/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // Package pickfirst contains the pick_first load balancing policy. package pickfirst import ( "encoding/json" "errors" "fmt" "math/rand" "google.golang.org/grpc/balancer" "google.golang.org/grpc/balancer/pickfirst/internal" "google.golang.org/grpc/connectivity" "google.golang.org/grpc/grpclog" "google.golang.org/grpc/internal/envconfig" internalgrpclog "google.golang.org/grpc/internal/grpclog" "google.golang.org/grpc/internal/pretty" "google.golang.org/grpc/resolver" "google.golang.org/grpc/serviceconfig" _ "google.golang.org/grpc/balancer/pickfirst/pickfirstleaf" // For automatically registering the new pickfirst if required. ) func init() { if envconfig.NewPickFirstEnabled { return } balancer.Register(pickfirstBuilder{}) } var logger = grpclog.Component("pick-first-lb") const ( // Name is the name of the pick_first balancer. Name = "pick_first" logPrefix = "[pick-first-lb %p] " ) type pickfirstBuilder struct{} func (pickfirstBuilder) Build(cc balancer.ClientConn, _ balancer.BuildOptions) balancer.Balancer { b := &pickfirstBalancer{cc: cc} b.logger = internalgrpclog.NewPrefixLogger(logger, fmt.Sprintf(logPrefix, b)) return b } func (pickfirstBuilder) Name() string { return Name } type pfConfig struct { serviceconfig.LoadBalancingConfig `json:"-"` // If set to true, instructs the LB policy to shuffle the order of the list // of endpoints received from the name resolver before attempting to // connect to them. ShuffleAddressList bool `json:"shuffleAddressList"` } func (pickfirstBuilder) ParseConfig(js json.RawMessage) (serviceconfig.LoadBalancingConfig, error) { var cfg pfConfig if err := json.Unmarshal(js, &cfg); err != nil { return nil, fmt.Errorf("pickfirst: unable to unmarshal LB policy config: %s, error: %v", string(js), err) } return cfg, nil } type pickfirstBalancer struct { logger *internalgrpclog.PrefixLogger state connectivity.State cc balancer.ClientConn subConn balancer.SubConn } func (b *pickfirstBalancer) ResolverError(err error) { if b.logger.V(2) { b.logger.Infof("Received error from the name resolver: %v", err) } if b.subConn == nil { b.state = connectivity.TransientFailure } if b.state != connectivity.TransientFailure { // The picker will not change since the balancer does not currently // report an error. return } b.cc.UpdateState(balancer.State{ ConnectivityState: connectivity.TransientFailure, Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)}, }) } // Shuffler is an interface for shuffling an address list. type Shuffler interface { ShuffleAddressListForTesting(n int, swap func(i, j int)) } // ShuffleAddressListForTesting pseudo-randomizes the order of addresses. n // is the number of elements. swap swaps the elements with indexes i and j. func ShuffleAddressListForTesting(n int, swap func(i, j int)) { rand.Shuffle(n, swap) } func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState) error { if len(state.ResolverState.Addresses) == 0 && len(state.ResolverState.Endpoints) == 0 { // The resolver reported an empty address list. Treat it like an error by // calling b.ResolverError. if b.subConn != nil { // Shut down the old subConn. All addresses were removed, so it is // no longer valid. b.subConn.Shutdown() b.subConn = nil } b.ResolverError(errors.New("produced zero addresses")) return balancer.ErrBadResolverState } // We don't have to guard this block with the env var because ParseConfig // already does so. cfg, ok := state.BalancerConfig.(pfConfig) if state.BalancerConfig != nil && !ok { return fmt.Errorf("pickfirst: received illegal BalancerConfig (type %T): %v", state.BalancerConfig, state.BalancerConfig) } if b.logger.V(2) { b.logger.Infof("Received new config %s, resolver state %s", pretty.ToJSON(cfg), pretty.ToJSON(state.ResolverState)) } var addrs []resolver.Address if endpoints := state.ResolverState.Endpoints; len(endpoints) != 0 { // Perform the optional shuffling described in gRFC A62. The shuffling will // change the order of endpoints but not touch the order of the addresses // within each endpoint. - A61 if cfg.ShuffleAddressList { endpoints = append([]resolver.Endpoint{}, endpoints...) internal.RandShuffle(len(endpoints), func(i, j int) { endpoints[i], endpoints[j] = endpoints[j], endpoints[i] }) } // "Flatten the list by concatenating the ordered list of addresses for each // of the endpoints, in order." - A61 for _, endpoint := range endpoints { // "In the flattened list, interleave addresses from the two address // families, as per RFC-8304 section 4." - A61 // TODO: support the above language. addrs = append(addrs, endpoint.Addresses...) } } else { // Endpoints not set, process addresses until we migrate resolver // emissions fully to Endpoints. The top channel does wrap emitted // addresses with endpoints, however some balancers such as weighted // target do not forward the corresponding correct endpoints down/split // endpoints properly. Once all balancers correctly forward endpoints // down, can delete this else conditional. addrs = state.ResolverState.Addresses if cfg.ShuffleAddressList { addrs = append([]resolver.Address{}, addrs...) rand.Shuffle(len(addrs), func(i, j int) { addrs[i], addrs[j] = addrs[j], addrs[i] }) } } if b.subConn != nil { b.cc.UpdateAddresses(b.subConn, addrs) return nil } var subConn balancer.SubConn subConn, err := b.cc.NewSubConn(addrs, balancer.NewSubConnOptions{ StateListener: func(state balancer.SubConnState) { b.updateSubConnState(subConn, state) }, }) if err != nil { if b.logger.V(2) { b.logger.Infof("Failed to create new SubConn: %v", err) } b.state = connectivity.TransientFailure b.cc.UpdateState(balancer.State{ ConnectivityState: connectivity.TransientFailure, Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)}, }) return balancer.ErrBadResolverState } b.subConn = subConn b.state = connectivity.Idle b.cc.UpdateState(balancer.State{ ConnectivityState: connectivity.Connecting, Picker: &picker{err: balancer.ErrNoSubConnAvailable}, }) b.subConn.Connect() return nil } // UpdateSubConnState is unused as a StateListener is always registered when // creating SubConns. func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) { b.logger.Errorf("UpdateSubConnState(%v, %+v) called unexpectedly", subConn, state) } func (b *pickfirstBalancer) updateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) { if b.logger.V(2) { b.logger.Infof("Received SubConn state update: %p, %+v", subConn, state) } if b.subConn != subConn { if b.logger.V(2) { b.logger.Infof("Ignored state change because subConn is not recognized") } return } if state.ConnectivityState == connectivity.Shutdown { b.subConn = nil return } switch state.ConnectivityState { case connectivity.Ready: b.cc.UpdateState(balancer.State{ ConnectivityState: state.ConnectivityState, Picker: &picker{result: balancer.PickResult{SubConn: subConn}}, }) case connectivity.Connecting: if b.state == connectivity.TransientFailure { // We stay in TransientFailure until we are Ready. See A62. return } b.cc.UpdateState(balancer.State{ ConnectivityState: state.ConnectivityState, Picker: &picker{err: balancer.ErrNoSubConnAvailable}, }) case connectivity.Idle: if b.state == connectivity.TransientFailure { // We stay in TransientFailure until we are Ready. Also kick the // subConn out of Idle into Connecting. See A62. b.subConn.Connect() return } b.cc.UpdateState(balancer.State{ ConnectivityState: state.ConnectivityState, Picker: &idlePicker{subConn: subConn}, }) case connectivity.TransientFailure: b.cc.UpdateState(balancer.State{ ConnectivityState: state.ConnectivityState, Picker: &picker{err: state.ConnectionError}, }) } b.state = state.ConnectivityState } func (b *pickfirstBalancer) Close() { } func (b *pickfirstBalancer) ExitIdle() { if b.subConn != nil && b.state == connectivity.Idle { b.subConn.Connect() } } type picker struct { result balancer.PickResult err error } func (p *picker) Pick(balancer.PickInfo) (balancer.PickResult, error) { return p.result, p.err } // idlePicker is used when the SubConn is IDLE and kicks the SubConn into // CONNECTING when Pick is called. type idlePicker struct { subConn balancer.SubConn } func (i *idlePicker) Pick(balancer.PickInfo) (balancer.PickResult, error) { i.subConn.Connect() return balancer.PickResult{}, balancer.ErrNoSubConnAvailable }