rebase: bump google.golang.org/grpc from 1.50.1 to 1.51.0

Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.50.1 to 1.51.0.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.50.1...v1.51.0)

---
updated-dependencies:
- dependency-name: google.golang.org/grpc
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
dependabot[bot]
2022-12-07 15:45:49 +00:00
committed by mergify[bot]
parent 31f0ac6e2d
commit f003c37b21
42 changed files with 507 additions and 267 deletions

View File

@ -110,6 +110,11 @@ type SubConn interface {
UpdateAddresses([]resolver.Address)
// Connect starts the connecting for this SubConn.
Connect()
// GetOrBuildProducer returns a reference to the existing Producer for this
// ProducerBuilder in this SubConn, or, if one does not currently exist,
// creates a new one and returns it. Returns a close function which must
// be called when the Producer is no longer needed.
GetOrBuildProducer(ProducerBuilder) (p Producer, close func())
}
// NewSubConnOptions contains options to create new SubConn.
@ -371,3 +376,21 @@ type ClientConnState struct {
// ErrBadResolverState may be returned by UpdateClientConnState to indicate a
// problem with the provided name resolver data.
var ErrBadResolverState = errors.New("bad resolver state")
// A ProducerBuilder is a simple constructor for a Producer. It is used by the
// SubConn to create producers when needed.
type ProducerBuilder interface {
// Build creates a Producer. The first parameter is always a
// grpc.ClientConnInterface (a type to allow creating RPCs/streams on the
// associated SubConn), but is declared as interface{} to avoid a
// dependency cycle. Should also return a close function that will be
// called when all references to the Producer have been given up.
Build(grpcClientConnInterface interface{}) (p Producer, close func())
}
// A Producer is a type shared among potentially many consumers. It is
// associated with a SubConn, and an implementation will typically contain
// other methods to provide additional functionality, e.g. configuration or
// subscription registration.
type Producer interface {
}

View File

@ -157,8 +157,8 @@ func (b *baseBalancer) mergeErrors() error {
// regeneratePicker takes a snapshot of the balancer, and generates a picker
// from it. The picker is
// - errPicker if the balancer is in TransientFailure,
// - built by the pickerBuilder with all READY SubConns otherwise.
// - errPicker if the balancer is in TransientFailure,
// - built by the pickerBuilder with all READY SubConns otherwise.
func (b *baseBalancer) regeneratePicker() {
if b.state == connectivity.TransientFailure {
b.picker = NewErrPicker(b.mergeErrors())

View File

@ -34,10 +34,10 @@ type ConnectivityStateEvaluator struct {
// RecordTransition records state change happening in subConn and based on that
// it evaluates what aggregated state should be.
//
// - If at least one SubConn in Ready, the aggregated state is Ready;
// - Else if at least one SubConn in Connecting, the aggregated state is Connecting;
// - Else if at least one SubConn is Idle, the aggregated state is Idle;
// - Else if at least one SubConn is TransientFailure (or there are no SubConns), the aggregated state is Transient Failure.
// - If at least one SubConn in Ready, the aggregated state is Ready;
// - Else if at least one SubConn in Connecting, the aggregated state is Connecting;
// - Else if at least one SubConn is Idle, the aggregated state is Idle;
// - Else if at least one SubConn is TransientFailure (or there are no SubConns), the aggregated state is Transient Failure.
//
// Shutdown is not considered.
func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState connectivity.State) connectivity.State {
@ -55,7 +55,11 @@ func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState conne
cse.numIdle += updateVal
}
}
return cse.CurrentState()
}
// CurrentState returns the current aggregate conn state by evaluating the counters
func (cse *ConnectivityStateEvaluator) CurrentState() connectivity.State {
// Evaluate.
if cse.numReady > 0 {
return connectivity.Ready