/* * * Copyright 2014 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package grpc import ( "compress/gzip" "context" "encoding/binary" "fmt" "io" "math" "strings" "sync" "time" "google.golang.org/grpc/codes" "google.golang.org/grpc/credentials" "google.golang.org/grpc/encoding" "google.golang.org/grpc/encoding/proto" "google.golang.org/grpc/internal/transport" "google.golang.org/grpc/mem" "google.golang.org/grpc/metadata" "google.golang.org/grpc/peer" "google.golang.org/grpc/stats" "google.golang.org/grpc/status" ) // Compressor defines the interface gRPC uses to compress a message. // // Deprecated: use package encoding. type Compressor interface { // Do compresses p into w. Do(w io.Writer, p []byte) error // Type returns the compression algorithm the Compressor uses. Type() string } type gzipCompressor struct { pool sync.Pool } // NewGZIPCompressor creates a Compressor based on GZIP. // // Deprecated: use package encoding/gzip. func NewGZIPCompressor() Compressor { c, _ := NewGZIPCompressorWithLevel(gzip.DefaultCompression) return c } // NewGZIPCompressorWithLevel is like NewGZIPCompressor but specifies the gzip compression level instead // of assuming DefaultCompression. // // The error returned will be nil if the level is valid. // // Deprecated: use package encoding/gzip. func NewGZIPCompressorWithLevel(level int) (Compressor, error) { if level < gzip.DefaultCompression || level > gzip.BestCompression { return nil, fmt.Errorf("grpc: invalid compression level: %d", level) } return &gzipCompressor{ pool: sync.Pool{ New: func() any { w, err := gzip.NewWriterLevel(io.Discard, level) if err != nil { panic(err) } return w }, }, }, nil } func (c *gzipCompressor) Do(w io.Writer, p []byte) error { z := c.pool.Get().(*gzip.Writer) defer c.pool.Put(z) z.Reset(w) if _, err := z.Write(p); err != nil { return err } return z.Close() } func (c *gzipCompressor) Type() string { return "gzip" } // Decompressor defines the interface gRPC uses to decompress a message. // // Deprecated: use package encoding. type Decompressor interface { // Do reads the data from r and uncompress them. Do(r io.Reader) ([]byte, error) // Type returns the compression algorithm the Decompressor uses. Type() string } type gzipDecompressor struct { pool sync.Pool } // NewGZIPDecompressor creates a Decompressor based on GZIP. // // Deprecated: use package encoding/gzip. func NewGZIPDecompressor() Decompressor { return &gzipDecompressor{} } func (d *gzipDecompressor) Do(r io.Reader) ([]byte, error) { var z *gzip.Reader switch maybeZ := d.pool.Get().(type) { case nil: newZ, err := gzip.NewReader(r) if err != nil { return nil, err } z = newZ case *gzip.Reader: z = maybeZ if err := z.Reset(r); err != nil { d.pool.Put(z) return nil, err } } defer func() { z.Close() d.pool.Put(z) }() return io.ReadAll(z) } func (d *gzipDecompressor) Type() string { return "gzip" } // callInfo contains all related configuration and information about an RPC. type callInfo struct { compressorType string failFast bool maxReceiveMessageSize *int maxSendMessageSize *int creds credentials.PerRPCCredentials contentSubtype string codec baseCodec maxRetryRPCBufferSize int onFinish []func(err error) } func defaultCallInfo() *callInfo { return &callInfo{ failFast: true, maxRetryRPCBufferSize: 256 * 1024, // 256KB } } // CallOption configures a Call before it starts or extracts information from // a Call after it completes. type CallOption interface { // before is called before the call is sent to any server. If before // returns a non-nil error, the RPC fails with that error. before(*callInfo) error // after is called after the call has completed. after cannot return an // error, so any failures should be reported via output parameters. after(*callInfo, *csAttempt) } // EmptyCallOption does not alter the Call configuration. // It can be embedded in another structure to carry satellite data for use // by interceptors. type EmptyCallOption struct{} func (EmptyCallOption) before(*callInfo) error { return nil } func (EmptyCallOption) after(*callInfo, *csAttempt) {} // StaticMethod returns a CallOption which specifies that a call is being made // to a method that is static, which means the method is known at compile time // and doesn't change at runtime. This can be used as a signal to stats plugins // that this method is safe to include as a key to a measurement. func StaticMethod() CallOption { return StaticMethodCallOption{} } // StaticMethodCallOption is a CallOption that specifies that a call comes // from a static method. type StaticMethodCallOption struct { EmptyCallOption } // Header returns a CallOptions that retrieves the header metadata // for a unary RPC. func Header(md *metadata.MD) CallOption { return HeaderCallOption{HeaderAddr: md} } // HeaderCallOption is a CallOption for collecting response header metadata. // The metadata field will be populated *after* the RPC completes. