build: move e2e dependencies into e2e/go.mod

Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
This commit is contained in:
Niels de Vos
2025-03-04 08:57:28 +01:00
committed by mergify[bot]
parent 15da101b1b
commit bec6090996
8047 changed files with 1407827 additions and 3453 deletions

94
e2e/vendor/github.com/spf13/pflag/bool.go generated vendored Normal file
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@ -0,0 +1,94 @@
package pflag
import "strconv"
// optional interface to indicate boolean flags that can be
// supplied without "=value" text
type boolFlag interface {
Value
IsBoolFlag() bool
}
// -- bool Value
type boolValue bool
func newBoolValue(val bool, p *bool) *boolValue {
*p = val
return (*boolValue)(p)
}
func (b *boolValue) Set(s string) error {
v, err := strconv.ParseBool(s)
*b = boolValue(v)
return err
}
func (b *boolValue) Type() string {
return "bool"
}
func (b *boolValue) String() string { return strconv.FormatBool(bool(*b)) }
func (b *boolValue) IsBoolFlag() bool { return true }
func boolConv(sval string) (interface{}, error) {
return strconv.ParseBool(sval)
}
// GetBool return the bool value of a flag with the given name
func (f *FlagSet) GetBool(name string) (bool, error) {
val, err := f.getFlagType(name, "bool", boolConv)
if err != nil {
return false, err
}
return val.(bool), nil
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func (f *FlagSet) BoolVar(p *bool, name string, value bool, usage string) {
f.BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := f.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func BoolVar(p *bool, name string, value bool, usage string) {
BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := CommandLine.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func (f *FlagSet) Bool(name string, value bool, usage string) *bool {
return f.BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolP(name, shorthand string, value bool, usage string) *bool {
p := new(bool)
f.BoolVarP(p, name, shorthand, value, usage)
return p
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func Bool(name string, value bool, usage string) *bool {
return BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func BoolP(name, shorthand string, value bool, usage string) *bool {
b := CommandLine.BoolP(name, shorthand, value, usage)
return b
}