ceph-csi/e2e/vendor/github.com/sirupsen/logrus/entry.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

443 lines
11 KiB
Go

package logrus
import (
"bytes"
"context"
"fmt"
"os"
"reflect"
"runtime"
"strings"
"sync"
"time"
)
var (
// qualified package name, cached at first use
logrusPackage string
// Positions in the call stack when tracing to report the calling method
minimumCallerDepth int
// Used for caller information initialisation
callerInitOnce sync.Once
)
const (
maximumCallerDepth int = 25
knownLogrusFrames int = 4
)
func init() {
// start at the bottom of the stack before the package-name cache is primed
minimumCallerDepth = 1
}
// Defines the key when adding errors using WithError.
var ErrorKey = "error"
// An entry is the final or intermediate Logrus logging entry. It contains all
// the fields passed with WithField{,s}. It's finally logged when Trace, Debug,
// Info, Warn, Error, Fatal or Panic is called on it. These objects can be
// reused and passed around as much as you wish to avoid field duplication.
type Entry struct {
Logger *Logger
// Contains all the fields set by the user.
Data Fields
// Time at which the log entry was created
Time time.Time
// Level the log entry was logged at: Trace, Debug, Info, Warn, Error, Fatal or Panic
// This field will be set on entry firing and the value will be equal to the one in Logger struct field.
Level Level
// Calling method, with package name
Caller *runtime.Frame
// Message passed to Trace, Debug, Info, Warn, Error, Fatal or Panic
Message string
// When formatter is called in entry.log(), a Buffer may be set to entry
Buffer *bytes.Buffer
// Contains the context set by the user. Useful for hook processing etc.
Context context.Context
// err may contain a field formatting error
err string
}
func NewEntry(logger *Logger) *Entry {
return &Entry{
Logger: logger,
// Default is three fields, plus one optional. Give a little extra room.
Data: make(Fields, 6),
}
}
func (entry *Entry) Dup() *Entry {
data := make(Fields, len(entry.Data))
for k, v := range entry.Data {
data[k] = v
}
return &Entry{Logger: entry.Logger, Data: data, Time: entry.Time, Context: entry.Context, err: entry.err}
}
// Returns the bytes representation of this entry from the formatter.
func (entry *Entry) Bytes() ([]byte, error) {
return entry.Logger.Formatter.Format(entry)
}
// Returns the string representation from the reader and ultimately the
// formatter.
func (entry *Entry) String() (string, error) {
serialized, err := entry.Bytes()
if err != nil {
return "", err
}
str := string(serialized)
return str, nil
}
// Add an error as single field (using the key defined in ErrorKey) to the Entry.
func (entry *Entry) WithError(err error) *Entry {
return entry.WithField(ErrorKey, err)
}
// Add a context to the Entry.
func (entry *Entry) WithContext(ctx context.Context) *Entry {
dataCopy := make(Fields, len(entry.Data))
for k, v := range entry.Data {
dataCopy[k] = v
}
return &Entry{Logger: entry.Logger, Data: dataCopy, Time: entry.Time, err: entry.err, Context: ctx}
}
// Add a single field to the Entry.
func (entry *Entry) WithField(key string, value interface{}) *Entry {
return entry.WithFields(Fields{key: value})
}
// Add a map of fields to the Entry.
func (entry *Entry) WithFields(fields Fields) *Entry {
data := make(Fields, len(entry.Data)+len(fields))
for k, v := range entry.Data {
data[k] = v
}
fieldErr := entry.err
for k, v := range fields {
isErrField := false
if t := reflect.TypeOf(v); t != nil {
switch {
case t.Kind() == reflect.Func, t.Kind() == reflect.Ptr && t.Elem().Kind() == reflect.Func:
isErrField = true
}
}
if isErrField {
tmp := fmt.Sprintf("can not add field %q", k)
if fieldErr != "" {
fieldErr = entry.err + ", " + tmp
} else {
fieldErr = tmp
}
} else {
data[k] = v
}
}
return &Entry{Logger: entry.Logger, Data: data, Time: entry.Time, err: fieldErr, Context: entry.Context}
}
// Overrides the time of the Entry.
