ceph-csi/vendor/github.com/mitchellh/mapstructure/mapstructure.go
Niels de Vos 91774fc936 rebase: vendor dependencies for Vault API
Uses github.com/libopenstorage/secrets to communicate with Vault. This
removes the need for maintaining our own limited Vault APIs.

By adding the new dependency, several other packages got updated in the
process. Unused indirect dependencies have been removed from go.mod.

Signed-off-by: Niels de Vos <ndevos@redhat.com>
2020-11-29 04:03:59 +00:00

1397 lines
39 KiB
Go

// Package mapstructure exposes functionality to convert one arbitrary
// Go type into another, typically to convert a map[string]interface{}
// into a native Go structure.
//
// The Go structure can be arbitrarily complex, containing slices,
// other structs, etc. and the decoder will properly decode nested
// maps and so on into the proper structures in the native Go struct.
// See the examples to see what the decoder is capable of.
//
// The simplest function to start with is Decode.
//
// Field Tags
//
// When decoding to a struct, mapstructure will use the field name by
// default to perform the mapping. For example, if a struct has a field
// "Username" then mapstructure will look for a key in the source value
// of "username" (case insensitive).
//
// type User struct {
// Username string
// }
//
// You can change the behavior of mapstructure by using struct tags.
// The default struct tag that mapstructure looks for is "mapstructure"
// but you can customize it using DecoderConfig.
//
// Renaming Fields
//
// To rename the key that mapstructure looks for, use the "mapstructure"
// tag and set a value directly. For example, to change the "username" example
// above to "user":
//
// type User struct {
// Username string `mapstructure:"user"`
// }
//
// Embedded Structs and Squashing
//
// Embedded structs are treated as if they're another field with that name.
// By default, the two structs below are equivalent when decoding with
// mapstructure:
//
// type Person struct {
// Name string
// }
//
// type Friend struct {
// Person
// }
//
// type Friend struct {
// Person Person
// }
//
// This would require an input that looks like below:
//
// map[string]interface{}{
// "person": map[string]interface{}{"name": "alice"},
// }
//
// If your "person" value is NOT nested, then you can append ",squash" to
// your tag value and mapstructure will treat it as if the embedded struct
// were part of the struct directly. Example:
//
// type Friend struct {
// Person `mapstructure:",squash"`
// }
//
// Now the following input would be accepted:
//
// map[string]interface{}{
// "name": "alice",
// }
//
// DecoderConfig has a field that changes the behavior of mapstructure
// to always squash embedded structs.
//
// Remainder Values
//
// If there are any unmapped keys in the source value, mapstructure by
// default will silently ignore them. You can error by setting ErrorUnused
// in DecoderConfig. If you're using Metadata you can also maintain a slice
// of the unused keys.
//
// You can also use the ",remain" suffix on your tag to collect all unused
// values in a map. The field with this tag MUST be a map type and should
// probably be a "map[string]interface{}" or "map[interface{}]interface{}".
// See example below:
//
// type Friend struct {
// Name string
// Other map[string]interface{} `mapstructure:",remain"`
// }
//
// Given the input below, Other would be populated with the other
// values that weren't used (everything but "name"):
//
// map[string]interface{}{
// "name": "bob",
// "address": "123 Maple St.",
// }
//
// Omit Empty Values
//
// When decoding from a struct to any other value, you may use the
// ",omitempty" suffix on your tag to omit that value if it equates to
// the zero value. The zero value of all types is specified in the Go
// specification.
//
// For example, the zero type of a numeric type is zero ("0"). If the struct
// field value is zero and a numeric type, the field is empty, and it won't
// be encoded into the destination type.
//
// type Source {
// Age int `mapstructure:",omitempty"`
// }
//
// Unexported fields
//
// Since unexported (private) struct fields cannot be set outside the package
// where they are defined, the decoder will simply skip them.
//
// For this output type definition:
//
// type Exported struct {
// private string // this unexported field will be skipped
// Public string
// }
//
// Using this map as input:
//
// map[string]interface{}{
// "private": "I will be ignored",
// "Public": "I made it through!",
// }
//
// The following struct will be decoded:
//
// type Exported struct {
// private: "" // field is left with an empty string (zero value)
// Public: "I made it through!"
// }
//
// Other Configuration
//
// mapstructure is highly configurable. See the DecoderConfig struct
// for other features and options that are supported.
package mapstructure
import (
"encoding/json"
"errors"
"fmt"
"reflect"
"sort"
"strconv"
"strings"
)
// DecodeHookFunc is the callback function that can be used for
// data transformations. See "DecodeHook" in the DecoderConfig
// struct.
//
// The type should be DecodeHookFuncType or DecodeHookFuncKind.
// Either is accepted. Types are a superset of Kinds (Types can return
// Kinds) and are generally a richer thing to use, but Kinds are simpler
// if you only need those.
