ceph-csi/vendor/github.com/mattn/go-colorable/colorable_windows.go
Niels de Vos 91774fc936 rebase: vendor dependencies for Vault API
Uses github.com/libopenstorage/secrets to communicate with Vault. This
removes the need for maintaining our own limited Vault APIs.

By adding the new dependency, several other packages got updated in the
process. Unused indirect dependencies have been removed from go.mod.

Signed-off-by: Niels de Vos <ndevos@redhat.com>
2020-11-29 04:03:59 +00:00

1034 lines
24 KiB
Go

// +build windows
// +build !appengine
package colorable
import (
"bytes"
"io"
"math"
"os"
"strconv"
"strings"
"syscall"
"unsafe"
"github.com/mattn/go-isatty"
)
const (
foregroundBlue = 0x1
foregroundGreen = 0x2
foregroundRed = 0x4
foregroundIntensity = 0x8
foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity)
backgroundBlue = 0x10
backgroundGreen = 0x20
backgroundRed = 0x40
backgroundIntensity = 0x80
backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity)
cENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x4
)
const (
genericRead = 0x80000000
genericWrite = 0x40000000
)
const (
consoleTextmodeBuffer = 0x1
)
type wchar uint16
type short int16
type dword uint32
type word uint16
type coord struct {
x short
y short
}
type smallRect struct {
left short
top short
right short
bottom short
}
type consoleScreenBufferInfo struct {
size coord
cursorPosition coord
attributes word
window smallRect
maximumWindowSize coord
}
type consoleCursorInfo struct {
size dword
visible int32
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
procSetConsoleCursorPosition = kernel32.NewProc("SetConsoleCursorPosition")
procFillConsoleOutputCharacter = kernel32.NewProc("FillConsoleOutputCharacterW")
procFillConsoleOutputAttribute = kernel32.NewProc("FillConsoleOutputAttribute")
procGetConsoleCursorInfo = kernel32.NewProc("GetConsoleCursorInfo")
procSetConsoleCursorInfo = kernel32.NewProc("SetConsoleCursorInfo")
procSetConsoleTitle = kernel32.NewProc("SetConsoleTitleW")
procGetConsoleMode = kernel32.NewProc("GetConsoleMode")
procSetConsoleMode = kernel32.NewProc("SetConsoleMode")
procCreateConsoleScreenBuffer = kernel32.NewProc("CreateConsoleScreenBuffer")
)
// Writer provides colorable Writer to the console
type Writer struct {
out io.Writer
handle syscall.Handle
althandle syscall.Handle
oldattr word
oldpos coord
rest bytes.Buffer
}
// NewColorable returns new instance of Writer which handles escape sequence from File.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
if isatty.IsTerminal(file.Fd()) {
var mode uint32
if r, _, _ := procGetConsoleMode.Call(file.Fd(), uintptr(unsafe.Pointer(&mode))); r != 0 && mode&cENABLE_VIRTUAL_TERMINAL_PROCESSING != 0 {
return file
}
var csbi consoleScreenBufferInfo
handle := syscall.Handle(file.Fd())
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
return &Writer{out: file, handle: handle, oldattr: csbi.attributes, oldpos: coord{0, 0}}
}
return file
}
// NewColorableStdout returns new instance of Writer which handles escape sequence for stdout.
func NewColorableStdout() io.Writer {
return NewColorable(os.Stdout)
}
// NewColorableStderr returns new instance of Writer which handles escape sequence for stderr.
