEncoderHeaderTableSize())
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@ -563,8 +563,8 @@ type serverConn struct {
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wroteFrameCh chan frameWriteResult // from writeFrameAsync -> serve, tickles more frame writes
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bodyReadCh chan bodyReadMsg // from handlers -> serve
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serveMsgCh chan interface{} // misc messages & code to send to / run on the serve loop
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flow flow // conn-wide (not stream-specific) outbound flow control
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inflow flow // conn-wide inbound flow control
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flow outflow // conn-wide (not stream-specific) outbound flow control
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inflow inflow // conn-wide inbound flow control
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tlsState *tls.ConnectionState // shared by all handlers, like net/http
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remoteAddrStr string
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writeSched WriteScheduler
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@ -641,10 +641,10 @@ type stream struct {
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cancelCtx func()
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// owned by serverConn's serve loop:
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bodyBytes int64 // body bytes seen so far
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declBodyBytes int64 // or -1 if undeclared
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flow flow // limits writing from Handler to client
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inflow flow // what the client is allowed to POST/etc to us
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bodyBytes int64 // body bytes seen so far
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declBodyBytes int64 // or -1 if undeclared
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flow outflow // limits writing from Handler to client
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inflow inflow // what the client is allowed to POST/etc to us
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state streamState
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resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
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gotTrailerHeader bool // HEADER frame for trailers was seen
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@ -1503,7 +1503,7 @@ func (sc *serverConn) processFrame(f Frame) error {
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if sc.inGoAway && (sc.goAwayCode != ErrCodeNo || f.Header().StreamID > sc.maxClientStreamID) {
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if f, ok := f.(*DataFrame); ok {
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if sc.inflow.available() < int32(f.Length) {
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if !sc.inflow.take(f.Length) {
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return sc.countError("data_flow", streamError(f.Header().StreamID, ErrCodeFlowControl))
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}
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sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
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@ -1775,14 +1775,9 @@ func (sc *serverConn) processData(f *DataFrame) error {
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// But still enforce their connection-level flow control,
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// and return any flow control bytes since we're not going
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// to consume them.
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if sc.inflow.available() < int32(f.Length) {
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if !sc.inflow.take(f.Length) {
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return sc.countError("data_flow", streamError(id, ErrCodeFlowControl))
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}
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// Deduct the flow control from inflow, since we're
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// going to immediately add it back in
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// sendWindowUpdate, which also schedules sending the
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// frames.
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sc.inflow.take(int32(f.Length))
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sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
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if st != nil && st.resetQueued {
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@ -1797,10 +1792,9 @@ func (sc *serverConn) processData(f *DataFrame) error {
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// Sender sending more than they'd declared?
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if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes {
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if sc.inflow.available() < int32(f.Length) {
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if !sc.inflow.take(f.Length) {
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return sc.countError("data_flow", streamError(id, ErrCodeFlowControl))
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}
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sc.inflow.take(int32(f.Length))
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sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
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st.body.CloseWithError(fmt.Errorf("sender tried to send more than declared Content-Length of %d bytes", st.declBodyBytes))
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@ -1811,10 +1805,9 @@ func (sc *serverConn) processData(f *DataFrame) error {
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}
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if f.Length > 0 {
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// Check whether the client has flow control quota.
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if st.inflow.available() < int32(f.Length) {
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if !takeInflows(&sc.inflow, &st.inflow, f.Length) {
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return sc.countError("flow_on_data_length", streamError(id, ErrCodeFlowControl))
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}
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st.inflow.take(int32(f.Length))
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if len(data) > 0 {
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wrote, err := st.body.Write(data)
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@ -1830,10 +1823,12 @@ func (sc *serverConn) processData(f *DataFrame) error {
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// Return any padded flow control now, since we won't
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// refund it later on body reads.
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if pad := int32(f.Length) - int32(len(data)); pad > 0 {
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sc.sendWindowUpdate32(nil, pad)
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sc.sendWindowUpdate32(st, pad)
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}
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// Call sendWindowUpdate even if there is no padding,
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// to return buffered flow control credit if the sent
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// window has shrunk.
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pad := int32(f.Length) - int32(len(data))
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sc.sendWindowUpdate32(nil, pad)
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sc.sendWindowUpdate32(st, pad)
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}
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if f.StreamEnded() {
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st.endStream()
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@ -2105,8 +2100,7 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
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st.cw.Init()
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st.flow.conn = &sc.flow // link to conn-level counter
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st.flow.add(sc.initialStreamSendWindowSize)
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st.inflow.conn = &sc.inflow // link to conn-level counter
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st.inflow.add(sc.srv.initialStreamRecvWindowSize())
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st.inflow.init(sc.srv.initialStreamRecvWindowSize())
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if sc.hs.WriteTimeout != 0 {
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st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
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}
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@ -2388,47 +2382,28 @@ func (sc *serverConn) noteBodyRead(st *stream, n int) {
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}
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// st may be nil for conn-level
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func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
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sc.serveG.check()
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// "The legal range for the increment to the flow control
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// window is 1 to 2^31-1 (2,147,483,647) octets."
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// A Go Read call on 64-bit machines could in theory read
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// a larger Read than this. Very unlikely, but we handle it here
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// rather than elsewhere for now.
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const maxUint31 = 1<<31 - 1
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for n > maxUint31 {
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sc.sendWindowUpdate32(st, maxUint31)
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n -= maxUint31
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}
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sc.sendWindowUpdate32(st, int32(n))
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func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) {
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sc.sendWindowUpdate(st, int(n))
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}
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// st may be nil for conn-level
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func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) {
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func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
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sc.serveG.check()
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if n == 0 {
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var streamID uint32
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var send int32
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if st == nil {
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send = sc.inflow.add(n)
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} else {
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streamID = st.id
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send = st.inflow.add(n)
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}
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if send == 0 {
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return
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}
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if n < 0 {
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panic("negative update")
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}
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var streamID uint32
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if st != nil {
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streamID = st.id
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}
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sc.writeFrame(FrameWriteRequest{
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write: writeWindowUpdate{streamID: streamID, n: uint32(n)},
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write: writeWindowUpdate{streamID: streamID, n: uint32(send)},
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stream: st,
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})
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var ok bool
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if st == nil {
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ok = sc.inflow.add(n)
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} else {
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ok = st.inflow.add(n)
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}
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if !ok {
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panic("internal error; sent too many window updates without decrements?")
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}
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}
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// requestBody is the Handler's Request.Body type.
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