//
// The reason DecodeHookFunc is multi-typed is for backwards compatibility:
// we started with Kinds and then realized Types were the better solution,
// but have a promise to not break backwards compat so we now support
// both.
type DecodeHookFunc interface{}
// DecodeHookFuncType is a DecodeHookFunc which has complete information about
// the source and target types.
type DecodeHookFuncType func(reflect.Type, reflect.Type, interface{}) (interface{}, error)
// DecodeHookFuncKind is a DecodeHookFunc which knows only the Kinds of the
// source and target types.
type DecodeHookFuncKind func(reflect.Kind, reflect.Kind, interface{}) (interface{}, error)
// DecoderConfig is the configuration that is used to create a new decoder
// and allows customization of various aspects of decoding.
type DecoderConfig struct {
// DecodeHook, if set, will be called before any decoding and any
// type conversion (if WeaklyTypedInput is on). This lets you modify
// the values before they're set down onto the resulting struct.
//
// If an error is returned, the entire decode will fail with that
// error.
DecodeHook DecodeHookFunc
// If ErrorUnused is true, then it is an error for there to exist
// keys in the original map that were unused in the decoding process
// (extra keys).
ErrorUnused bool
// ZeroFields, if set to true, will zero fields before writing them.
// For example, a map will be emptied before decoded values are put in
// it. If this is false, a map will be merged.
ZeroFields bool
// If WeaklyTypedInput is true, the decoder will make the following
// "weak" conversions:
//
// - bools to string (true = "1", false = "0")
// - numbers to string (base 10)
// - bools to int/uint (true = 1, false = 0)
// - strings to int/uint (base implied by prefix)
// - int to bool (true if value != 0)
// - string to bool (accepts: 1, t, T, TRUE, true, True, 0, f, F,
// FALSE, false, False. Anything else is an error)
// - empty array = empty map and vice versa
// - negative numbers to overflowed uint values (base 10)
// - slice of maps to a merged map
// - single values are converted to slices if required. Each
// element is weakly decoded. For example: "4" can become []int{4}
// if the target type is an int slice.
//
WeaklyTypedInput bool
// Squash will squash embedded structs. A squash tag may also be
// added to an individual struct field using a tag. For example:
//
// type Parent struct {
// Child `mapstructure:",squash"`
// }
Squash bool
// Metadata is the struct that will contain extra metadata about
// the decoding. If this is nil, then no metadata will be tracked.
Metadata *Metadata
// Result is a pointer to the struct that will contain the decoded
// value.
Result interface{}
// The tag name that mapstructure reads for field names. This
// defaults to "mapstructure"
TagName string
}
// A Decoder takes a raw interface value and turns it into structured
// data, keeping track of rich error information along the way in case
// anything goes wrong. Unlike the basic top-level Decode method, you can
// more finely control how the Decoder behaves using the DecoderConfig
// structure. The top-level Decode method is just a convenience that sets
// up the most basic Decoder.
type Decoder struct {
config *DecoderConfig
}
// Metadata contains information about decoding a structure that
// is tedious or difficult to get otherwise.
type Metadata struct {
// Keys are the keys of the structure which were successfully decoded
Keys []string
// Unused is a slice of keys that were found in the raw value but
// weren't decoded since there was no matching field in the result interface
Unused []string
}
// Decode takes an input structure and uses reflection to translate it to
// the output structure. output must be a pointer to a map or struct.
func Decode(input interface{}, output interface{}) error {
config := &DecoderConfig{
Metadata: nil,
Result: output,
}
decoder, err := NewDecoder(config)
if err != nil {
return err
}
return decoder.Decode(input)
}
// WeakDecode is the same as Decode but is shorthand to enable
// WeaklyTypedInput. See DecoderConfig for more info.
func WeakDecode(input, output interface{}) error {
config := &DecoderConfig{
Metadata: nil,
Result: output,
WeaklyTypedInput: true,
}
decoder, err := NewDecoder(config)
if err != nil {
return err
}
return decoder.Decode(input)
}
// DecodeMetadata is the same as Decode, but is shorthand to
// enable metadata collection. See DecoderConfig for more info.
func DecodeMetadata(input interface{}, output interface{}, metadata *Metadata) error {
config := &DecoderConfig{
Metadata: metadata,
Result: output,
}
decoder, err := NewDecoder(config)
if err != nil {
return err
}
return decoder.Decode(input)
}
// WeakDecodeMetadata is the same as Decode, but is shorthand to
// enable both WeaklyTypedInput and metadata collection. See
// DecoderConfig for more info.
func WeakDecodeMetadata(input interface{}, output interface{}, metadata *Metadata) error {
config := &DecoderConfig{
Metadata: metadata,
Result: output,
WeaklyTypedInput: true,
}
decoder, err := NewDecoder(config)
if err != nil {
return err
}
return decoder.Decode(input)
}
// NewDecoder returns a new decoder for the given configuration. Once
// a decoder has been returned, the same configuration must not be used
// again.
