mirror of
https://github.com/ceph/ceph-csi.git
synced 2025-06-13 10:33:35 +00:00
Remove nsenter packages from vendor
Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
This commit is contained in:
committed by
mergify[bot]
parent
70d49b4e47
commit
d4a67c05f3
2
vendor/golang.org/x/net/http2/hpack/encode.go
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vendored
2
vendor/golang.org/x/net/http2/hpack/encode.go
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@ -150,7 +150,7 @@ func appendIndexed(dst []byte, i uint64) []byte {
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// extended buffer.
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//
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// If f.Sensitive is true, "Never Indexed" representation is used. If
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// f.Sensitive is false and indexing is true, "Inremental Indexing"
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// f.Sensitive is false and indexing is true, "Incremental Indexing"
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// representation is used.
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func appendNewName(dst []byte, f HeaderField, indexing bool) []byte {
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dst = append(dst, encodeTypeByte(indexing, f.Sensitive))
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52
vendor/golang.org/x/net/http2/server.go
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52
vendor/golang.org/x/net/http2/server.go
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@ -52,10 +52,11 @@ import (
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)
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const (
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prefaceTimeout = 10 * time.Second
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firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
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handlerChunkWriteSize = 4 << 10
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defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
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prefaceTimeout = 10 * time.Second
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firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
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handlerChunkWriteSize = 4 << 10
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defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
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maxQueuedControlFrames = 10000
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)
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var (
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@ -163,6 +164,15 @@ func (s *Server) maxConcurrentStreams() uint32 {
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return defaultMaxStreams
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}
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// maxQueuedControlFrames is the maximum number of control frames like
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// SETTINGS, PING and RST_STREAM that will be queued for writing before
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// the connection is closed to prevent memory exhaustion attacks.
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func (s *Server) maxQueuedControlFrames() int {
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// TODO: if anybody asks, add a Server field, and remember to define the
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// behavior of negative values.
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return maxQueuedControlFrames
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}
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type serverInternalState struct {
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mu sync.Mutex
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activeConns map[*serverConn]struct{}
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@ -312,7 +322,7 @@ type ServeConnOpts struct {
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}
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func (o *ServeConnOpts) context() context.Context {
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if o.Context != nil {
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if o != nil && o.Context != nil {
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return o.Context
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}
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return context.Background()
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@ -506,6 +516,7 @@ type serverConn struct {
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sawFirstSettings bool // got the initial SETTINGS frame after the preface
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needToSendSettingsAck bool
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unackedSettings int // how many SETTINGS have we sent without ACKs?
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queuedControlFrames int // control frames in the writeSched queue
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clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
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advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
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curClientStreams uint32 // number of open streams initiated by the client
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@ -894,6 +905,14 @@ func (sc *serverConn) serve() {
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}
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}
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// If the peer is causing us to generate a lot of control frames,
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// but not reading them from us, assume they are trying to make us
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// run out of memory.
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if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
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sc.vlogf("http2: too many control frames in send queue, closing connection")
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return
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}
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// Start the shutdown timer after sending a GOAWAY. When sending GOAWAY
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// with no error code (graceful shutdown), don't start the timer until
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// all open streams have been completed.
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@ -1093,6 +1112,14 @@ func (sc *serverConn) writeFrame(wr FrameWriteRequest) {
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}
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if !ignoreWrite {
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if wr.isControl() {
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sc.queuedControlFrames++
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// For extra safety, detect wraparounds, which should not happen,
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// and pull the plug.
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if sc.queuedControlFrames < 0 {
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sc.conn.Close()
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}
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}
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sc.writeSched.Push(wr)
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}
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sc.scheduleFrameWrite()
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@ -1210,10 +1237,8 @@ func (sc *serverConn) wroteFrame(res frameWriteResult) {
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// If a frame is already being written, nothing happens. This will be called again
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// when the frame is done being written.
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//
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// If a frame isn't being written we need to send one, the best frame
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// to send is selected, preferring first things that aren't
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// stream-specific (e.g. ACKing settings), and then finding the
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// highest priority stream.
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// If a frame isn't being written and we need to send one, the best frame
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// to send is selected by writeSched.
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//
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// If a frame isn't being written and there's nothing else to send, we
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// flush the write buffer.
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@ -1241,6 +1266,9 @@ func (sc *serverConn) scheduleFrameWrite() {
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}
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if !sc.inGoAway || sc.goAwayCode == ErrCodeNo {
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if wr, ok := sc.writeSched.Pop(); ok {
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if wr.isControl() {
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sc.queuedControlFrames--
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}
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sc.startFrameWrite(wr)
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continue
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}
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@ -1533,6 +1561,8 @@ func (sc *serverConn) processSettings(f *SettingsFrame) error {
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if err := f.ForeachSetting(sc.processSetting); err != nil {
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return err
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}
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// TODO: judging by RFC 7540, Section 6.5.3 each SETTINGS frame should be
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// acknowledged individually, even if multiple are received before the ACK.
