build: move e2e dependencies into e2e/go.mod

Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
This commit is contained in:
Niels de Vos
2025-03-04 08:57:28 +01:00
committed by mergify[bot]
parent 15da101b1b
commit bec6090996
8047 changed files with 1407827 additions and 3453 deletions

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@ -1,13 +0,0 @@
# Contributing to SpdyStream
Want to hack on spdystream? Awesome! Here are instructions to get you
started.
SpdyStream is a part of the [Docker](https://docker.io) project, and follows
the same rules and principles. If you're already familiar with the way
Docker does things, you'll feel right at home.
Otherwise, go read
[Docker's contributions guidelines](https://github.com/dotcloud/docker/blob/master/CONTRIBUTING.md).
Happy hacking!

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@ -1,202 +0,0 @@
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APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
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Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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@ -1,40 +0,0 @@
# Spdystream maintainers file
#
# This file describes who runs the moby/spdystream project and how.
# This is a living document - if you see something out of date or missing, speak up!
#
# It is structured to be consumable by both humans and programs.
# To extract its contents programmatically, use any TOML-compliant parser.
#
# This file is compiled into the MAINTAINERS file in docker/opensource.
#
[Org]
[Org."Core maintainers"]
people = [
"adisky",
"dims",
"dmcgowan",
]
[people]
# A reference list of all people associated with the project.
# All other sections should refer to people by their canonical key
# in the people section.
# ADD YOURSELF HERE IN ALPHABETICAL ORDER
[people.adisky]
Name = "Aditi Sharma"
Email = "adi.sky17@gmail.com"
GitHub = "adisky"
[people.dims]
Name = "Davanum Srinivas"
Email = "davanum@gmail.com"
GitHub = "dims"
[people.dmcgowan]
Name = "Derek McGowan"
Email = "derek@mcg.dev"
GitHub = "dmcgowan"

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SpdyStream
Copyright 2014-2021 Docker Inc.
This product includes software developed at
Docker Inc. (https://www.docker.com/).

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@ -1,77 +0,0 @@
# SpdyStream
A multiplexed stream library using spdy
## Usage
Client example (connecting to mirroring server without auth)
```go
package main
import (
"fmt"
"github.com/moby/spdystream"
"net"
"net/http"
)
func main() {
conn, err := net.Dial("tcp", "localhost:8080")
if err != nil {
panic(err)
}
spdyConn, err := spdystream.NewConnection(conn, false)
if err != nil {
panic(err)
}
go spdyConn.Serve(spdystream.NoOpStreamHandler)
stream, err := spdyConn.CreateStream(http.Header{}, nil, false)
if err != nil {
panic(err)
}
stream.Wait()
fmt.Fprint(stream, "Writing to stream")
buf := make([]byte, 25)
stream.Read(buf)
fmt.Println(string(buf))
stream.Close()
}
```
Server example (mirroring server without auth)
```go
package main
import (
"github.com/moby/spdystream"
"net"
)
func main() {
listener, err := net.Listen("tcp", "localhost:8080")
if err != nil {
panic(err)
}
for {
conn, err := listener.Accept()
if err != nil {
panic(err)
}
spdyConn, err := spdystream.NewConnection(conn, true)
if err != nil {
panic(err)
}
go spdyConn.Serve(spdystream.MirrorStreamHandler)
}
}
```
## Copyright and license
Copyright 2013-2021 Docker, inc. Released under the [Apache 2.0 license](LICENSE).