func NewColorableStderr() io.Writer {
return NewColorable(os.Stderr)
}
var color256 = map[int]int{
0: 0x000000,
1: 0x800000,
2: 0x008000,
3: 0x808000,
4: 0x000080,
5: 0x800080,
6: 0x008080,
7: 0xc0c0c0,
8: 0x808080,
9: 0xff0000,
10: 0x00ff00,
11: 0xffff00,
12: 0x0000ff,
13: 0xff00ff,
14: 0x00ffff,
15: 0xffffff,
16: 0x000000,
17: 0x00005f,
18: 0x000087,
19: 0x0000af,
20: 0x0000d7,
21: 0x0000ff,
22: 0x005f00,
23: 0x005f5f,
24: 0x005f87,
25: 0x005faf,
26: 0x005fd7,
27: 0x005fff,
28: 0x008700,
29: 0x00875f,
30: 0x008787,
31: 0x0087af,
32: 0x0087d7,
33: 0x0087ff,
34: 0x00af00,
35: 0x00af5f,
36: 0x00af87,
37: 0x00afaf,
38: 0x00afd7,
39: 0x00afff,
40: 0x00d700,
41: 0x00d75f,
42: 0x00d787,
43: 0x00d7af,
44: 0x00d7d7,
45: 0x00d7ff,
46: 0x00ff00,
47: 0x00ff5f,
48: 0x00ff87,
49: 0x00ffaf,
50: 0x00ffd7,
51: 0x00ffff,
52: 0x5f0000,
53: 0x5f005f,
54: 0x5f0087,
55: 0x5f00af,
56: 0x5f00d7,
57: 0x5f00ff,
58: 0x5f5f00,
59: 0x5f5f5f,
60: 0x5f5f87,
61: 0x5f5faf,
62: 0x5f5fd7,
63: 0x5f5fff,
64: 0x5f8700,
65: 0x5f875f,
66: 0x5f8787,
67: 0x5f87af,
68: 0x5f87d7,
69: 0x5f87ff,
70: 0x5faf00,
71: 0x5faf5f,
72: 0x5faf87,
73: 0x5fafaf,
74: 0x5fafd7,
75: 0x5fafff,
76: 0x5fd700,
77: 0x5fd75f,
78: 0x5fd787,
79: 0x5fd7af,
80: 0x5fd7d7,
81: 0x5fd7ff,
82: 0x5fff00,
83: 0x5fff5f,
84: 0x5fff87,
85: 0x5fffaf,
86: 0x5fffd7,
87: 0x5fffff,
88: 0x870000,
89: 0x87005f,
90: 0x870087,
91: 0x8700af,
92: 0x8700d7,
93: 0x8700ff,
94: 0x875f00,
95: 0x875f5f,
96: 0x875f87,
97: 0x875faf,
98: 0x875fd7,
99: 0x875fff,
100: 0x878700,
101: 0x87875f,
102: 0x878787,
103: 0x8787af,
104: 0x8787d7,
105: 0x8787ff,
106: 0x87af00,
107: 0x87af5f,
108: 0x87af87,
109: 0x87afaf,
110: 0x87afd7,
111: 0x87afff,
112: 0x87d700,
113: 0x87d75f,
114: 0x87d787,
115: 0x87d7af,
116: 0x87d7d7,
117: 0x87d7ff,
118: 0x87ff00,
119: 0x87ff5f,
120: 0x87ff87,
121: 0x87ffaf,
122: 0x87ffd7,
123: 0x87ffff,
124: 0xaf0000,
125: 0xaf005f,
126: 0xaf0087,
127: 0xaf00af,
128: 0xaf00d7,
129: 0xaf00ff,
130: 0xaf5f00,
131: 0xaf5f5f,
132: 0xaf5f87,
133: 0xaf5faf,
134: 0xaf5fd7,
135: 0xaf5fff,
136: 0xaf8700,
137: 0xaf875f,
138: 0xaf8787,
139: 0xaf87af,
140: 0xaf87d7,
141: 0xaf87ff,
142: 0xafaf00,
143: 0xafaf5f,
144: 0xafaf87,
145: 0xafafaf,
146: 0xafafd7,
147: 0xafafff,
148: 0xafd700,
149: 0xafd75f,
150: 0xafd787,
151: 0xafd7af,
152: 0xafd7d7,
153: 0xafd7ff,
154: 0xafff00,
155: 0xafff5f,
156: 0xafff87,
157: 0xafffaf,
158: 0xafffd7,
159: 0xafffff,
160: 0xd70000,
161: 0xd7005f,
162: 0xd70087,
163: 0xd700af,
164: 0xd700d7,
165: 0xd700ff,
166: 0xd75f00,
167: 0xd75f5f,
168: 0xd75f87,
169: 0xd75faf,
170: 0xd75fd7,
171: 0xd75fff,
172: 0xd78700,
173: 0xd7875f,
174: 0xd78787,
175: 0xd787af,
176: 0xd787d7,
177: 0xd787ff,
178: 0xd7af00,
179: 0xd7af5f,
180: 0xd7af87,
181: 0xd7afaf,
182: 0xd7afd7,
183: 0xd7afff,
184: 0xd7d700,
185: 0xd7d75f,
186: 0xd7d787,
187: 0xd7d7af,
188: 0xd7d7d7,
189: 0xd7d7ff,
190: 0xd7ff00,
191: 0xd7ff5f,
192: 0xd7ff87,
193: 0xd7ffaf,
194: 0xd7ffd7,
195: 0xd7ffff,
196: 0xff0000,
197: 0xff005f,
198: 0xff0087,
199: 0xff00af,
200: 0xff00d7,
201: 0xff00ff,
202: 0xff5f00,
203: 0xff5f5f,
204: 0xff5f87,
205: 0xff5faf,
206: 0xff5fd7,
207: 0xff5fff,
208: 0xff8700,
209: 0xff875f,
210: 0xff8787,
211: 0xff87af,
212: 0xff87d7,
213: 0xff87ff,
214: 0xffaf00,
215: 0xffaf5f,
216: 0xffaf87,
217: 0xffafaf,
218: 0xffafd7,
219: 0xffafff,
220: 0xffd700,
221: 0xffd75f,
222: 0xffd787,
223: 0xffd7af,
224: 0xffd7d7,
225: 0xffd7ff,
226: 0xffff00,
227: 0xffff5f,
228: 0xffff87,
