rebase: vendor files required for kmip

Signed-off-by: Rakshith R <rar@redhat.com>
This commit is contained in:
Rakshith R
2022-08-16 15:18:06 +05:30
committed by mergify[bot]
parent 0c33a33d5c
commit e72ed593be
186 changed files with 39195 additions and 203 deletions

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*.test

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The MIT License (MIT)
Copyright (c) 2013 Mario L. Gutierrez
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# ansi
Package ansi is a small, fast library to create ANSI colored strings and codes.
## Install
Get it
```sh
go get -u github.com/mgutz/ansi
```
## Example
```go
import "github.com/mgutz/ansi"
// colorize a string, SLOW
msg := ansi.Color("foo", "red+b:white")
// create a FAST closure function to avoid computation of ANSI code
phosphorize := ansi.ColorFunc("green+h:black")
msg = phosphorize("Bring back the 80s!")
msg2 := phospohorize("Look, I'm a CRT!")
// cache escape codes and build strings manually
lime := ansi.ColorCode("green+h:black")
reset := ansi.ColorCode("reset")
fmt.Println(lime, "Bring back the 80s!", reset)
```
Other examples
```go
Color(s, "red") // red
Color(s, "red+d") // red dim
Color(s, "red+b") // red bold
Color(s, "red+B") // red blinking
Color(s, "red+u") // red underline
Color(s, "red+bh") // red bold bright
Color(s, "red:white") // red on white
Color(s, "red+b:white+h") // red bold on white bright
Color(s, "red+B:white+h") // red blink on white bright
Color(s, "off") // turn off ansi codes
```
To view color combinations, from project directory in terminal.
```sh
go test
```
## Style format
```go
"foregroundColor+attributes:backgroundColor+attributes"
```
Colors
* black
* red
* green
* yellow
* blue
* magenta
* cyan
* white
* 0...255 (256 colors)
Foreground Attributes
* B = Blink
* b = bold
* h = high intensity (bright)
* d = dim
* i = inverse
* s = strikethrough
* u = underline
Background Attributes
* h = high intensity (bright)
## Constants
* ansi.Reset
* ansi.DefaultBG
* ansi.DefaultFG
* ansi.Black
* ansi.Red
* ansi.Green
* ansi.Yellow
* ansi.Blue
* ansi.Magenta
* ansi.Cyan
* ansi.White
* ansi.LightBlack
* ansi.LightRed
* ansi.LightGreen
* ansi.LightYellow
* ansi.LightBlue
* ansi.LightMagenta
* ansi.LightCyan
* ansi.LightWhite
## References
Wikipedia ANSI escape codes [Colors](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
General [tips and formatting](http://misc.flogisoft.com/bash/tip_colors_and_formatting)
What about support on Windows? Use [colorable by mattn](https://github.com/mattn/go-colorable).
Ansi and colorable are used by [logxi](https://github.com/mgutz/logxi) to support logging in
color on Windows.
## MIT License
Copyright (c) 2013 Mario Gutierrez mario@mgutz.com
See the file LICENSE for copying permission.

