ceph-csi/e2e/vendor/github.com/spf13/pflag/uint16.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

89 lines
3.0 KiB
Go

package pflag
import "strconv"
// -- uint16 value
type uint16Value uint16
func newUint16Value(val uint16, p *uint16) *uint16Value {
*p = val
return (*uint16Value)(p)
}
func (i *uint16Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 16)
*i = uint16Value(v)
return err
}
func (i *uint16Value) Type() string {
return "uint16"
}
func (i *uint16Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint16Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 16)
if err != nil {
return 0, err
}
return uint16(v), nil
}
// GetUint16 return the uint16 value of a flag with the given name
func (f *FlagSet) GetUint16(name string) (uint16, error) {
val, err := f.getFlagType(name, "uint16", uint16Conv)
if err != nil {
return 0, err
}
return val.(uint16), nil
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func Uint16Var(p *uint16, name string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func (f *FlagSet) Uint16(name string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, "", value, usage)
return p
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, shorthand, value, usage)
return p
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint16(name string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, "", value, usage)
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, shorthand, value, usage)
}