229: 0xffffaf,
230: 0xffffd7,
231: 0xffffff,
232: 0x080808,
233: 0x121212,
234: 0x1c1c1c,
235: 0x262626,
236: 0x303030,
237: 0x3a3a3a,
238: 0x444444,
239: 0x4e4e4e,
240: 0x585858,
241: 0x626262,
242: 0x6c6c6c,
243: 0x767676,
244: 0x808080,
245: 0x8a8a8a,
246: 0x949494,
247: 0x9e9e9e,
248: 0xa8a8a8,
249: 0xb2b2b2,
250: 0xbcbcbc,
251: 0xc6c6c6,
252: 0xd0d0d0,
253: 0xdadada,
254: 0xe4e4e4,
255: 0xeeeeee,
}
// `\033]0;TITLESTR\007`
func doTitleSequence(er *bytes.Reader) error {
var c byte
var err error
c, err = er.ReadByte()
if err != nil {
return err
}
if c != '0' && c != '2' {
return nil
}
c, err = er.ReadByte()
if err != nil {
return err
}
if c != ';' {
return nil
}
title := make([]byte, 0, 80)
for {
c, err = er.ReadByte()
if err != nil {
return err
}
if c == 0x07 || c == '\n' {
break
}
title = append(title, c)
}
if len(title) > 0 {
title8, err := syscall.UTF16PtrFromString(string(title))
if err == nil {
procSetConsoleTitle.Call(uintptr(unsafe.Pointer(title8)))
}
}
return nil
}
// returns Atoi(s) unless s == "" in which case it returns def
func atoiWithDefault(s string, def int) (int, error) {
if s == "" {
return def, nil
}
return strconv.Atoi(s)
}
// Write writes data on console
func (w *Writer) Write(data []byte) (n int, err error) {
var csbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
handle := w.handle
var er *bytes.Reader
if w.rest.Len() > 0 {
var rest bytes.Buffer
w.rest.WriteTo(&rest)
w.rest.Reset()
rest.Write(data)
er = bytes.NewReader(rest.Bytes())
} else {
er = bytes.NewReader(data)
}
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
switch c2 {
case '>':
continue
case ']':
w.rest.WriteByte(c1)
w.rest.WriteByte(c2)
er.WriteTo(&w.rest)
if bytes.IndexByte(w.rest.Bytes(), 0x07) == -1 {
break loop
}
er = bytes.NewReader(w.rest.Bytes()[2:])
err := doTitleSequence(er)
if err != nil {
break loop
}
w.rest.Reset()
continue
// https://github.com/mattn/go-colorable/issues/27
case '7':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
continue
case '8':
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
continue
case 0x5b:
// execute part after switch
default:
continue
}
w.rest.WriteByte(c1)
w.rest.WriteByte(c2)
er.WriteTo(&w.rest)
var buf bytes.Buffer
var m byte
for i, c := range w.rest.Bytes()[2:] {
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
m = c
er = bytes.NewReader(w.rest.Bytes()[2+i+1:])
w.rest.Reset()
break
}
buf.Write([]byte(string(c)))
}
if m == 0 {
break loop
}
switch m {
case 'A':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'B':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'C':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'D':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x -= short(n)
if csbi.cursorPosition.x < 0 {
csbi.cursorPosition.x = 0
}
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'E':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'F':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'G':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
if n < 1 {
n = 1
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = short(n - 1)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'H', 'f':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
if buf.Len() > 0 {
token := strings.Split(buf.String(), ";")
switch len(token) {
case 1:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
csbi.cursorPosition.y = short(n1 - 1)
case 2:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