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@ -1,991 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdystream
import (
"errors"
"fmt"
"io"
"net"
"net/http"
"sync"
"time"
"github.com/moby/spdystream/spdy"
)
var (
ErrInvalidStreamId = errors.New("Invalid stream id")
ErrTimeout = errors.New("Timeout occurred")
ErrReset = errors.New("Stream reset")
ErrWriteClosedStream = errors.New("Write on closed stream")
)
const (
FRAME_WORKERS = 5
QUEUE_SIZE = 50
)
type StreamHandler func(stream *Stream)
type AuthHandler func(header http.Header, slot uint8, parent uint32) bool
type idleAwareFramer struct {
f *spdy.Framer
conn *Connection
writeLock sync.Mutex
resetChan chan struct{}
setTimeoutLock sync.Mutex
setTimeoutChan chan time.Duration
timeout time.Duration
}
func newIdleAwareFramer(framer *spdy.Framer) *idleAwareFramer {
iaf := &idleAwareFramer{
f: framer,
resetChan: make(chan struct{}, 2),
// setTimeoutChan needs to be buffered to avoid deadlocks when calling setIdleTimeout at about
// the same time the connection is being closed
setTimeoutChan: make(chan time.Duration, 1),
}
return iaf
}
func (i *idleAwareFramer) monitor() {
var (
timer *time.Timer
expired <-chan time.Time
resetChan = i.resetChan
setTimeoutChan = i.setTimeoutChan
)
Loop:
for {
select {
case timeout := <-i.setTimeoutChan:
i.timeout = timeout
if timeout == 0 {
if timer != nil {
timer.Stop()
}
} else {
if timer == nil {
timer = time.NewTimer(timeout)
expired = timer.C
} else {
timer.Reset(timeout)
}
}
case <-resetChan:
if timer != nil && i.timeout > 0 {
timer.Reset(i.timeout)
}
case <-expired:
i.conn.streamCond.L.Lock()
streams := i.conn.streams
i.conn.streams = make(map[spdy.StreamId]*Stream)
i.conn.streamCond.Broadcast()
i.conn.streamCond.L.Unlock()
go func() {
for _, stream := range streams {
stream.resetStream()
}
i.conn.Close()
}()
case <-i.conn.closeChan:
if timer != nil {
timer.Stop()
}
// Start a goroutine to drain resetChan. This is needed because we've seen
// some unit tests with large numbers of goroutines get into a situation
// where resetChan fills up, at least 1 call to Write() is still trying to
// send to resetChan, the connection gets closed, and this case statement
// attempts to grab the write lock that Write() already has, causing a
// deadlock.
//
// See https://github.com/moby/spdystream/issues/49 for more details.
go func() {
for range resetChan {
}
}()
go func() {
for range setTimeoutChan {
}
}()
i.writeLock.Lock()
close(resetChan)
i.resetChan = nil
i.writeLock.Unlock()
i.setTimeoutLock.Lock()
close(i.setTimeoutChan)
i.setTimeoutChan = nil
i.setTimeoutLock.Unlock()
break Loop
}
}
// Drain resetChan
for range resetChan {
}
}
func (i *idleAwareFramer) WriteFrame(frame spdy.Frame) error {
i.writeLock.Lock()
defer i.writeLock.Unlock()
if i.resetChan == nil {
return io.EOF
}
err := i.f.WriteFrame(frame)
if err != nil {
return err
}
i.resetChan <- struct{}{}
return nil
}
func (i *idleAwareFramer) ReadFrame() (spdy.Frame, error) {
frame, err := i.f.ReadFrame()
if err != nil {
return nil, err
}
// resetChan should never be closed since it is only closed
// when the connection has closed its closeChan. This closure
// only occurs after all Reads have finished
// TODO (dmcgowan): refactor relationship into connection
i.resetChan <- struct{}{}
return frame, nil
}
func (i *idleAwareFramer) setIdleTimeout(timeout time.Duration) {
i.setTimeoutLock.Lock()
defer i.setTimeoutLock.Unlock()
if i.setTimeoutChan == nil {
return
}
i.setTimeoutChan <- timeout
}
type Connection struct {
conn net.Conn
framer *idleAwareFramer
closeChan chan bool
goneAway bool
lastStreamChan chan<- *Stream
goAwayTimeout time.Duration
closeTimeout time.Duration
streamLock *sync.RWMutex
streamCond *sync.Cond
streams map[spdy.StreamId]*Stream
nextIdLock sync.Mutex
receiveIdLock sync.Mutex
nextStreamId spdy.StreamId
receivedStreamId spdy.StreamId
// pingLock protects pingChans and pingId
pingLock sync.Mutex
pingId uint32
pingChans map[uint32]chan error
shutdownLock sync.Mutex
shutdownChan chan error
hasShutdown bool
// for testing https://github.com/moby/spdystream/pull/56
dataFrameHandler func(*spdy.DataFrame) error
}
// NewConnection creates a new spdy connection from an existing
// network connection.
func NewConnection(conn net.Conn, server bool) (*Connection, error) {
framer, framerErr := spdy.NewFramer(conn, conn)
if framerErr != nil {
return nil, framerErr
}
idleAwareFramer := newIdleAwareFramer(framer)
var sid spdy.StreamId
var rid spdy.StreamId
var pid uint32
if server {
sid = 2
rid = 1
pid = 2
} else {
sid = 1
rid = 2
pid = 1
}
streamLock := new(sync.RWMutex)
streamCond := sync.NewCond(streamLock)
session := &Connection{
conn: conn,
framer: idleAwareFramer,
closeChan: make(chan bool),
goAwayTimeout: time.Duration(0),
closeTimeout: time.Duration(0),
streamLock: streamLock,
streamCond: streamCond,
streams: make(map[spdy.StreamId]*Stream),
nextStreamId: sid,
receivedStreamId: rid,
pingId: pid,
pingChans: make(map[uint32]chan error),
shutdownChan: make(chan error),
}
session.dataFrameHandler = session.handleDataFrame
idleAwareFramer.conn = session
go idleAwareFramer.monitor()
return session, nil
}
// Ping sends a ping frame across the connection and
// returns the response time
func (s *Connection) Ping() (time.Duration, error) {
pid := s.pingId
s.pingLock.Lock()
if s.pingId > 0x7ffffffe {
s.pingId = s.pingId - 0x7ffffffe
} else {
s.pingId = s.pingId + 2
}
pingChan := make(chan error)
s.pingChans[pid] = pingChan
s.pingLock.Unlock()
defer func() {
s.pingLock.Lock()
delete(s.pingChans, pid)
s.pingLock.Unlock()
}()
frame := &spdy.PingFrame{Id: pid}
startTime := time.Now()
writeErr := s.framer.WriteFrame(frame)
if writeErr != nil {
return time.Duration(0), writeErr
}
select {
case <-s.closeChan:
return time.Duration(0), errors.New("connection closed")
case err, ok := <-pingChan:
if ok && err != nil {
return time.Duration(0), err
}
break
}
return time.Since(startTime), nil
}
// Serve handles frames sent from the server, including reply frames
// which are needed to fully initiate connections. Both clients and servers
// should call Serve in a separate goroutine before creating streams.
func (s *Connection) Serve(newHandler StreamHandler) {
// use a WaitGroup to wait for all frames to be drained after receiving
// go-away.
var wg sync.WaitGroup
// Parition queues to ensure stream frames are handled
// by the same worker, ensuring order is maintained
frameQueues := make([]*PriorityFrameQueue, FRAME_WORKERS)
for i := 0; i < FRAME_WORKERS; i++ {
frameQueues[i] = NewPriorityFrameQueue(QUEUE_SIZE)
// Ensure frame queue is drained when connection is closed
go func(frameQueue *PriorityFrameQueue) {
<-s.closeChan
frameQueue.Drain()
}(frameQueues[i])
wg.Add(1)
go func(frameQueue *PriorityFrameQueue) {
// let the WaitGroup know this worker is done
defer wg.Done()
s.frameHandler(frameQueue, newHandler)
}(frameQueues[i])
}
var (
partitionRoundRobin int
goAwayFrame *spdy.GoAwayFrame
)
Loop:
for {
readFrame, err := s.framer.ReadFrame()
if err != nil {
if err != io.EOF {
debugMessage("frame read error: %s", err)
} else {
debugMessage("(%p) EOF received", s)
}
break
}
var priority uint8
var partition int
switch frame := readFrame.(type) {
case *spdy.SynStreamFrame:
if s.checkStreamFrame(frame) {
priority = frame.Priority
partition = int(frame.StreamId % FRAME_WORKERS)
debugMessage("(%p) Add stream frame: %d ", s, frame.StreamId)
s.addStreamFrame(frame)
} else {
debugMessage("(%p) Rejected stream frame: %d ", s, frame.StreamId)
continue
}
case *spdy.SynReplyFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.DataFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.RstStreamFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.HeadersFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.PingFrame:
priority = 0
partition = partitionRoundRobin
partitionRoundRobin = (partitionRoundRobin + 1) % FRAME_WORKERS
case *spdy.GoAwayFrame:
// hold on to the go away frame and exit the loop
goAwayFrame = frame
break Loop
default:
priority = 7
partition = partitionRoundRobin
partitionRoundRobin = (partitionRoundRobin + 1) % FRAME_WORKERS
}
frameQueues[partition].Push(readFrame, priority)
}
close(s.closeChan)
// wait for all frame handler workers to indicate they've drained their queues
// before handling the go away frame
wg.Wait()
if goAwayFrame != nil {
s.handleGoAwayFrame(goAwayFrame)
}
// now it's safe to close remote channels and empty s.streams
s.streamCond.L.Lock()
// notify streams that they're now closed, which will
// unblock any stream Read() calls
for _, stream := range s.streams {
stream.closeRemoteChannels()
}
s.streams = make(map[spdy.StreamId]*Stream)
s.streamCond.Broadcast()
s.streamCond.L.Unlock()
}
func (s *Connection) frameHandler(frameQueue *PriorityFrameQueue, newHandler StreamHandler) {
for {
popFrame := frameQueue.Pop()
if popFrame == nil {
return
}
var frameErr error
switch frame := popFrame.(type) {
case *spdy.SynStreamFrame:
frameErr = s.handleStreamFrame(frame, newHandler)
case *spdy.SynReplyFrame:
frameErr = s.handleReplyFrame(frame)
case *spdy.DataFrame:
frameErr = s.dataFrameHandler(frame)
case *spdy.RstStreamFrame:
frameErr = s.handleResetFrame(frame)
case *spdy.HeadersFrame:
frameErr = s.handleHeaderFrame(frame)
case *spdy.PingFrame:
frameErr = s.handlePingFrame(frame)
case *spdy.GoAwayFrame:
frameErr = s.handleGoAwayFrame(frame)
default:
frameErr = fmt.Errorf("unhandled frame type: %T", frame)
}
if frameErr != nil {
debugMessage("frame handling error: %s", frameErr)
}
}
}
func (s *Connection) getStreamPriority(streamId spdy.StreamId) uint8 {
stream, streamOk := s.getStream(streamId)
if !streamOk {
return 7
}
return stream.priority
}
func (s *Connection) addStreamFrame(frame *spdy.SynStreamFrame) {
var parent *Stream
if frame.AssociatedToStreamId != spdy.StreamId(0) {
parent, _ = s.getStream(frame.AssociatedToStreamId)
}
stream := &Stream{
streamId: frame.StreamId,
parent: parent,
conn: s,
startChan: make(chan error),
headers: frame.Headers,
finished: (frame.CFHeader.Flags & spdy.ControlFlagUnidirectional) != 0x00,
replyCond: sync.NewCond(new(sync.Mutex)),
dataChan: make(chan []byte),
headerChan: make(chan http.Header),
closeChan: make(chan bool),
priority: frame.Priority,
}
if frame.CFHeader.Flags&spdy.ControlFlagFin != 0x00 {
stream.closeRemoteChannels()
}
s.addStream(stream)
}
// checkStreamFrame checks to see if a stream frame is allowed.
// If the stream is invalid, then a reset frame with protocol error
// will be returned.
func (s *Connection) checkStreamFrame(frame *spdy.SynStreamFrame) bool {
s.receiveIdLock.Lock()
defer s.receiveIdLock.Unlock()
if s.goneAway {
return false
}
validationErr := s.validateStreamId(frame.StreamId)
if validationErr != nil {
go func() {
resetErr := s.sendResetFrame(spdy.ProtocolError, frame.StreamId)
if resetErr != nil {
debugMessage("reset error: %s", resetErr)
}
}()
return false
}
return true
}
func (s *Connection) handleStreamFrame(frame *spdy.SynStreamFrame, newHandler StreamHandler) error {
stream, ok := s.getStream(frame.StreamId)
if !ok {
return fmt.Errorf("Missing stream: %d", frame.StreamId)
}
newHandler(stream)
return nil
}
func (s *Connection) handleReplyFrame(frame *spdy.SynReplyFrame) error {
debugMessage("(%p) Reply frame received for %d", s, frame.StreamId)
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