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type HeaderCallOption struct { HeaderAddr *metadata.MD } func (o HeaderCallOption) before(*callInfo) error { return nil } func (o HeaderCallOption) after(_ *callInfo, attempt *csAttempt) { *o.HeaderAddr, _ = attempt.s.Header() } // Trailer returns a CallOptions that retrieves the trailer metadata // for a unary RPC. func Trailer(md *metadata.MD) CallOption { return TrailerCallOption{TrailerAddr: md} } // TrailerCallOption is a CallOption for collecting response trailer metadata. // The metadata field will be populated *after* the RPC completes. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type TrailerCallOption struct { TrailerAddr *metadata.MD } func (o TrailerCallOption) before(*callInfo) error { return nil } func (o TrailerCallOption) after(_ *callInfo, attempt *csAttempt) { *o.TrailerAddr = attempt.s.Trailer() } // Peer returns a CallOption that retrieves peer information for a unary RPC. // The peer field will be populated *after* the RPC completes. func Peer(p *peer.Peer) CallOption { return PeerCallOption{PeerAddr: p} } // PeerCallOption is a CallOption for collecting the identity of the remote // peer. The peer field will be populated *after* the RPC completes. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type PeerCallOption struct { PeerAddr *peer.Peer } func (o PeerCallOption) before(*callInfo) error { return nil } func (o PeerCallOption) after(_ *callInfo, attempt *csAttempt) { if x, ok := peer.FromContext(attempt.s.Context()); ok { *o.PeerAddr = *x } } // WaitForReady configures the RPC's behavior when the client is in // TRANSIENT_FAILURE, which occurs when all addresses fail to connect. If // waitForReady is false, the RPC will fail immediately. Otherwise, the client // will wait until a connection becomes available or the RPC's deadline is // reached. // // By default, RPCs do not "wait for ready". func WaitForReady(waitForReady bool) CallOption { return FailFastCallOption{FailFast: !waitForReady} } // FailFast is the opposite of WaitForReady. // // Deprecated: use WaitForReady. func FailFast(failFast bool) CallOption { return FailFastCallOption{FailFast: failFast} } // FailFastCallOption is a CallOption for indicating whether an RPC should fail // fast or not. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type FailFastCallOption struct { FailFast bool } func (o FailFastCallOption) before(c *callInfo) error { c.failFast = o.FailFast return nil } func (o FailFastCallOption) after(*callInfo, *csAttempt) {} // OnFinish returns a CallOption that configures a callback to be called when // the call completes. The error passed to the callback is the status of the // RPC, and may be nil. The onFinish callback provided will only be called once // by gRPC. This is mainly used to be used by streaming interceptors, to be // notified when the RPC completes along with information about the status of // the RPC. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func OnFinish(onFinish func(err error)) CallOption { return OnFinishCallOption{ OnFinish: onFinish, } } // OnFinishCallOption is CallOption that indicates a callback to be called when // the call completes. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type OnFinishCallOption struct { OnFinish func(error) } func (o OnFinishCallOption) before(c *callInfo) error { c.onFinish = append(c.onFinish, o.OnFinish) return nil } func (o OnFinishCallOption) after(*callInfo, *csAttempt) {} // MaxCallRecvMsgSize returns a CallOption which sets the maximum message size // in bytes the client can receive. If this is not set, gRPC uses the default // 4MB. func MaxCallRecvMsgSize(bytes int) CallOption { return MaxRecvMsgSizeCallOption{MaxRecvMsgSize: bytes} } // MaxRecvMsgSizeCallOption is a CallOption that indicates the maximum message // size in bytes the client can receive. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type MaxRecvMsgSizeCallOption struct { MaxRecvMsgSize int } func (o MaxRecvMsgSizeCallOption) before(c *callInfo) error { c.maxReceiveMessageSize = &o.MaxRecvMsgSize return nil } func (o MaxRecvMsgSizeCallOption) after(*callInfo, *csAttempt) {} // MaxCallSendMsgSize returns a CallOption which sets the maximum message size // in bytes the client can send. If this is not set, gRPC uses the default // `math.MaxInt32`. func MaxCallSendMsgSize(bytes int) CallOption { return MaxSendMsgSizeCallOption{MaxSendMsgSize: bytes} } // MaxSendMsgSizeCallOption is a CallOption that indicates the maximum message // size in bytes the client can send. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type MaxSendMsgSizeCallOption struct { MaxSendMsgSize int } func (o MaxSendMsgSizeCallOption) before(c *callInfo) error { c.maxSendMessageSize = &o.MaxSendMsgSize return nil } func (o MaxSendMsgSizeCallOption) after(*callInfo, *csAttempt) {} // PerRPCCredentials returns a CallOption that sets credentials.PerRPCCredentials // for a call. func PerRPCCredentials(creds credentials.PerRPCCredentials) CallOption { return PerRPCCredsCallOption{Creds: creds} } // PerRPCCredsCallOption is a CallOption that indicates the per-RPC // credentials to use for the call. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type PerRPCCredsCallOption struct { Creds credentials.PerRPCCredentials } func (o PerRPCCredsCallOption) before(c *callInfo) error { c.creds = o.Creds return nil } func (o PerRPCCredsCallOption) after(*callInfo, *csAttempt) {} // UseCompressor returns a CallOption which sets the compressor used when // sending the request. If WithCompressor is also set, UseCompressor has // higher priority. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func UseCompressor(name string) CallOption { return CompressorCallOption{CompressorType: name} } // CompressorCallOption is a CallOption that indicates the compressor to use. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type CompressorCallOption struct { CompressorType string } func (o CompressorCallOption) before(c *callInfo) error { c.compressorType = o.CompressorType return nil } func (o CompressorCallOption) after(*callInfo, *csAttempt) {} // CallContentSubtype returns a CallOption that will set the content-subtype // for a call. For example, if content-subtype is "json", the Content-Type over // the wire will be "application/grpc+json". The content-subtype is converted // to lowercase before being included in Content-Type. See Content-Type on // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for // more details. // // If ForceCodec is not also used, the content-subtype will be used to look up // the Codec to use in the registry controlled by RegisterCodec. See the // documentation on RegisterCodec for details on registration. The lookup of // content-subtype is case-insensitive. If no such Codec is found, the call // will result in an error with code codes.Internal. // // If ForceCodec is also used, that Codec will be used for all request and // response messages, with the content-subtype set to the given contentSubtype // here for requests. func CallContentSubtype(contentSubtype string) CallOption { return ContentSubtypeCallOption{ContentSubtype: strings.ToLower(contentSubtype)} } // ContentSubtypeCallOption is a CallOption that indicates the content-subtype // used for marshaling messages. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type ContentSubtypeCallOption struct { ContentSubtype string } func (o ContentSubtypeCallOption) before(c *callInfo) error { c.contentSubtype = o.ContentSubtype return nil } func (o ContentSubtypeCallOption) after(*callInfo, *csAttempt) {} // ForceCodec returns a CallOption that will set codec to be used for all // request and response messages for a call. The result of calling Name() will // be used as the content-subtype after converting to lowercase, unless // CallContentSubtype is also used. // // See Content-Type on // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for // more details. Also see the documentation on RegisterCodec and // CallContentSubtype for more details on the interaction between Codec and // content-subtype. // // This function is provided for advanced users; prefer to use only // CallContentSubtype to select a registered codec instead. