ceph-csi/vendor/google.golang.org/grpc/attributes/attributes.go
dependabot[bot] c0085e5f9b rebase: Bump google.golang.org/grpc from 1.58.3 to 1.59.0
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.58.3 to 1.59.0.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.58.3...v1.59.0)

---
updated-dependencies:
- dependency-name: google.golang.org/grpc
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-10-25 13:04:55 +00:00

142 lines
4.2 KiB
Go

/*
*
* Copyright 2019 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package attributes defines a generic key/value store used in various gRPC
// components.
//
// # Experimental
//
// Notice: This package is EXPERIMENTAL and may be changed or removed in a
// later release.
package attributes
import (
"fmt"
"strings"
)
// Attributes is an immutable struct for storing and retrieving generic
// key/value pairs. Keys must be hashable, and users should define their own
// types for keys. Values should not be modified after they are added to an
// Attributes or if they were received from one. If values implement 'Equal(o
// any) bool', it will be called by (*Attributes).Equal to determine whether
// two values with the same key should be considered equal.
type Attributes struct {
m map[any]any
}
// New returns a new Attributes containing the key/value pair.
func New(key, value any) *Attributes {
return &Attributes{m: map[any]any{key: value}}
}
// WithValue returns a new Attributes containing the previous keys and values
// and the new key/value pair. If the same key appears multiple times, the
// last value overwrites all previous values for that key. To remove an
// existing key, use a nil value. value should not be modified later.
func (a *Attributes) WithValue(key, value any) *Attributes {
if a == nil {
return New(key, value)
}
n := &Attributes{m: make(map[any]any, len(a.m)+1)}
for k, v := range a.m {
n.m[k] = v
}
n.m[key] = value
return n
}
// Value returns the value associated with these attributes for key, or nil if
// no value is associated with key. The returned value should not be modified.
func (a *Attributes) Value(key any) any {
if a == nil {
return nil
}
return a.m[key]
}
// Equal returns whether a and o are equivalent. If 'Equal(o any) bool' is
// implemented for a value in the attributes, it is called to determine if the
// value matches the one stored in the other attributes. If Equal is not
// implemented, standard equality is used to determine if the two values are
// equal. Note that some types (e.g. maps) aren't comparable by default, so
// they must be wrapped in a struct, or in an alias type, with Equal defined.
func (a *Attributes) Equal(o *Attributes) bool {
if a == nil && o == nil {
return true
}
if a == nil || o == nil {
return false
}
if len(a.m) != len(o.m) {
return false
}
for k, v := range a.m {
ov, ok := o.m[k]
if !ok {
// o missing element of a
return false
}
if eq, ok := v.(interface{ Equal(o any) bool }); ok {
if !eq.Equal(ov) {
return false
}
} else if v != ov {
// Fallback to a standard equality check if Value is unimplemented.
return false
}
}
return true
}
// String prints the attribute map. If any key or values throughout the map
// implement fmt.Stringer, it calls that method and appends.
func (a *Attributes) String() string {
var sb strings.Builder
sb.WriteString("{")
first := true
for k, v := range a.m {
if !first {
sb.WriteString(", ")
}
sb.WriteString(fmt.Sprintf("%q: %q ", str(k), str(v)))
first = false
}
sb.WriteString("}")
return sb.String()
}
func str(x any) (s string) {
if v, ok := x.(fmt.Stringer); ok {
return fmt.Sprint(v)
} else if v, ok := x.(string); ok {
return v
}
return fmt.Sprintf("<%p>", x)
}
// MarshalJSON helps implement the json.Marshaler interface, thereby rendering
// the Attributes correctly when printing (via pretty.JSON) structs containing
// Attributes as fields.
//
// Is it impossible to unmarshal attributes from a JSON representation and this
// method is meant only for debugging purposes.
func (a *Attributes) MarshalJSON() ([]byte, error) {
return []byte(a.String()), nil
}