debugMessage("Reply frame gone away for %d", frame.StreamId)
// Stream has already gone away
return nil
}
if stream.replied {
// Stream has already received reply
return nil
}
stream.replied = true
// TODO Check for error
if (frame.CFHeader.Flags & spdy.ControlFlagFin) != 0x00 {
s.remoteStreamFinish(stream)
}
close(stream.startChan)
return nil
}
func (s *Connection) handleResetFrame(frame *spdy.RstStreamFrame) error {
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
// Stream has already been removed
return nil
}
s.removeStream(stream)
stream.closeRemoteChannels()
if !stream.replied {
stream.replied = true
stream.startChan <- ErrReset
close(stream.startChan)
}
stream.finishLock.Lock()
stream.finished = true
stream.finishLock.Unlock()
return nil
}
func (s *Connection) handleHeaderFrame(frame *spdy.HeadersFrame) error {
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
// Stream has already gone away
return nil
}
if !stream.replied {
// No reply received...Protocol error?
return nil
}
// TODO limit headers while not blocking (use buffered chan or goroutine?)
select {
case <-stream.closeChan:
return nil
case stream.headerChan <- frame.Headers:
}
if (frame.CFHeader.Flags & spdy.ControlFlagFin) != 0x00 {
s.remoteStreamFinish(stream)
}
return nil
}
func (s *Connection) handleDataFrame(frame *spdy.DataFrame) error {
debugMessage("(%p) Data frame received for %d", s, frame.StreamId)
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
debugMessage("(%p) Data frame gone away for %d", s, frame.StreamId)
// Stream has already gone away
return nil
}
if !stream.replied {
debugMessage("(%p) Data frame not replied %d", s, frame.StreamId)
// No reply received...Protocol error?
return nil
}
debugMessage("(%p) (%d) Data frame handling", stream, stream.streamId)
if len(frame.Data) > 0 {
stream.dataLock.RLock()
select {
case <-stream.closeChan:
debugMessage("(%p) (%d) Data frame not sent (stream shut down)", stream, stream.streamId)
case stream.dataChan <- frame.Data:
debugMessage("(%p) (%d) Data frame sent", stream, stream.streamId)
}
stream.dataLock.RUnlock()
}
if (frame.Flags & spdy.DataFlagFin) != 0x00 {
s.remoteStreamFinish(stream)
}
return nil
}
func (s *Connection) handlePingFrame(frame *spdy.PingFrame) error {
s.pingLock.Lock()
pingId := s.pingId
pingChan, pingOk := s.pingChans[frame.Id]
s.pingLock.Unlock()
if pingId&0x01 != frame.Id&0x01 {
return s.framer.WriteFrame(frame)
}
if pingOk {
close(pingChan)
}
return nil
}
func (s *Connection) handleGoAwayFrame(frame *spdy.GoAwayFrame) error {
debugMessage("(%p) Go away received", s)
s.receiveIdLock.Lock()
if s.goneAway {
s.receiveIdLock.Unlock()
return nil
}
s.goneAway = true
s.receiveIdLock.Unlock()
if s.lastStreamChan != nil {
stream, _ := s.getStream(frame.LastGoodStreamId)
go func() {
s.lastStreamChan <- stream
}()
}
// Do not block frame handler waiting for closure
go s.shutdown(s.goAwayTimeout)
return nil
}
func (s *Connection) remoteStreamFinish(stream *Stream) {
stream.closeRemoteChannels()
stream.finishLock.Lock()
if stream.finished {
// Stream is fully closed, cleanup
s.removeStream(stream)
}
stream.finishLock.Unlock()
}
// CreateStream creates a new spdy stream using the parameters for
// creating the stream frame. The stream frame will be sent upon
// calling this function, however this function does not wait for
// the reply frame. If waiting for the reply is desired, use
// the stream Wait or WaitTimeout function on the stream returned
// by this function.
func (s *Connection) CreateStream(headers http.Header, parent *Stream, fin bool) (*Stream, error) {
// MUST synchronize stream creation (all the way to writing the frame)
// as stream IDs **MUST** increase monotonically.
s.nextIdLock.Lock()
defer s.nextIdLock.Unlock()
streamId := s.getNextStreamId()
if streamId == 0 {
return nil, fmt.Errorf("Unable to get new stream id")
}
stream := &Stream{
streamId: streamId,
parent: parent,
conn: s,
startChan: make(chan error),
headers: headers,
dataChan: make(chan []byte),
headerChan: make(chan http.Header),
closeChan: make(chan bool),
}
debugMessage("(%p) (%p) Create stream", s, stream)
s.addStream(stream)
return stream, s.sendStream(stream, fin)
}
func (s *Connection) shutdown(closeTimeout time.Duration) {
// TODO Ensure this isn't called multiple times
s.shutdownLock.Lock()
if s.hasShutdown {
s.shutdownLock.Unlock()
return
}
s.hasShutdown = true
s.shutdownLock.Unlock()
var timeout <-chan time.Time
if closeTimeout > time.Duration(0) {
timer := time.NewTimer(closeTimeout)
defer timer.Stop()
timeout = timer.C
}
streamsClosed := make(chan bool)
go func() {
s.streamCond.L.Lock()
for len(s.streams) > 0 {
debugMessage("Streams opened: %d, %#v", len(s.streams), s.streams)
s.streamCond.Wait()
}
s.streamCond.L.Unlock()
close(streamsClosed)
}()
var err error
select {
case <-streamsClosed:
// No active streams, close should be safe
err = s.conn.Close()
case <-timeout:
// Force ungraceful close
err = s.conn.Close()
// Wait for cleanup to clear active streams
<-streamsClosed
}
if err != nil {
// default to 1 second
duration := time.Second
// if a closeTimeout was given, use that, clipped to 1s-10m
if closeTimeout > time.Second {
duration = closeTimeout
}
if duration > 10*time.Minute {
duration = 10 * time.Minute
}
timer := time.NewTimer(duration)
defer timer.Stop()
select {
case s.shutdownChan <- err:
// error was handled
case <-timer.C:
debugMessage("Unhandled close error after %s: %s", duration, err)
}
}
close(s.shutdownChan)
}
// Closes spdy connection by sending GoAway frame and initiating shutdown
func (s *Connection) Close() error {
s.receiveIdLock.Lock()
if s.goneAway {
s.receiveIdLock.Unlock()
return nil
}
s.goneAway = true
s.receiveIdLock.Unlock()
var lastStreamId spdy.StreamId
if s.receivedStreamId > 2 {
lastStreamId = s.receivedStreamId - 2
}
goAwayFrame := &spdy.GoAwayFrame{
LastGoodStreamId: lastStreamId,
Status: spdy.GoAwayOK,
}
err := s.framer.WriteFrame(goAwayFrame)
go s.shutdown(s.closeTimeout)
if err != nil {
return err
}
return nil
}
// CloseWait closes the connection and waits for shutdown
// to finish. Note the underlying network Connection
// is not closed until the end of shutdown.
func (s *Connection) CloseWait() error {
closeErr := s.Close()
if closeErr != nil {
return closeErr
}
shutdownErr, ok := <-s.shutdownChan
if ok {
return shutdownErr
}
return nil
}
// Wait waits for the connection to finish shutdown or for
// the wait timeout duration to expire. This needs to be
// called either after Close has been called or the GOAWAYFRAME
// has been received. If the wait timeout is 0, this function
// will block until shutdown finishes. If wait is never called
// and a shutdown error occurs, that error will be logged as an
// unhandled error.
func (s *Connection) Wait(waitTimeout time.Duration) error {
var timeout <-chan time.Time
if waitTimeout > time.Duration(0) {
timer := time.NewTimer(waitTimeout)
defer timer.Stop()
timeout = timer.C
}
select {
case err, ok := <-s.shutdownChan:
if ok {
return err
}
case <-timeout:
return ErrTimeout
}
return nil
}
// NotifyClose registers a channel to be called when the remote
// peer inidicates connection closure. The last stream to be
// received by the remote will be sent on the channel. The notify
// timeout will determine the duration between go away received
// and the connection being closed.
func (s *Connection) NotifyClose(c chan<- *Stream, timeout time.Duration) {
s.goAwayTimeout = timeout
s.lastStreamChan = c
}
// SetCloseTimeout sets the amount of time close will wait for
// streams to finish before terminating the underlying network
// connection. Setting the timeout to 0 will cause close to
// wait forever, which is the default.
func (s *Connection) SetCloseTimeout(timeout time.Duration) {
s.closeTimeout = timeout
}
// SetIdleTimeout sets the amount of time the connection may sit idle before
// it is forcefully terminated.
func (s *Connection) SetIdleTimeout(timeout time.Duration) {
s.framer.setIdleTimeout(timeout)
}
func (s *Connection) sendHeaders(headers http.Header, stream *Stream, fin bool) error {
var flags spdy.ControlFlags
if fin {
flags = spdy.ControlFlagFin
}
headerFrame := &spdy.HeadersFrame{
StreamId: stream.streamId,
Headers: headers,
CFHeader: spdy.ControlFrameHeader{Flags: flags},
}
return s.framer.WriteFrame(headerFrame)
}
func (s *Connection) sendReply(headers http.Header, stream *Stream, fin bool) error {
var flags spdy.ControlFlags
if fin {
flags = spdy.ControlFlagFin
}
replyFrame := &spdy.SynReplyFrame{
StreamId: stream.streamId,
Headers: headers,
CFHeader: spdy.ControlFrameHeader{Flags: flags},
}
return s.framer.WriteFrame(replyFrame)
}
func (s *Connection) sendResetFrame(status spdy.RstStreamStatus, streamId spdy.StreamId) error {
resetFrame := &spdy.RstStreamFrame{
StreamId: streamId,
Status: status,
}
return s.framer.WriteFrame(resetFrame)
}
func (s *Connection) sendReset(status spdy.RstStreamStatus, stream *Stream) error {
return s.sendResetFrame(status, stream.streamId)
}
func (s *Connection) sendStream(stream *Stream, fin bool) error {
var flags spdy.ControlFlags
if fin {
flags = spdy.ControlFlagFin
stream.finished = true
}
var parentId spdy.StreamId
if stream.parent != nil {
parentId = stream.parent.streamId
}
streamFrame := &spdy.SynStreamFrame{
StreamId: spdy.StreamId(stream.streamId),
AssociatedToStreamId: spdy.StreamId(parentId),
Headers: stream.headers,
CFHeader: spdy.ControlFrameHeader{Flags: flags},
}
return s.framer.WriteFrame(streamFrame)
}
// getNextStreamId returns the next sequential id
// every call should produce a unique value or an error
func (s *Connection) getNextStreamId() spdy.StreamId {
sid := s.nextStreamId
if sid > 0x7fffffff {
return 0
}
s.nextStreamId = s.nextStreamId + 2
return sid
}
// PeekNextStreamId returns the next sequential id and keeps the next id untouched
func (s *Connection) PeekNextStreamId() spdy.StreamId {
sid := s.nextStreamId
return sid
}
func (s *Connection) validateStreamId(rid spdy.StreamId) error {
if rid > 0x7fffffff || rid < s.receivedStreamId {
return ErrInvalidStreamId
}
s.receivedStreamId = rid + 2
return nil
}
func (s *Connection) addStream(stream *Stream) {
s.streamCond.L.Lock()
s.streams[stream.streamId] = stream
debugMessage("(%p) (%p) Stream added, broadcasting: %d", s, stream, stream.streamId)
s.streamCond.Broadcast()
s.streamCond.L.Unlock()
}
func (s *Connection) removeStream(stream *Stream) {
s.streamCond.L.Lock()
delete(s.streams, stream.streamId)
debugMessage("(%p) (%p) Stream removed, broadcasting: %d", s, stream, stream.streamId)
s.streamCond.Broadcast()
s.streamCond.L.Unlock()
}
func (s *Connection) getStream(streamId spdy.StreamId) (stream *Stream, ok bool) {
s.streamLock.RLock()
stream, ok = s.streams[streamId]
s.streamLock.RUnlock()
return
}
// FindStream looks up the given stream id and either waits for the
// stream to be found or returns nil if the stream id is no longer
// valid.
func (s *Connection) FindStream(streamId uint32) *Stream {
var stream *Stream
var ok bool
s.streamCond.L.Lock()
stream, ok = s.streams[spdy.StreamId(streamId)]
debugMessage("(%p) Found stream %d? %t", s, spdy.StreamId(streamId), ok)
for !ok && streamId >= uint32(s.receivedStreamId) {
s.streamCond.Wait()
stream, ok = s.streams[spdy.StreamId(streamId)]
}
s.streamCond.L.Unlock()
return stream
}
func (s *Connection) CloseChan() <-chan bool {
return s.closeChan
}