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func ForceCodec(codec encoding.Codec) CallOption { return ForceCodecCallOption{Codec: codec} } // ForceCodecCallOption is a CallOption that indicates the codec used for // marshaling messages. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type ForceCodecCallOption struct { Codec encoding.Codec } func (o ForceCodecCallOption) before(c *callInfo) error { c.codec = newCodecV1Bridge(o.Codec) return nil } func (o ForceCodecCallOption) after(*callInfo, *csAttempt) {} // ForceCodecV2 returns a CallOption that will set codec to be used for all // request and response messages for a call. The result of calling Name() will // be used as the content-subtype after converting to lowercase, unless // CallContentSubtype is also used. // // See Content-Type on // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for // more details. Also see the documentation on RegisterCodec and // CallContentSubtype for more details on the interaction between Codec and // content-subtype. // // This function is provided for advanced users; prefer to use only // CallContentSubtype to select a registered codec instead. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func ForceCodecV2(codec encoding.CodecV2) CallOption { return ForceCodecV2CallOption{CodecV2: codec} } // ForceCodecV2CallOption is a CallOption that indicates the codec used for // marshaling messages. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type ForceCodecV2CallOption struct { CodecV2 encoding.CodecV2 } func (o ForceCodecV2CallOption) before(c *callInfo) error { c.codec = o.CodecV2 return nil } func (o ForceCodecV2CallOption) after(*callInfo, *csAttempt) {} // CallCustomCodec behaves like ForceCodec, but accepts a grpc.Codec instead of // an encoding.Codec. // // Deprecated: use ForceCodec instead. func CallCustomCodec(codec Codec) CallOption { return CustomCodecCallOption{Codec: codec} } // CustomCodecCallOption is a CallOption that indicates the codec used for // marshaling messages. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type CustomCodecCallOption struct { Codec Codec } func (o CustomCodecCallOption) before(c *callInfo) error { c.codec = newCodecV0Bridge(o.Codec) return nil } func (o CustomCodecCallOption) after(*callInfo, *csAttempt) {} // MaxRetryRPCBufferSize returns a CallOption that limits the amount of memory // used for buffering this RPC's requests for retry purposes. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func MaxRetryRPCBufferSize(bytes int) CallOption { return MaxRetryRPCBufferSizeCallOption{bytes} } // MaxRetryRPCBufferSizeCallOption is a CallOption indicating the amount of // memory to be used for caching this RPC for retry purposes. // // # Experimental // // Notice: This type is EXPERIMENTAL and may be changed or removed in a // later release. type MaxRetryRPCBufferSizeCallOption struct { MaxRetryRPCBufferSize int } func (o MaxRetryRPCBufferSizeCallOption) before(c *callInfo) error { c.maxRetryRPCBufferSize = o.MaxRetryRPCBufferSize return nil } func (o MaxRetryRPCBufferSizeCallOption) after(*callInfo, *csAttempt) {} // The format of the payload: compressed or not? type payloadFormat uint8 const ( compressionNone payloadFormat = 0 // no compression compressionMade payloadFormat = 1 // compressed ) func (pf payloadFormat) isCompressed() bool { return pf == compressionMade } type streamReader interface { ReadHeader(header []byte) error Read(n int) (mem.BufferSlice, error) } // parser reads complete gRPC messages from the underlying reader. type parser struct { // r is the underlying reader. // See the comment on recvMsg for the permissible // error types. r streamReader // The header of a gRPC message. Find more detail at // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md header [5]byte // bufferPool is the pool of shared receive buffers. bufferPool mem.BufferPool } // recvMsg reads a complete gRPC message from the stream. // // It returns the message and its payload (compression/encoding) // format. The caller owns the returned msg memory. // // If there is an error, possible values are: // - io.EOF, when no messages remain // - io.ErrUnexpectedEOF // - of type transport.ConnectionError // - an error from the status package // // No other error values or types must be returned, which also means // that the underlying streamReader must not return an incompatible // error. func (p *parser) recvMsg(maxReceiveMessageSize int) (payloadFormat, mem.BufferSlice, error) { err := p.r.ReadHeader(p.header[:]) if err != nil { return 0, nil, err } pf := payloadFormat(p.header[0]) length := binary.BigEndian.Uint32(p.header[1:]) if length == 0 { return pf, nil, nil } if int64(length) > int64(maxInt) { return 0, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message larger than max length allowed on current machine (%d vs. %d)", length, maxInt) } if int(length) > maxReceiveMessageSize { return 0, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message larger than max (%d vs. %d)", length, maxReceiveMessageSize) } data, err := p.r.Read(int(length)) if err != nil { if err == io.EOF { err = io.ErrUnexpectedEOF } return 0, nil, err } return pf, data, nil } // encode serializes msg and returns a buffer containing the message, or an // error if it is too large to be transmitted by grpc. If msg is nil, it // generates an empty message. func encode(c baseCodec, msg any) (mem.BufferSlice, error) { if msg == nil { // NOTE: typed nils will not be caught by this check return nil, nil } b, err := c.Marshal(msg) if err != nil { return nil, status.Errorf(codes.Internal, "grpc: error while marshaling: %v", err.Error()) } if uint(b.Len()) > math.MaxUint32 { b.Free() return nil, status.Errorf(codes.ResourceExhausted, "grpc: message too large (%d bytes)", len(b)) } return b, nil } // compress returns the input bytes compressed by compressor or cp. // If both compressors are nil, or if the message has zero length, returns nil, // indicating no compression was done. // // TODO(dfawley): eliminate cp parameter by wrapping Compressor in an encoding.Compressor. func compress(in mem.BufferSlice, cp Compressor, compressor encoding.Compressor, pool mem.BufferPool) (mem.BufferSlice, payloadFormat, error) { if (compressor == nil && cp == nil) || in.Len() == 0 { return nil, compressionNone, nil } var out mem.BufferSlice w := mem.NewWriter(&out, pool) wrapErr := func(err error) error { out.Free() return status.Errorf(codes.Internal, "grpc: error while compressing: %v", err.Error()) } if compressor != nil { z, err := compressor.Compress(w) if err != nil { return nil, 0, wrapErr(err) } for _, b := range in { if _, err := z.Write(b.ReadOnlyData()); err != nil { return nil, 0, wrapErr(err) } } if err := z.Close(); err != nil { return nil, 0, wrapErr(err) } } else { // This is obviously really inefficient since it fully materializes the data, but // there is no way around this with the old Compressor API. At least it attempts // to return the buffer to the provider, in the hopes it can be reused (maybe // even by a subsequent call to this very function). buf := in.MaterializeToBuffer(pool) defer buf.Free() if err := cp.Do(w, buf.ReadOnlyData()); err != nil { return nil, 0, wrapErr(err) } } return out, compressionMade, nil } const ( payloadLen = 1 sizeLen = 4 headerLen = payloadLen + sizeLen ) // msgHeader returns a 5-byte header for the message being transmitted and the // payload, which is compData if non-nil or data otherwise. func msgHeader(data, compData mem.BufferSlice, pf payloadFormat) (hdr []byte, payload mem.BufferSlice) { hdr = make([]byte, headerLen) hdr[0] = byte(pf) var length uint32 if pf.isCompressed() { length = uint32(compData.Len()) payload = compData } else { length = uint32(data.Len()) payload = data } // Write length of payload into buf binary.BigEndian.PutUint32(hdr[payloadLen:], length) return hdr, payload } func outPayload(client bool, msg any, dataLength, payloadLength int, t time.Time) *stats.OutPayload { return &stats.OutPayload{ Client: client, Payload: msg, Length: dataLength, WireLength: payloadLength + headerLen, CompressedLength: payloadLength, SentTime: t, } } func checkRecvPayload(pf payloadFormat, recvCompress string, haveCompressor bool, isServer bool) *status.Status { switch pf { case compressionNone: case compressionMade: if recvCompress == "" || recvCompress == encoding.Identity { return status.New(codes.Internal, "grpc: compressed flag set with identity or empty encoding") } if !haveCompressor { if isServer { return status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress) } return status.Newf(codes.Internal, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress) } default: return status.Newf(codes.Internal, "grpc: received unexpected payload format %d", pf) } return nil } type payloadInfo struct { compressedLength int // The compressed length got from wire. uncompressedBytes mem.BufferSlice } func (p *payloadInfo) free() { if p != nil && p.uncompressedBytes != nil { p.uncompressedBytes.Free() } } // recvAndDecompress reads a message from the stream, decompressing it if necessary. // // Cancelling the returned cancel function releases the buffer back to the pool. So the caller should cancel as soon as // the buffer is no longer needed. // TODO: Refactor this function to reduce the number of arguments. // See: https://google.github.io/styleguide/go/best-practices.html#function-argument-lists func recvAndDecompress(p *parser, s *transport.Stream, dc Decompressor, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool, ) (out mem.BufferSlice, err error) { pf, compressed, err := p.recvMsg(maxReceiveMessageSize) if err != nil { return nil, err } compressedLength := compressed.Len() if st := checkRecvPayload(pf, s.RecvCompress(), compressor != nil || dc != nil, isServer); st != nil { compressed.Free() return nil, st.Err() } var size int if pf.isCompressed() { defer compressed.Free() // To match legacy behavior, if the decompressor is set by WithDecompressor or RPCDecompressor, // use this decompressor as the default. if dc != nil { var uncompressedBuf []byte uncompressedBuf, err = dc.Do(compressed.Reader()) if err == nil { out = mem.BufferSlice{mem.NewBuffer(&uncompressedBuf, nil)} } size = len(uncompressedBuf) } else { out, size, err = decompress(compressor, compressed, maxReceiveMessageSize, p.bufferPool) } if err != nil { return nil, status.Errorf(codes.Internal, "grpc: failed to decompress the received message: %v", err) } if size > maxReceiveMessageSize { out.Free() // TODO: Revisit the error code. Currently keep it consistent with java // implementation. return nil, status.Errorf(codes.ResourceExhausted, "grpc: received message after decompression larger than max (%d vs. %d)", size, maxReceiveMessageSize) } } else { out = compressed } if payInfo != nil { payInfo.compressedLength = compressedLength out.Ref() payInfo.uncompressedBytes = out } return out, nil } // Using compressor, decompress d, returning data and size. // Optionally, if data will be over maxReceiveMessageSize, just return the size. func decompress(compressor encoding.Compressor, d mem.BufferSlice, maxReceiveMessageSize int, pool mem.BufferPool) (mem.BufferSlice, int, error) { dcReader, err := compressor.Decompress(d.Reader()) if err != nil { return nil, 0, err } // TODO: Can/should this still be preserved with the new BufferSlice API? Are // there any actual benefits to allocating a single large buffer instead of // multiple smaller ones? //if sizer, ok := compressor.(interface { // DecompressedSize(compressedBytes []byte) int //}); ok { // if size := sizer.DecompressedSize(d); size >= 0 { // if size > maxReceiveMessageSize { // return nil, size, nil // } // // size is used as an estimate to size the buffer, but we // // will read more data if available. // // +MinRead so ReadFrom will not reallocate if size is correct. // // // // TODO: If we ensure that the buffer size is the same as the DecompressedSize, // // we can also utilize the recv buffer pool here. // buf := bytes.NewBuffer(make([]byte, 0, size+bytes.MinRead)) // bytesRead, err := buf.ReadFrom(io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1)) // return buf.Bytes(), int(bytesRead), err // } //} var out mem.BufferSlice _, err = io.Copy(mem.NewWriter(&out, pool), io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1)) if err != nil { out.Free() return nil, 0, err } return out, out.Len(), nil } // For the two compressor parameters, both should not be set, but if they are, // dc takes precedence over compressor. // TODO(dfawley): wrap the old compressor/decompressor using the new API? func recv(p *parser, c baseCodec, s *transport.Stream, dc Decompressor, m any, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool) error { data, err := recvAndDecompress(p, s, dc, maxReceiveMessageSize, payInfo, compressor, isServer) if