mirror of
https://github.com/ceph/ceph-csi.git
synced 2025-06-14 02:43:36 +00:00
rebase: vendor files required for kmip
Signed-off-by: Rakshith R <rar@redhat.com>
This commit is contained in:
1
vendor/github.com/mgutz/ansi/.gitignore
generated
vendored
Normal file
1
vendor/github.com/mgutz/ansi/.gitignore
generated
vendored
Normal file
@ -0,0 +1 @@
|
||||
*.test
|
9
vendor/github.com/mgutz/ansi/LICENSE
generated
vendored
Normal file
9
vendor/github.com/mgutz/ansi/LICENSE
generated
vendored
Normal file
@ -0,0 +1,9 @@
|
||||
The MIT License (MIT)
|
||||
Copyright (c) 2013 Mario L. Gutierrez
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
123
vendor/github.com/mgutz/ansi/README.md
generated
vendored
Normal file
123
vendor/github.com/mgutz/ansi/README.md
generated
vendored
Normal file
@ -0,0 +1,123 @@
|
||||
# ansi
|
||||
|
||||
Package ansi is a small, fast library to create ANSI colored strings and codes.
|
||||
|
||||
## Install
|
||||
|
||||
Get it
|
||||
|
||||
```sh
|
||||
go get -u github.com/mgutz/ansi
|
||||
```
|
||||
|
||||
## Example
|
||||
|
||||
```go
|
||||
import "github.com/mgutz/ansi"
|
||||
|
||||
// colorize a string, SLOW
|
||||
msg := ansi.Color("foo", "red+b:white")
|
||||
|
||||
// create a FAST closure function to avoid computation of ANSI code
|
||||
phosphorize := ansi.ColorFunc("green+h:black")
|
||||
msg = phosphorize("Bring back the 80s!")
|
||||
msg2 := phospohorize("Look, I'm a CRT!")
|
||||
|
||||
// cache escape codes and build strings manually
|
||||
lime := ansi.ColorCode("green+h:black")
|
||||
reset := ansi.ColorCode("reset")
|
||||
|
||||
fmt.Println(lime, "Bring back the 80s!", reset)
|
||||
```
|
||||
|
||||
Other examples
|
||||
|
||||
```go
|
||||
Color(s, "red") // red
|
||||
Color(s, "red+d") // red dim
|
||||
Color(s, "red+b") // red bold
|
||||
Color(s, "red+B") // red blinking
|
||||
Color(s, "red+u") // red underline
|
||||
Color(s, "red+bh") // red bold bright
|
||||
Color(s, "red:white") // red on white
|
||||
Color(s, "red+b:white+h") // red bold on white bright
|
||||
Color(s, "red+B:white+h") // red blink on white bright
|
||||
Color(s, "off") // turn off ansi codes
|
||||
```
|
||||
|
||||
To view color combinations, from project directory in terminal.
|
||||
|
||||
```sh
|
||||
go test
|
||||
```
|
||||
|
||||
## Style format
|
||||
|
||||
```go
|
||||
"foregroundColor+attributes:backgroundColor+attributes"
|
||||
```
|
||||
|
||||
Colors
|
||||
|
||||
* black
|
||||
* red
|
||||
* green
|
||||
* yellow
|
||||
* blue
|
||||
* magenta
|
||||
* cyan
|
||||
* white
|
||||
* 0...255 (256 colors)
|
||||
|
||||
Foreground Attributes
|
||||
|
||||
* B = Blink
|
||||
* b = bold
|
||||
* h = high intensity (bright)
|
||||
* d = dim
|
||||
* i = inverse
|
||||
* s = strikethrough
|
||||
* u = underline
|
||||
|
||||
Background Attributes
|
||||
|
||||
* h = high intensity (bright)
|
||||
|
||||
## Constants
|
||||
|
||||
* ansi.Reset
|
||||
* ansi.DefaultBG
|
||||
* ansi.DefaultFG
|
||||
* ansi.Black
|
||||
* ansi.Red
|
||||
* ansi.Green
|
||||
* ansi.Yellow
|
||||
* ansi.Blue
|
||||
* ansi.Magenta
|
||||
* ansi.Cyan
|
||||
* ansi.White
|
||||
* ansi.LightBlack
|
||||
* ansi.LightRed
|
||||
* ansi.LightGreen
|
||||
* ansi.LightYellow
|
||||
* ansi.LightBlue
|
||||
* ansi.LightMagenta
|
||||
* ansi.LightCyan
|
||||
* ansi.LightWhite
|
||||
|
||||
## References
|
||||
|
||||
Wikipedia ANSI escape codes [Colors](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
|
||||
|
||||
General [tips and formatting](http://misc.flogisoft.com/bash/tip_colors_and_formatting)
|
||||
|
||||
What about support on Windows? Use [colorable by mattn](https://github.com/mattn/go-colorable).