View File

@ -1,52 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdystream
import (
"io"
"net/http"
)
// MirrorStreamHandler mirrors all streams.
func MirrorStreamHandler(stream *Stream) {
replyErr := stream.SendReply(http.Header{}, false)
if replyErr != nil {
return
}
go func() {
io.Copy(stream, stream)
stream.Close()
}()
go func() {
for {
header, receiveErr := stream.ReceiveHeader()
if receiveErr != nil {
return
}
sendErr := stream.SendHeader(header, false)
if sendErr != nil {
return
}
}
}()
}
// NoopStreamHandler does nothing when stream connects.
func NoOpStreamHandler(stream *Stream) {
stream.SendReply(http.Header{}, false)
}

View File

@ -1,114 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdystream
import (
"container/heap"
"sync"
"github.com/moby/spdystream/spdy"
)
type prioritizedFrame struct {
frame spdy.Frame
priority uint8
insertId uint64
}
type frameQueue []*prioritizedFrame
func (fq frameQueue) Len() int {
return len(fq)
}
func (fq frameQueue) Less(i, j int) bool {
if fq[i].priority == fq[j].priority {
return fq[i].insertId < fq[j].insertId
}
return fq[i].priority < fq[j].priority
}
func (fq frameQueue) Swap(i, j int) {
fq[i], fq[j] = fq[j], fq[i]
}
func (fq *frameQueue) Push(x interface{}) {
*fq = append(*fq, x.(*prioritizedFrame))
}
func (fq *frameQueue) Pop() interface{} {
old := *fq
n := len(old)
*fq = old[0 : n-1]
return old[n-1]
}
type PriorityFrameQueue struct {
queue *frameQueue
c *sync.Cond
size int
nextInsertId uint64
drain bool
}
func NewPriorityFrameQueue(size int) *PriorityFrameQueue {
queue := make(frameQueue, 0, size)
heap.Init(&queue)
return &PriorityFrameQueue{
queue: &queue,
size: size,
c: sync.NewCond(&sync.Mutex{}),
}
}
func (q *PriorityFrameQueue) Push(frame spdy.Frame, priority uint8) {
q.c.L.Lock()
defer q.c.L.Unlock()
for q.queue.Len() >= q.size {
q.c.Wait()
}
pFrame := &prioritizedFrame{
frame: frame,
priority: priority,
insertId: q.nextInsertId,
}
q.nextInsertId = q.nextInsertId + 1
heap.Push(q.queue, pFrame)
q.c.Signal()
}
func (q *PriorityFrameQueue) Pop() spdy.Frame {
q.c.L.Lock()
defer q.c.L.Unlock()
for q.queue.Len() == 0 {
if q.drain {
return nil
}
q.c.Wait()
}
frame := heap.Pop(q.queue).(*prioritizedFrame).frame
q.c.Signal()
return frame
}
func (q *PriorityFrameQueue) Drain() {
q.c.L.Lock()
defer q.c.L.Unlock()
q.drain = true
q.c.Broadcast()
}

View File

@ -1,203 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package spdy
// headerDictionary is the dictionary sent to the zlib compressor/decompressor.
var headerDictionary = []byte{
0x00, 0x00, 0x00, 0x07, 0x6f, 0x70, 0x74, 0x69,
0x6f, 0x6e, 0x73, 0x00, 0x00, 0x00, 0x04, 0x68,
0x65, 0x61, 0x64, 0x00, 0x00, 0x00, 0x04, 0x70,
0x6f, 0x73, 0x74, 0x00, 0x00, 0x00, 0x03, 0x70,
0x75, 0x74, 0x00, 0x00, 0x00, 0x06, 0x64, 0x65,
0x6c, 0x65, 0x74, 0x65, 0x00, 0x00, 0x00, 0x05,
0x74, 0x72, 0x61, 0x63, 0x65, 0x00, 0x00, 0x00,
0x06, 0x61, 0x63, 0x63, 0x65, 0x70, 0x74, 0x00,
0x00, 0x00, 0x0e, 0x61, 0x63, 0x63, 0x65, 0x70,
0x74, 0x2d, 0x63, 0x68, 0x61, 0x72, 0x73, 0x65,
0x74, 0x00, 0x00, 0x00, 0x0f, 0x61, 0x63, 0x63,
0x65, 0x70, 0x74, 0x2d, 0x65, 0x6e, 0x63, 0x6f,
0x64, 0x69, 0x6e, 0x67, 0x00, 0x00, 0x00, 0x0f,
0x61, 0x63, 0x63, 0x65, 0x70, 0x74, 0x2d, 0x6c,
0x61, 0x6e, 0x67, 0x75, 0x61, 0x67, 0x65, 0x00,
0x00, 0x00, 0x0d, 0x61, 0x63, 0x63, 0x65, 0x70,
0x74, 0x2d, 0x72, 0x61, 0x6e, 0x67, 0x65, 0x73,
0x00, 0x00, 0x00, 0x03, 0x61, 0x67, 0x65, 0x00,
0x00, 0x00, 0x05, 0x61, 0x6c, 0x6c, 0x6f, 0x77,
0x00, 0x00, 0x00, 0x0d, 0x61, 0x75, 0x74, 0x68,
0x6f, 0x72, 0x69, 0x7a, 0x61, 0x74, 0x69, 0x6f,
0x6e, 0x00, 0x00, 0x00, 0x0d, 0x63, 0x61, 0x63,
0x68, 0x65, 0x2d, 0x63, 0x6f, 0x6e, 0x74, 0x72,
0x6f, 0x6c, 0x00, 0x00, 0x00, 0x0a, 0x63, 0x6f,
0x6e, 0x6e, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e,
0x00, 0x00, 0x00, 0x0c, 0x63, 0x6f, 0x6e, 0x74,
0x65, 0x6e, 0x74, 0x2d, 0x62, 0x61, 0x73, 0x65,
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0x65, 0x6e, 0x74, 0x2d, 0x65, 0x6e, 0x63, 0x6f,
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0x6c, 0x61, 0x6e, 0x67, 0x75, 0x61, 0x67, 0x65,
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0x65, 0x6e, 0x74, 0x2d, 0x6c, 0x65, 0x6e, 0x67,
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}