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package ansi
import (
"bytes"
"fmt"
"strconv"
"strings"
)
const (
black = iota
red
green
yellow
blue
magenta
cyan
white
defaultt = 9
normalIntensityFG = 30
highIntensityFG = 90
normalIntensityBG = 40
highIntensityBG = 100
start = "\033["
normal = "0;"
bold = "1;"
dim = "2;"
underline = "4;"
blink = "5;"
inverse = "7;"
strikethrough = "9;"
// Reset is the ANSI reset escape sequence
Reset = "\033[0m"
// DefaultBG is the default background
DefaultBG = "\033[49m"
// DefaultFG is the default foreground
DefaultFG = "\033[39m"
)
// Black FG
var Black string
// Red FG
var Red string
// Green FG
var Green string
// Yellow FG
var Yellow string
// Blue FG
var Blue string
// Magenta FG
var Magenta string
// Cyan FG
var Cyan string
// White FG
var White string
// LightBlack FG
var LightBlack string
// LightRed FG
var LightRed string
// LightGreen FG
var LightGreen string
// LightYellow FG
var LightYellow string
// LightBlue FG
var LightBlue string
// LightMagenta FG
var LightMagenta string
// LightCyan FG
var LightCyan string
// LightWhite FG
var LightWhite string
var (
plain = false
// Colors maps common color names to their ANSI color code.
Colors = map[string]int{
"black": black,
"red": red,
"green": green,
"yellow": yellow,
"blue": blue,
"magenta": magenta,
"cyan": cyan,
"white": white,
"default": defaultt,
}
)
func init() {
for i := 0; i < 256; i++ {
Colors[strconv.Itoa(i)] = i
}
Black = ColorCode("black")
Red = ColorCode("red")
Green = ColorCode("green")
Yellow = ColorCode("yellow")
Blue = ColorCode("blue")
Magenta = ColorCode("magenta")
Cyan = ColorCode("cyan")
White = ColorCode("white")
LightBlack = ColorCode("black+h")
LightRed = ColorCode("red+h")
LightGreen = ColorCode("green+h")
LightYellow = ColorCode("yellow+h")
LightBlue = ColorCode("blue+h")
LightMagenta = ColorCode("magenta+h")
LightCyan = ColorCode("cyan+h")
LightWhite = ColorCode("white+h")
}
// ColorCode returns the ANSI color color code for style.
func ColorCode(style string) string {
return colorCode(style).String()
}
// Gets the ANSI color code for a style.
func colorCode(style string) *bytes.Buffer {
buf := bytes.NewBufferString("")
if plain || style == "" {
return buf
}
if style == "reset" {
buf.WriteString(Reset)
return buf
} else if style == "off" {
return buf
}
foregroundBackground := strings.Split(style, ":")
foreground := strings.Split(foregroundBackground[0], "+")
fgKey := foreground[0]
fg := Colors[fgKey]
fgStyle := ""
if len(foreground) > 1 {
fgStyle = foreground[1]
}
bg, bgStyle := "", ""
if len(foregroundBackground) > 1 {
background := strings.Split(foregroundBackground[1], "+")
bg = background[0]
if len(background) > 1 {
bgStyle = background[1]
}
}
buf.WriteString(start)
base := normalIntensityFG
buf.WriteString(normal) // reset any previous style
if len(fgStyle) > 0 {
if strings.Contains(fgStyle, "b") {
buf.WriteString(bold)
}
if strings.Contains(fgStyle, "d") {
buf.WriteString(dim)
}
if strings.Contains(fgStyle, "B") {
buf.WriteString(blink)
}
if strings.Contains(fgStyle, "u") {
buf.WriteString(underline)
}
if strings.Contains(fgStyle, "i") {
buf.WriteString(inverse)
}
if strings.Contains(fgStyle, "s") {
buf.WriteString(strikethrough)
}
if strings.Contains(fgStyle, "h") {
base = highIntensityFG
}
}
// if 256-color
n, err := strconv.Atoi(fgKey)
if err == nil {
fmt.Fprintf(buf, "38;5;%d;", n)
} else {
fmt.Fprintf(buf, "%d;", base+fg)
}
base = normalIntensityBG
if len(bg) > 0 {
if strings.Contains(bgStyle, "h") {
base = highIntensityBG
}
// if 256-color
n, err := strconv.Atoi(bg)
if err == nil {
fmt.Fprintf(buf, "48;5;%d;", n)
} else {
fmt.Fprintf(buf, "%d;", base+Colors[bg])
}
}
// remove last ";"
buf.Truncate(buf.Len() - 1)
buf.WriteRune('m')
return buf
}
// Color colors a string based on the ANSI color code for style.
func Color(s, style string) string {
if plain || len(style) < 1 {
return s
}
buf := colorCode(style)
buf.WriteString(s)
buf.WriteString(Reset)
return buf.String()
}
// ColorFunc creates a closure to avoid computation ANSI color code.
func ColorFunc(style string) func(string) string {
if style == "" {
return func(s string) string {
return s
}
}
color := ColorCode(style)
return func(s string) string {
if plain || s == "" {
return s
}
buf := bytes.NewBufferString(color)
buf.WriteString(s)
buf.WriteString(Reset)
result := buf.String()
return result
}
}
// DisableColors disables ANSI color codes. The default is false (colors are on).
func DisableColors(disable bool) {
plain = disable
if plain {
Black = ""
Red = ""
Green = ""
Yellow = ""
Blue = ""
Magenta = ""
Cyan = ""
White = ""
LightBlack = ""
LightRed = ""
LightGreen = ""
LightYellow = ""
LightBlue = ""
LightMagenta = ""
LightCyan = ""
LightWhite = ""
} else {
Black = ColorCode("black")
Red = ColorCode("red")
Green = ColorCode("green")
Yellow = ColorCode("yellow")
Blue = ColorCode("blue")
Magenta = ColorCode("magenta")
Cyan = ColorCode("cyan")
White = ColorCode("white")
LightBlack = ColorCode("black+h")
LightRed = ColorCode("red+h")
LightGreen = ColorCode("green+h")
LightYellow = ColorCode("yellow+h")
LightBlue = ColorCode("blue+h")
LightMagenta = ColorCode("magenta+h")
LightCyan = ColorCode("cyan+h")
LightWhite = ColorCode("white+h")
}
}

