/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // Package balancer defines APIs for load balancing in gRPC. // All APIs in this package are experimental. package balancer import ( "context" "encoding/json" "errors" "net" "strings" "google.golang.org/grpc/channelz" "google.golang.org/grpc/connectivity" "google.golang.org/grpc/credentials" estats "google.golang.org/grpc/experimental/stats" "google.golang.org/grpc/grpclog" "google.golang.org/grpc/internal" "google.golang.org/grpc/metadata" "google.golang.org/grpc/resolver" "google.golang.org/grpc/serviceconfig" ) var ( // m is a map from name to balancer builder. m = make(map[string]Builder) logger = grpclog.Component("balancer") ) // Register registers the balancer builder to the balancer map. b.Name // (lowercased) will be used as the name registered with this builder. If the // Builder implements ConfigParser, ParseConfig will be called when new service // configs are received by the resolver, and the result will be provided to the // Balancer in UpdateClientConnState. // // NOTE: this function must only be called during initialization time (i.e. in // an init() function), and is not thread-safe. If multiple Balancers are // registered with the same name, the one registered last will take effect. func Register(b Builder) { name := strings.ToLower(b.Name()) if name != b.Name() { // TODO: Skip the use of strings.ToLower() to index the map after v1.59 // is released to switch to case sensitive balancer registry. Also, // remove this warning and update the docstrings for Register and Get. logger.Warningf("Balancer registered with name %q. grpc-go will be switching to case sensitive balancer registries soon", b.Name()) } m[name] = b } // unregisterForTesting deletes the balancer with the given name from the // balancer map. // // This function is not thread-safe. func unregisterForTesting(name string) { delete(m, name) } // connectedAddress returns the connected address for a SubConnState. The // address is only valid if the state is READY. func connectedAddress(scs SubConnState) resolver.Address { return scs.connectedAddress } // setConnectedAddress sets the connected address for a SubConnState. func setConnectedAddress(scs *SubConnState, addr resolver.Address) { scs.connectedAddress = addr } func init() { internal.BalancerUnregister = unregisterForTesting internal.ConnectedAddress = connectedAddress internal.SetConnectedAddress = setConnectedAddress } // Get returns the resolver builder registered with the given name. // Note that the compare is done in a case-insensitive fashion. // If no builder is register with the name, nil will be returned. func Get(name string) Builder { if strings.ToLower(name) != name { // TODO: Skip the use of strings.ToLower() to index the map after v1.59 // is released to switch to case sensitive balancer registry. Also, // remove this warning and update the docstrings for Register and Get. logger.Warningf("Balancer retrieved for name %q. grpc-go will be switching to case sensitive balancer registries soon", name) } if b, ok := m[strings.ToLower(name)]; ok { return b } return nil } // A SubConn represents a single connection to a gRPC backend service. // // Each SubConn contains a list of addresses. // // All SubConns start in IDLE, and will not try to connect. To trigger the // connecting, Balancers must call Connect. If a connection re-enters IDLE, // Balancers must call Connect again to trigger a new connection attempt. // // gRPC will try to connect to the addresses in sequence, and stop trying the // remainder once the first connection is successful. If an attempt to connect // to all addresses encounters an error, the SubConn will enter // TRANSIENT_FAILURE for a backoff period, and then transition to IDLE. // // Once established, if a connection is lost, the SubConn will transition // directly to IDLE. // // This interface is to be implemented by gRPC. Users should not need their own // implementation of this interface. For situations like testing, any // implementations should embed this interface. This allows gRPC to add new // methods to this interface. type SubConn interface { // UpdateAddresses updates the addresses used in this SubConn. // gRPC checks if currently-connected address is still in the new list. // If it's in the list, the connection will be kept. // If it's not in the list, the connection will gracefully close, and // a new connection will be created. // // This will trigger a state transition for the SubConn. // // Deprecated: this method will be removed. Create new SubConns for new // addresses instead. UpdateAddresses([]resolver.Address) // Connect starts the connecting for this SubConn. Connect() // GetOrBuildProducer returns a reference to the existing Producer for this // ProducerBuilder in this SubConn, or, if one does not currently exist, // creates a new one and returns it. Returns a close function which may be // called when the Producer is no longer needed. Otherwise the producer // will automatically be closed upon connection loss or subchannel close. // Should only be called on a SubConn in state Ready. Otherwise the // producer will be unable to create streams. GetOrBuildProducer(ProducerBuilder) (p Producer, close func()) // Shutdown shuts down the SubConn gracefully. Any started RPCs will be // allowed to complete. No future calls should be made on the SubConn. // One final state update will be delivered to the StateListener (or // UpdateSubConnState; deprecated) with ConnectivityState of Shutdown to // indicate the shutdown operation. This may be delivered before // in-progress RPCs are complete and the actual connection is closed. Shutdown() } // NewSubConnOptions contains options to create new SubConn. type NewSubConnOptions struct { // CredsBundle is the credentials bundle that will be used in the created // SubConn. If it's nil, the original creds from grpc DialOptions will be // used. // // Deprecated: Use the Attributes field in resolver.Address to pass // arbitrary data to the credential handshaker. CredsBundle credentials.Bundle // HealthCheckEnabled indicates whether health check service should be // enabled on this SubConn HealthCheckEnabled bool // StateListener is called when the state of the subconn changes. If nil, // Balancer.UpdateSubConnState will be called instead. Will never be // invoked until after Connect() is called on the SubConn created with // these options. StateListener func(SubConnState) } // State contains the balancer's state relevant to the gRPC ClientConn. type State struct { // State contains the connectivity state of the balancer, which is used to // determine the state of the ClientConn. ConnectivityState connectivity.State // Picker is used to choose connections (SubConns) for RPCs. Picker Picker } // ClientConn represents a gRPC ClientConn. // // This interface is to be implemented by gRPC. Users should not need a // brand new implementation of this interface. For the situations like // testing, the new implementation should embed this interface. This allows // gRPC to add new methods to this interface. type ClientConn interface { // NewSubConn is called by balancer to create a new SubConn. // It doesn't block and wait for the connections to be established. // Behaviors of the SubConn can be controlled by options. // // Deprecated: please be aware that in a future version, SubConns will only // support one address per SubConn. NewSubConn([]resolver.Address, NewSubConnOptions) (SubConn, error) // RemoveSubConn removes the SubConn from ClientConn. // The SubConn will be shutdown. // // Deprecated: use SubConn.Shutdown instead. RemoveSubConn(SubConn) // UpdateAddresses updates the addresses used in the passed in SubConn. // gRPC checks if the currently connected address is still in the new list. // If so, the connection will be kept. Else, the connection will be // gracefully closed, and a new connection will be created. // // This may trigger a state transition for the SubConn. // // Deprecated: this method will be removed. Create new SubConns for new // addresses instead. UpdateAddresses(SubConn, []resolver.Address) // UpdateState notifies gRPC that the balancer's internal state has // changed. // // gRPC will update the connectivity state of the ClientConn, and will call // Pick on the new Picker to pick new SubConns. UpdateState(State) // ResolveNow is called by balancer to notify gRPC to do a name resolving. ResolveNow(resolver.ResolveNowOptions) // Target returns the dial target for this ClientConn. // // Deprecated: Use the Target field in the BuildOptions instead. Target() string } // BuildOptions contains additional information for Build. type BuildOptions struct { // DialCreds is the transport credentials to use when communicating with a // remote load balancer server. Balancer implementations which do not // communicate with a remote load balancer server can ignore this field. DialCreds credentials.TransportCredentials // CredsBundle is the credentials bundle to use when communicating with a // remote load balancer server. Balancer implementations which do not // communicate with a remote load balancer server can ignore this field. CredsBundle credentials.Bundle // Dialer is the custom dialer to use when communicating with a remote load // balancer server. Balancer implementations which do not communicate with a // remote load balancer server can ignore this field. Dialer func(context.Context, string) (net.Conn, error) // Authority is the server name to use as part of the authentication // handshake when