/* Copyright 2023 The Kubernetes Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package config import "time" // Controller contains configuration options for a controller. type Controller struct { // SkipNameValidation allows skipping the name validation that ensures that every controller name is unique. // Unique controller names are important to get unique metrics and logs for a controller. // Can be overwritten for a controller via the SkipNameValidation setting on the controller. // Defaults to false if SkipNameValidation setting on controller and Manager are unset. SkipNameValidation *bool // GroupKindConcurrency is a map from a Kind to the number of concurrent reconciliation // allowed for that controller. // // When a controller is registered within this manager using the builder utilities, // users have to specify the type the controller reconciles in the For(...) call. // If the object's kind passed matches one of the keys in this map, the concurrency // for that controller is set to the number specified. // // The key is expected to be consistent in form with GroupKind.String(), // e.g. ReplicaSet in apps group (regardless of version) would be `ReplicaSet.apps`. GroupKindConcurrency map[string]int // MaxConcurrentReconciles is the maximum number of concurrent Reconciles which can be run. Defaults to 1. MaxConcurrentReconciles int // CacheSyncTimeout refers to the time limit set to wait for syncing caches. // Defaults to 2 minutes if not set. CacheSyncTimeout time.Duration // RecoverPanic indicates whether the panic caused by reconcile should be recovered. // Can be overwritten for a controller via the RecoverPanic setting on the controller. // Defaults to true if RecoverPanic setting on controller and Manager are unset. RecoverPanic *bool // NeedLeaderElection indicates whether the controller needs to use leader election. // Defaults to true, which means the controller will use leader election. NeedLeaderElection *bool }