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@ -1,364 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package spdy
import (
"compress/zlib"
"encoding/binary"
"io"
"net/http"
"strings"
)
func (frame *SynStreamFrame) read(h ControlFrameHeader, f *Framer) error {
return f.readSynStreamFrame(h, frame)
}
func (frame *SynReplyFrame) read(h ControlFrameHeader, f *Framer) error {
return f.readSynReplyFrame(h, frame)
}
func (frame *RstStreamFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
if err := binary.Read(f.r, binary.BigEndian, &frame.Status); err != nil {
return err
}
if frame.Status == 0 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (frame *SettingsFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
var numSettings uint32
if err := binary.Read(f.r, binary.BigEndian, &numSettings); err != nil {
return err
}
frame.FlagIdValues = make([]SettingsFlagIdValue, numSettings)
for i := uint32(0); i < numSettings; i++ {
if err := binary.Read(f.r, binary.BigEndian, &frame.FlagIdValues[i].Id); err != nil {
return err
}
frame.FlagIdValues[i].Flag = SettingsFlag((frame.FlagIdValues[i].Id & 0xff000000) >> 24)
frame.FlagIdValues[i].Id &= 0xffffff
if err := binary.Read(f.r, binary.BigEndian, &frame.FlagIdValues[i].Value); err != nil {
return err
}
}
return nil
}
func (frame *PingFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.Id); err != nil {
return err
}
if frame.Id == 0 {
return &Error{ZeroStreamId, 0}
}
if frame.CFHeader.Flags != 0 {
return &Error{InvalidControlFrame, StreamId(frame.Id)}
}
return nil
}
func (frame *GoAwayFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.LastGoodStreamId); err != nil {
return err
}
if frame.CFHeader.Flags != 0 {
return &Error{InvalidControlFrame, frame.LastGoodStreamId}
}
if frame.CFHeader.length != 8 {
return &Error{InvalidControlFrame, frame.LastGoodStreamId}
}
if err := binary.Read(f.r, binary.BigEndian, &frame.Status); err != nil {
return err
}
return nil
}
func (frame *HeadersFrame) read(h ControlFrameHeader, f *Framer) error {
return f.readHeadersFrame(h, frame)
}
func (frame *WindowUpdateFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
if frame.CFHeader.Flags != 0 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if frame.CFHeader.length != 8 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if err := binary.Read(f.r, binary.BigEndian, &frame.DeltaWindowSize); err != nil {
return err
}
return nil
}
func newControlFrame(frameType ControlFrameType) (controlFrame, error) {
ctor, ok := cframeCtor[frameType]
if !ok {
return nil, &Error{Err: InvalidControlFrame}
}
return ctor(), nil
}
var cframeCtor = map[ControlFrameType]func() controlFrame{
TypeSynStream: func() controlFrame { return new(SynStreamFrame) },
TypeSynReply: func() controlFrame { return new(SynReplyFrame) },
TypeRstStream: func() controlFrame { return new(RstStreamFrame) },
TypeSettings: func() controlFrame { return new(SettingsFrame) },
TypePing: func() controlFrame { return new(PingFrame) },
TypeGoAway: func() controlFrame { return new(GoAwayFrame) },
TypeHeaders: func() controlFrame { return new(HeadersFrame) },
TypeWindowUpdate: func() controlFrame { return new(WindowUpdateFrame) },
}
func (f *Framer) uncorkHeaderDecompressor(payloadSize int64) error {
if f.headerDecompressor != nil {
f.headerReader.N = payloadSize
return nil
}
f.headerReader = io.LimitedReader{R: f.r, N: payloadSize}
decompressor, err := zlib.NewReaderDict(&f.headerReader, []byte(headerDictionary))
if err != nil {
return err
}
f.headerDecompressor = decompressor
return nil
}
// ReadFrame reads SPDY encoded data and returns a decompressed Frame.
func (f *Framer) ReadFrame() (Frame, error) {
var firstWord uint32
if err := binary.Read(f.r, binary.BigEndian, &firstWord); err != nil {
return nil, err
}
if firstWord&0x80000000 != 0 {
frameType := ControlFrameType(firstWord & 0xffff)
version := uint16(firstWord >> 16 & 0x7fff)
return f.parseControlFrame(version, frameType)
}
return f.parseDataFrame(StreamId(firstWord & 0x7fffffff))
}
func (f *Framer) parseControlFrame(version uint16, frameType ControlFrameType) (Frame, error) {
var length uint32
if err := binary.Read(f.r, binary.BigEndian, &length); err != nil {
return nil, err
}
flags := ControlFlags((length & 0xff000000) >> 24)
length &= 0xffffff
header := ControlFrameHeader{version, frameType, flags, length}
cframe, err := newControlFrame(frameType)
if err != nil {
return nil, err
}
if err = cframe.read(header, f); err != nil {
return nil, err
}
return cframe, nil
}
func parseHeaderValueBlock(r io.Reader, streamId StreamId) (http.Header, error) {
var numHeaders uint32
if err := binary.Read(r, binary.BigEndian, &numHeaders); err != nil {
return nil, err
}
var e error
h := make(http.Header, int(numHeaders))
for i := 0; i < int(numHeaders); i++ {
var length uint32
if err := binary.Read(r, binary.BigEndian, &length); err != nil {
return nil, err
}
nameBytes := make([]byte, length)
if _, err := io.ReadFull(r, nameBytes); err != nil {
return nil, err
}
name := string(nameBytes)
if name != strings.ToLower(name) {
e = &Error{UnlowercasedHeaderName, streamId}
name = strings.ToLower(name)
}
if h[name] != nil {
e = &Error{DuplicateHeaders, streamId}
}
if err := binary.Read(r, binary.BigEndian, &length); err != nil {
return nil, err
}
value := make([]byte, length)
if _, err := io.ReadFull(r, value); err != nil {
return nil, err
}
valueList := strings.Split(string(value), headerValueSeparator)
for _, v := range valueList {
h.Add(name, v)
}
}
if e != nil {
return h, e
}
return h, nil
}
func (f *Framer) readSynStreamFrame(h ControlFrameHeader, frame *SynStreamFrame) error {
frame.CFHeader = h
var err error
if err = binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
if err = binary.Read(f.r, binary.BigEndian, &frame.AssociatedToStreamId); err != nil {
return err
}
if err = binary.Read(f.r, binary.BigEndian, &frame.Priority); err != nil {
return err
}
frame.Priority >>= 5
if err = binary.Read(f.r, binary.BigEndian, &frame.Slot); err != nil {
return err
}
reader := f.r
if !f.headerCompressionDisabled {
err := f.uncorkHeaderDecompressor(int64(h.length - 10))
if err != nil {
return err
}
reader = f.headerDecompressor
}
frame.Headers, err = parseHeaderValueBlock(reader, frame.StreamId)
if !f.headerCompressionDisabled && (err == io.EOF && f.headerReader.N == 0 || f.headerReader.N != 0) {
err = &Error{WrongCompressedPayloadSize, 0}
}
if err != nil {
return err
}
for h := range frame.Headers {
if invalidReqHeaders[h] {
return &Error{InvalidHeaderPresent, frame.StreamId}
}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (f *Framer) readSynReplyFrame(h ControlFrameHeader, frame *SynReplyFrame) error {
frame.CFHeader = h
var err error
if err = binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
reader := f.r
if !f.headerCompressionDisabled {
err := f.uncorkHeaderDecompressor(int64(h.length - 4))
if err != nil {
return err
}
reader = f.headerDecompressor
}
frame.Headers, err = parseHeaderValueBlock(reader, frame.StreamId)
if !f.headerCompressionDisabled && (err == io.EOF && f.headerReader.N == 0 || f.headerReader.N != 0) {
err = &Error{WrongCompressedPayloadSize, 0}
}
if err != nil {
return err
}
for h := range frame.Headers {
if invalidRespHeaders[h] {
return &Error{InvalidHeaderPresent, frame.StreamId}
}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (f *Framer) readHeadersFrame(h ControlFrameHeader, frame *HeadersFrame) error {
frame.CFHeader = h
var err error
if err = binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
reader := f.r
if !f.headerCompressionDisabled {
err := f.uncorkHeaderDecompressor(int64(h.length - 4))
if err != nil {
return err
}
reader = f.headerDecompressor
}
frame.Headers, err = parseHeaderValueBlock(reader, frame.StreamId)
if !f.headerCompressionDisabled && (err == io.EOF && f.headerReader.N == 0 || f.headerReader.N != 0) {
err = &Error{WrongCompressedPayloadSize, 0}
}
if err != nil {
return err
}
var invalidHeaders map[string]bool
if frame.StreamId%2 == 0 {
invalidHeaders = invalidReqHeaders
} else {
invalidHeaders = invalidRespHeaders
}
for h := range frame.Headers {
if invalidHeaders[h] {
return &Error{InvalidHeaderPresent, frame.StreamId}
}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (f *Framer) parseDataFrame(streamId StreamId) (*DataFrame, error) {
var length uint32
if err := binary.Read(f.r, binary.BigEndian, &length); err != nil {
return nil, err
}
var frame DataFrame
frame.StreamId = streamId
frame.Flags = DataFlags(length >> 24)
length &= 0xffffff
frame.Data = make([]byte, length)
if _, err := io.ReadFull(f.r, frame.Data); err != nil {
return nil, err
}
if frame.StreamId == 0 {
return nil, &Error{ZeroStreamId, 0}
}
return &frame, nil
}