func NewDecoder(config *DecoderConfig) (*Decoder, error) {
val := reflect.ValueOf(config.Result)
if val.Kind() != reflect.Ptr {
return nil, errors.New("result must be a pointer")
}
val = val.Elem()
if !val.CanAddr() {
return nil, errors.New("result must be addressable (a pointer)")
}
if config.Metadata != nil {
if config.Metadata.Keys == nil {
config.Metadata.Keys = make([]string, 0)
}
if config.Metadata.Unused == nil {
config.Metadata.Unused = make([]string, 0)
}
}
if config.TagName == "" {
config.TagName = "mapstructure"
}
result := &Decoder{
config: config,
}
return result, nil
}
// Decode decodes the given raw interface to the target pointer specified
// by the configuration.
func (d *Decoder) Decode(input interface{}) error {
return d.decode("", input, reflect.ValueOf(d.config.Result).Elem())
}
// Decodes an unknown data type into a specific reflection value.
func (d *Decoder) decode(name string, input interface{}, outVal reflect.Value) error {
var inputVal reflect.Value
if input != nil {
inputVal = reflect.ValueOf(input)
// We need to check here if input is a typed nil. Typed nils won't
// match the "input == nil" below so we check that here.
if inputVal.Kind() == reflect.Ptr && inputVal.IsNil() {
input = nil
}
}
if input == nil {
// If the data is nil, then we don't set anything, unless ZeroFields is set
// to true.
if d.config.ZeroFields {
outVal.Set(reflect.Zero(outVal.Type()))
if d.config.Metadata != nil && name != "" {
d.config.Metadata.Keys = append(d.config.Metadata.Keys, name)
}
}
return nil
}
if !inputVal.IsValid() {
// If the input value is invalid, then we just set the value
// to be the zero value.
outVal.Set(reflect.Zero(outVal.Type()))
if d.config.Metadata != nil && name != "" {
d.config.Metadata.Keys = append(d.config.Metadata.Keys, name)
}
return nil
}
if d.config.DecodeHook != nil {
// We have a DecodeHook, so let's pre-process the input.
var err error
input, err = DecodeHookExec(
d.config.DecodeHook,
inputVal.Type(), outVal.Type(), input)
if err != nil {
return fmt.Errorf("error decoding '%s': %s", name, err)
}
}
var err error
outputKind := getKind(outVal)
addMetaKey := true
switch outputKind {
case reflect.Bool:
err = d.decodeBool(name, input, outVal)
case reflect.Interface:
err = d.decodeBasic(name, input, outVal)
case reflect.String:
err = d.decodeString(name, input, outVal)
case reflect.Int:
err = d.decodeInt(name, input, outVal)
case reflect.Uint:
err = d.decodeUint(name, input, outVal)
case reflect.Float32:
err = d.decodeFloat(name, input, outVal)
case reflect.Struct:
err = d.decodeStruct(name, input, outVal)
case reflect.Map:
err = d.decodeMap(name, input, outVal)
case reflect.Ptr:
addMetaKey, err = d.decodePtr(name, input, outVal)
case reflect.Slice:
err = d.decodeSlice(name, input, outVal)
case reflect.Array:
err = d.decodeArray(name, input, outVal)
case reflect.Func:
err = d.decodeFunc(name, input, outVal)
default:
// If we reached this point then we weren't able to decode it
return fmt.Errorf("%s: unsupported type: %s", name, outputKind)
}
// If we reached here, then we successfully decoded SOMETHING, so
// mark the key as used if we're tracking metainput.
if addMetaKey && d.config.Metadata != nil && name != "" {
d.config.Metadata.Keys = append(d.config.Metadata.Keys, name)
}
return err
}
// This decodes a basic type (bool, int, string, etc.) and sets the
// value to "data" of that type.
func (d *Decoder) decodeBasic(name string, data interface{}, val reflect.Value) error {
if val.IsValid() && val.Elem().IsValid() {
elem := val.Elem()
// If we can't address this element, then its not writable. Instead,
// we make a copy of the value (which is a pointer and therefore
// writable), decode into that, and replace the whole value.
copied := false
if !elem.CanAddr() {
copied = true
// Make *T
copy := reflect.New(elem.Type())
// *T = elem
copy.Elem().Set(elem)
// Set elem so we decode into it
elem = copy
}
// Decode. If we have an error then return. We also return right
// away if we're not a copy because that means we decoded directly.
if err := d.decode(name, data, elem); err != nil || !copied {
return err
}
// If we're a copy, we need to set te final result
val.Set(elem.Elem())
return nil
}
dataVal := reflect.ValueOf(data)
// If the input data is a pointer, and the assigned type is the dereference
// of that exact pointer, then indirect it so that we can assign it.