func (entry *Entry) WithTime(t time.Time) *Entry {
dataCopy := make(Fields, len(entry.Data))
for k, v := range entry.Data {
dataCopy[k] = v
}
return &Entry{Logger: entry.Logger, Data: dataCopy, Time: t, err: entry.err, Context: entry.Context}
}
// getPackageName reduces a fully qualified function name to the package name
// There really ought to be to be a better way...
func getPackageName(f string) string {
for {
lastPeriod := strings.LastIndex(f, ".")
lastSlash := strings.LastIndex(f, "/")
if lastPeriod > lastSlash {
f = f[:lastPeriod]
} else {
break
}
}
return f
}
// getCaller retrieves the name of the first non-logrus calling function
func getCaller() *runtime.Frame {
// cache this package's fully-qualified name
callerInitOnce.Do(func() {
pcs := make([]uintptr, maximumCallerDepth)
_ = runtime.Callers(0, pcs)
// dynamic get the package name and the minimum caller depth
for i := 0; i < maximumCallerDepth; i++ {
funcName := runtime.FuncForPC(pcs[i]).Name()
if strings.Contains(funcName, "getCaller") {
logrusPackage = getPackageName(funcName)
break
}
}
minimumCallerDepth = knownLogrusFrames
})
// Restrict the lookback frames to avoid runaway lookups
pcs := make([]uintptr, maximumCallerDepth)
depth := runtime.Callers(minimumCallerDepth, pcs)
frames := runtime.CallersFrames(pcs[:depth])
for f, again := frames.Next(); again; f, again = frames.Next() {
pkg := getPackageName(f.Function)
// If the caller isn't part of this package, we're done
if pkg != logrusPackage {
return &f //nolint:scopelint
}
}
// if we got here, we failed to find the caller's context
return nil
}
func (entry Entry) HasCaller() (has bool) {
return entry.Logger != nil &&
entry.Logger.ReportCaller &&
entry.Caller != nil
}
func (entry *Entry) log(level Level, msg string) {
var buffer *bytes.Buffer
newEntry := entry.Dup()
if newEntry.Time.IsZero() {
newEntry.Time = time.Now()
}
newEntry.Level = level
newEntry.Message = msg
newEntry.Logger.mu.Lock()
reportCaller := newEntry.Logger.ReportCaller
bufPool := newEntry.getBufferPool()
newEntry.Logger.mu.Unlock()
if reportCaller {
newEntry.Caller = getCaller()
}
newEntry.fireHooks()
buffer = bufPool.Get()
defer func() {
newEntry.Buffer = nil
buffer.Reset()
bufPool.Put(buffer)
}()
buffer.Reset()
newEntry.Buffer = buffer
newEntry.write()
newEntry.Buffer = nil
// To avoid Entry#log() returning a value that only would make sense for
// panic() to use in Entry#Panic(), we avoid the allocation by checking
// directly here.
if level <= PanicLevel {
panic(newEntry)
}
}
func (entry *Entry) getBufferPool() (pool BufferPool) {
if entry.Logger.BufferPool != nil {
return entry.Logger.BufferPool
}
return bufferPool
}
func (entry *Entry) fireHooks() {
var tmpHooks LevelHooks
entry.Logger.mu.Lock()
tmpHooks = make(LevelHooks, len(entry.Logger.Hooks))
for k, v := range entry.Logger.Hooks {
tmpHooks[k] = v
}
entry.Logger.mu.Unlock()
err := tmpHooks.Fire(entry.Level, entry)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err)
}
}
func (entry *Entry) write() {
entry.Logger.mu.Lock()
defer entry.Logger.mu.Unlock()
serialized, err := entry.Logger.Formatter.Format(entry)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err)
return
}
if _, err := entry.Logger.Out.Write(serialized); err != nil {
fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err)
}
}
// Log will log a message at the level given as parameter.