|
||||
Ansi and colorable are used by [logxi](https://github.com/mgutz/logxi) to support logging in
|
||||
color on Windows.
|
||||
|
||||
## MIT License
|
||||
|
||||
Copyright (c) 2013 Mario Gutierrez mario@mgutz.com
|
||||
|
||||
See the file LICENSE for copying permission.
|
||||
|
291
vendor/github.com/mgutz/ansi/ansi.go
generated
vendored
Normal file
291
vendor/github.com/mgutz/ansi/ansi.go
generated
vendored
Normal file
@ -0,0 +1,291 @@
|
||||
package ansi
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"fmt"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
const (
|
||||
black = iota
|
||||
red
|
||||
green
|
||||
yellow
|
||||
blue
|
||||
magenta
|
||||
cyan
|
||||
white
|
||||
defaultt = 9
|
||||
|
||||
normalIntensityFG = 30
|
||||
highIntensityFG = 90
|
||||
normalIntensityBG = 40
|
||||
highIntensityBG = 100
|
||||
|
||||
start = "\033["
|
||||
normal = "0;"
|
||||
bold = "1;"
|
||||
dim = "2;"
|
||||
underline = "4;"
|
||||
blink = "5;"
|
||||
inverse = "7;"
|
||||
strikethrough = "9;"
|
||||
|
||||
// Reset is the ANSI reset escape sequence
|
||||
Reset = "\033[0m"
|
||||
// DefaultBG is the default background
|
||||
DefaultBG = "\033[49m"
|
||||
// DefaultFG is the default foreground
|
||||
DefaultFG = "\033[39m"
|
||||
)
|
||||
|
||||
// Black FG
|
||||
var Black string
|
||||
|
||||
// Red FG
|
||||
var Red string
|
||||
|
||||
// Green FG
|
||||
var Green string
|
||||
|
||||
// Yellow FG
|
||||
var Yellow string
|
||||
|
||||
// Blue FG
|
||||
var Blue string
|
||||
|
||||
// Magenta FG
|
||||
var Magenta string
|
||||
|
||||
// Cyan FG
|
||||
var Cyan string
|
||||
|
||||
// White FG
|
||||
var White string
|
||||
|
||||
// LightBlack FG
|
||||
var LightBlack string
|
||||
|
||||
// LightRed FG
|
||||
var LightRed string
|
||||
|
||||
// LightGreen FG
|
||||
var LightGreen string
|
||||
|
||||
// LightYellow FG
|
||||
var LightYellow string
|
||||
|
||||
// LightBlue FG
|
||||
var LightBlue string
|
||||
|
||||
// LightMagenta FG
|
||||
var LightMagenta string
|
||||
|
||||
// LightCyan FG
|
||||
var LightCyan string
|
||||
|
||||
// LightWhite FG
|
||||
var LightWhite string
|
||||
|
||||
var (
|
||||
plain = false
|
||||
// Colors maps common color names to their ANSI color code.
