build: move e2e dependencies into e2e/go.mod

Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
This commit is contained in:
Niels de Vos
2025-03-04 08:57:28 +01:00
committed by mergify[bot]
parent 15da101b1b
commit bec6090996
8047 changed files with 1407827 additions and 3453 deletions

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/*
*
* Copyright 2018 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package dns implements a dns resolver to be installed as the default resolver
// in grpc.
package dns
import (
"time"
"google.golang.org/grpc/internal/resolver/dns"
"google.golang.org/grpc/resolver"
)
// SetResolvingTimeout sets the maximum duration for DNS resolution requests.
//
// This function affects the global timeout used by all channels using the DNS
// name resolver scheme.
//
// It must be called only at application startup, before any gRPC calls are
// made. Modifying this value after initialization is not thread-safe.
//
// The default value is 30 seconds. Setting the timeout too low may result in
// premature timeouts during resolution, while setting it too high may lead to
// unnecessary delays in service discovery. Choose a value appropriate for your
// specific needs and network environment.
func SetResolvingTimeout(timeout time.Duration) {
dns.ResolvingTimeout = timeout
}
// NewBuilder creates a dnsBuilder which is used to factory DNS resolvers.
//
// Deprecated: import grpc and use resolver.Get("dns") instead.
func NewBuilder() resolver.Builder {
return dns.NewBuilder()
}
// SetMinResolutionInterval sets the default minimum interval at which DNS
// re-resolutions are allowed. This helps to prevent excessive re-resolution.
//
// It must be called only at application startup, before any gRPC calls are
// made. Modifying this value after initialization is not thread-safe.
func SetMinResolutionInterval(d time.Duration) {
dns.MinResolutionInterval = d
}

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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package manual defines a resolver that can be used to manually send resolved
// addresses to ClientConn.
package manual
import (
"sync"
"google.golang.org/grpc/resolver"
)
// NewBuilderWithScheme creates a new manual resolver builder with the given
// scheme. Every instance of the manual resolver may only ever be used with a
// single grpc.ClientConn. Otherwise, bad things will happen.
func NewBuilderWithScheme(scheme string) *Resolver {
return &Resolver{
BuildCallback: func(resolver.Target, resolver.ClientConn, resolver.BuildOptions) {},
UpdateStateCallback: func(error) {},
ResolveNowCallback: func(resolver.ResolveNowOptions) {},
CloseCallback: func() {},
scheme: scheme,
}
}
// Resolver is also a resolver builder.
// It's build() function always returns itself.
type Resolver struct {
// BuildCallback is called when the Build method is called. Must not be
// nil. Must not be changed after the resolver may be built.
BuildCallback func(resolver.Target, resolver.ClientConn, resolver.BuildOptions)
// UpdateStateCallback is called when the UpdateState method is called on
// the resolver. The value passed as argument to this callback is the value
// returned by the resolver.ClientConn. Must not be nil. Must not be
// changed after the resolver may be built.
UpdateStateCallback func(err error)
// ResolveNowCallback is called when the ResolveNow method is called on the
// resolver. Must not be nil. Must not be changed after the resolver may
// be built.
ResolveNowCallback func(resolver.ResolveNowOptions)
// CloseCallback is called when the Close method is called. Must not be
// nil. Must not be changed after the resolver may be built.
CloseCallback func()
scheme string
// Fields actually belong to the resolver.
// Guards access to below fields.
mu sync.Mutex
CC resolver.ClientConn
// Storing the most recent state update makes this resolver resilient to
// restarts, which is possible with channel idleness.
lastSeenState *resolver.State
}
// InitialState adds initial state to the resolver so that UpdateState doesn't
// need to be explicitly called after Dial.
func (r *Resolver) InitialState(s resolver.State) {
r.lastSeenState = &s
}
// Build returns itself for Resolver, because it's both a builder and a resolver.