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/*
Package ansi is a small, fast library to create ANSI colored strings and codes.
Installation
# this installs the color viewer and the package
go get -u github.com/mgutz/ansi/cmd/ansi-mgutz
Example
// colorize a string, SLOW
msg := ansi.Color("foo", "red+b:white")
// create a closure to avoid recalculating ANSI code compilation
phosphorize := ansi.ColorFunc("green+h:black")
msg = phosphorize("Bring back the 80s!")
msg2 := phospohorize("Look, I'm a CRT!")
// cache escape codes and build strings manually
lime := ansi.ColorCode("green+h:black")
reset := ansi.ColorCode("reset")
fmt.Println(lime, "Bring back the 80s!", reset)
Other examples
Color(s, "red") // red
Color(s, "red+b") // red bold
Color(s, "red+B") // red blinking
Color(s, "red+u") // red underline
Color(s, "red+bh") // red bold bright
Color(s, "red:white") // red on white
Color(s, "red+b:white+h") // red bold on white bright
Color(s, "red+B:white+h") // red blink on white bright
To view color combinations, from terminal
ansi-mgutz
Style format
"foregroundColor+attributes:backgroundColor+attributes"
Colors
black
red
green
yellow
blue
magenta
cyan
white
Attributes
b = bold foreground
B = Blink foreground
u = underline foreground
h = high intensity (bright) foreground, background
d = dim foreground
i = inverse
Wikipedia ANSI escape codes [Colors](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
*/
package ansi

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package ansi
import (
"fmt"
"sort"
colorable "github.com/mattn/go-colorable"
)
// PrintStyles prints all style combinations to the terminal.
func PrintStyles() {
// for compatibility with Windows, not needed for *nix
stdout := colorable.NewColorableStdout()
bgColors := []string{
"",
":black",
":red",
":green",
":yellow",
":blue",
":magenta",
":cyan",
":white",
}
keys := make([]string, 0, len(Colors))
for k := range Colors {
keys = append(keys, k)
}
sort.Sort(sort.StringSlice(keys))
for _, fg := range keys {
for _, bg := range bgColors {
fmt.Fprintln(stdout, padColor(fg, []string{"" + bg, "+b" + bg, "+bh" + bg, "+u" + bg}))
fmt.Fprintln(stdout, padColor(fg, []string{"+s" + bg, "+i" + bg}))
fmt.Fprintln(stdout, padColor(fg, []string{"+uh" + bg, "+B" + bg, "+Bb" + bg /* backgrounds */, "" + bg + "+h"}))
fmt.Fprintln(stdout, padColor(fg, []string{"+b" + bg + "+h", "+bh" + bg + "+h", "+u" + bg + "+h", "+uh" + bg + "+h"}))
}
}
}
func pad(s string, length int) string {
for len(s) < length {
s += " "
}
return s
}
func padColor(color string, styles []string) string {
buffer := ""
for _, style := range styles {
buffer += Color(pad(color+style, 20), color+style)
}
return buffer
}