// Example: *string to string
if dataVal.Kind() == reflect.Ptr && dataVal.Type().Elem() == val.Type() {
dataVal = reflect.Indirect(dataVal)
}
if !dataVal.IsValid() {
dataVal = reflect.Zero(val.Type())
}
dataValType := dataVal.Type()
if !dataValType.AssignableTo(val.Type()) {
return fmt.Errorf(
"'%s' expected type '%s', got '%s'",
name, val.Type(), dataValType)
}
val.Set(dataVal)
return nil
}
func (d *Decoder) decodeString(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
dataKind := getKind(dataVal)
converted := true
switch {
case dataKind == reflect.String:
val.SetString(dataVal.String())
case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
if dataVal.Bool() {
val.SetString("1")
} else {
val.SetString("0")
}
case dataKind == reflect.Int && d.config.WeaklyTypedInput:
val.SetString(strconv.FormatInt(dataVal.Int(), 10))
case dataKind == reflect.Uint && d.config.WeaklyTypedInput:
val.SetString(strconv.FormatUint(dataVal.Uint(), 10))
case dataKind == reflect.Float32 && d.config.WeaklyTypedInput:
val.SetString(strconv.FormatFloat(dataVal.Float(), 'f', -1, 64))
case dataKind == reflect.Slice && d.config.WeaklyTypedInput,
dataKind == reflect.Array && d.config.WeaklyTypedInput:
dataType := dataVal.Type()
elemKind := dataType.Elem().Kind()
switch elemKind {
case reflect.Uint8:
var uints []uint8
if dataKind == reflect.Array {
uints = make([]uint8, dataVal.Len(), dataVal.Len())
for i := range uints {
uints[i] = dataVal.Index(i).Interface().(uint8)
}
} else {
uints = dataVal.Interface().([]uint8)
}
val.SetString(string(uints))
default:
converted = false
}
default:
converted = false
}
if !converted {
return fmt.Errorf(
"'%s' expected type '%s', got unconvertible type '%s'",
name, val.Type(), dataVal.Type())
}
return nil
}
func (d *Decoder) decodeInt(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
dataKind := getKind(dataVal)
dataType := dataVal.Type()
switch {
case dataKind == reflect.Int:
val.SetInt(dataVal.Int())
case dataKind == reflect.Uint:
val.SetInt(int64(dataVal.Uint()))
case dataKind == reflect.Float32:
val.SetInt(int64(dataVal.Float()))
case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
if dataVal.Bool() {
val.SetInt(1)
} else {
val.SetInt(0)
}
case dataKind == reflect.String && d.config.WeaklyTypedInput:
i, err := strconv.ParseInt(dataVal.String(), 0, val.Type().Bits())
if err == nil {
val.SetInt(i)
} else {
return fmt.Errorf("cannot parse '%s' as int: %s", name, err)
}
case dataType.PkgPath() == "encoding/json" && dataType.Name() == "Number":
jn := data.(json.Number)
i, err := jn.Int64()
if err != nil {
return fmt.Errorf(
"error decoding json.Number into %s: %s", name, err)
}
val.SetInt(i)
default:
return fmt.Errorf(
"'%s' expected type '%s', got unconvertible type '%s'",
name, val.Type(), dataVal.Type())
}
return nil
}
func (d *Decoder) decodeUint(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
dataKind := getKind(dataVal)
dataType := dataVal.Type()
switch {
case dataKind == reflect.Int:
i := dataVal.Int()
if i < 0 && !d.config.WeaklyTypedInput {
return fmt.Errorf("cannot parse '%s', %d overflows uint",
name, i)
}
val.SetUint(uint64(i))
case dataKind == reflect.Uint:
val.SetUint(dataVal.Uint())
case dataKind == reflect.Float32:
f := dataVal.Float()
if f < 0 && !d.config.WeaklyTypedInput {
return fmt.Errorf("cannot parse '%s', %f overflows uint",
name, f)
}
val.SetUint(uint64(f))
case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
if dataVal.Bool() {
val.SetUint(1)
} else {
val.SetUint(0)
}
case dataKind == reflect.String && d.config.WeaklyTypedInput:
i, err := strconv.ParseUint(dataVal.String(), 0, val.Type().Bits())
if err == nil {
val.SetUint(i)
} else {
return fmt.Errorf("cannot parse '%s' as uint: %s", name, err)
}
case dataType.PkgPath() == "encoding/json" && dataType.Name() == "Number":
jn := data.(json.Number)
i, err := jn.Int64()
if err != nil {
return fmt.Errorf(
"error decoding json.Number into %s: %s", name, err)
}
if i < 0 && !d.config.WeaklyTypedInput {
return fmt.Errorf("cannot parse '%s', %d overflows uint",
name, i)
}
val.SetUint(uint64(i))
default:
return fmt.Errorf(
"'%s' expected type '%s', got unconvertible type '%s'",
name, val.Type(), dataVal.Type())
}
return nil
}
func (d *Decoder) decodeBool(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
dataKind := getKind(dataVal)
switch {
case dataKind == reflect.Bool:
val.SetBool(dataVal.Bool())
case dataKind == reflect.Int && d.config.WeaklyTypedInput:
val.SetBool(dataVal.Int() != 0)
case dataKind == reflect.Uint && d.config.WeaklyTypedInput:
val.SetBool(dataVal.Uint() != 0)
case dataKind == reflect.Float32 && d.config.WeaklyTypedInput:
val.SetBool(dataVal.Float() != 0)
case dataKind == reflect.String && d.config.WeaklyTypedInput:
b, err := strconv.ParseBool(dataVal.String())
if err == nil {
val.SetBool(b)
} else if dataVal.String() == "" {
val.SetBool(false)
} else {
return fmt.Errorf("cannot parse '%s' as bool: %s", name, err)
}
default:
return fmt.Errorf(
"'%s' expected type '%s', got unconvertible type '%s'",
name, val.Type(), dataVal.Type())
}
return nil
}
func (d *Decoder) decodeFloat(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
dataKind := getKind(dataVal)
dataType := dataVal.Type()
switch {
case dataKind == reflect.Int:
val.SetFloat(float64(dataVal.Int()))
case dataKind == reflect.Uint:
val.SetFloat(float64(dataVal.Uint()))
case dataKind == reflect.Float32:
val.SetFloat(dataVal.Float())
case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
if dataVal.Bool() {
val.SetFloat(1)
} else {
val.SetFloat(0)
}
case dataKind == reflect.String && d.config.WeaklyTypedInput:
f, err := strconv.ParseFloat(dataVal.String(), val.Type().Bits())
if err == nil {
val.SetFloat(f)
} else {
return fmt.Errorf("cannot parse '%s' as float: %s", name, err)
}
case dataType.PkgPath() == "encoding/json" && dataType.Name() == "Number":
jn := data.(json.Number)
i, err := jn.Float64()
if err != nil {
return fmt.Errorf(
"error decoding json.Number into %s: %s", name, err)
}
val.SetFloat(i)
default:
return fmt.Errorf(
"'%s' expected type '%s', got unconvertible type '%s'",
name, val.Type(), dataVal.Type())
}
return nil
}
func (d *Decoder) decodeMap(name string, data interface{}, val reflect.Value) error {
valType := val.Type()
valKeyType := valType.Key()
valElemType := valType.Elem()
// By default we overwrite keys in the current map
valMap := val
// If the map is nil or we're purposely zeroing fields, make a new map
if valMap.IsNil() || d.config.ZeroFields {
// Make a new map to hold our result
mapType := reflect.MapOf(valKeyType, valElemType)
valMap = reflect.MakeMap(mapType)
}
// Check input type and based on the input type jump to the proper func
dataVal := reflect.Indirect(reflect.ValueOf(data))
switch dataVal.Kind() {
case reflect.Map:
return d.decodeMapFromMap(name, dataVal, val, valMap)
case reflect.Struct:
return d.decodeMapFromStruct(name, dataVal, val, valMap)
case reflect.Array, reflect.Slice:
if d.config.WeaklyTypedInput {
return d.decodeMapFromSlice(name, dataVal, val, valMap)
}
fallthrough
default:
return fmt.Errorf("'%s' expected a map, got '%s'", name, dataVal.Kind())
}
}
func (d *Decoder) decodeMapFromSlice(name string, dataVal reflect.Value, val reflect.Value, valMap reflect.Value) error {
// Special case for BC reasons (covered by tests)
if dataVal.Len() == 0 {
val.Set(valMap)
return nil
}
for i := 0; i < dataVal.Len(); i++ {
err := d.decode(
fmt.Sprintf("%s[%d]", name, i),
dataVal.Index(i).Interface(), val)
if err != nil {
return err
}
}
return nil
}
func (d *Decoder) decodeMapFromMap(name string, dataVal reflect.Value, val reflect.Value, valMap reflect.Value) error {
valType := val.Type()
valKeyType := valType.Key()
valElemType := valType.Elem()
// Accumulate errors
errors := make([]string, 0)
// If the input data is empty, then we just match what the input data is.
if dataVal.Len() == 0 {
if dataVal.IsNil() {
if !val.IsNil() {
val.Set(dataVal)
}
} else {
// Set to empty allocated value
val.Set(valMap)
}
return nil
}
for _, k := range dataVal.MapKeys() {
fieldName := fmt.Sprintf("%s[%s]", name, k)
// First decode the key into the proper type
currentKey := reflect.Indirect(reflect.New(valKeyType))
if err := d.decode(fieldName, k.Interface(), currentKey); err != nil {
errors = appendErrors(errors, err)
continue
}
// Next decode the data into the proper type
v := dataVal.MapIndex(k).Interface()
currentVal := reflect.Indirect(reflect.New(valElemType))
if err := d.decode(fieldName, v, currentVal); err != nil {
errors = appendErrors(errors, err)
continue
}
valMap.SetMapIndex(currentKey, currentVal)
}
// Set the built up map to the value
val.Set(valMap)
// If we had errors, return those
if len(errors) > 0 {
return &Error{errors}
}
return nil
}
func (d *Decoder) decodeMapFromStruct(name string, dataVal reflect.Value, val reflect.Value, valMap reflect.Value) error {
typ := dataVal.Type()
for i := 0; i < typ.NumField(); i++ {
// Get the StructField first since this is a cheap operation. If the
// field is unexported, then ignore it.
