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rebase: bump the golang-dependencies group with 3 updates
Bumps the golang-dependencies group with 3 updates: [golang.org/x/crypto](https://github.com/golang/crypto), [golang.org/x/net](https://github.com/golang/net) and [golang.org/x/sys](https://github.com/golang/sys). Updates `golang.org/x/crypto` from 0.21.0 to 0.22.0 - [Commits](https://github.com/golang/crypto/compare/v0.21.0...v0.22.0) Updates `golang.org/x/net` from 0.22.0 to 0.24.0 - [Commits](https://github.com/golang/net/compare/v0.22.0...v0.24.0) Updates `golang.org/x/sys` from 0.18.0 to 0.19.0 - [Commits](https://github.com/golang/sys/compare/v0.18.0...v0.19.0) --- updated-dependencies: - dependency-name: golang.org/x/crypto dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies - dependency-name: golang.org/x/net dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies - dependency-name: golang.org/x/sys dependency-type: direct:production update-type: version-update:semver-minor dependency-group: golang-dependencies ... Signed-off-by: dependabot[bot] <support@github.com>
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mergify[bot]
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13
vendor/golang.org/x/net/http2/server.go
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vendored
13
vendor/golang.org/x/net/http2/server.go
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vendored
@ -124,6 +124,7 @@ type Server struct {
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// IdleTimeout specifies how long until idle clients should be
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// closed with a GOAWAY frame. PING frames are not considered
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// activity for the purposes of IdleTimeout.
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// If zero or negative, there is no timeout.
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IdleTimeout time.Duration
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// MaxUploadBufferPerConnection is the size of the initial flow
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@ -434,7 +435,7 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
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// passes the connection off to us with the deadline already set.
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// Write deadlines are set per stream in serverConn.newStream.
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// Disarm the net.Conn write deadline here.
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if sc.hs.WriteTimeout != 0 {
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if sc.hs.WriteTimeout > 0 {
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sc.conn.SetWriteDeadline(time.Time{})
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}
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@ -924,7 +925,7 @@ func (sc *serverConn) serve() {
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sc.setConnState(http.StateActive)
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sc.setConnState(http.StateIdle)
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if sc.srv.IdleTimeout != 0 {
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if sc.srv.IdleTimeout > 0 {
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sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
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defer sc.idleTimer.Stop()
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}
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@ -1637,7 +1638,7 @@ func (sc *serverConn) closeStream(st *stream, err error) {
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delete(sc.streams, st.id)
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if len(sc.streams) == 0 {
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sc.setConnState(http.StateIdle)
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if sc.srv.IdleTimeout != 0 {
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if sc.srv.IdleTimeout > 0 {
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sc.idleTimer.Reset(sc.srv.IdleTimeout)
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}
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if h1ServerKeepAlivesDisabled(sc.hs) {
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@ -2017,7 +2018,7 @@ func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
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// similar to how the http1 server works. Here it's
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// technically more like the http1 Server's ReadHeaderTimeout
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// (in Go 1.8), though. That's a more sane option anyway.
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if sc.hs.ReadTimeout != 0 {
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if sc.hs.ReadTimeout > 0 {
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sc.conn.SetReadDeadline(time.Time{})
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st.readDeadline = time.AfterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
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}
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@ -2038,7 +2039,7 @@ func (sc *serverConn) upgradeRequest(req *http.Request) {
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// Disable any read deadline set by the net/http package
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// prior to the upgrade.
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if sc.hs.ReadTimeout != 0 {
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if sc.hs.ReadTimeout > 0 {
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sc.conn.SetReadDeadline(time.Time{})
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}
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@ -2116,7 +2117,7 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
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st.flow.conn = &sc.flow // link to conn-level counter
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st.flow.add(sc.initialStreamSendWindowSize)
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st.inflow.init(sc.srv.initialStreamRecvWindowSize())
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if sc.hs.WriteTimeout != 0 {
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if sc.hs.WriteTimeout > 0 {
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st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
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}
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