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@ -1,291 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package spdy implements the SPDY protocol (currently SPDY/3), described in
// http://www.chromium.org/spdy/spdy-protocol/spdy-protocol-draft3.
package spdy
import (
"bytes"
"compress/zlib"
"io"
"net/http"
)
// Version is the protocol version number that this package implements.
const Version = 3
// ControlFrameType stores the type field in a control frame header.
type ControlFrameType uint16
const (
TypeSynStream ControlFrameType = 0x0001
TypeSynReply ControlFrameType = 0x0002
TypeRstStream ControlFrameType = 0x0003
TypeSettings ControlFrameType = 0x0004
TypePing ControlFrameType = 0x0006
TypeGoAway ControlFrameType = 0x0007
TypeHeaders ControlFrameType = 0x0008
TypeWindowUpdate ControlFrameType = 0x0009
)
// ControlFlags are the flags that can be set on a control frame.
type ControlFlags uint8
const (
ControlFlagFin ControlFlags = 0x01
ControlFlagUnidirectional ControlFlags = 0x02
ControlFlagSettingsClearSettings ControlFlags = 0x01
)
// DataFlags are the flags that can be set on a data frame.
type DataFlags uint8
const (
DataFlagFin DataFlags = 0x01
)
// MaxDataLength is the maximum number of bytes that can be stored in one frame.
const MaxDataLength = 1<<24 - 1
// headerValueSepator separates multiple header values.
const headerValueSeparator = "\x00"
// Frame is a single SPDY frame in its unpacked in-memory representation. Use
// Framer to read and write it.
type Frame interface {
write(f *Framer) error
}
// ControlFrameHeader contains all the fields in a control frame header,
// in its unpacked in-memory representation.
type ControlFrameHeader struct {
// Note, high bit is the "Control" bit.
version uint16 // spdy version number
frameType ControlFrameType
Flags ControlFlags
length uint32 // length of data field
}
type controlFrame interface {
Frame
read(h ControlFrameHeader, f *Framer) error
}
// StreamId represents a 31-bit value identifying the stream.
type StreamId uint32
// SynStreamFrame is the unpacked, in-memory representation of a SYN_STREAM
// frame.
type SynStreamFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
AssociatedToStreamId StreamId // stream id for a stream which this stream is associated to
Priority uint8 // priority of this frame (3-bit)
Slot uint8 // index in the server's credential vector of the client certificate
Headers http.Header
}
// SynReplyFrame is the unpacked, in-memory representation of a SYN_REPLY frame.
type SynReplyFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Headers http.Header
}
// RstStreamStatus represents the status that led to a RST_STREAM.
type RstStreamStatus uint32
const (
ProtocolError RstStreamStatus = iota + 1
InvalidStream
RefusedStream
UnsupportedVersion
Cancel
InternalError
FlowControlError
StreamInUse
StreamAlreadyClosed
InvalidCredentials
FrameTooLarge
)
// RstStreamFrame is the unpacked, in-memory representation of a RST_STREAM
// frame.
type RstStreamFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Status RstStreamStatus
}
// SettingsFlag represents a flag in a SETTINGS frame.
type SettingsFlag uint8
const (
FlagSettingsPersistValue SettingsFlag = 0x1
FlagSettingsPersisted SettingsFlag = 0x2
)
// SettingsFlag represents the id of an id/value pair in a SETTINGS frame.
type SettingsId uint32
const (
SettingsUploadBandwidth SettingsId = iota + 1
SettingsDownloadBandwidth
SettingsRoundTripTime
SettingsMaxConcurrentStreams
SettingsCurrentCwnd
SettingsDownloadRetransRate
SettingsInitialWindowSize
SettingsClientCretificateVectorSize
)
// SettingsFlagIdValue is the unpacked, in-memory representation of the
// combined flag/id/value for a setting in a SETTINGS frame.
type SettingsFlagIdValue struct {
Flag SettingsFlag
Id SettingsId
Value uint32
}
// SettingsFrame is the unpacked, in-memory representation of a SPDY
// SETTINGS frame.
type SettingsFrame struct {
CFHeader ControlFrameHeader
FlagIdValues []SettingsFlagIdValue
}
// PingFrame is the unpacked, in-memory representation of a PING frame.
type PingFrame struct {
CFHeader ControlFrameHeader
Id uint32 // unique id for this ping, from server is even, from client is odd.
}
// GoAwayStatus represents the status in a GoAwayFrame.
type GoAwayStatus uint32
const (
GoAwayOK GoAwayStatus = iota
GoAwayProtocolError
GoAwayInternalError
)
// GoAwayFrame is the unpacked, in-memory representation of a GOAWAY frame.
type GoAwayFrame struct {
CFHeader ControlFrameHeader
LastGoodStreamId StreamId // last stream id which was accepted by sender
Status GoAwayStatus
}
// HeadersFrame is the unpacked, in-memory representation of a HEADERS frame.
type HeadersFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Headers http.Header
}
// WindowUpdateFrame is the unpacked, in-memory representation of a
// WINDOW_UPDATE frame.
type WindowUpdateFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
DeltaWindowSize uint32 // additional number of bytes to existing window size
}
// TODO: Implement credential frame and related methods.
// DataFrame is the unpacked, in-memory representation of a DATA frame.
type DataFrame struct {
// Note, high bit is the "Control" bit. Should be 0 for data frames.
StreamId StreamId
Flags DataFlags
Data []byte // payload data of this frame
}
// A SPDY specific error.
type ErrorCode string
const (
UnlowercasedHeaderName ErrorCode = "header was not lowercased"
DuplicateHeaders ErrorCode = "multiple headers with same name"
WrongCompressedPayloadSize ErrorCode = "compressed payload size was incorrect"
UnknownFrameType ErrorCode = "unknown frame type"
InvalidControlFrame ErrorCode = "invalid control frame"
InvalidDataFrame ErrorCode = "invalid data frame"
InvalidHeaderPresent ErrorCode = "frame contained invalid header"
ZeroStreamId ErrorCode = "stream id zero is disallowed"
)
// Error contains both the type of error and additional values. StreamId is 0
// if Error is not associated with a stream.
type Error struct {
Err ErrorCode
StreamId StreamId
}
func (e *Error) Error() string {
return string(e.Err)
}
var invalidReqHeaders = map[string]bool{
"Connection": true,
"Host": true,
"Keep-Alive": true,
"Proxy-Connection": true,
"Transfer-Encoding": true,
}
var invalidRespHeaders = map[string]bool{
"Connection": true,
"Keep-Alive": true,
"Proxy-Connection": true,
"Transfer-Encoding": true,
}
// Framer handles serializing/deserializing SPDY frames, including compressing/
// decompressing payloads.
type Framer struct {
headerCompressionDisabled bool
w io.Writer
headerBuf *bytes.Buffer
headerCompressor *zlib.Writer
r io.Reader
headerReader io.LimitedReader
headerDecompressor io.ReadCloser
}
// NewFramer allocates a new Framer for a given SPDY connection, represented by
// a io.Writer and io.Reader. Note that Framer will read and write individual fields
// from/to the Reader and Writer, so the caller should pass in an appropriately
// buffered implementation to optimize performance.
func NewFramer(w io.Writer, r io.Reader) (*Framer, error) {
compressBuf := new(bytes.Buffer)
compressor, err := zlib.NewWriterLevelDict(compressBuf, zlib.BestCompression, []byte(headerDictionary))
if err != nil {
return nil, err
}
framer := &Framer{
w: w,
headerBuf: compressBuf,
headerCompressor: compressor,
r: r,
}
return framer, nil
}