func (r *Resolver) Build(target resolver.Target, cc resolver.ClientConn, opts resolver.BuildOptions) (resolver.Resolver, error) {
r.mu.Lock()
defer r.mu.Unlock()
// Call BuildCallback after locking to avoid a race when UpdateState
// or ReportError is called before Build returns.
r.BuildCallback(target, cc, opts)
r.CC = cc
if r.lastSeenState != nil {
err := r.CC.UpdateState(*r.lastSeenState)
go r.UpdateStateCallback(err)
}
return r, nil
}
// Scheme returns the manual resolver's scheme.
func (r *Resolver) Scheme() string {
return r.scheme
}
// ResolveNow is a noop for Resolver.
func (r *Resolver) ResolveNow(o resolver.ResolveNowOptions) {
r.ResolveNowCallback(o)
}
// Close is a noop for Resolver.
func (r *Resolver) Close() {
r.CloseCallback()
}
// UpdateState calls CC.UpdateState.
func (r *Resolver) UpdateState(s resolver.State) {
r.mu.Lock()
defer r.mu.Unlock()
var err error
if r.CC == nil {
panic("cannot update state as grpc.Dial with resolver has not been called")
}
err = r.CC.UpdateState(s)
r.lastSeenState = &s
r.UpdateStateCallback(err)
}
// ReportError calls CC.ReportError.
func (r *Resolver) ReportError(err error) {
r.mu.Lock()
defer r.mu.Unlock()
if r.CC == nil {
panic("cannot report error as grpc.Dial with resolver has not been called")
}
r.CC.ReportError(err)
}

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e2e/vendor/google.golang.org/grpc/resolver/map.go generated vendored Normal file
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/*
*
* Copyright 2021 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package resolver
type addressMapEntry struct {
addr Address
value any
}
// AddressMap is a map of addresses to arbitrary values taking into account
// Attributes. BalancerAttributes are ignored, as are Metadata and Type.
// Multiple accesses may not be performed concurrently. Must be created via
// NewAddressMap; do not construct directly.
type AddressMap struct {
// The underlying map is keyed by an Address with fields that we don't care
// about being set to their zero values. The only fields that we care about
// are `Addr`, `ServerName` and `Attributes`. Since we need to be able to
// distinguish between addresses with same `Addr` and `ServerName`, but
// different `Attributes`, we cannot store the `Attributes` in the map key.
//
// The comparison operation for structs work as follows:
// Struct values are comparable if all their fields are comparable. Two
// struct values are equal if their corresponding non-blank fields are equal.
//
// The value type of the map contains a slice of addresses which match the key
// in their `Addr` and `ServerName` fields and contain the corresponding value
// associated with them.
m map[Address]addressMapEntryList
}
func toMapKey(addr *Address) Address {
return Address{Addr: addr.Addr, ServerName: addr.ServerName}
}
type addressMapEntryList []*addressMapEntry
// NewAddressMap creates a new AddressMap.
func NewAddressMap() *AddressMap {
return &AddressMap{m: make(map[Address]addressMapEntryList)}
}
// find returns the index of addr in the addressMapEntry slice, or -1 if not
// present.
func (l addressMapEntryList) find(addr Address) int {
for i, entry := range l {
// Attributes are the only thing to match on here, since `Addr` and
// `ServerName` are already equal.
if entry.addr.Attributes.Equal(addr.Attributes) {
return i
}
}
return -1
}
// Get returns the value for the address in the map, if present.
func (a *AddressMap) Get(addr Address) (value any, ok bool) {
addrKey := toMapKey(&addr)
entryList := a.m[addrKey]
if entry := entryList.find(addr); entry != -1 {
return entryList[entry].value, true
}
return nil, false
}
// Set updates or adds the value to the address in the map.
func (a *AddressMap) Set(addr Address, value any) {
addrKey := toMapKey(&addr)
entryList := a.m[addrKey]
if entry := entryList.find(addr); entry != -1 {
entryList[entry].value = value
return
}
a.m[addrKey] = append(entryList, &addressMapEntry{addr: addr, value: value})
}
// Delete removes addr from the map.