communicating with a remote load balancer server. Balancer // implementations which do not communicate with a remote load balancer // server can ignore this field. Authority string // ChannelzParent is the parent ClientConn's channelz channel. ChannelzParent channelz.Identifier // CustomUserAgent is the custom user agent set on the parent ClientConn. // The balancer should set the same custom user agent if it creates a // ClientConn. CustomUserAgent string // Target contains the parsed address info of the dial target. It is the // same resolver.Target as passed to the resolver. See the documentation for // the resolver.Target type for details about what it contains. Target resolver.Target // MetricsRecorder is the metrics recorder that balancers can use to record // metrics. Balancer implementations which do not register metrics on // metrics registry and record on them can ignore this field. MetricsRecorder estats.MetricsRecorder } // Builder creates a balancer. type Builder interface { // Build creates a new balancer with the ClientConn. Build(cc ClientConn, opts BuildOptions) Balancer // Name returns the name of balancers built by this builder. // It will be used to pick balancers (for example in service config). Name() string } // ConfigParser parses load balancer configs. type ConfigParser interface { // ParseConfig parses the JSON load balancer config provided into an // internal form or returns an error if the config is invalid. For future // compatibility reasons, unknown fields in the config should be ignored. ParseConfig(LoadBalancingConfigJSON json.RawMessage) (serviceconfig.LoadBalancingConfig, error) } // PickInfo contains additional information for the Pick operation. type PickInfo struct { // FullMethodName is the method name that NewClientStream() is called // with. The canonical format is /service/Method. FullMethodName string // Ctx is the RPC's context, and may contain relevant RPC-level information // like the outgoing header metadata. Ctx context.Context } // DoneInfo contains additional information for done. type DoneInfo struct { // Err is the rpc error the RPC finished with. It could be nil. Err error // Trailer contains the metadata from the RPC's trailer, if present. Trailer metadata.MD // BytesSent indicates if any bytes have been sent to the server. BytesSent bool // BytesReceived indicates if any byte has been received from the server. BytesReceived bool // ServerLoad is the load received from server. It's usually sent as part of // trailing metadata. // // The only supported type now is *orca_v3.LoadReport. ServerLoad any } var ( // ErrNoSubConnAvailable indicates no SubConn is available for pick(). // gRPC will block the RPC until a new picker is available via UpdateState(). ErrNoSubConnAvailable = errors.New("no SubConn is available") // ErrTransientFailure indicates all SubConns are in TransientFailure. // WaitForReady RPCs will block, non-WaitForReady RPCs will fail. // // Deprecated: return an appropriate error based on the last resolution or // connection attempt instead. The behavior is the same for any non-gRPC // status error. ErrTransientFailure = errors.New("all SubConns are in TransientFailure") ) // PickResult contains information related to a connection chosen for an RPC. type PickResult struct { // SubConn is the connection to use for this pick, if its state is Ready. // If the state is not Ready, gRPC will block the RPC until a new Picker is // provided by the balancer (using ClientConn.UpdateState). The SubConn // must be one returned by ClientConn.NewSubConn. SubConn SubConn // Done is called when the RPC is completed. If the SubConn is not ready, // this will be called with a nil parameter. If the SubConn is not a valid // type, Done may not be called. May be nil if the balancer does not wish // to be notified when the RPC completes. Done func(DoneInfo) // Metadata provides a way for LB policies to inject arbitrary per-call // metadata. Any metadata returned here will be merged with existing // metadata added by the client application. // // LB policies with child policies are responsible for propagating metadata // injected by their children to the ClientConn, as part of Pick(). Metadata metadata.MD } // TransientFailureError returns e. It exists for backward compatibility and // will be deleted soon. // // Deprecated: no longer necessary, picker errors are treated this way by // default. func TransientFailureError(e error) error { return e } // Picker is used by gRPC to pick a SubConn to send an RPC. // Balancer is expected to generate a new picker from its snapshot every time its // internal state has changed. // // The pickers used by gRPC can be updated by ClientConn.UpdateState(). type Picker interface { // Pick returns the connection