ceph-csi/e2e/vendor/github.com/go-openapi/swag/convert.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

209 lines
5.2 KiB
Go

// Copyright 2015 go-swagger maintainers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package swag
import (
"math"
"strconv"
"strings"
)
// same as ECMA Number.MAX_SAFE_INTEGER and Number.MIN_SAFE_INTEGER
const (
maxJSONFloat = float64(1<<53 - 1) // 9007199254740991.0 2^53 - 1
minJSONFloat = -float64(1<<53 - 1) //-9007199254740991.0 -2^53 - 1
epsilon float64 = 1e-9
)
// IsFloat64AJSONInteger allow for integers [-2^53, 2^53-1] inclusive
func IsFloat64AJSONInteger(f float64) bool {
if math.IsNaN(f) || math.IsInf(f, 0) || f < minJSONFloat || f > maxJSONFloat {
return false
}
fa := math.Abs(f)
g := float64(uint64(f))
ga := math.Abs(g)
diff := math.Abs(f - g)
// more info: https://floating-point-gui.de/errors/comparison/#look-out-for-edge-cases
switch {
case f == g: // best case
return true
case f == float64(int64(f)) || f == float64(uint64(f)): // optimistic case
return true
case f == 0 || g == 0 || diff < math.SmallestNonzeroFloat64: // very close to 0 values
return diff < (epsilon * math.SmallestNonzeroFloat64)
}
// check the relative error
return diff/math.Min(fa+ga, math.MaxFloat64) < epsilon
}
var evaluatesAsTrue map[string]struct{}
func init() {
evaluatesAsTrue = map[string]struct{}{
"true": {},
"1": {},
"yes": {},
"ok": {},
"y": {},
"on": {},
"selected": {},
"checked": {},
"t": {},
"enabled": {},
}
}
// ConvertBool turn a string into a boolean
func ConvertBool(str string) (bool, error) {
_, ok := evaluatesAsTrue[strings.ToLower(str)]
return ok, nil
}
// ConvertFloat32 turn a string into a float32
func ConvertFloat32(str string) (float32, error) {
f, err := strconv.ParseFloat(str, 32)
if err != nil {
return 0, err
}
return float32(f), nil
}
// ConvertFloat64 turn a string into a float64
func ConvertFloat64(str string) (float64, error) {
return strconv.ParseFloat(str, 64)
}
// ConvertInt8 turn a string into an int8
func ConvertInt8(str string) (int8, error) {
i, err := strconv.ParseInt(str, 10, 8)
if err != nil {
return 0, err
}
return int8(i), nil
}
// ConvertInt16 turn a string into an int16
func ConvertInt16(str string) (int16, error) {
i, err := strconv.ParseInt(str, 10, 16)
if err != nil {
return 0, err
}
return int16(i), nil
}
// ConvertInt32 turn a string into an int32
func ConvertInt32(str string) (int32, error) {
i, err := strconv.ParseInt(str, 10, 32)
if err != nil {
return 0, err
}
return int32(i), nil
}
// ConvertInt64 turn a string into an int64
func ConvertInt64(str string) (int64, error) {
return strconv.ParseInt(str, 10, 64)
}
// ConvertUint8 turn a string into an uint8
func ConvertUint8(str string) (uint8, error) {
i, err := strconv.ParseUint(str, 10, 8)
if err != nil {
return 0, err
}
return uint8(i), nil
}
// ConvertUint16 turn a string into an uint16
func ConvertUint16(str string) (uint16, error) {
i, err := strconv.ParseUint(str, 10, 16)
if err != nil {
return 0, err
}
return uint16(i), nil
}
// ConvertUint32 turn a string into an uint32
func ConvertUint32(str string) (uint32, error) {
i, err := strconv.ParseUint(str, 10, 32)
if err != nil {
return 0, err
}
return uint32(i), nil
}
// ConvertUint64 turn a string into an uint64
func ConvertUint64(str string) (uint64, error) {
return strconv.ParseUint(str, 10, 64)
}
// FormatBool turns a boolean into a string
func FormatBool(value bool) string {
return strconv.FormatBool(value)
}
// FormatFloat32 turns a float32 into a string
func FormatFloat32(value float32) string {
return strconv.FormatFloat(float64(value), 'f', -1, 32)
}
// FormatFloat64 turns a float64 into a string
func FormatFloat64(value float64) string {
return strconv.FormatFloat(value, 'f', -1, 64)
}
// FormatInt8 turns an int8 into a string
func FormatInt8(value int8) string {
return strconv.FormatInt(int64(value), 10)
}
// FormatInt16 turns an int16 into a string
func FormatInt16(value int16) string {
return strconv.FormatInt(int64(value), 10)
}
// FormatInt32 turns an int32 into a string
func FormatInt32(value int32) string {
return strconv.Itoa(int(value))
}
// FormatInt64 turns an int64 into a string
func FormatInt64(value int64) string {
return strconv.FormatInt(value, 10)
}
// FormatUint8 turns an uint8 into a string
func FormatUint8(value uint8) string {
return strconv.FormatUint(uint64(value), 10)
}
// FormatUint16 turns an uint16 into a string
func FormatUint16(value uint16) string {
return strconv.FormatUint(uint64(value), 10)
}
// FormatUint32 turns an uint32 into a string
func FormatUint32(value uint32) string {
return strconv.FormatUint(uint64(value), 10)
}
// FormatUint64 turns an uint64 into a string
func FormatUint64(value uint64) string {
return strconv.FormatUint(value, 10)
}