func (a *AddressMap) Delete(addr Address) {
addrKey := toMapKey(&addr)
entryList := a.m[addrKey]
entry := entryList.find(addr)
if entry == -1 {
return
}
if len(entryList) == 1 {
entryList = nil
} else {
copy(entryList[entry:], entryList[entry+1:])
entryList = entryList[:len(entryList)-1]
}
a.m[addrKey] = entryList
}
// Len returns the number of entries in the map.
func (a *AddressMap) Len() int {
ret := 0
for _, entryList := range a.m {
ret += len(entryList)
}
return ret
}
// Keys returns a slice of all current map keys.
func (a *AddressMap) Keys() []Address {
ret := make([]Address, 0, a.Len())
for _, entryList := range a.m {
for _, entry := range entryList {
ret = append(ret, entry.addr)
}
}
return ret
}
// Values returns a slice of all current map values.
func (a *AddressMap) Values() []any {
ret := make([]any, 0, a.Len())
for _, entryList := range a.m {
for _, entry := range entryList {
ret = append(ret, entry.value)
}
}
return ret
}
type endpointNode struct {
addrs map[string]struct{}
}
// Equal returns whether the unordered set of addrs are the same between the
// endpoint nodes.
func (en *endpointNode) Equal(en2 *endpointNode) bool {
if len(en.addrs) != len(en2.addrs) {
return false
}
for addr := range en.addrs {
if _, ok := en2.addrs[addr]; !ok {
return false
}
}
return true
}
func toEndpointNode(endpoint Endpoint) endpointNode {
en := make(map[string]struct{})
for _, addr := range endpoint.Addresses {
en[addr.Addr] = struct{}{}
}
return endpointNode{
addrs: en,
}
}
// EndpointMap is a map of endpoints to arbitrary values keyed on only the
// unordered set of address strings within an endpoint. This map is not thread
// safe, thus it is unsafe to access concurrently. Must be created via
// NewEndpointMap; do not construct directly.
type EndpointMap struct {
endpoints map[*endpointNode]any
}
// NewEndpointMap creates a new EndpointMap.
func NewEndpointMap() *EndpointMap {
return &EndpointMap{
endpoints: make(map[*endpointNode]any),
}
}
// Get returns the value for the address in the map, if present.
func (em *EndpointMap) Get(e Endpoint) (value any, ok bool) {
en := toEndpointNode(e)
if endpoint := em.find(en); endpoint != nil {
return em.endpoints[endpoint], true
}
return nil, false
}
// Set updates or adds the value to the address in the map.
func (em *EndpointMap) Set(e Endpoint, value any) {
en := toEndpointNode(e)
if endpoint := em.find(en); endpoint != nil {
em.endpoints[endpoint] = value
return
}
em.endpoints[&en] = value
}
// Len returns the number of entries in the map.
func (em *EndpointMap) Len() int {
return len(em.endpoints)
}
// Keys returns a slice of all current map keys, as endpoints specifying the
// addresses present in the endpoint keys, in which uniqueness is determined by
// the unordered set of addresses. Thus, endpoint information returned is not
// the full endpoint data (drops duplicated addresses and attributes) but can be
// used for EndpointMap accesses.
func (em *EndpointMap) Keys() []Endpoint {
ret := make([]Endpoint, 0, len(em.endpoints))
for en := range em.endpoints {
var endpoint Endpoint
for addr := range en.addrs {
endpoint.Addresses = append(endpoint.Addresses, Address{Addr: addr})
}
ret = append(ret, endpoint)
}
return ret
}
// Values returns a slice of all current map values.
func (em *EndpointMap) Values() []any {
ret := make([]any, 0, len(em.endpoints))
for _, val := range em.endpoints {
ret = append(ret, val)
}
return ret
}
// find returns a pointer to the endpoint node in em if the endpoint node is
// already present. If not found, nil is returned. The comparisons are done on
// the unordered set of addresses within an endpoint.
func (em EndpointMap) find(e endpointNode) *endpointNode {
for endpoint := range em.endpoints {
if e.Equal(endpoint) {
return endpoint
}
}
return nil
}
// Delete removes the specified endpoint from the map.
func (em *EndpointMap) Delete(e Endpoint) {
en := toEndpointNode(e)
if entry := em.find(en); entry != nil {
delete(em.endpoints, entry)
}
}

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e2e/vendor/google.golang.org/grpc/resolver/resolver.go generated vendored Normal file
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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package resolver defines APIs for name resolution in gRPC.