err != nil { return err } // If the codec wants its own reference to the data, it can get it. Otherwise, always // free the buffers. defer data.Free() if err := c.Unmarshal(data, m); err != nil { return status.Errorf(codes.Internal, "grpc: failed to unmarshal the received message: %v", err) } return nil } // Information about RPC type rpcInfo struct { failfast bool preloaderInfo *compressorInfo } // Information about Preloader // Responsible for storing codec, and compressors // If stream (s) has context s.Context which stores rpcInfo that has non nil // pointers to codec, and compressors, then we can use preparedMsg for Async message prep // and reuse marshalled bytes type compressorInfo struct { codec baseCodec cp Compressor comp encoding.Compressor } type rpcInfoContextKey struct{} func newContextWithRPCInfo(ctx context.Context, failfast bool, codec baseCodec, cp Compressor, comp encoding.Compressor) context.Context { return context.WithValue(ctx, rpcInfoContextKey{}, &rpcInfo{ failfast: failfast, preloaderInfo: &compressorInfo{ codec: codec, cp: cp, comp: comp, }, }) } func rpcInfoFromContext(ctx context.Context) (s *rpcInfo, ok bool) { s, ok = ctx.Value(rpcInfoContextKey{}).(*rpcInfo) return } // Code returns the error code for err if it was produced by the rpc system. // Otherwise, it returns codes.Unknown. // // Deprecated: use status.Code instead. func Code(err error) codes.Code { return status.Code(err) } // ErrorDesc returns the error description of err if it was produced by the rpc system. // Otherwise, it returns err.Error() or empty string when err is nil. // // Deprecated: use status.Convert and Message method instead. func ErrorDesc(err error) string { return status.Convert(err).Message() } // Errorf returns an error containing an error code and a description; // Errorf returns nil if c is OK. // // Deprecated: use status.Errorf instead. func Errorf(c codes.Code, format string, a ...any) error { return status.Errorf(c, format, a...) } var errContextCanceled = status.Error(codes.Canceled, context.Canceled.Error()) var errContextDeadline = status.Error(codes.DeadlineExceeded, context.DeadlineExceeded.Error()) // toRPCErr converts an error into an error from the status package. func toRPCErr(err error) error { switch err { case nil, io.EOF: return err case context.DeadlineExceeded: return errContextDeadline case context.Canceled: return errContextCanceled case io.ErrUnexpectedEOF: return status.Error(codes.Internal, err.Error()) } switch e := err.(type) { case transport.ConnectionError: return status.Error(codes.Unavailable, e.Desc) case *transport.NewStreamError: return toRPCErr(e.Err) } if _, ok := status.FromError(err); ok { return err } return status.Error(codes.Unknown, err.Error()) } // setCallInfoCodec should only be called after CallOptions have been applied. func setCallInfoCodec(c *callInfo) error { if c.codec != nil { // codec was already set by a CallOption; use it, but set the content // subtype if it is not set. if c.contentSubtype == "" { // c.codec is a baseCodec to hide the difference between grpc.Codec and // encoding.Codec (Name vs. String method name). We only support // setting content subtype from encoding.Codec to avoid a behavior // change with the deprecated version. if ec, ok := c.codec.(encoding.CodecV2); ok { c.contentSubtype = strings.ToLower(ec.Name()) } } return nil } if c.contentSubtype == "" { // No codec specified in CallOptions; use proto by default. c.codec = getCodec(proto.Name) return nil } // c.contentSubtype is already lowercased in CallContentSubtype c.codec = getCodec(c.contentSubtype) if c.codec == nil { return status.Errorf(codes.Internal, "no codec registered for content-subtype %s", c.contentSubtype) } return nil } // The SupportPackageIsVersion variables are referenced from generated protocol // buffer files to ensure compatibility with the gRPC version used. The latest // support package version is 9. // // Older versions are kept for compatibility. // // These constants should not be referenced from any other code. const ( SupportPackageIsVersion3 = true SupportPackageIsVersion4 = true SupportPackageIsVersion5 = true SupportPackageIsVersion6 = true SupportPackageIsVersion7 = true SupportPackageIsVersion8 = true SupportPackageIsVersion9 = true ) const grpcUA = "grpc-go/" + Version