|
||||
Colors = map[string]int{
|
||||
"black": black,
|
||||
"red": red,
|
||||
"green": green,
|
||||
"yellow": yellow,
|
||||
"blue": blue,
|
||||
"magenta": magenta,
|
||||
"cyan": cyan,
|
||||
"white": white,
|
||||
"default": defaultt,
|
||||
}
|
||||
)
|
||||
|
||||
func init() {
|
||||
for i := 0; i < 256; i++ {
|
||||
Colors[strconv.Itoa(i)] = i
|
||||
}
|
||||
|
||||
Black = ColorCode("black")
|
||||
Red = ColorCode("red")
|
||||
Green = ColorCode("green")
|
||||
Yellow = ColorCode("yellow")
|
||||
Blue = ColorCode("blue")
|
||||
Magenta = ColorCode("magenta")
|
||||
Cyan = ColorCode("cyan")
|
||||
White = ColorCode("white")
|
||||
LightBlack = ColorCode("black+h")
|
||||
LightRed = ColorCode("red+h")
|
||||
LightGreen = ColorCode("green+h")
|
||||
LightYellow = ColorCode("yellow+h")
|
||||
LightBlue = ColorCode("blue+h")
|
||||
LightMagenta = ColorCode("magenta+h")
|
||||
LightCyan = ColorCode("cyan+h")
|
||||
LightWhite = ColorCode("white+h")
|
||||
}
|
||||
|
||||
// ColorCode returns the ANSI color color code for style.
|
||||
func ColorCode(style string) string {
|
||||
return colorCode(style).String()
|
||||
}
|
||||
|
||||
// Gets the ANSI color code for a style.
|
||||
func colorCode(style string) *bytes.Buffer {
|
||||
buf := bytes.NewBufferString("")
|
||||
if plain || style == "" {
|
||||
return buf
|
||||
}
|
||||
if style == "reset" {
|
||||
buf.WriteString(Reset)
|
||||
return buf
|
||||
} else if style == "off" {
|
||||
return buf
|
||||
}
|
||||
|
||||
foregroundBackground := strings.Split(style, ":")
|
||||
foreground := strings.Split(foregroundBackground[0], "+")
|
||||
fgKey := foreground[0]
|
||||
fg := Colors[fgKey]
|
||||
fgStyle := ""
|
||||
if len(foreground) > 1 {
|
||||
fgStyle = foreground[1]
|
||||
}
|
||||
|
||||
bg, bgStyle := "", ""
|
||||
|
||||
if len(foregroundBackground) > 1 {
|
||||
background := strings.Split(foregroundBackground[1], "+")
|
||||
bg = background[0]
|
||||
if len(background) > 1 {
|
||||
bgStyle = background[1]
|
||||
}
|
||||
}
|
||||
|
||||
buf.WriteString(start)
|
||||
base := normalIntensityFG
|
||||
buf.WriteString(normal) // reset any previous style
|
||||
if len(fgStyle) > 0 {
|
||||
if strings.Contains(fgStyle, "b") {
|
||||
buf.WriteString(bold)
|
||||
}
|
||||
if strings.Contains(fgStyle, "d") {
|
||||
buf.WriteString(dim)
|
||||
}
|
||||
if strings.Contains(fgStyle, "B") {
|
||||
buf.WriteString(blink)
|
||||
}
|
||||
if strings.Contains(fgStyle, "u") {
|
||||
buf.WriteString(underline)
|
||||
}
|
||||
if strings.Contains(fgStyle, "i") {
|
||||
buf.WriteString(inverse)
|
||||
}
|
||||
if strings.Contains(fgStyle, "s") {
|
||||
buf.WriteString(strikethrough)
|
||||
}
|
||||
if strings.Contains(fgStyle, "h") {
|
||||
base = highIntensityFG
|
||||
}
|
||||
}
|
||||
|
||||
// if 256-color
|
||||
n, err := strconv.Atoi(fgKey)
|
||||
if err == nil {
|
||||
fmt.Fprintf(buf, "38;5;%d;", n)
|
||||
} else {
|
||||
fmt.Fprintf(buf, "%d;", base+fg)
|
||||
}
|
||||
|
||||
base = normalIntensityBG
|
||||
if len(bg) > 0 {
|
||||
if strings.Contains(bgStyle, "h") {
|
||||
base = highIntensityBG
|
||||
}
|
||||
// if 256-color
|
||||
n, err := strconv.Atoi(bg)
|
||||
if err == nil {
|
||||
fmt.Fprintf(buf, "48;5;%d;", n)
|
||||
} else {
|
||||
fmt.Fprintf(buf, "%d;", base+Colors[bg])
|
||||
}
|
||||
}
|
||||
|
||||
// remove last ";"
|
||||
buf.Truncate(buf.Len() - 1)
|
||||
buf.WriteRune('m')
|
||||
return buf
|
||||
}
|
||||
|
||||
// Color colors a string based on the ANSI color code for style.