// All APIs in this package are experimental.
package resolver
import (
"context"
"errors"
"fmt"
"net"
"net/url"
"strings"
"google.golang.org/grpc/attributes"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/internal"
"google.golang.org/grpc/serviceconfig"
)
var (
// m is a map from scheme to resolver builder.
m = make(map[string]Builder)
// defaultScheme is the default scheme to use.
defaultScheme = "passthrough"
)
// TODO(bar) install dns resolver in init(){}.
// Register registers the resolver builder to the resolver map. b.Scheme will
// be used as the scheme registered with this builder. The registry is case
// sensitive, and schemes should not contain any uppercase characters.
//
// NOTE: this function must only be called during initialization time (i.e. in
// an init() function), and is not thread-safe. If multiple Resolvers are
// registered with the same name, the one registered last will take effect.
func Register(b Builder) {
m[b.Scheme()] = b
}
// Get returns the resolver builder registered with the given scheme.
//
// If no builder is register with the scheme, nil will be returned.
func Get(scheme string) Builder {
if b, ok := m[scheme]; ok {
return b
}
return nil
}
// SetDefaultScheme sets the default scheme that will be used. The default
// scheme is initially set to "passthrough".
//
// NOTE: this function must only be called during initialization time (i.e. in
// an init() function), and is not thread-safe. The scheme set last overrides
// previously set values.
func SetDefaultScheme(scheme string) {
defaultScheme = scheme
internal.UserSetDefaultScheme = true
}
// GetDefaultScheme gets the default scheme that will be used by grpc.Dial. If
// SetDefaultScheme is never called, the default scheme used by grpc.NewClient is "dns" instead.
func GetDefaultScheme() string {
return defaultScheme
}
// Address represents a server the client connects to.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type Address struct {
// Addr is the server address on which a connection will be established.
Addr string
// ServerName is the name of this address.
// If non-empty, the ServerName is used as the transport certification authority for
// the address, instead of the hostname from the Dial target string. In most cases,
// this should not be set.
//
// WARNING: ServerName must only be populated with trusted values. It
// is insecure to populate it with data from untrusted inputs since untrusted
// values could be used to bypass the authority checks performed by TLS.
ServerName string
// Attributes contains arbitrary data about this address intended for
// consumption by the SubConn.
Attributes *attributes.Attributes
// BalancerAttributes contains arbitrary data about this address intended
// for consumption by the LB policy. These attributes do not affect SubConn
// creation, connection establishment, handshaking, etc.
//
// Deprecated: when an Address is inside an Endpoint, this field should not
// be used, and it will eventually be removed entirely.
BalancerAttributes *attributes.Attributes
// Metadata is the information associated with Addr, which may be used
// to make load balancing decision.
//
// Deprecated: use Attributes instead.
Metadata any
}
// Equal returns whether a and o are identical. Metadata is compared directly,
// not with any recursive introspection.
//
// This method compares all fields of the address. When used to tell apart
// addresses during subchannel creation or connection establishment, it might be
// more appropriate for the caller to implement custom equality logic.
func (a Address) Equal(o Address) bool {
return a.Addr == o.Addr && a.ServerName == o.ServerName &&
a.Attributes.Equal(o.Attributes) &&
a.BalancerAttributes.Equal(o.BalancerAttributes) &&
a.Metadata == o.Metadata
}
// String returns JSON formatted string representation of the address.
func (a Address) String() string {
var sb strings.Builder
sb.WriteString(fmt.Sprintf("{Addr: %q, ", a.Addr))
sb.WriteString(fmt.Sprintf("ServerName: %q, ", a.ServerName))
if a.Attributes != nil {
sb.WriteString(fmt.Sprintf("Attributes: %v, ", a.Attributes.String()))
}
if a.BalancerAttributes != nil {
sb.WriteString(fmt.Sprintf("BalancerAttributes: %v", a.BalancerAttributes.String()))
}
sb.WriteString("}")
return sb.String()
}
// BuildOptions includes additional information for the builder to create
// the resolver.
type BuildOptions struct {
// DisableServiceConfig indicates whether a resolver implementation should
// fetch service config data.
