build: move e2e dependencies into e2e/go.mod

Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
This commit is contained in:
Niels de Vos
2025-03-04 08:57:28 +01:00
committed by mergify[bot]
parent 15da101b1b
commit bec6090996
8047 changed files with 1407827 additions and 3453 deletions

88
e2e/vendor/github.com/spf13/pflag/int16.go generated vendored Normal file
View File

@ -0,0 +1,88 @@
package pflag
import "strconv"
// -- int16 Value
type int16Value int16
func newInt16Value(val int16, p *int16) *int16Value {
*p = val
return (*int16Value)(p)
}
func (i *int16Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 16)
*i = int16Value(v)
return err
}
func (i *int16Value) Type() string {
return "int16"
}
func (i *int16Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int16Conv(sval string) (interface{}, error) {
v, err := strconv.ParseInt(sval, 0, 16)
if err != nil {
return 0, err
}
return int16(v), nil
}
// GetInt16 returns the int16 value of a flag with the given name
func (f *FlagSet) GetInt16(name string) (int16, error) {
val, err := f.getFlagType(name, "int16", int16Conv)
if err != nil {
return 0, err
}
return val.(int16), nil
}
// Int16Var defines an int16 flag with specified name, default value, and usage string.
// The argument p points to an int16 variable in which to store the value of the flag.
func (f *FlagSet) Int16Var(p *int16, name string, value int16, usage string) {
f.VarP(newInt16Value(value, p), name, "", usage)
}
// Int16VarP is like Int16Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int16VarP(p *int16, name, shorthand string, value int16, usage string) {
f.VarP(newInt16Value(value, p), name, shorthand, usage)
}
// Int16Var defines an int16 flag with specified name, default value, and usage string.
// The argument p points to an int16 variable in which to store the value of the flag.
func Int16Var(p *int16, name string, value int16, usage string) {
CommandLine.VarP(newInt16Value(value, p), name, "", usage)
}
// Int16VarP is like Int16Var, but accepts a shorthand letter that can be used after a single dash.
func Int16VarP(p *int16, name, shorthand string, value int16, usage string) {
CommandLine.VarP(newInt16Value(value, p), name, shorthand, usage)
}
// Int16 defines an int16 flag with specified name, default value, and usage string.
// The return value is the address of an int16 variable that stores the value of the flag.
func (f *FlagSet) Int16(name string, value int16, usage string) *int16 {
p := new(int16)
f.Int16VarP(p, name, "", value, usage)
return p
}
// Int16P is like Int16, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int16P(name, shorthand string, value int16, usage string) *int16 {
p := new(int16)
f.Int16VarP(p, name, shorthand, value, usage)
return p
}
// Int16 defines an int16 flag with specified name, default value, and usage string.
// The return value is the address of an int16 variable that stores the value of the flag.
func Int16(name string, value int16, usage string) *int16 {
return CommandLine.Int16P(name, "", value, usage)
}
// Int16P is like Int16, but accepts a shorthand letter that can be used after a single dash.
func Int16P(name, shorthand string, value int16, usage string) *int16 {
return CommandLine.Int16P(name, shorthand, value, usage)
}