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b1a4590967
There is no release for sigs.k8s.io/controller-runtime that supports Kubernetes v1.27. The main branch has all the required modifications, so we can use that for the time being. Signed-off-by: Niels de Vos <ndevos@ibm.com>
50 lines
1.9 KiB
Go
50 lines
1.9 KiB
Go
/*
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Copyright 2023 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package config
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import "time"
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// Controller contains configuration options for a controller.
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type Controller struct {
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// GroupKindConcurrency is a map from a Kind to the number of concurrent reconciliation
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// allowed for that controller.
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//
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// When a controller is registered within this manager using the builder utilities,
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// users have to specify the type the controller reconciles in the For(...) call.
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// If the object's kind passed matches one of the keys in this map, the concurrency
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// for that controller is set to the number specified.
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//
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// The key is expected to be consistent in form with GroupKind.String(),
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// e.g. ReplicaSet in apps group (regardless of version) would be `ReplicaSet.apps`.
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GroupKindConcurrency map[string]int
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// MaxConcurrentReconciles is the maximum number of concurrent Reconciles which can be run. Defaults to 1.
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MaxConcurrentReconciles int
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// CacheSyncTimeout refers to the time limit set to wait for syncing caches.
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// Defaults to 2 minutes if not set.
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CacheSyncTimeout time.Duration
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// RecoverPanic indicates whether the panic caused by reconcile should be recovered.
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// Defaults to the Controller.RecoverPanic setting from the Manager if unset.
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RecoverPanic *bool
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// NeedLeaderElection indicates whether the controller needs to use leader election.
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// Defaults to true, which means the controller will use leader election.
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NeedLeaderElection *bool
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}
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