DisableServiceConfig bool
// DialCreds is the transport credentials used by the ClientConn for
// communicating with the target gRPC service (set via
// WithTransportCredentials). In cases where a name resolution service
// requires the same credentials, the resolver may use this field. In most
// cases though, it is not appropriate, and this field may be ignored.
DialCreds credentials.TransportCredentials
// CredsBundle is the credentials bundle used by the ClientConn for
// communicating with the target gRPC service (set via
// WithCredentialsBundle). In cases where a name resolution service
// requires the same credentials, the resolver may use this field. In most
// cases though, it is not appropriate, and this field may be ignored.
CredsBundle credentials.Bundle
// Dialer is the custom dialer used by the ClientConn for dialling the
// target gRPC service (set via WithDialer). In cases where a name
// resolution service requires the same dialer, the resolver may use this
// field. In most cases though, it is not appropriate, and this field may
// be ignored.
Dialer func(context.Context, string) (net.Conn, error)
// Authority is the effective authority of the clientconn for which the
// resolver is built.
Authority string
}
// An Endpoint is one network endpoint, or server, which may have multiple
// addresses with which it can be accessed.
type Endpoint struct {
// Addresses contains a list of addresses used to access this endpoint.
Addresses []Address
// Attributes contains arbitrary data about this endpoint intended for
// consumption by the LB policy.
Attributes *attributes.Attributes
}
// State contains the current Resolver state relevant to the ClientConn.
type State struct {
// Addresses is the latest set of resolved addresses for the target.
//
// If a resolver sets Addresses but does not set Endpoints, one Endpoint
// will be created for each Address before the State is passed to the LB
// policy. The BalancerAttributes of each entry in Addresses will be set
// in Endpoints.Attributes, and be cleared in the Endpoint's Address's
// BalancerAttributes.
//
// Soon, Addresses will be deprecated and replaced fully by Endpoints.
Addresses []Address
// Endpoints is the latest set of resolved endpoints for the target.
//
// If a resolver produces a State containing Endpoints but not Addresses,
// it must take care to ensure the LB policies it selects will support
// Endpoints.
Endpoints []Endpoint
// ServiceConfig contains the result from parsing the latest service
// config. If it is nil, it indicates no service config is present or the
// resolver does not provide service configs.
ServiceConfig *serviceconfig.ParseResult
// Attributes contains arbitrary data about the resolver intended for
// consumption by the load balancing policy.
Attributes *attributes.Attributes
}
// ClientConn contains the callbacks for resolver to notify any updates
// to the gRPC ClientConn.
//
// This interface is to be implemented by gRPC. Users should not need a
// brand new implementation of this interface. For the situations like
// testing, the new implementation should embed this interface. This allows
// gRPC to add new methods to this interface.
type ClientConn interface {
// UpdateState updates the state of the ClientConn appropriately.
//
// If an error is returned, the resolver should try to resolve the
// target again. The resolver should use a backoff timer to prevent
// overloading the server with requests. If a resolver is certain that
// reresolving will not change the result, e.g. because it is
// a watch-based resolver, returned errors can be ignored.
//
// If the resolved State is the same as the last reported one, calling
// UpdateState can be omitted.
UpdateState(State) error
// ReportError notifies the ClientConn that the Resolver encountered an
// error. The ClientConn then forwards this error to the load balancing
// policy.
ReportError(error)
// NewAddress is called by resolver to notify ClientConn a new list
// of resolved addresses.