// Warning: using Log at Panic or Fatal level will not respectively Panic nor Exit.
// For this behaviour Entry.Panic or Entry.Fatal should be used instead.
func (entry *Entry) Log(level Level, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.log(level, fmt.Sprint(args...))
}
}
func (entry *Entry) Trace(args ...interface{}) {
entry.Log(TraceLevel, args...)
}
func (entry *Entry) Debug(args ...interface{}) {
entry.Log(DebugLevel, args...)
}
func (entry *Entry) Print(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Info(args ...interface{}) {
entry.Log(InfoLevel, args...)
}
func (entry *Entry) Warn(args ...interface{}) {
entry.Log(WarnLevel, args...)
}
func (entry *Entry) Warning(args ...interface{}) {
entry.Warn(args...)
}
func (entry *Entry) Error(args ...interface{}) {
entry.Log(ErrorLevel, args...)
}
func (entry *Entry) Fatal(args ...interface{}) {
entry.Log(FatalLevel, args...)
entry.Logger.Exit(1)
}
func (entry *Entry) Panic(args ...interface{}) {
entry.Log(PanicLevel, args...)
}
// Entry Printf family functions
func (entry *Entry) Logf(level Level, format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.Log(level, fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Tracef(format string, args ...interface{}) {
entry.Logf(TraceLevel, format, args...)
}
func (entry *Entry) Debugf(format string, args ...interface{}) {
entry.Logf(DebugLevel, format, args...)
}
func (entry *Entry) Infof(format string, args ...interface{}) {
entry.Logf(InfoLevel, format, args...)
}
func (entry *Entry) Printf(format string, args ...interface{}) {
entry.Infof(format, args...)
}
func (entry *Entry) Warnf(format string, args ...interface{}) {
entry.Logf(WarnLevel, format, args...)
}
func (entry *Entry) Warningf(format string, args ...interface{}) {
entry.Warnf(format, args...)
}
func (entry *Entry) Errorf(format string, args ...interface{}) {
entry.Logf(ErrorLevel, format, args...)
}
func (entry *Entry) Fatalf(format string, args ...interface{}) {
entry.Logf(FatalLevel, format, args...)
entry.Logger.Exit(1)
}
func (entry *Entry) Panicf(format string, args ...interface{}) {
entry.Logf(PanicLevel, format, args...)
}
// Entry Println family functions
func (entry *Entry) Logln(level Level, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.Log(level, entry.sprintlnn(args...))
}
}
func (entry *Entry) Traceln(args ...interface{}) {
entry.Logln(TraceLevel, args...)
}
func (entry *Entry) Debugln(args ...interface{}) {
entry.Logln(DebugLevel, args...)
}
func (entry *Entry) Infoln(args ...interface{}) {
entry.Logln(InfoLevel, args...)
}
func (entry *Entry) Println(args ...interface{}) {
entry.Infoln(args...)
}
func (entry *Entry) Warnln(args ...interface{}) {
entry.Logln(WarnLevel, args...)
}
func (entry *Entry) Warningln(args ...interface{}) {
entry.Warnln(args...)
}
func (entry *Entry) Errorln(args ...interface{}) {
entry.Logln(ErrorLevel, args...)
}
func (entry *Entry) Fatalln(args ...interface{}) {
entry.Logln(FatalLevel, args...)
entry.Logger.Exit(1)
}
func (entry *Entry) Panicln(args ...interface{}) {
entry.Logln(PanicLevel, args...)
}
// Sprintlnn => Sprint no newline. This is to get the behavior of how
// fmt.Sprintln where spaces are always added between operands, regardless of
// their type. Instead of vendoring the Sprintln implementation to spare a
// string allocation, we do the simplest thing.
func (entry *Entry) sprintlnn(args ...interface{}) string {
msg := fmt.Sprintln(args...)
return msg[:len(msg)-1]
}