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mirror of https://github.com/ceph/ceph-csi.git synced 2025-06-14 18:53:35 +00:00

rebase: update kubernetes dep to 1.24.0

As kubernetes 1.24.0 is released, updating
kubernetes dependencies to 1.24.0

updates: 

Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
This commit is contained in:
Madhu Rajanna
2022-05-05 08:17:06 +05:30
committed by mergify[bot]
parent fc1529f268
commit c4f79d455f
959 changed files with 80055 additions and 27456 deletions
go.modgo.sum
vendor
github.com
PuerkitoBio
bits-and-blooms
blang
cyphar
docker
distribution
emicklei
go-openapi
google
josharian
mailru
munnerz
opencontainers
spf13
golang.org
google.golang.org
genproto
googleapis
api
k8s.io
api
admission
admissionregistration
apiserverinternal
apps
authentication
authorization
autoscaling
batch
certificates
coordination
core
discovery
events
extensions
flowcontrol
networking
node
policy
rbac
scheduling
storage
apiextensions-apiserver
apimachinery
apiserver
client-go
applyconfigurations
admissionregistration
apiserverinternal
apps
autoscaling
batch
certificates
coordination
core
discovery
events
extensions
flowcontrol
internal
meta
networking
node
policy
rbac
scheduling
storage
discovery
informers
kubernetes
listers
openapi
pkg
plugin
pkg
client
auth
rest
tools
transport
util
cloud-provider
component-base
kube-openapi
kubelet
pkg
apis
stats
v1alpha1
kubernetes
pkg
test
e2e
framework
storage
testing-manifests
README.md
cluster-dns
embed.go
flexvolume
guestbook
kubectl
podrbd-storage-class.yamlsample-device-plugin.yaml
scheduling
statefulset
storage-csi
utils
mount-utils
pod-security-admission
utils
clock
pointer
strings
slices
modules.txt
sigs.k8s.io
json
internal

278
vendor/github.com/mailru/easyjson/buffer/pool.go generated vendored Normal file