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@ -1,334 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package spdy
import (
"encoding/binary"
"io"
"net/http"
"strings"
)
func (frame *SynStreamFrame) write(f *Framer) error {
return f.writeSynStreamFrame(frame)
}
func (frame *SynReplyFrame) write(f *Framer) error {
return f.writeSynReplyFrame(frame)
}
func (frame *RstStreamFrame) write(f *Framer) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeRstStream
frame.CFHeader.Flags = 0
frame.CFHeader.length = 8
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if frame.Status == 0 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if err = binary.Write(f.w, binary.BigEndian, frame.Status); err != nil {
return
}
return
}
func (frame *SettingsFrame) write(f *Framer) (err error) {
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeSettings
frame.CFHeader.length = uint32(len(frame.FlagIdValues)*8 + 4)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, uint32(len(frame.FlagIdValues))); err != nil {
return
}
for _, flagIdValue := range frame.FlagIdValues {
flagId := uint32(flagIdValue.Flag)<<24 | uint32(flagIdValue.Id)
if err = binary.Write(f.w, binary.BigEndian, flagId); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, flagIdValue.Value); err != nil {
return
}
}
return
}
func (frame *PingFrame) write(f *Framer) (err error) {
if frame.Id == 0 {
return &Error{ZeroStreamId, 0}
}
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypePing
frame.CFHeader.Flags = 0
frame.CFHeader.length = 4
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.Id); err != nil {
return
}
return
}
func (frame *GoAwayFrame) write(f *Framer) (err error) {
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeGoAway
frame.CFHeader.Flags = 0
frame.CFHeader.length = 8
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.LastGoodStreamId); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.Status); err != nil {
return
}
return nil
}
func (frame *HeadersFrame) write(f *Framer) error {
return f.writeHeadersFrame(frame)
}
func (frame *WindowUpdateFrame) write(f *Framer) (err error) {
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeWindowUpdate
frame.CFHeader.Flags = 0
frame.CFHeader.length = 8
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.DeltaWindowSize); err != nil {
return
}
return nil
}
func (frame *DataFrame) write(f *Framer) error {
return f.writeDataFrame(frame)
}
// WriteFrame writes a frame.
func (f *Framer) WriteFrame(frame Frame) error {
return frame.write(f)
}
func writeControlFrameHeader(w io.Writer, h ControlFrameHeader) error {
if err := binary.Write(w, binary.BigEndian, 0x8000|h.version); err != nil {
return err
}
if err := binary.Write(w, binary.BigEndian, h.frameType); err != nil {
return err
}
flagsAndLength := uint32(h.Flags)<<24 | h.length
if err := binary.Write(w, binary.BigEndian, flagsAndLength); err != nil {
return err
}
return nil
}
func writeHeaderValueBlock(w io.Writer, h http.Header) (n int, err error) {
n = 0
if err = binary.Write(w, binary.BigEndian, uint32(len(h))); err != nil {
return
}
n += 2
for name, values := range h {
if err = binary.Write(w, binary.BigEndian, uint32(len(name))); err != nil {
return
}
n += 2
name = strings.ToLower(name)
if _, err = io.WriteString(w, name); err != nil {
return
}
n += len(name)
v := strings.Join(values, headerValueSeparator)
if err = binary.Write(w, binary.BigEndian, uint32(len(v))); err != nil {
return
}
n += 2
if _, err = io.WriteString(w, v); err != nil {
return
}
n += len(v)
}
return
}
func (f *Framer) writeSynStreamFrame(frame *SynStreamFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
// Marshal the headers.
var writer io.Writer = f.headerBuf
if !f.headerCompressionDisabled {
writer = f.headerCompressor
}
if _, err = writeHeaderValueBlock(writer, frame.Headers); err != nil {
return
}
if !f.headerCompressionDisabled {
f.headerCompressor.Flush()
}
// Set ControlFrameHeader.
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeSynStream
frame.CFHeader.length = uint32(len(f.headerBuf.Bytes()) + 10)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.AssociatedToStreamId); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.Priority<<5); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.Slot); err != nil {
return err
}
if _, err = f.w.Write(f.headerBuf.Bytes()); err != nil {
return err
}
f.headerBuf.Reset()
return nil
}
func (f *Framer) writeSynReplyFrame(frame *SynReplyFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
// Marshal the headers.
var writer io.Writer = f.headerBuf
if !f.headerCompressionDisabled {
writer = f.headerCompressor
}
if _, err = writeHeaderValueBlock(writer, frame.Headers); err != nil {
return
}
if !f.headerCompressionDisabled {
f.headerCompressor.Flush()
}
// Set ControlFrameHeader.
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeSynReply
frame.CFHeader.length = uint32(len(f.headerBuf.Bytes()) + 4)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if _, err = f.w.Write(f.headerBuf.Bytes()); err != nil {
return
}
f.headerBuf.Reset()
return
}
func (f *Framer) writeHeadersFrame(frame *HeadersFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
// Marshal the headers.
var writer io.Writer = f.headerBuf
if !f.headerCompressionDisabled {
writer = f.headerCompressor
}
if _, err = writeHeaderValueBlock(writer, frame.Headers); err != nil {
return
}
if !f.headerCompressionDisabled {
f.headerCompressor.Flush()
}
// Set ControlFrameHeader.
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeHeaders
frame.CFHeader.length = uint32(len(f.headerBuf.Bytes()) + 4)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if _, err = f.w.Write(f.headerBuf.Bytes()); err != nil {
return
}
f.headerBuf.Reset()
return
}
func (f *Framer) writeDataFrame(frame *DataFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
if frame.StreamId&0x80000000 != 0 || len(frame.Data) > MaxDataLength {
return &Error{InvalidDataFrame, frame.StreamId}
}
// Serialize frame to Writer.
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
flagsAndLength := uint32(frame.Flags)<<24 | uint32(len(frame.Data))
if err = binary.Write(f.w, binary.BigEndian, flagsAndLength); err != nil {
return
}
if _, err = f.w.Write(frame.Data); err != nil {
return
}
return nil
}