// The address list should be the complete list of resolved addresses.
//
// Deprecated: Use UpdateState instead.
NewAddress(addresses []Address)
// ParseServiceConfig parses the provided service config and returns an
// object that provides the parsed config.
ParseServiceConfig(serviceConfigJSON string) *serviceconfig.ParseResult
}
// Target represents a target for gRPC, as specified in:
// https://github.com/grpc/grpc/blob/master/doc/naming.md.
// It is parsed from the target string that gets passed into Dial or DialContext
// by the user. And gRPC passes it to the resolver and the balancer.
//
// If the target follows the naming spec, and the parsed scheme is registered
// with gRPC, we will parse the target string according to the spec. If the
// target does not contain a scheme or if the parsed scheme is not registered
// (i.e. no corresponding resolver available to resolve the endpoint), we will
// apply the default scheme, and will attempt to reparse it.
type Target struct {
// URL contains the parsed dial target with an optional default scheme added
// to it if the original dial target contained no scheme or contained an
// unregistered scheme. Any query params specified in the original dial
// target can be accessed from here.
URL url.URL
}
// Endpoint retrieves endpoint without leading "/" from either `URL.Path`
// or `URL.Opaque`. The latter is used when the former is empty.
func (t Target) Endpoint() string {
endpoint := t.URL.Path
if endpoint == "" {
endpoint = t.URL.Opaque
}
// For targets of the form "[scheme]://[authority]/endpoint, the endpoint
// value returned from url.Parse() contains a leading "/". Although this is
// in accordance with RFC 3986, we do not want to break existing resolver
// implementations which expect the endpoint without the leading "/". So, we
// end up stripping the leading "/" here. But this will result in an
// incorrect parsing for something like "unix:///path/to/socket". Since we
// own the "unix" resolver, we can workaround in the unix resolver by using
// the `URL` field.
return strings.TrimPrefix(endpoint, "/")
}
// String returns the canonical string representation of Target.
func (t Target) String() string {
return t.URL.Scheme + "://" + t.URL.Host + "/" + t.Endpoint()
}
// Builder creates a resolver that will be used to watch name resolution updates.
type Builder interface {
// Build creates a new resolver for the given target.
//
// gRPC dial calls Build synchronously, and fails if the returned error is
// not nil.
Build(target Target, cc ClientConn, opts BuildOptions) (Resolver, error)
// Scheme returns the scheme supported by this resolver. Scheme is defined
// at https://github.com/grpc/grpc/blob/master/doc/naming.md. The returned
// string should not contain uppercase characters, as they will not match
// the parsed target's scheme as defined in RFC 3986.
Scheme() string
}
// ResolveNowOptions includes additional information for ResolveNow.
type ResolveNowOptions struct{}
// Resolver watches for the updates on the specified target.
// Updates include address updates and service config updates.
type Resolver interface {
// ResolveNow will be called by gRPC to try to resolve the target name
// again. It's just a hint, resolver can ignore this if it's not necessary.
//
// It could be called multiple times concurrently.
ResolveNow(ResolveNowOptions)
// Close closes the resolver.
Close()
}
// AuthorityOverrider is implemented by Builders that wish to override the
// default authority for the ClientConn.
// By default, the authority used is target.Endpoint().
type AuthorityOverrider interface {
// OverrideAuthority returns the authority to use for a ClientConn with the
// given target. The implementation must generate it without blocking,
// typically in line, and must keep it unchanged.
OverrideAuthority(Target) string
}
// ValidateEndpoints validates endpoints from a petiole policy's perspective.
// Petiole policies should call this before calling into their children. See
// [gRPC A61](https://github.com/grpc/proposal/blob/master/A61-IPv4-IPv6-dualstack-backends.md)
// for details.
func ValidateEndpoints(endpoints []Endpoint) error {
if len(endpoints) == 0 {
return errors.New("endpoints list is empty")
}
for _, endpoint := range endpoints {
for range endpoint.Addresses {
return nil
}
}
return errors.New("endpoints list contains no addresses")
}