|
||||
func Color(s, style string) string {
|
||||
if plain || len(style) < 1 {
|
||||
return s
|
||||
}
|
||||
buf := colorCode(style)
|
||||
buf.WriteString(s)
|
||||
buf.WriteString(Reset)
|
||||
return buf.String()
|
||||
}
|
||||
|
||||
// ColorFunc creates a closure to avoid computation ANSI color code.
|
||||
func ColorFunc(style string) func(string) string {
|
||||
if style == "" {
|
||||
return func(s string) string {
|
||||
return s
|
||||
}
|
||||
}
|
||||
color := ColorCode(style)
|
||||
return func(s string) string {
|
||||
if plain || s == "" {
|
||||
return s
|
||||
}
|
||||
buf := bytes.NewBufferString(color)
|
||||
buf.WriteString(s)
|
||||
buf.WriteString(Reset)
|
||||
result := buf.String()
|
||||
return result
|
||||
}
|
||||
}
|
||||
|
||||
// DisableColors disables ANSI color codes. The default is false (colors are on).
|
||||
func DisableColors(disable bool) {
|
||||
plain = disable
|
||||
if plain {
|
||||
Black = ""
|
||||
Red = ""
|
||||
Green = ""
|
||||
Yellow = ""
|
||||
Blue = ""
|
||||
Magenta = ""
|
||||
Cyan = ""
|
||||
White = ""
|
||||
LightBlack = ""
|
||||
LightRed = ""
|
||||
LightGreen = ""
|
||||
LightYellow = ""
|
||||
LightBlue = ""
|
||||
LightMagenta = ""
|
||||
LightCyan = ""
|
||||
LightWhite = ""
|
||||
} else {
|
||||
Black = ColorCode("black")
|
||||
Red = ColorCode("red")
|
||||
Green = ColorCode("green")
|
||||
Yellow = ColorCode("yellow")
|
||||
Blue = ColorCode("blue")
|
||||
Magenta = ColorCode("magenta")
|
||||
Cyan = ColorCode("cyan")
|
||||
White = ColorCode("white")
|
||||
LightBlack = ColorCode("black+h")
|
||||
LightRed = ColorCode("red+h")
|
||||
LightGreen = ColorCode("green+h")
|
||||
LightYellow = ColorCode("yellow+h")
|
||||
LightBlue = ColorCode("blue+h")
|
||||
LightMagenta = ColorCode("magenta+h")
|
||||
LightCyan = ColorCode("cyan+h")
|
||||
LightWhite = ColorCode("white+h")
|
||||
}
|
||||
}
|
66
vendor/github.com/mgutz/ansi/doc.go
generated
vendored
Normal file
66
vendor/github.com/mgutz/ansi/doc.go
generated
vendored
Normal file
@ -0,0 +1,66 @@
|
||||
/*
|
||||
Package ansi is a small, fast library to create ANSI colored strings and codes.
|
||||
|
||||
Installation
|
||||
|
||||
# this installs the color viewer and the package
|
||||
go get -u github.com/mgutz/ansi/cmd/ansi-mgutz
|
||||
|
||||
Example
|
||||
|
||||
// colorize a string, SLOW
|
||||
msg := ansi.Color("foo", "red+b:white")
|
||||
|
||||
// create a closure to avoid recalculating ANSI code compilation
|
||||
phosphorize := ansi.ColorFunc("green+h:black")
|
||||
msg = phosphorize("Bring back the 80s!")
