mirror of
https://github.com/ceph/ceph-csi.git
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83559144b1
updated kubernetes packages to latest release. Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
204 lines
6.4 KiB
Go
204 lines
6.4 KiB
Go
/*
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Copyright 2020 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package value
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// Allocator provides a value object allocation strategy.
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// Value objects can be allocated by passing an allocator to the "Using"
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// receiver functions on the value interfaces, e.g. Map.ZipUsing(allocator, ...).
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// Value objects returned from "Using" functions should be given back to the allocator
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// once longer needed by calling Allocator.Free(Value).
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type Allocator interface {
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// Free gives the allocator back any value objects returned by the "Using"
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// receiver functions on the value interfaces.
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// interface{} may be any of: Value, Map, List or Range.
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Free(interface{})
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// The unexported functions are for "Using" receiver functions of the value types
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// to request what they need from the allocator.
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allocValueUnstructured() *valueUnstructured
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allocListUnstructuredRange() *listUnstructuredRange
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allocValueReflect() *valueReflect
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allocMapReflect() *mapReflect
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allocStructReflect() *structReflect
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allocListReflect() *listReflect
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allocListReflectRange() *listReflectRange
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}
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// HeapAllocator simply allocates objects to the heap. It is the default
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// allocator used receiver functions on the value interfaces that do not accept
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// an allocator and should be used whenever allocating objects that will not
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// be given back to an allocator by calling Allocator.Free(Value).
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var HeapAllocator = &heapAllocator{}
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type heapAllocator struct{}
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func (p *heapAllocator) allocValueUnstructured() *valueUnstructured {
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return &valueUnstructured{}
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}
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func (p *heapAllocator) allocListUnstructuredRange() *listUnstructuredRange {
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return &listUnstructuredRange{vv: &valueUnstructured{}}
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}
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func (p *heapAllocator) allocValueReflect() *valueReflect {
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return &valueReflect{}
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}
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func (p *heapAllocator) allocStructReflect() *structReflect {
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return &structReflect{}
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}
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func (p *heapAllocator) allocMapReflect() *mapReflect {
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return &mapReflect{}
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}
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func (p *heapAllocator) allocListReflect() *listReflect {
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return &listReflect{}
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}
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func (p *heapAllocator) allocListReflectRange() *listReflectRange {
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return &listReflectRange{vr: &valueReflect{}}
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}
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func (p *heapAllocator) Free(_ interface{}) {}
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// NewFreelistAllocator creates freelist based allocator.
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// This allocator provides fast allocation and freeing of short lived value objects.
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//
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// The freelists are bounded in size by freelistMaxSize. If more than this amount of value objects is
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// allocated at once, the excess will be returned to the heap for garbage collection when freed.
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//
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// This allocator is unsafe and must not be accessed concurrently by goroutines.
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//
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// This allocator works well for traversal of value data trees. Typical usage is to acquire
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// a freelist at the beginning of the traversal and use it through out
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// for all temporary value access.
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func NewFreelistAllocator() Allocator {
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return &freelistAllocator{
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valueUnstructured: &freelist{new: func() interface{} {
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return &valueUnstructured{}
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}},
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listUnstructuredRange: &freelist{new: func() interface{} {
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return &listUnstructuredRange{vv: &valueUnstructured{}}
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}},
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valueReflect: &freelist{new: func() interface{} {
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return &valueReflect{}
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}},
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mapReflect: &freelist{new: func() interface{} {
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return &mapReflect{}
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}},
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structReflect: &freelist{new: func() interface{} {
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return &structReflect{}
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}},
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listReflect: &freelist{new: func() interface{} {
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return &listReflect{}
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}},
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listReflectRange: &freelist{new: func() interface{} {
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return &listReflectRange{vr: &valueReflect{}}
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}},
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}
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}
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// Bound memory usage of freelists. This prevents the processing of very large lists from leaking memory.
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// This limit is large enough for endpoints objects containing 1000 IP address entries. Freed objects
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// that don't fit into the freelist are orphaned on the heap to be garbage collected.
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const freelistMaxSize = 1000
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type freelistAllocator struct {
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valueUnstructured *freelist
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listUnstructuredRange *freelist
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valueReflect *freelist
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mapReflect *freelist
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structReflect *freelist
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listReflect *freelist
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listReflectRange *freelist
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}
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type freelist struct {
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list []interface{}
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new func() interface{}
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}
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func (f *freelist) allocate() interface{} {
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var w2 interface{}
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if n := len(f.list); n > 0 {
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w2, f.list = f.list[n-1], f.list[:n-1]
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} else {
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w2 = f.new()
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}
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return w2
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}
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func (f *freelist) free(v interface{}) {
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if len(f.list) < freelistMaxSize {
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f.list = append(f.list, v)
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}
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}
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func (w *freelistAllocator) Free(value interface{}) {
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switch v := value.(type) {
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case *valueUnstructured:
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v.Value = nil // don't hold references to unstructured objects
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w.valueUnstructured.free(v)
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case *listUnstructuredRange:
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v.vv.Value = nil // don't hold references to unstructured objects
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w.listUnstructuredRange.free(v)
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case *valueReflect:
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v.ParentMapKey = nil
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v.ParentMap = nil
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w.valueReflect.free(v)
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case *mapReflect:
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w.mapReflect.free(v)
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case *structReflect:
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w.structReflect.free(v)
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case *listReflect:
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w.listReflect.free(v)
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case *listReflectRange:
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v.vr.ParentMapKey = nil
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v.vr.ParentMap = nil
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w.listReflectRange.free(v)
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}
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}
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func (w *freelistAllocator) allocValueUnstructured() *valueUnstructured {
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return w.valueUnstructured.allocate().(*valueUnstructured)
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}
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func (w *freelistAllocator) allocListUnstructuredRange() *listUnstructuredRange {
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return w.listUnstructuredRange.allocate().(*listUnstructuredRange)
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}
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func (w *freelistAllocator) allocValueReflect() *valueReflect {
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return w.valueReflect.allocate().(*valueReflect)
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}
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func (w *freelistAllocator) allocStructReflect() *structReflect {
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return w.structReflect.allocate().(*structReflect)
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}
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func (w *freelistAllocator) allocMapReflect() *mapReflect {
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return w.mapReflect.allocate().(*mapReflect)
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}
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func (w *freelistAllocator) allocListReflect() *listReflect {
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return w.listReflect.allocate().(*listReflect)
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}
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func (w *freelistAllocator) allocListReflectRange() *listReflectRange {
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return w.listReflectRange.allocate().(*listReflectRange)
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}
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