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sc.needToSendSettingsAck = true
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sc.scheduleFrameWrite()
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return nil
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@ -2494,7 +2524,7 @@ const TrailerPrefix = "Trailer:"
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// trailers. That worked for a while, until we found the first major
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// user of Trailers in the wild: gRPC (using them only over http2),
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// and gRPC libraries permit setting trailers mid-stream without
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// predeclarnig them. So: change of plans. We still permit the old
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// predeclaring them. So: change of plans. We still permit the old
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// way, but we also permit this hack: if a Header() key begins with
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// "Trailer:", the suffix of that key is a Trailer. Because ':' is an
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// invalid token byte anyway, there is no ambiguity. (And it's already
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@ -2794,7 +2824,7 @@ func (sc *serverConn) startPush(msg *startPushRequest) {
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// PUSH_PROMISE frames MUST only be sent on a peer-initiated stream that
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// is in either the "open" or "half-closed (remote)" state.
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if msg.parent.state != stateOpen && msg.parent.state != stateHalfClosedRemote {
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// responseWriter.Push checks that the stream is peer-initiaed.
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// responseWriter.Push checks that the stream is peer-initiated.
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msg.done <- errStreamClosed
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return
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}
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26
vendor/golang.org/x/net/http2/transport.go
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vendor/golang.org/x/net/http2/transport.go
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@ -1216,6 +1216,8 @@ var (
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// abort request body write, but send stream reset of cancel.
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errStopReqBodyWriteAndCancel = errors.New("http2: canceling request")
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errReqBodyTooLong = errors.New("http2: request body larger than specified content length")
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)
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func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (err error) {
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@ -1238,10 +1240,32 @@ func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (
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req := cs.req
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hasTrailers := req.Trailer != nil
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remainLen := actualContentLength(req)
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hasContentLen := remainLen != -1
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var sawEOF bool
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for !sawEOF {
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n, err := body.Read(buf)
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n, err := body.Read(buf[:len(buf)-1])
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if hasContentLen {
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remainLen -= int64(n)
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if remainLen == 0 && err == nil {
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// The request body's Content-Length was predeclared and
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// we just finished reading it all, but the underlying io.Reader
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// returned the final chunk with a nil error (which is one of
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// the two valid things a Reader can do at EOF). Because we'd prefer
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// to send the END_STREAM bit early, double-check that we're actually
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// at EOF. Subsequent reads should return (0, EOF) at this point.
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// If either value is different, we return an error in one of two ways below.
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var n1 int
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n1, err = body.Read(buf[n:])
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remainLen -= int64(n1)
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}
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if remainLen < 0 {
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err = errReqBodyTooLong
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cc.writeStreamReset(cs.ID, ErrCodeCancel, err)
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return err
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}
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}
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if err == io.EOF {
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sawEOF = true
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err = nil
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vendor/golang.org/x/net/http2/writesched.go
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8
vendor/golang.org/x/net/http2/writesched.go
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@ -32,7 +32,7 @@ type WriteScheduler interface {
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// Pop dequeues the next frame to write. Returns false if no frames can
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// be written. Frames with a given wr.StreamID() are Pop'd in the same
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// order they are Push'd.
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// order they are Push'd. No frames should be discarded except by CloseStream.
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Pop() (wr FrameWriteRequest, ok bool)
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}
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@ -76,6 +76,12 @@ func (wr FrameWriteRequest) StreamID() uint32 {
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return wr.stream.id
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}
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// isControl reports whether wr is a control frame for MaxQueuedControlFrames
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// purposes. That includes non-stream frames and RST_STREAM frames.
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func (wr FrameWriteRequest) isControl() bool {
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return wr.stream == nil
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}
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// DataSize returns the number of flow control bytes that must be consumed
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// to write this entire frame. This is 0 for non-DATA frames.
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func (wr FrameWriteRequest) DataSize() int {
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2
vendor/golang.org/x/net/http2/writesched_priority.go
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2
vendor/golang.org/x/net/http2/writesched_priority.go
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@ -149,7 +149,7 @@ func (n *priorityNode) addBytes(b int64) {
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}
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// walkReadyInOrder iterates over the tree in priority order, calling f for each node
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// with a non-empty write queue. When f returns true, this funcion returns true and the
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// with a non-empty write queue. When f returns true, this function returns true and the
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// walk halts. tmp is used as scratch space for sorting.
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//
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// f(n, openParent) takes two arguments: the node to visit, n, and a bool that is true
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