f := typ.Field(i)
if f.PkgPath != "" {
continue
}
// Next get the actual value of this field and verify it is assignable
// to the map value.
v := dataVal.Field(i)
if !v.Type().AssignableTo(valMap.Type().Elem()) {
return fmt.Errorf("cannot assign type '%s' to map value field of type '%s'", v.Type(), valMap.Type().Elem())
}
tagValue := f.Tag.Get(d.config.TagName)
keyName := f.Name
// If Squash is set in the config, we squash the field down.
squash := d.config.Squash && v.Kind() == reflect.Struct && f.Anonymous
// Determine the name of the key in the map
if index := strings.Index(tagValue, ","); index != -1 {
if tagValue[:index] == "-" {
continue
}
// If "omitempty" is specified in the tag, it ignores empty values.
if strings.Index(tagValue[index+1:], "omitempty") != -1 && isEmptyValue(v) {
continue
}
// If "squash" is specified in the tag, we squash the field down.
squash = !squash && strings.Index(tagValue[index+1:], "squash") != -1
if squash && v.Kind() != reflect.Struct {
return fmt.Errorf("cannot squash non-struct type '%s'", v.Type())
}
keyName = tagValue[:index]
} else if len(tagValue) > 0 {
if tagValue == "-" {
continue
}
keyName = tagValue
}
switch v.Kind() {
// this is an embedded struct, so handle it differently
case reflect.Struct:
x := reflect.New(v.Type())
x.Elem().Set(v)
vType := valMap.Type()
vKeyType := vType.Key()
vElemType := vType.Elem()
mType := reflect.MapOf(vKeyType, vElemType)
vMap := reflect.MakeMap(mType)
err := d.decode(keyName, x.Interface(), vMap)
if err != nil {
return err
}
if squash {
for _, k := range vMap.MapKeys() {
valMap.SetMapIndex(k, vMap.MapIndex(k))
}
} else {
valMap.SetMapIndex(reflect.ValueOf(keyName), vMap)
}
default:
valMap.SetMapIndex(reflect.ValueOf(keyName), v)
}
}
if val.CanAddr() {
val.Set(valMap)
}
return nil
}
func (d *Decoder) decodePtr(name string, data interface{}, val reflect.Value) (bool, error) {
// If the input data is nil, then we want to just set the output
// pointer to be nil as well.
isNil := data == nil
if !isNil {
switch v := reflect.Indirect(reflect.ValueOf(data)); v.Kind() {
case reflect.Chan,
reflect.Func,
reflect.Interface,
reflect.Map,
reflect.Ptr,
reflect.Slice:
isNil = v.IsNil()
}
}
if isNil {
if !val.IsNil() && val.CanSet() {
nilValue := reflect.New(val.Type()).Elem()
val.Set(nilValue)
}
return true, nil
}
// Create an element of the concrete (non pointer) type and decode
// into that. Then set the value of the pointer to this type.
valType := val.Type()
valElemType := valType.Elem()
if val.CanSet() {
realVal := val
if realVal.IsNil() || d.config.ZeroFields {
realVal = reflect.New(valElemType)
}
if err := d.decode(name, data, reflect.Indirect(realVal)); err != nil {
return false, err
}
val.Set(realVal)
} else {
if err := d.decode(name, data, reflect.Indirect(val)); err != nil {
return false, err
}
}
return false, nil
}
func (d *Decoder) decodeFunc(name string, data interface{}, val reflect.Value) error {
// Create an element of the concrete (non pointer) type and decode
// into that. Then set the value of the pointer to this type.
dataVal := reflect.Indirect(reflect.ValueOf(data))
if val.Type() != dataVal.Type() {
return fmt.Errorf(
"'%s' expected type '%s', got unconvertible type '%s'",
name, val.Type(), dataVal.Type())
}
val.Set(dataVal)
return nil
}
func (d *Decoder) decodeSlice(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
dataValKind := dataVal.Kind()
valType := val.Type()
valElemType := valType.Elem()
sliceType := reflect.SliceOf(valElemType)
// If we have a non array/slice type then we first attempt to convert.
if dataValKind != reflect.Array && dataValKind != reflect.Slice {
if d.config.WeaklyTypedInput {
switch {
// Slice and array we use the normal logic
case dataValKind == reflect.Slice, dataValKind == reflect.Array:
break
// Empty maps turn into empty slices
case dataValKind == reflect.Map:
if dataVal.Len() == 0 {
val.Set(reflect.MakeSlice(sliceType, 0, 0))
return nil
}
// Create slice of maps of other sizes
return d.decodeSlice(name, []interface{}{data}, val)
case dataValKind == reflect.String && valElemType.Kind() == reflect.Uint8:
return d.decodeSlice(name, []byte(dataVal.String()), val)
// All other types we try to convert to the slice type
// and "lift" it into it. i.e. a string becomes a string slice.
default:
// Just re-try this function with data as a slice.
