rebase: update kubernetes to 1.26.1

update kubernetes and its dependencies
to v1.26.1

Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
This commit is contained in:
Madhu Rajanna
2023-02-01 18:06:36 +01:00
committed by mergify[bot]
parent e9e33fb851
commit 9c8de9471e
937 changed files with 75539 additions and 33050 deletions

View File

@ -1,5 +1,5 @@
/*
Copyright The Kubernetes Authors.
Copyright 2022 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -14,102 +14,75 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
// Code generated by set-gen. DO NOT EDIT.
package sets
import (
"reflect"
"sort"
)
// sets.Int is a set of ints, implemented via map[int]struct{} for minimal memory consumption.
// Int is a set of ints, implemented via map[int]struct{} for minimal memory consumption.
//
// Deprecated: use generic Set instead.
// new ways:
// s1 := Set[int]{}
// s2 := New[int]()
type Int map[int]Empty
// NewInt creates a Int from a list of values.
func NewInt(items ...int) Int {
ss := make(Int, len(items))
ss.Insert(items...)
return ss
return Int(New[int](items...))
}
// IntKeySet creates a Int from a keys of a map[int](? extends interface{}).
// If the value passed in is not actually a map, this will panic.
func IntKeySet(theMap interface{}) Int {
v := reflect.ValueOf(theMap)
ret := Int{}
for _, keyValue := range v.MapKeys() {
ret.Insert(keyValue.Interface().(int))
}
return ret
func IntKeySet[T any](theMap map[int]T) Int {
return Int(KeySet(theMap))
}
// Insert adds items to the set.
func (s Int) Insert(items ...int) Int {
for _, item := range items {
s[item] = Empty{}
}
return s
return Int(cast(s).Insert(items...))
}
// Delete removes all items from the set.
func (s Int) Delete(items ...int) Int {
for _, item := range items {
delete(s, item)
}
return s
return Int(cast(s).Delete(items...))
}
// Has returns true if and only if item is contained in the set.
func (s Int) Has(item int) bool {
_, contained := s[item]
return contained
return cast(s).Has(item)
}
// HasAll returns true if and only if all items are contained in the set.
func (s Int) HasAll(items ...int) bool {
for _, item := range items {
if !s.Has(item) {
return false
}
}
return true
return cast(s).HasAll(items...)
}
// HasAny returns true if any items are contained in the set.
func (s Int) HasAny(items ...int) bool {
for _, item := range items {
if s.Has(item) {
return true
}
}
return false
return cast(s).HasAny(items...)
}
// Clone returns a new set which is a copy of the current set.
func (s Int) Clone() Int {
result := make(Int, len(s))
for key := range s {
result.Insert(key)
}
return result
return Int(cast(s).Clone())
}
// Difference returns a set of objects that are not in s2
// Difference returns a set of objects that are not in s2.
// For example:
// s1 = {a1, a2, a3}
// s2 = {a1, a2, a4, a5}
// s1.Difference(s2) = {a3}
// s2.Difference(s1) = {a4, a5}
func (s Int) Difference(s2 Int) Int {
result := NewInt()
for key := range s {
if !s2.Has(key) {
result.Insert(key)
}
}
return result
func (s1 Int) Difference(s2 Int) Int {
return Int(cast(s1).Difference(cast(s2)))
}
// SymmetricDifference returns a set of elements which are in either of the sets, but not in their intersection.
// For example:
// s1 = {a1, a2, a3}
// s2 = {a1, a2, a4, a5}
// s1.SymmetricDifference(s2) = {a3, a4, a5}
// s2.SymmetricDifference(s1) = {a3, a4, a5}
func (s1 Int) SymmetricDifference(s2 Int) Int {
return Int(cast(s1).SymmetricDifference(cast(s2)))
}
// Union returns a new set which includes items in either s1 or s2.
@ -119,11 +92,7 @@ func (s Int) Difference(s2 Int) Int {
// s1.Union(s2) = {a1, a2, a3, a4}
// s2.Union(s1) = {a1, a2, a3, a4}
func (s1 Int) Union(s2 Int) Int {
result := s1.Clone()
for key := range s2 {
result.Insert(key)
}
return result
return Int(cast(s1).Union(cast(s2)))
}
// Intersection returns a new set which includes the item in BOTH s1 and s2
@ -132,80 +101,37 @@ func (s1 Int) Union(s2 Int) Int {
// s2 = {a2, a3}
// s1.Intersection(s2) = {a2}
func (s1 Int) Intersection(s2 Int) Int {
var walk, other Int
result := NewInt()
if s1.Len() < s2.Len() {
walk = s1
other = s2
} else {
walk = s2
other = s1
}
for key := range walk {
if other.Has(key) {
result.Insert(key)
}
}
return result
return Int(cast(s1).Intersection(cast(s2)))
}
// IsSuperset returns true if and only if s1 is a superset of s2.
func (s1 Int) IsSuperset(s2 Int) bool {
for item := range s2 {
if !s1.Has(item) {
return false
}
}
return true
return cast(s1).IsSuperset(cast(s2))
}
// Equal returns true if and only if s1 is equal (as a set) to s2.
// Two sets are equal if their membership is identical.
// (In practice, this means same elements, order doesn't matter)
func (s1 Int) Equal(s2 Int) bool {
return len(s1) == len(s2) && s1.IsSuperset(s2)
return cast(s1).Equal(cast(s2))
}
type sortableSliceOfInt []int
func (s sortableSliceOfInt) Len() int { return len(s) }
func (s sortableSliceOfInt) Less(i, j int) bool { return lessInt(s[i], s[j]) }
func (s sortableSliceOfInt) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
// List returns the contents as a sorted int slice.
func (s Int) List() []int {
res := make(sortableSliceOfInt, 0, len(s))
for key := range s {
res = append(res, key)
}
sort.Sort(res)
return []int(res)
return List(cast(s))
}
// UnsortedList returns the slice with contents in random order.
func (s Int) UnsortedList() []int {
res := make([]int, 0, len(s))
for key := range s {
res = append(res, key)
}
return res
return cast(s).UnsortedList()
}
// Returns a single element from the set.
// PopAny returns a single element from the set.
func (s Int) PopAny() (int, bool) {
for key := range s {
s.Delete(key)
return key, true
}
var zeroValue int
return zeroValue, false
return cast(s).PopAny()
}
// Len returns the size of the set.
func (s Int) Len() int {
return len(s)
}
func lessInt(lhs, rhs int) bool {
return lhs < rhs
}