mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-11-23 06:40:23 +00:00
ba40da7e36
Bumps [github.com/hashicorp/vault](https://github.com/hashicorp/vault) from 1.4.2 to 1.9.9. - [Release notes](https://github.com/hashicorp/vault/releases) - [Changelog](https://github.com/hashicorp/vault/blob/main/CHANGELOG.md) - [Commits](https://github.com/hashicorp/vault/compare/v1.4.2...v1.9.9) --- updated-dependencies: - dependency-name: github.com/hashicorp/vault dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com>
117 lines
3.9 KiB
Go
117 lines
3.9 KiB
Go
// Package lz4 implements reading and writing lz4 compressed data (a frame),
|
|
// as specified in http://fastcompression.blogspot.fr/2013/04/lz4-streaming-format-final.html.
|
|
//
|
|
// Although the block level compression and decompression functions are exposed and are fully compatible
|
|
// with the lz4 block format definition, they are low level and should not be used directly.
|
|
// For a complete description of an lz4 compressed block, see:
|
|
// http://fastcompression.blogspot.fr/2011/05/lz4-explained.html
|
|
//
|
|
// See https://github.com/Cyan4973/lz4 for the reference C implementation.
|
|
//
|
|
package lz4
|
|
|
|
import (
|
|
"math/bits"
|
|
"sync"
|
|
)
|
|
|
|
const (
|
|
// Extension is the LZ4 frame file name extension
|
|
Extension = ".lz4"
|
|
// Version is the LZ4 frame format version
|
|
Version = 1
|
|
|
|
frameMagic uint32 = 0x184D2204
|
|
frameSkipMagic uint32 = 0x184D2A50
|
|
frameMagicLegacy uint32 = 0x184C2102
|
|
|
|
// The following constants are used to setup the compression algorithm.
|
|
minMatch = 4 // the minimum size of the match sequence size (4 bytes)
|
|
winSizeLog = 16 // LZ4 64Kb window size limit
|
|
winSize = 1 << winSizeLog
|
|
winMask = winSize - 1 // 64Kb window of previous data for dependent blocks
|
|
compressedBlockFlag = 1 << 31
|
|
compressedBlockMask = compressedBlockFlag - 1
|
|
|
|
// hashLog determines the size of the hash table used to quickly find a previous match position.
|
|
// Its value influences the compression speed and memory usage, the lower the faster,
|
|
// but at the expense of the compression ratio.
|
|
// 16 seems to be the best compromise for fast compression.
|
|
hashLog = 16
|
|
htSize = 1 << hashLog
|
|
|
|
mfLimit = 10 + minMatch // The last match cannot start within the last 14 bytes.
|
|
)
|
|
|
|
// map the block max size id with its value in bytes: 64Kb, 256Kb, 1Mb and 4Mb.
|
|
const (
|
|
blockSize64K = 1 << (16 + 2*iota)
|
|
blockSize256K
|
|
blockSize1M
|
|
blockSize4M
|
|
)
|
|
|
|
var (
|
|
// Keep a pool of buffers for each valid block sizes.
|
|
bsMapValue = [...]*sync.Pool{
|
|
newBufferPool(2 * blockSize64K),
|
|
newBufferPool(2 * blockSize256K),
|
|
newBufferPool(2 * blockSize1M),
|
|
newBufferPool(2 * blockSize4M),
|
|
}
|
|
)
|
|
|
|
// newBufferPool returns a pool for buffers of the given size.
|
|
func newBufferPool(size int) *sync.Pool {
|
|
return &sync.Pool{
|
|
New: func() interface{} {
|
|
return make([]byte, size)
|
|
},
|
|
}
|
|
}
|
|
|
|
// getBuffer returns a buffer to its pool.
|
|
func getBuffer(size int) []byte {
|
|
idx := blockSizeValueToIndex(size) - 4
|
|
return bsMapValue[idx].Get().([]byte)
|
|
}
|
|
|
|
// putBuffer returns a buffer to its pool.
|
|
func putBuffer(size int, buf []byte) {
|
|
if cap(buf) > 0 {
|
|
idx := blockSizeValueToIndex(size) - 4
|
|
bsMapValue[idx].Put(buf[:cap(buf)])
|
|
}
|
|
}
|
|
func blockSizeIndexToValue(i byte) int {
|
|
return 1 << (16 + 2*uint(i))
|
|
}
|
|
func isValidBlockSize(size int) bool {
|
|
const blockSizeMask = blockSize64K | blockSize256K | blockSize1M | blockSize4M
|
|
|
|
return size&blockSizeMask > 0 && bits.OnesCount(uint(size)) == 1
|
|
}
|
|
func blockSizeValueToIndex(size int) byte {
|
|
return 4 + byte(bits.TrailingZeros(uint(size)>>16)/2)
|
|
}
|
|
|
|
// Header describes the various flags that can be set on a Writer or obtained from a Reader.
|
|
// The default values match those of the LZ4 frame format definition
|
|
// (http://fastcompression.blogspot.com/2013/04/lz4-streaming-format-final.html).
|
|
//
|
|
// NB. in a Reader, in case of concatenated frames, the Header values may change between Read() calls.
|
|
// It is the caller's responsibility to check them if necessary.
|
|
type Header struct {
|
|
BlockChecksum bool // Compressed blocks checksum flag.
|
|
NoChecksum bool // Frame checksum flag.
|
|
BlockMaxSize int // Size of the uncompressed data block (one of [64KB, 256KB, 1MB, 4MB]). Default=4MB.
|
|
Size uint64 // Frame total size. It is _not_ computed by the Writer.
|
|
CompressionLevel int // Compression level (higher is better, use 0 for fastest compression).
|
|
done bool // Header processed flag (Read or Write and checked).
|
|
}
|
|
|
|
// Reset reset internal status
|
|
func (h *Header) Reset() {
|
|
h.done = false
|
|
}
|