/* * * Copyright 2014 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package grpc import ( "google.golang.org/grpc/encoding" _ "google.golang.org/grpc/encoding/proto" // to register the Codec for "proto" "google.golang.org/grpc/mem" ) // baseCodec captures the new encoding.CodecV2 interface without the Name // function, allowing it to be implemented by older Codec and encoding.Codec // implementations. The omitted Name function is only needed for the register in // the encoding package and is not part of the core functionality. type baseCodec interface { Marshal(v any) (mem.BufferSlice, error) Unmarshal(data mem.BufferSlice, v any) error } // getCodec returns an encoding.CodecV2 for the codec of the given name (if // registered). Initially checks the V2 registry with encoding.GetCodecV2 and // returns the V2 codec if it is registered. Otherwise, it checks the V1 registry // with encoding.GetCodec and if it is registered wraps it with newCodecV1Bridge // to turn it into an encoding.CodecV2. Returns nil otherwise. func getCodec(name string) encoding.CodecV2 { if codecV1 := encoding.GetCodec(name); codecV1 != nil { return newCodecV1Bridge(codecV1) } return encoding.GetCodecV2(name) } func newCodecV0Bridge(c Codec) baseCodec { return codecV0Bridge{codec: c} } func newCodecV1Bridge(c encoding.Codec) encoding.CodecV2 { return codecV1Bridge{ codecV0Bridge: codecV0Bridge{codec: c}, name: c.Name(), } } var _ baseCodec = codecV0Bridge{} type codecV0Bridge struct { codec interface { Marshal(v any) ([]byte, error) Unmarshal(data []byte, v any) error } } func (c codecV0Bridge) Marshal(v any) (mem.BufferSlice, error) { data, err := c.codec.Marshal(v) if err != nil { return nil, err } return mem.BufferSlice{mem.NewBuffer(&data, nil)}, nil } func (c codecV0Bridge) Unmarshal(data mem.BufferSlice, v any) (err error) { return c.codec.Unmarshal(data.Materialize(), v) } var _ encoding.CodecV2 = codecV1Bridge{} type codecV1Bridge struct { codecV0Bridge name string } func (c codecV1Bridge) Name() string { return c.name } // Codec defines the interface gRPC uses to encode and decode messages. // Note that implementations of this interface must be thread safe; // a Codec's methods can be called from concurrent goroutines. // // Deprecated: use encoding.Codec instead. type Codec interface { // Marshal returns the wire format of v. Marshal(v any) ([]byte, error) // Unmarshal parses the wire format into v. Unmarshal(data []byte, v any) error // String returns the name of the Codec implementation. This is unused by // gRPC. String() string }