to use for this RPC and related information. // // Pick should not block. If the balancer needs to do I/O or any blocking // or time-consuming work to service this call, it should return // ErrNoSubConnAvailable, and the Pick call will be repeated by gRPC when // the Picker is updated (using ClientConn.UpdateState). // // If an error is returned: // // - If the error is ErrNoSubConnAvailable, gRPC will block until a new // Picker is provided by the balancer (using ClientConn.UpdateState). // // - If the error is a status error (implemented by the grpc/status // package), gRPC will terminate the RPC with the code and message // provided. // // - For all other errors, wait for ready RPCs will wait, but non-wait for // ready RPCs will be terminated with this error's Error() string and // status code Unavailable. Pick(info PickInfo) (PickResult, error) } // Balancer takes input from gRPC, manages SubConns, and collects and aggregates // the connectivity states. // // It also generates and updates the Picker used by gRPC to pick SubConns for RPCs. // // UpdateClientConnState, ResolverError, UpdateSubConnState, and Close are // guaranteed to be called synchronously from the same goroutine. There's no // guarantee on picker.Pick, it may be called anytime. type Balancer interface { // UpdateClientConnState is called by gRPC when the state of the ClientConn // changes. If the error returned is ErrBadResolverState, the ClientConn // will begin calling ResolveNow on the active name resolver with // exponential backoff until a subsequent call to UpdateClientConnState // returns a nil error. Any other errors are currently ignored. UpdateClientConnState(ClientConnState) error // ResolverError is called by gRPC when the name resolver reports an error. ResolverError(error) // UpdateSubConnState is called by gRPC when the state of a SubConn // changes. // // Deprecated: Use NewSubConnOptions.StateListener when creating the // SubConn instead. UpdateSubConnState(SubConn, SubConnState) // Close closes the balancer. The balancer is not currently required to // call SubConn.Shutdown for its existing SubConns; however, this will be // required in a future release, so it is recommended. Close() } // ExitIdler is an optional interface for balancers to implement. If // implemented, ExitIdle will be called when ClientConn.Connect is called, if // the ClientConn is idle. If unimplemented, ClientConn.Connect will cause // all SubConns to connect. // // Notice: it will be required for all balancers to implement this in a future // release. type ExitIdler interface { // ExitIdle instructs the LB policy to reconnect to backends / exit the // IDLE state, if appropriate and possible. Note that SubConns that enter // the IDLE state will not reconnect until SubConn.Connect is called. ExitIdle() } // SubConnState describes the state of a SubConn. type SubConnState struct { // ConnectivityState is the connectivity state of the SubConn. ConnectivityState connectivity.State // ConnectionError is set if the ConnectivityState is TransientFailure, // describing the reason the SubConn failed. Otherwise, it is nil. ConnectionError error // connectedAddr contains the connected address when ConnectivityState is // Ready. Otherwise, it is indeterminate. connectedAddress resolver.Address } // ClientConnState describes the state of a ClientConn relevant to the // balancer. type ClientConnState struct { ResolverState resolver.State // The parsed load balancing configuration returned by the builder's // ParseConfig method, if implemented. BalancerConfig serviceconfig.LoadBalancingConfig } // ErrBadResolverState may be returned by UpdateClientConnState to indicate a // problem with the provided name resolver data. var ErrBadResolverState = errors.New("bad resolver state") // A ProducerBuilder is a simple constructor for a Producer. It is used by the // SubConn to create producers when needed. type ProducerBuilder interface { // Build creates a Producer. The first parameter is always a // grpc.ClientConnInterface (a type to allow creating RPCs/streams on the // associated SubConn), but is declared as `any` to avoid a dependency // cycle. Build also returns a close function that will be called when all // references to the Producer have been given up for a SubConn, or when a // connectivity state change occurs on the SubConn. The close function // should always block until all asynchronous cleanup work is completed. Build(grpcClientConnInterface any) (p Producer, close func()) } // A Producer is a type shared among potentially many consumers. It is // associated with a SubConn, and an implementation will typically contain // other methods to provide additional functionality, e.g. configuration or // subscription registration. type Producer any