/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // Package status implements errors returned by gRPC. These errors are // serialized and transmitted on the wire between server and client, and allow // for additional data to be transmitted via the Details field in the status // proto. gRPC service handlers should return an error created by this // package, and gRPC clients should expect a corresponding error to be // returned from the RPC call. // // This package upholds the invariants that a non-nil error may not // contain an OK code, and an OK code must result in a nil error. package status import ( "errors" "fmt" "github.com/golang/protobuf/proto" "github.com/golang/protobuf/ptypes" spb "google.golang.org/genproto/googleapis/rpc/status" "google.golang.org/grpc/codes" ) // statusError is an alias of a status proto. It implements error and Status, // and a nil statusError should never be returned by this package. type statusError spb.Status func (se *statusError) Error() string { p := (*spb.Status)(se) return fmt.Sprintf("rpc error: code = %s desc = %s", codes.Code(p.GetCode()), p.GetMessage()) } func (se *statusError) GRPCStatus() *Status { return &Status{s: (*spb.Status)(se)} } // Status represents an RPC status code, message, and details. It is immutable // and should be created with New, Newf, or FromProto. type Status struct { s *spb.Status } // Code returns the status code contained in s. func (s *Status) Code() codes.Code { if s == nil || s.s == nil { return codes.OK } return codes.Code(s.s.Code) } // Message returns the message contained in s. func (s *Status) Message() string { if s == nil || s.s == nil { return "" } return s.s.Message } // Proto returns s's status as an spb.Status proto message. func (s *Status) Proto() *spb.Status { if s == nil { return nil } return proto.Clone(s.s).(*spb.Status) } // Err returns an immutable error representing s; returns nil if s.Code() is // OK. func (s *Status) Err() error { if s.Code() == codes.OK { return nil } return (*statusError)(s.s) } // New returns a Status representing c and msg. func New(c codes.Code, msg string) *Status { return &Status{s: &spb.Status{Code: int32(c), Message: msg}} } // Newf returns New(c, fmt.Sprintf(format, a...)). func Newf(c codes.Code, format string, a ...interface{}) *Status { return New(c, fmt.Sprintf(format, a...)) } // Error returns an error representing c and msg. If c is OK, returns nil. func Error(c codes.Code, msg string) error { return New(c, msg).Err() } // Errorf returns Error(c, fmt.Sprintf(format, a...)). func Errorf(c codes.Code, format string, a ...interface{}) error { return Error(c, fmt.Sprintf(format, a...)) } // ErrorProto returns an error representing s. If s.Code is OK, returns nil. func ErrorProto(s *spb.Status) error { return FromProto(s).Err() } // FromProto returns a Status representing s. func FromProto(s *spb.Status) *Status { return &Status{s: proto.Clone(s).(*spb.Status)} } // FromError returns a Status representing err if it was produced from this // package or has a method `GRPCStatus() *Status`. Otherwise, ok is false and a // Status is returned with codes.Unknown and the original error message. func FromError(err error) (s *Status, ok bool) { if err == nil { return &Status{s: &spb.Status{Code: int32(codes.OK)}}, true } if se, ok := err.(interface { GRPCStatus() *Status }); ok { return se.GRPCStatus(), true } return New(codes.Unknown, err.Error()), false } // Convert is a convenience function which removes the need to handle the // boolean return value from FromError. func Convert(err error) *Status { s, _ := FromError(err) return s } // WithDetails returns a new status with the provided details messages appended to the status. // If any errors are encountered, it returns nil and the first error encountered. func (s *Status) WithDetails(details ...proto.Message) (*Status, error) { if s.Code() == codes.OK { return nil, errors.New("no error details for status with code OK") } // s.Code() != OK implies that s.Proto() != nil. p := s.Proto() for _, detail := range details { any, err := ptypes.MarshalAny(detail) if err != nil { return nil, err } p.Details = append(p.Details, any) } return &Status{s: p}, nil } // Details returns a slice of details messages attached to the status. // If a detail cannot be decoded, the error is returned in place of the detail. func (s *Status) Details() []interface{} { if s == nil || s.s == nil { return nil } details := make([]interface{}, 0, len(s.s.Details)) for _, any := range s.s.Details { detail := &ptypes.DynamicAny{} if err := ptypes.UnmarshalAny(any, detail); err != nil { details = append(details, err) continue } details = append(details, detail.Message) } return details } // Code returns the Code of the error if it is a Status error, codes.OK if err // is nil, or codes.Unknown otherwise. func Code(err error) codes.Code { // Don't use FromError to avoid allocation of OK status. if err == nil { return codes.OK } if se, ok := err.(interface { GRPCStatus() *Status }); ok { return se.GRPCStatus().Code() } return codes.Unknown }