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@ -1,345 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdystream
import (
"errors"
"fmt"
"io"
"net"
"net/http"
"sync"
"time"
"github.com/moby/spdystream/spdy"
)
var (
ErrUnreadPartialData = errors.New("unread partial data")
)
type Stream struct {
streamId spdy.StreamId
parent *Stream
conn *Connection
startChan chan error
dataLock sync.RWMutex
dataChan chan []byte
unread []byte
priority uint8
headers http.Header
headerChan chan http.Header
finishLock sync.Mutex
finished bool
replyCond *sync.Cond
replied bool
closeLock sync.Mutex
closeChan chan bool
}
// WriteData writes data to stream, sending a dataframe per call
func (s *Stream) WriteData(data []byte, fin bool) error {
s.waitWriteReply()
var flags spdy.DataFlags
if fin {
flags = spdy.DataFlagFin
s.finishLock.Lock()
if s.finished {
s.finishLock.Unlock()
return ErrWriteClosedStream
}
s.finished = true
s.finishLock.Unlock()
}
dataFrame := &spdy.DataFrame{
StreamId: s.streamId,
Flags: flags,
Data: data,
}
debugMessage("(%p) (%d) Writing data frame", s, s.streamId)
return s.conn.framer.WriteFrame(dataFrame)
}
// Write writes bytes to a stream, calling write data for each call.
func (s *Stream) Write(data []byte) (n int, err error) {
err = s.WriteData(data, false)
if err == nil {
n = len(data)
}
return
}
// Read reads bytes from a stream, a single read will never get more
// than what is sent on a single data frame, but a multiple calls to
// read may get data from the same data frame.
func (s *Stream) Read(p []byte) (n int, err error) {
if s.unread == nil {
select {
case <-s.closeChan:
return 0, io.EOF
case read, ok := <-s.dataChan:
if !ok {
return 0, io.EOF
}
s.unread = read
}
}
n = copy(p, s.unread)
if n < len(s.unread) {
s.unread = s.unread[n:]
} else {
s.unread = nil
}
return
}
// ReadData reads an entire data frame and returns the byte array
// from the data frame. If there is unread data from the result
// of a Read call, this function will return an ErrUnreadPartialData.
func (s *Stream) ReadData() ([]byte, error) {
debugMessage("(%p) Reading data from %d", s, s.streamId)
if s.unread != nil {
return nil, ErrUnreadPartialData
}
select {
case <-s.closeChan:
return nil, io.EOF
case read, ok := <-s.dataChan:
if !ok {
return nil, io.EOF
}
return read, nil
}
}
func (s *Stream) waitWriteReply() {
if s.replyCond != nil {
s.replyCond.L.Lock()
for !s.replied {
s.replyCond.Wait()
}
s.replyCond.L.Unlock()
}
}
// Wait waits for the stream to receive a reply.
func (s *Stream) Wait() error {
return s.WaitTimeout(time.Duration(0))
}
// WaitTimeout waits for the stream to receive a reply or for timeout.
// When the timeout is reached, ErrTimeout will be returned.
func (s *Stream) WaitTimeout(timeout time.Duration) error {
var timeoutChan <-chan time.Time
if timeout > time.Duration(0) {
timeoutChan = time.After(timeout)
}
select {
case err := <-s.startChan:
if err != nil {
return err
}
break
case <-timeoutChan:
return ErrTimeout
}
return nil
}
// Close closes the stream by sending an empty data frame with the
// finish flag set, indicating this side is finished with the stream.
func (s *Stream) Close() error {
select {
case <-s.closeChan:
// Stream is now fully closed
s.conn.removeStream(s)
default:
break
}
return s.WriteData([]byte{}, true)
}
// Reset sends a reset frame, putting the stream into the fully closed state.
func (s *Stream) Reset() error {
s.conn.removeStream(s)
return s.resetStream()
}
func (s *Stream) resetStream() error {
// Always call closeRemoteChannels, even if s.finished is already true.
// This makes it so that stream.Close() followed by stream.Reset() allows
// stream.Read() to unblock.
s.closeRemoteChannels()
s.finishLock.Lock()
if s.finished {
s.finishLock.Unlock()
return nil
}
s.finished = true
s.finishLock.Unlock()
resetFrame := &spdy.RstStreamFrame{
StreamId: s.streamId,
Status: spdy.Cancel,
}
return s.conn.framer.WriteFrame(resetFrame)
}
// CreateSubStream creates a stream using the current as the parent
func (s *Stream) CreateSubStream(headers http.Header, fin bool) (*Stream, error) {
return s.conn.CreateStream(headers, s, fin)
}
// SetPriority sets the stream priority, does not affect the
// remote priority of this stream after Open has been called.
// Valid values are 0 through 7, 0 being the highest priority
// and 7 the lowest.
func (s *Stream) SetPriority(priority uint8) {
s.priority = priority
}
// SendHeader sends a header frame across the stream
func (s *Stream) SendHeader(headers http.Header, fin bool) error {
return s.conn.sendHeaders(headers, s, fin)
}
// SendReply sends a reply on a stream, only valid to be called once
// when handling a new stream
func (s *Stream) SendReply(headers http.Header, fin bool) error {
if s.replyCond == nil {
return errors.New("cannot reply on initiated stream")
}
s.replyCond.L.Lock()
defer s.replyCond.L.Unlock()
if s.replied {
return nil
}
err := s.conn.sendReply(headers, s, fin)
if err != nil {
return err
}
s.replied = true
s.replyCond.Broadcast()
return nil
}
// Refuse sends a reset frame with the status refuse, only
// valid to be called once when handling a new stream. This
// may be used to indicate that a stream is not allowed
// when http status codes are not being used.
func (s *Stream) Refuse() error {
if s.replied {
return nil
}
s.replied = true
return s.conn.sendReset(spdy.RefusedStream, s)
}
// Cancel sends a reset frame with the status canceled. This
// can be used at any time by the creator of the Stream to
// indicate the stream is no longer needed.
func (s *Stream) Cancel() error {
return s.conn.sendReset(spdy.Cancel, s)
}
// ReceiveHeader receives a header sent on the other side
// of the stream. This function will block until a header
// is received or stream is closed.
func (s *Stream) ReceiveHeader() (http.Header, error) {
select {
case <-s.closeChan:
break
case header, ok := <-s.headerChan:
if !ok {
return nil, fmt.Errorf("header chan closed")
}
return header, nil
}
return nil, fmt.Errorf("stream closed")
}
// Parent returns the parent stream
func (s *Stream) Parent() *Stream {
return s.parent
}
// Headers returns the headers used to create the stream
func (s *Stream) Headers() http.Header {
return s.headers
}
// String returns the string version of stream using the
// streamId to uniquely identify the stream
func (s *Stream) String() string {
return fmt.Sprintf("stream:%d", s.streamId)
}
// Identifier returns a 32 bit identifier for the stream
func (s *Stream) Identifier() uint32 {
return uint32(s.streamId)
}
// IsFinished returns whether the stream has finished
// sending data
func (s *Stream) IsFinished() bool {
s.finishLock.Lock()
defer s.finishLock.Unlock()
return s.finished
}
// Implement net.Conn interface
func (s *Stream) LocalAddr() net.Addr {
return s.conn.conn.LocalAddr()
}
func (s *Stream) RemoteAddr() net.Addr {
return s.conn.conn.RemoteAddr()
}
// TODO set per stream values instead of connection-wide
func (s *Stream) SetDeadline(t time.Time) error {
return s.conn.conn.SetDeadline(t)
}
func (s *Stream) SetReadDeadline(t time.Time) error {
return s.conn.conn.SetReadDeadline(t)
}
func (s *Stream) SetWriteDeadline(t time.Time) error {
return s.conn.conn.SetWriteDeadline(t)
}
func (s *Stream) closeRemoteChannels() {
s.closeLock.Lock()
defer s.closeLock.Unlock()
select {
case <-s.closeChan:
default:
close(s.closeChan)
}
}

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@ -1,32 +0,0 @@
/*
Copyright 2014-2021 Docker Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdystream
import (
"log"
"os"
)
var (
DEBUG = os.Getenv("DEBUG")
)
func debugMessage(fmt string, args ...interface{}) {
if DEBUG != "" {
log.Printf(fmt, args...)
}
}

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@ -1,202 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
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@ -1,16 +0,0 @@
// Package userns provides utilities to detect whether we are currently running
// in a Linux user namespace.
//
// This code was migrated from [libcontainer/runc], which based its implementation
// on code from [lcx/incus].
//
// [libcontainer/runc]: https://github.com/opencontainers/runc/blob/3778ae603c706494fd1e2c2faf83b406e38d687d/libcontainer/userns/userns_linux.go#L12-L49
// [lcx/incus]: https://github.com/lxc/incus/blob/e45085dd42f826b3c8c3228e9733c0b6f998eafe/shared/util.go#L678-L700
package userns
// RunningInUserNS detects whether we are currently running in a Linux
// user namespace and memoizes the result. It returns false on non-Linux
// platforms.
func RunningInUserNS() bool {
return inUserNS()
}

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@ -1,53 +0,0 @@
package userns
import (
"bufio"
"fmt"
"os"
"sync"
)
var inUserNS = sync.OnceValue(runningInUserNS)
// runningInUserNS detects whether we are currently running in a user namespace.
//
// This code was migrated from [libcontainer/runc] and based on an implementation
// from [lcx/incus].
//
// [libcontainer/runc]: https://github.com/opencontainers/runc/blob/3778ae603c706494fd1e2c2faf83b406e38d687d/libcontainer/userns/userns_linux.go#L12-L49
// [lcx/incus]: https://github.com/lxc/incus/blob/e45085dd42f826b3c8c3228e9733c0b6f998eafe/shared/util.go#L678-L700
func runningInUserNS() bool {
file, err := os.Open("/proc/self/uid_map")
if err != nil {
// This kernel-provided file only exists if user namespaces are supported.
return false
}
defer file.Close()
buf := bufio.NewReader(file)
l, _, err := buf.ReadLine()
if err != nil {
return false
}
return uidMapInUserNS(string(l))
}
func uidMapInUserNS(uidMap string) bool {
if uidMap == "" {
// File exist but empty (the initial state when userns is created,
// see user_namespaces(7)).
return true
}
var a, b, c int64
if _, err := fmt.Sscanf(uidMap, "%d %d %d", &a, &b, &c); err != nil {
// Assume we are in a regular, non user namespace.
return false
}
// As per user_namespaces(7), /proc/self/uid_map of
// the initial user namespace shows 0 0 4294967295.
initNS := a == 0 && b == 0 && c == 4294967295
return !initNS
}

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@ -1,8 +0,0 @@
//go:build linux && gofuzz
package userns
func FuzzUIDMap(uidmap []byte) int {
_ = uidMapInUserNS(string(uidmap))
return 1
}

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@ -1,6 +0,0 @@
//go:build !linux
package userns
// inUserNS is a stub for non-Linux systems. Always returns false.
func inUserNS() bool { return false }