n2, err := strconv.Atoi(token[1])
if err != nil {
continue
}
csbi.cursorPosition.x = short(n2 - 1)
csbi.cursorPosition.y = short(n1 - 1)
}
} else {
csbi.cursorPosition.y = 0
}
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'J':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
var count, written dword
var cursor coord
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.size.y-csbi.cursorPosition.y)*dword(csbi.size.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.window.top-csbi.cursorPosition.y)*dword(csbi.size.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.size.y-csbi.cursorPosition.y)*dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'K':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
var cursor coord
var count, written dword
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.cursorPosition.y}
count = dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'X':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
var cursor coord
var written dword
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(n), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(n), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'm':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
attr := csbi.attributes
cs := buf.String()
if cs == "" {
procSetConsoleTextAttribute.Call(uintptr(handle), uintptr(w.oldattr))
continue
}
token := strings.Split(cs, ";")
for i := 0; i < len(token); i++ {
ns := token[i]
if n, err = strconv.Atoi(ns); err == nil {
switch {
case n == 0 || n == 100:
attr = w.oldattr
case 1 <= n && n <= 5:
attr |= foregroundIntensity
case n == 7:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case n == 22 || n == 25:
attr |= foregroundIntensity
case n == 27:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case 30 <= n && n <= 37:
attr &= backgroundMask
if (n-30)&1 != 0 {
attr |= foregroundRed
}
if (n-30)&2 != 0 {
attr |= foregroundGreen
}
if (n-30)&4 != 0 {
attr |= foregroundBlue
}
case n == 38: // set foreground color.
if i < len(token)-2 && (token[i+1] == "5" || token[i+1] == "05") {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256foreAttr == nil {
n256setup()
}
attr &= backgroundMask
attr |= n256foreAttr[n256]
i += 2
}
} else if len(token) == 5 && token[i+1] == "2" {
var r, g, b int
r, _ = strconv.Atoi(token[i+2])
g, _ = strconv.Atoi(token[i+3])
b, _ = strconv.Atoi(token[i+4])
i += 4
if r > 127 {
attr |= foregroundRed
}
if g > 127 {
attr |= foregroundGreen
}
if b > 127 {
attr |= foregroundBlue
}
} else {
attr = attr & (w.oldattr & backgroundMask)
}
case n == 39: // reset foreground color.
attr &= backgroundMask
attr |= w.oldattr & foregroundMask
case 40 <= n && n <= 47:
attr &= foregroundMask
if (n-40)&1 != 0 {
attr |= backgroundRed
}
if (n-40)&2 != 0 {
attr |= backgroundGreen
}
if (n-40)&4 != 0 {
attr |= backgroundBlue
}
case n == 48: // set background color.
if i < len(token)-2 && token[i+1] == "5" {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256backAttr == nil {
n256setup()
}
attr &= foregroundMask
attr |= n256backAttr[n256]
i += 2
}
} else if len(token) == 5 && token[i+1] == "2" {
var r, g, b int
r, _ = strconv.Atoi(token[i+2])
g, _ = strconv.Atoi(token[i+3])
b, _ = strconv.Atoi(token[i+4])
i += 4
if r > 127 {
attr |= backgroundRed
}
if g > 127 {
attr |= backgroundGreen
}
if b > 127 {
attr |= backgroundBlue
}
} else {
attr = attr & (w.oldattr & foregroundMask)
}
case n == 49: // reset foreground color.
