ceph-csi/e2e/vendor/github.com/spf13/pflag/float32_slice.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

175 lines
4.9 KiB
Go

package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- float32Slice Value
type float32SliceValue struct {
value *[]float32
changed bool
}
func newFloat32SliceValue(val []float32, p *[]float32) *float32SliceValue {
isv := new(float32SliceValue)
isv.value = p
*isv.value = val
return isv
}
func (s *float32SliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]float32, len(ss))
for i, d := range ss {
var err error
var temp64 float64
temp64, err = strconv.ParseFloat(d, 32)
if err != nil {
return err
}
out[i] = float32(temp64)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *float32SliceValue) Type() string {
return "float32Slice"
}
func (s *float32SliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%f", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func (s *float32SliceValue) fromString(val string) (float32, error) {
t64, err := strconv.ParseFloat(val, 32)
if err != nil {
return 0, err
}
return float32(t64), nil
}
func (s *float32SliceValue) toString(val float32) string {
return fmt.Sprintf("%f", val)
}
func (s *float32SliceValue) Append(val string) error {
i, err := s.fromString(val)
if err != nil {
return err
}
*s.value = append(*s.value, i)
return nil
}
func (s *float32SliceValue) Replace(val []string) error {
out := make([]float32, len(val))
for i, d := range val {
var err error
out[i], err = s.fromString(d)
if err != nil {
return err
}
}
*s.value = out
return nil
}
func (s *float32SliceValue) GetSlice() []string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = s.toString(d)
}
return out
}
func float32SliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []float32{}, nil
}
ss := strings.Split(val, ",")
out := make([]float32, len(ss))
for i, d := range ss {
var err error
var temp64 float64
temp64, err = strconv.ParseFloat(d, 32)
if err != nil {
return nil, err
}
out[i] = float32(temp64)
}
return out, nil
}
// GetFloat32Slice return the []float32 value of a flag with the given name
func (f *FlagSet) GetFloat32Slice(name string) ([]float32, error) {
val, err := f.getFlagType(name, "float32Slice", float32SliceConv)
if err != nil {
return []float32{}, err
}
return val.([]float32), nil
}
// Float32SliceVar defines a float32Slice flag with specified name, default value, and usage string.
// The argument p points to a []float32 variable in which to store the value of the flag.
func (f *FlagSet) Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
f.VarP(newFloat32SliceValue(value, p), name, "", usage)
}
// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
f.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
}
// Float32SliceVar defines a float32[] flag with specified name, default value, and usage string.
// The argument p points to a float32[] variable in which to store the value of the flag.
func Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
CommandLine.VarP(newFloat32SliceValue(value, p), name, "", usage)
}
// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
func Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
CommandLine.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
}
// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
// The return value is the address of a []float32 variable that stores the value of the flag.
func (f *FlagSet) Float32Slice(name string, value []float32, usage string) *[]float32 {
p := []float32{}
f.Float32SliceVarP(&p, name, "", value, usage)
return &p
}
// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
p := []float32{}
f.Float32SliceVarP(&p, name, shorthand, value, usage)
return &p
}
// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
// The return value is the address of a []float32 variable that stores the value of the flag.
func Float32Slice(name string, value []float32, usage string) *[]float32 {
return CommandLine.Float32SliceP(name, "", value, usage)
}
// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
func Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
return CommandLine.Float32SliceP(name, shorthand, value, usage)
}