ceph-csi/e2e/vendor/github.com/prometheus/procfs/kernel_random.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

64 lines
2.1 KiB
Go

// Copyright 2020 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build !windows
// +build !windows
package procfs
import (
"os"
"github.com/prometheus/procfs/internal/util"
)
// KernelRandom contains information about to the kernel's random number generator.
type KernelRandom struct {
// EntropyAvaliable gives the available entropy, in bits.
EntropyAvaliable *uint64
// PoolSize gives the size of the entropy pool, in bits.
PoolSize *uint64
// URandomMinReseedSeconds is the number of seconds after which the DRNG will be reseeded.
URandomMinReseedSeconds *uint64
// WriteWakeupThreshold the number of bits of entropy below which we wake up processes
// that do a select(2) or poll(2) for write access to /dev/random.
WriteWakeupThreshold *uint64
// ReadWakeupThreshold is the number of bits of entropy required for waking up processes that sleep
// waiting for entropy from /dev/random.
ReadWakeupThreshold *uint64
}
// KernelRandom returns values from /proc/sys/kernel/random.
func (fs FS) KernelRandom() (KernelRandom, error) {
random := KernelRandom{}
for file, p := range map[string]**uint64{
"entropy_avail": &random.EntropyAvaliable,
"poolsize": &random.PoolSize,
"urandom_min_reseed_secs": &random.URandomMinReseedSeconds,
"write_wakeup_threshold": &random.WriteWakeupThreshold,
"read_wakeup_threshold": &random.ReadWakeupThreshold,
} {
val, err := util.ReadUintFromFile(fs.proc.Path("sys", "kernel", "random", file))
if os.IsNotExist(err) {
continue
}
if err != nil {
return random, err
}
*p = &val
}
return random, nil
}