|
||||
msg2 := phospohorize("Look, I'm a CRT!")
|
||||
|
||||
// cache escape codes and build strings manually
|
||||
lime := ansi.ColorCode("green+h:black")
|
||||
reset := ansi.ColorCode("reset")
|
||||
|
||||
fmt.Println(lime, "Bring back the 80s!", reset)
|
||||
|
||||
Other examples
|
||||
|
||||
Color(s, "red") // red
|
||||
Color(s, "red+b") // red bold
|
||||
Color(s, "red+B") // red blinking
|
||||
Color(s, "red+u") // red underline
|
||||
Color(s, "red+bh") // red bold bright
|
||||
Color(s, "red:white") // red on white
|
||||
Color(s, "red+b:white+h") // red bold on white bright
|
||||
Color(s, "red+B:white+h") // red blink on white bright
|
||||
|
||||
To view color combinations, from terminal
|
||||
|
||||
ansi-mgutz
|
||||
|
||||
Style format
|
||||
|
||||
"foregroundColor+attributes:backgroundColor+attributes"
|
||||
|
||||
Colors
|
||||
|
||||
black
|
||||
red
|
||||
green
|
||||
yellow
|
||||
blue
|
||||
magenta
|
||||
cyan
|
||||
white
|
||||
|
||||
Attributes
|
||||
|
||||
b = bold foreground
|
||||
B = Blink foreground
|
||||
u = underline foreground
|
||||
h = high intensity (bright) foreground, background
|
||||
d = dim foreground
|
||||
i = inverse
|
||||
|
||||
Wikipedia ANSI escape codes [Colors](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
|
||||
*/
|
||||
package ansi
|
57
vendor/github.com/mgutz/ansi/print.go
generated
vendored
Normal file
57
vendor/github.com/mgutz/ansi/print.go
generated
vendored
Normal file
@ -0,0 +1,57 @@
|
||||
package ansi
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sort"
|
||||
|
||||
colorable "github.com/mattn/go-colorable"
|
||||
)
|
||||
|
||||
// PrintStyles prints all style combinations to the terminal.
|
||||
func PrintStyles() {
|
||||
// for compatibility with Windows, not needed for *nix
|
||||
stdout := colorable.NewColorableStdout()
|
||||
|
||||
bgColors := []string{
|
||||
"",
|
||||
":black",
|
||||
":red",
|
||||
":green",
|
||||
":yellow",
|
||||
":blue",
|
||||
":magenta",
|
||||
":cyan",
|
||||
":white",
|
||||
}
|
||||
|
||||
keys := make([]string, 0, len(Colors))
|
||||
for k := range Colors {
|
||||
keys = append(keys, k)
|
||||
}
|
||||
|
||||
sort.Sort(sort.StringSlice(keys))
|
||||
|
||||
for _, fg := range keys {
|
||||
for _, bg := range bgColors {
|
||||
fmt.Fprintln(stdout, padColor(fg, []string{"" + bg, "+b" + bg, "+bh" + bg, "+u" + bg}))
|
||||
fmt.Fprintln(stdout, padColor(fg, []string{"+s" + bg, "+i" + bg}))
|
||||
fmt.Fprintln(stdout, padColor(fg, []string{"+uh" + bg, "+B" + bg, "+Bb" + bg /* backgrounds */, "" + bg + "+h"}))
|
||||
fmt.Fprintln(stdout, padColor(fg, []string{"+b" + bg + "+h", "+bh" + bg + "+h", "+u" + bg + "+h", "+uh" + bg + "+h"}))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func pad(s string, length int) string {
|
||||
for len(s) < length {
|
||||
s += " "
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
func padColor(color string, styles []string) string {
|
||||
buffer := ""
|
||||
for _, style := range styles {
|
||||
buffer += Color(pad(color+style, 20), color+style)
|
||||
}
|
||||
return buffer
|
||||
}
|
Reference in New Issue
Block a user