return d.decodeSlice(name, []interface{}{data}, val)
}
}
return fmt.Errorf(
"'%s': source data must be an array or slice, got %s", name, dataValKind)
}
// If the input value is nil, then don't allocate since empty != nil
if dataVal.IsNil() {
return nil
}
valSlice := val
if valSlice.IsNil() || d.config.ZeroFields {
// Make a new slice to hold our result, same size as the original data.
valSlice = reflect.MakeSlice(sliceType, dataVal.Len(), dataVal.Len())
}
// Accumulate any errors
errors := make([]string, 0)
for i := 0; i < dataVal.Len(); i++ {
currentData := dataVal.Index(i).Interface()
for valSlice.Len() <= i {
valSlice = reflect.Append(valSlice, reflect.Zero(valElemType))
}
currentField := valSlice.Index(i)
fieldName := fmt.Sprintf("%s[%d]", name, i)
if err := d.decode(fieldName, currentData, currentField); err != nil {
errors = appendErrors(errors, err)
}
}
// Finally, set the value to the slice we built up
val.Set(valSlice)
// If there were errors, we return those
if len(errors) > 0 {
return &Error{errors}
}
return nil
}
func (d *Decoder) decodeArray(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
dataValKind := dataVal.Kind()
valType := val.Type()
valElemType := valType.Elem()
arrayType := reflect.ArrayOf(valType.Len(), valElemType)
valArray := val
if valArray.Interface() == reflect.Zero(valArray.Type()).Interface() || d.config.ZeroFields {
// Check input type
if dataValKind != reflect.Array && dataValKind != reflect.Slice {
if d.config.WeaklyTypedInput {
switch {
// Empty maps turn into empty arrays
case dataValKind == reflect.Map:
if dataVal.Len() == 0 {
val.Set(reflect.Zero(arrayType))
return nil
}
// All other types we try to convert to the array type
// and "lift" it into it. i.e. a string becomes a string array.
default:
// Just re-try this function with data as a slice.
return d.decodeArray(name, []interface{}{data}, val)
}
}
return fmt.Errorf(
"'%s': source data must be an array or slice, got %s", name, dataValKind)
}
if dataVal.Len() > arrayType.Len() {
return fmt.Errorf(
"'%s': expected source data to have length less or equal to %d, got %d", name, arrayType.Len(), dataVal.Len())
}
// Make a new array to hold our result, same size as the original data.
valArray = reflect.New(arrayType).Elem()
}
// Accumulate any errors
errors := make([]string, 0)
for i := 0; i < dataVal.Len(); i++ {
currentData := dataVal.Index(i).Interface()
currentField := valArray.Index(i)
fieldName := fmt.Sprintf("%s[%d]", name, i)
if err := d.decode(fieldName, currentData, currentField); err != nil {
errors = appendErrors(errors, err)
}
}
// Finally, set the value to the array we built up
val.Set(valArray)
// If there were errors, we return those
if len(errors) > 0 {
return &Error{errors}
}
return nil
}
func (d *Decoder) decodeStruct(name string, data interface{}, val reflect.Value) error {
dataVal := reflect.Indirect(reflect.ValueOf(data))
// If the type of the value to write to and the data match directly,
// then we just set it directly instead of recursing into the structure.
if dataVal.Type() == val.Type() {
val.Set(dataVal)
return nil
}
dataValKind := dataVal.Kind()
switch dataValKind {
case reflect.Map:
return d.decodeStructFromMap(name, dataVal, val)
case reflect.Struct:
// Not the most efficient way to do this but we can optimize later if
// we want to. To convert from struct to struct we go to map first
// as an intermediary.
m := make(map[string]interface{})
mval := reflect.Indirect(reflect.ValueOf(&m))
if err := d.decodeMapFromStruct(name, dataVal, mval, mval); err != nil {
return err
}
result := d.decodeStructFromMap(name, mval, val)
return result
default:
return fmt.Errorf("'%s' expected a map, got '%s'", name, dataVal.Kind())
}
}
func (d *Decoder) decodeStructFromMap(name string, dataVal, val reflect.Value) error {
dataValType := dataVal.Type()
if kind := dataValType.Key().Kind(); kind != reflect.String && kind != reflect.Interface {
return fmt.Errorf(
"'%s' needs a map with string keys, has '%s' keys",
name, dataValType.Key().Kind())
}
dataValKeys := make(map[reflect.Value]struct{})
dataValKeysUnused := make(map[interface{}]struct{})
for _, dataValKey := range dataVal.MapKeys() {
dataValKeys[dataValKey] = struct{}{}
dataValKeysUnused[dataValKey.Interface()] = struct{}{}
}
errors := make([]string, 0)
// This slice will keep track of all the structs we'll be decoding.