@ -0,0 +1,278 @@
// Package buffer implements a buffer for serialization, consisting of a chain of []byte-s to
// reduce copying and to allow reuse of individual chunks.
package buffer
import (
"io"
"net"
"sync"
)
// PoolConfig contains configuration for the allocation and reuse strategy.
type PoolConfig struct {
StartSize int // Minimum chunk size that is allocated.
PooledSize int // Minimum chunk size that is reused, reusing chunks too small will result in overhead.
MaxSize int // Maximum chunk size that will be allocated.
}
var config = PoolConfig{
StartSize: 128,
PooledSize: 512,
MaxSize: 32768,
}
// Reuse pool: chunk size -> pool.
var buffers = map[int]*sync.Pool{}
func initBuffers() {
for l := config.PooledSize; l <= config.MaxSize; l *= 2 {
buffers[l] = new(sync.Pool)
}
}
func init() {
initBuffers()
}
// Init sets up a non-default pooling and allocation strategy. Should be run before serialization is done.
func Init(cfg PoolConfig) {
config = cfg
initBuffers()
}
// putBuf puts a chunk to reuse pool if it can be reused.
func putBuf(buf []byte) {
size := cap(buf)
if size < config.PooledSize {
return
}
if c := buffers[size]; c != nil {
c.Put(buf[:0])
}
}
// getBuf gets a chunk from reuse pool or creates a new one if reuse failed.
func getBuf(size int) []byte {
if size >= config.PooledSize {
if c := buffers[size]; c != nil {
v := c.Get()
if v != nil {
return v.([]byte)
}
}
}
return make([]byte, 0, size)
}
// Buffer is a buffer optimized for serialization without extra copying.
type Buffer struct {
// Buf is the current chunk that can be used for serialization.
Buf []byte
toPool []byte
bufs [][]byte
}
// EnsureSpace makes sure that the current chunk contains at least s free bytes,
// possibly creating a new chunk.
func (b *Buffer) EnsureSpace(s int) {
if cap(b.Buf)-len(b.Buf) < s {
b.ensureSpaceSlow(s)
}
}
func (b *Buffer) ensureSpaceSlow(s int) {
l := len(b.Buf)
if l > 0 {
if cap(b.toPool) != cap(b.Buf) {
// Chunk was reallocated, toPool can be pooled.
putBuf(b.toPool)
}
if cap(b.bufs) == 0 {
b.bufs = make([][]byte, 0, 8)
}
b.bufs = append(b.bufs, b.Buf)
l = cap(b.toPool) * 2
} else {
l = config.StartSize
}
if l > config.MaxSize {
l = config.MaxSize
}
b.Buf = getBuf(l)
b.toPool = b.Buf
}
// AppendByte appends a single byte to buffer.
func (b *Buffer) AppendByte(data byte) {
b.EnsureSpace(1)
b.Buf = append(b.Buf, data)
}
// AppendBytes appends a byte slice to buffer.
func (b *Buffer) AppendBytes(data []byte) {
if len(data) <= cap(b.Buf)-len(b.Buf) {
b.Buf = append(b.Buf, data...) // fast path
} else {
b.appendBytesSlow(data)
}
}
func (b *Buffer) appendBytesSlow(data []byte) {
for len(data) > 0 {
b.EnsureSpace(1)
sz := cap(b.Buf) - len(b.Buf)
if sz > len(data) {
sz = len(data)
}
b.Buf = append(b.Buf, data[:sz]...)
data = data[sz:]
}
}
// AppendString appends a string to buffer.
func (b *Buffer) AppendString(data string) {
if len(data) <= cap(b.Buf)-len(b.Buf) {
b.Buf = append(b.Buf, data...) // fast path
} else {
b.appendStringSlow(data)
}
}
func (b *Buffer) appendStringSlow(data string) {
for len(data) > 0 {
b.EnsureSpace(1)
sz := cap(b.Buf) - len(b.Buf)
if sz > len(data) {
sz = len(data)
}
b.Buf = append(b.Buf, data[:sz]...)
data = data[sz:]
}
}
// Size computes the size of a buffer by adding sizes of every chunk.
func (b *Buffer) Size() int {
size := len(b.Buf)
for _, buf := range b.bufs {
size += len(buf)
}
return size
}
// DumpTo outputs the contents of a buffer to a writer and resets the buffer.
func (b *Buffer) DumpTo(w io.Writer) (written int, err error) {
bufs := net.Buffers(b.bufs)
if len(b.Buf) > 0 {
bufs = append(bufs, b.Buf)
}
n, err := bufs.WriteTo(w)
for _, buf := range b.bufs {
putBuf(buf)
}
putBuf(b.toPool)
b.bufs = nil
b.Buf = nil
b.toPool = nil
return int(n), err
}
// BuildBytes creates a single byte slice with all the contents of the buffer. Data is
// copied if it does not fit in a single chunk. You can optionally provide one byte
// slice as argument that it will try to reuse.
func (b *Buffer) BuildBytes(reuse ...[]byte) []byte {
if len(b.bufs) == 0 {
ret := b.Buf
b.toPool = nil
b.Buf = nil
return ret
}
var ret []byte
size := b.Size()
// If we got a buffer as argument and it is big enough, reuse it.
if len(reuse) == 1 && cap(reuse[0]) >= size {
ret = reuse[0][:0]
} else {
ret = make([]byte, 0, size)
}
for _, buf := range b.bufs {
ret = append(ret, buf...)
putBuf(buf)
}
ret = append(ret, b.Buf...)
putBuf(b.toPool)
b.bufs = nil
b.toPool = nil
b.Buf = nil
return ret
}
type readCloser struct {
offset int
bufs [][]byte
}
func (r *readCloser) Read(p []byte) (n int, err error) {
for _, buf := range r.bufs {
// Copy as much as we can.
x := copy(p[n:], buf[r.offset:])
n += x // Increment how much we filled.
// Did we empty the whole buffer?
if r.offset+x == len(buf) {
// On to the next buffer.
r.offset = 0
r.bufs = r.bufs[1:]
// We can release this buffer.
putBuf(buf)
} else {
r.offset += x
}
if n == len(p) {
break
}
}
// No buffers left or nothing read?
if len(r.bufs) == 0 {
err = io.EOF
}
return
}
func (r *readCloser) Close() error {
// Release all remaining buffers.
for _, buf := range r.bufs {
putBuf(buf)
}
// In case Close gets called multiple times.
r.bufs = nil
return nil
}
// ReadCloser creates an io.ReadCloser with all the contents of the buffer.
func (b *Buffer) ReadCloser() io.ReadCloser {
ret := &readCloser{0, append(b.bufs, b.Buf)}
b.bufs = nil
b.toPool = nil
b.Buf = nil
return ret
}