ceph-csi/e2e/vendor/github.com/antlr4-go/antlr/v4/dfa.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

176 lines
5.3 KiB
Go

// Copyright (c) 2012-2022 The ANTLR Project. All rights reserved.
// Use of this file is governed by the BSD 3-clause license that
// can be found in the LICENSE.txt file in the project root.
package antlr
// DFA represents the Deterministic Finite Automaton used by the recognizer, including all the states it can
// reach and the transitions between them.
type DFA struct {
// atnStartState is the ATN state in which this was created
atnStartState DecisionState
decision int
// states is all the DFA states. Use Map to get the old state back; Set can only
// indicate whether it is there. Go maps implement key hash collisions and so on and are very
// good, but the DFAState is an object and can't be used directly as the key as it can in say Java
// amd C#, whereby if the hashcode is the same for two objects, then Equals() is called against them
// to see if they really are the same object. Hence, we have our own map storage.
//
states *JStore[*DFAState, *ObjEqComparator[*DFAState]]
numstates int
s0 *DFAState
// precedenceDfa is the backing field for isPrecedenceDfa and setPrecedenceDfa.
// True if the DFA is for a precedence decision and false otherwise.
precedenceDfa bool
}
func NewDFA(atnStartState DecisionState, decision int) *DFA {
dfa := &DFA{
atnStartState: atnStartState,
decision: decision,
states: nil, // Lazy initialize
}
if s, ok := atnStartState.(*StarLoopEntryState); ok && s.precedenceRuleDecision {
dfa.precedenceDfa = true
dfa.s0 = NewDFAState(-1, NewATNConfigSet(false))
dfa.s0.isAcceptState = false
dfa.s0.requiresFullContext = false
}
return dfa
}
// getPrecedenceStartState gets the start state for the current precedence and
// returns the start state corresponding to the specified precedence if a start
// state exists for the specified precedence and nil otherwise. d must be a
// precedence DFA. See also isPrecedenceDfa.
func (d *DFA) getPrecedenceStartState(precedence int) *DFAState {
if !d.getPrecedenceDfa() {
panic("only precedence DFAs may contain a precedence start state")
}
// s0.edges is never nil for a precedence DFA
if precedence < 0 || precedence >= len(d.getS0().getEdges()) {
return nil
}
return d.getS0().getIthEdge(precedence)
}
// setPrecedenceStartState sets the start state for the current precedence. d
// must be a precedence DFA. See also isPrecedenceDfa.
func (d *DFA) setPrecedenceStartState(precedence int, startState *DFAState) {
if !d.getPrecedenceDfa() {
panic("only precedence DFAs may contain a precedence start state")
}
if precedence < 0 {
return
}
// Synchronization on s0 here is ok. When the DFA is turned into a
// precedence DFA, s0 will be initialized once and not updated again. s0.edges
// is never nil for a precedence DFA.
s0 := d.getS0()
if precedence >= s0.numEdges() {
edges := append(s0.getEdges(), make([]*DFAState, precedence+1-s0.numEdges())...)
s0.setEdges(edges)
d.setS0(s0)
}
s0.setIthEdge(precedence, startState)
}
func (d *DFA) getPrecedenceDfa() bool {
return d.precedenceDfa
}
// setPrecedenceDfa sets whether d is a precedence DFA. If precedenceDfa differs
// from the current DFA configuration, then d.states is cleared, the initial
// state s0 is set to a new DFAState with an empty outgoing DFAState.edges to
// store the start states for individual precedence values if precedenceDfa is
// true or nil otherwise, and d.precedenceDfa is updated.
func (d *DFA) setPrecedenceDfa(precedenceDfa bool) {
if d.getPrecedenceDfa() != precedenceDfa {
d.states = nil // Lazy initialize
d.numstates = 0
if precedenceDfa {
precedenceState := NewDFAState(-1, NewATNConfigSet(false))
precedenceState.setEdges(make([]*DFAState, 0))
precedenceState.isAcceptState = false
precedenceState.requiresFullContext = false
d.setS0(precedenceState)
} else {
d.setS0(nil)
}
d.precedenceDfa = precedenceDfa
}
}
// Len returns the number of states in d. We use this instead of accessing states directly so that we can implement lazy
// instantiation of the states JMap.
func (d *DFA) Len() int {
if d.states == nil {
return 0
}
return d.states.Len()
}
// Get returns a state that matches s if it is present in the DFA state set. We defer to this
// function instead of accessing states directly so that we can implement lazy instantiation of the states JMap.
func (d *DFA) Get(s *DFAState) (*DFAState, bool) {
if d.states == nil {
return nil, false
}
return d.states.Get(s)
}
func (d *DFA) Put(s *DFAState) (*DFAState, bool) {
if d.states == nil {
d.states = NewJStore[*DFAState, *ObjEqComparator[*DFAState]](dfaStateEqInst, DFAStateCollection, "DFA via DFA.Put")
}
return d.states.Put(s)
}
func (d *DFA) getS0() *DFAState {
return d.s0
}
func (d *DFA) setS0(s *DFAState) {
d.s0 = s
}
// sortedStates returns the states in d sorted by their state number, or an empty set if d.states is nil.
func (d *DFA) sortedStates() []*DFAState {
if d.states == nil {
return []*DFAState{}
}
vs := d.states.SortedSlice(func(i, j *DFAState) bool {
return i.stateNumber < j.stateNumber
})
return vs
}
func (d *DFA) String(literalNames []string, symbolicNames []string) string {
if d.getS0() == nil {
return ""
}
return NewDFASerializer(d, literalNames, symbolicNames).String()
}
func (d *DFA) ToLexerString() string {
if d.getS0() == nil {
return ""
}
return NewLexerDFASerializer(d).String()
}