// There can be more than one struct if there are embedded structs
// that are squashed.
structs := make([]reflect.Value, 1, 5)
structs[0] = val
// Compile the list of all the fields that we're going to be decoding
// from all the structs.
type field struct {
field reflect.StructField
val reflect.Value
}
// remainField is set to a valid field set with the "remain" tag if
// we are keeping track of remaining values.
var remainField *field
fields := []field{}
for len(structs) > 0 {
structVal := structs[0]
structs = structs[1:]
structType := structVal.Type()
for i := 0; i < structType.NumField(); i++ {
fieldType := structType.Field(i)
fieldKind := fieldType.Type.Kind()
// If "squash" is specified in the tag, we squash the field down.
squash := d.config.Squash && fieldKind == reflect.Struct && fieldType.Anonymous
remain := false
// We always parse the tags cause we're looking for other tags too
tagParts := strings.Split(fieldType.Tag.Get(d.config.TagName), ",")
for _, tag := range tagParts[1:] {
if tag == "squash" {
squash = true
break
}
if tag == "remain" {
remain = true
break
}
}
if squash {
if fieldKind != reflect.Struct {
errors = appendErrors(errors,
fmt.Errorf("%s: unsupported type for squash: %s", fieldType.Name, fieldKind))
} else {
structs = append(structs, structVal.FieldByName(fieldType.Name))
}
continue
}
// Build our field
if remain {
remainField = &field{fieldType, structVal.Field(i)}
} else {
// Normal struct field, store it away
fields = append(fields, field{fieldType, structVal.Field(i)})
}
}
}
// for fieldType, field := range fields {
for _, f := range fields {
field, fieldValue := f.field, f.val
fieldName := field.Name
tagValue := field.Tag.Get(d.config.TagName)
tagValue = strings.SplitN(tagValue, ",", 2)[0]
if tagValue != "" {
fieldName = tagValue
}
rawMapKey := reflect.ValueOf(fieldName)
rawMapVal := dataVal.MapIndex(rawMapKey)
if !rawMapVal.IsValid() {
// Do a slower search by iterating over each key and
// doing case-insensitive search.
for dataValKey := range dataValKeys {
mK, ok := dataValKey.Interface().(string)
if !ok {
// Not a string key
continue
}
if strings.EqualFold(mK, fieldName) {
rawMapKey = dataValKey
rawMapVal = dataVal.MapIndex(dataValKey)
break
}
}
if !rawMapVal.IsValid() {
// There was no matching key in the map for the value in
// the struct. Just ignore.
continue
}
}
if !fieldValue.IsValid() {
// This should never happen
panic("field is not valid")
}
// If we can't set the field, then it is unexported or something,
// and we just continue onwards.
if !fieldValue.CanSet() {
continue
}
// Delete the key we're using from the unused map so we stop tracking
delete(dataValKeysUnused, rawMapKey.Interface())
// If the name is empty string, then we're at the root, and we
// don't dot-join the fields.
if name != "" {
fieldName = fmt.Sprintf("%s.%s", name, fieldName)
}
if err := d.decode(fieldName, rawMapVal.Interface(), fieldValue); err != nil {
errors = appendErrors(errors, err)
}
}
// If we have a "remain"-tagged field and we have unused keys then
// we put the unused keys directly into the remain field.
if remainField != nil && len(dataValKeysUnused) > 0 {
// Build a map of only the unused values
remain := map[interface{}]interface{}{}
for key := range dataValKeysUnused {
remain[key] = dataVal.MapIndex(reflect.ValueOf(key)).Interface()
}
// Decode it as-if we were just decoding this map onto our map.
if err := d.decodeMap(name, remain, remainField.val); err != nil {
errors = appendErrors(errors, err)
}
// Set the map to nil so we have none so that the next check will
// not error (ErrorUnused)
dataValKeysUnused = nil
}
if d.config.ErrorUnused && len(dataValKeysUnused) > 0 {
keys := make([]string, 0, len(dataValKeysUnused))
for rawKey := range dataValKeysUnused {
keys = append(keys, rawKey.(string))
}
sort.Strings(keys)
err := fmt.Errorf("'%s' has invalid keys: %s", name, strings.Join(keys, ", "))
errors = appendErrors(errors, err)
}
if len(errors) > 0 {
return &Error{errors}
}
// Add the unused keys to the list of unused keys if we're tracking metadata
if d.config.Metadata != nil {
for rawKey := range dataValKeysUnused {
key := rawKey.(string)
if name != "" {
key = fmt.Sprintf("%s.%s", name, key)
}
d.config.Metadata.Unused = append(d.config.Metadata.Unused, key)
}
}
return nil
}
func isEmptyValue(v reflect.Value) bool {
switch getKind(v) {
case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
return v.Len() == 0
case reflect.Bool:
return !v.Bool()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return v.Int() == 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return v.Uint() == 0
case reflect.Float32, reflect.Float64:
return v.Float() == 0
case reflect.Interface, reflect.Ptr:
return v.IsNil()
}
return false
}
func getKind(val reflect.Value) reflect.Kind {
kind := val.Kind()
switch {
case kind >= reflect.Int && kind <= reflect.Int64:
return reflect.Int
case kind >= reflect.Uint && kind <= reflect.Uint64:
return reflect.Uint
case kind >= reflect.Float32 && kind <= reflect.Float64:
return reflect.Float32
default:
return kind
}
}