attr &= foregroundMask
attr |= w.oldattr & backgroundMask
case 90 <= n && n <= 97:
attr = (attr & backgroundMask)
attr |= foregroundIntensity
if (n-90)&1 != 0 {
attr |= foregroundRed
}
if (n-90)&2 != 0 {
attr |= foregroundGreen
}
if (n-90)&4 != 0 {
attr |= foregroundBlue
}
case 100 <= n && n <= 107:
attr = (attr & foregroundMask)
attr |= backgroundIntensity
if (n-100)&1 != 0 {
attr |= backgroundRed
}
if (n-100)&2 != 0 {
attr |= backgroundGreen
}
if (n-100)&4 != 0 {
attr |= backgroundBlue
}
}
procSetConsoleTextAttribute.Call(uintptr(handle), uintptr(attr))
}
}
case 'h':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?1049" {
if w.althandle == 0 {
h, _, _ := procCreateConsoleScreenBuffer.Call(uintptr(genericRead|genericWrite), 0, 0, uintptr(consoleTextmodeBuffer), 0, 0)
w.althandle = syscall.Handle(h)
if w.althandle != 0 {
handle = w.althandle
}
}
}
case 'l':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?1049" {
if w.althandle != 0 {
syscall.CloseHandle(w.althandle)
w.althandle = 0
handle = w.handle
}
}
case 's':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
case 'u':
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
}
}
return len(data), nil
}
type consoleColor struct {
rgb int
red bool
green bool
blue bool
intensity bool
}
func (c consoleColor) foregroundAttr() (attr word) {
if c.red {
attr |= foregroundRed
}
if c.green {
attr |= foregroundGreen
}
if c.blue {
attr |= foregroundBlue
}
if c.intensity {
attr |= foregroundIntensity
}
return
}
func (c consoleColor) backgroundAttr() (attr word) {
if c.red {
attr |= backgroundRed
}
if c.green {
attr |= backgroundGreen
}
if c.blue {
attr |= backgroundBlue
}
if c.intensity {
attr |= backgroundIntensity
}
return
}
var color16 = []consoleColor{
{0x000000, false, false, false, false},
{0x000080, false, false, true, false},
{0x008000, false, true, false, false},
{0x008080, false, true, true, false},
{0x800000, true, false, false, false},
{0x800080, true, false, true, false},
{0x808000, true, true, false, false},
{0xc0c0c0, true, true, true, false},
{0x808080, false, false, false, true},
{0x0000ff, false, false, true, true},
{0x00ff00, false, true, false, true},
{0x00ffff, false, true, true, true},
{0xff0000, true, false, false, true},
{0xff00ff, true, false, true, true},
{0xffff00, true, true, false, true},
{0xffffff, true, true, true, true},
}
type hsv struct {
h, s, v float32
}
func (a hsv) dist(b hsv) float32 {
dh := a.h - b.h
switch {
case dh > 0.5:
dh = 1 - dh
case dh < -0.5:
dh = -1 - dh
}
ds := a.s - b.s
dv := a.v - b.v
return float32(math.Sqrt(float64(dh*dh + ds*ds + dv*dv)))
}
func toHSV(rgb int) hsv {
r, g, b := float32((rgb&0xFF0000)>>16)/256.0,
float32((rgb&0x00FF00)>>8)/256.0,
float32(rgb&0x0000FF)/256.0
min, max := minmax3f(r, g, b)
h := max - min
if h > 0 {
if max == r {
h = (g - b) / h
if h < 0 {
h += 6
}
} else if max == g {
h = 2 + (b-r)/h
} else {
h = 4 + (r-g)/h
}
}
h /= 6.0
s := max - min
if max != 0 {
s /= max
}
v := max
return hsv{h: h, s: s, v: v}
}
type hsvTable []hsv
func toHSVTable(rgbTable []consoleColor) hsvTable {
t := make(hsvTable, len(rgbTable))
for i, c := range rgbTable {
t[i] = toHSV(c.rgb)
}
return t
}
func (t hsvTable) find(rgb int) consoleColor {
hsv := toHSV(rgb)
n := 7
l := float32(5.0)
for i, p := range t {
d := hsv.dist(p)
if d < l {
l, n = d, i
}
}
return color16[n]
}
func minmax3f(a, b, c float32) (min, max float32) {
if a < b {
if b < c {
return a, c
} else if a < c {
return a, b
} else {
return c, b
}
} else {
if a < c {
return b, c
} else if b < c {
return b, a
} else {
return c, a
}
}
}
var n256foreAttr []word
var n256backAttr []word
func n256setup() {
n256foreAttr = make([]word, 256)
n256backAttr = make([]word, 256)
t := toHSVTable(color16)
for i, rgb := range color256 {
c := t.find(rgb)
n256foreAttr[i] = c.foregroundAttr()
n256backAttr[i] = c.backgroundAttr()
}
}
// EnableColorsStdout enable colors if possible.
func EnableColorsStdout(enabled *bool) func() {
var mode uint32
h := os.Stdout.Fd()
if r, _, _ := procGetConsoleMode.Call(h, uintptr(unsafe.Pointer(&mode))); r != 0 {
if r, _, _ = procSetConsoleMode.Call(h, uintptr(mode|cENABLE_VIRTUAL_TERMINAL_PROCESSING)); r != 0 {
if enabled != nil {
*enabled = true
}
return func() {
procSetConsoleMode.Call(h, uintptr(mode))
}
}
}
if enabled != nil {
*enabled = true
}
return func() {}
}