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rebase: Bump google.golang.org/grpc from 1.56.2 to 1.57.0
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.56.2 to 1.57.0. - [Release notes](https://github.com/grpc/grpc-go/releases) - [Commits](https://github.com/grpc/grpc-go/compare/v1.56.2...v1.57.0) --- updated-dependencies: - dependency-name: google.golang.org/grpc dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
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mergify[bot]
parent
f9310c84f4
commit
e7a8e5d053
27
vendor/google.golang.org/grpc/server.go
generated
vendored
27
vendor/google.golang.org/grpc/server.go
generated
vendored
@ -174,6 +174,7 @@ type serverOptions struct {
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maxHeaderListSize *uint32
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headerTableSize *uint32
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numServerWorkers uint32
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recvBufferPool SharedBufferPool
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}
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var defaultServerOptions = serverOptions{
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@ -182,6 +183,7 @@ var defaultServerOptions = serverOptions{
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connectionTimeout: 120 * time.Second,
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writeBufferSize: defaultWriteBufSize,
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readBufferSize: defaultReadBufSize,
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recvBufferPool: nopBufferPool{},
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}
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var globalServerOptions []ServerOption
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@ -552,6 +554,27 @@ func NumStreamWorkers(numServerWorkers uint32) ServerOption {
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})
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}
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// RecvBufferPool returns a ServerOption that configures the server
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// to use the provided shared buffer pool for parsing incoming messages. Depending
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// on the application's workload, this could result in reduced memory allocation.
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//
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// If you are unsure about how to implement a memory pool but want to utilize one,
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// begin with grpc.NewSharedBufferPool.
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//
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// Note: The shared buffer pool feature will not be active if any of the following
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// options are used: StatsHandler, EnableTracing, or binary logging. In such
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// cases, the shared buffer pool will be ignored.
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//
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// # Experimental
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//
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// Notice: This API is EXPERIMENTAL and may be changed or removed in a
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// later release.
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func RecvBufferPool(bufferPool SharedBufferPool) ServerOption {
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return newFuncServerOption(func(o *serverOptions) {
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o.recvBufferPool = bufferPool
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})
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}
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// serverWorkerResetThreshold defines how often the stack must be reset. Every
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// N requests, by spawning a new goroutine in its place, a worker can reset its
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// stack so that large stacks don't live in memory forever. 2^16 should allow
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@ -1296,7 +1319,7 @@ func (s *Server) processUnaryRPC(t transport.ServerTransport, stream *transport.
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if len(shs) != 0 || len(binlogs) != 0 {
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payInfo = &payloadInfo{}
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}
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d, err := recvAndDecompress(&parser{r: stream}, stream, dc, s.opts.maxReceiveMessageSize, payInfo, decomp)
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d, err := recvAndDecompress(&parser{r: stream, recvBufferPool: s.opts.recvBufferPool}, stream, dc, s.opts.maxReceiveMessageSize, payInfo, decomp)
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if err != nil {
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if e := t.WriteStatus(stream, status.Convert(err)); e != nil {
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channelz.Warningf(logger, s.channelzID, "grpc: Server.processUnaryRPC failed to write status: %v", e)
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@ -1506,7 +1529,7 @@ func (s *Server) processStreamingRPC(t transport.ServerTransport, stream *transp
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ctx: ctx,
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t: t,
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s: stream,
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p: &parser{r: stream},
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p: &parser{r: stream, recvBufferPool: s.opts.recvBufferPool},
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codec: s.getCodec(stream.ContentSubtype()),
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maxReceiveMessageSize: s.opts.maxReceiveMessageSize,
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maxSendMessageSize: s.opts.maxSendMessageSize,
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