mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-11-30 18:20:19 +00:00
f003c37b21
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.50.1 to 1.51.0. - [Release notes](https://github.com/grpc/grpc-go/releases) - [Commits](https://github.com/grpc/grpc-go/compare/v1.50.1...v1.51.0) --- updated-dependencies: - dependency-name: google.golang.org/grpc dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
482 lines
16 KiB
Go
482 lines
16 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"context"
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"fmt"
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"strings"
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"sync"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/internal/balancer/gracefulswitch"
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"google.golang.org/grpc/internal/buffer"
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"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/internal/grpcsync"
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"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/status"
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)
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// ccBalancerWrapper sits between the ClientConn and the Balancer.
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//
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// ccBalancerWrapper implements methods corresponding to the ones on the
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// balancer.Balancer interface. The ClientConn is free to call these methods
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// concurrently and the ccBalancerWrapper ensures that calls from the ClientConn
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// to the Balancer happen synchronously and in order.
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//
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// ccBalancerWrapper also implements the balancer.ClientConn interface and is
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// passed to the Balancer implementations. It invokes unexported methods on the
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// ClientConn to handle these calls from the Balancer.
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//
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// It uses the gracefulswitch.Balancer internally to ensure that balancer
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// switches happen in a graceful manner.
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type ccBalancerWrapper struct {
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cc *ClientConn
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// Since these fields are accessed only from handleXxx() methods which are
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// synchronized by the watcher goroutine, we do not need a mutex to protect
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// these fields.
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balancer *gracefulswitch.Balancer
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curBalancerName string
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updateCh *buffer.Unbounded // Updates written on this channel are processed by watcher().
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resultCh *buffer.Unbounded // Results of calls to UpdateClientConnState() are pushed here.
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closed *grpcsync.Event // Indicates if close has been called.
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done *grpcsync.Event // Indicates if close has completed its work.
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}
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// newCCBalancerWrapper creates a new balancer wrapper. The underlying balancer
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// is not created until the switchTo() method is invoked.
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func newCCBalancerWrapper(cc *ClientConn, bopts balancer.BuildOptions) *ccBalancerWrapper {
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ccb := &ccBalancerWrapper{
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cc: cc,
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updateCh: buffer.NewUnbounded(),
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resultCh: buffer.NewUnbounded(),
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closed: grpcsync.NewEvent(),
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done: grpcsync.NewEvent(),
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}
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go ccb.watcher()
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ccb.balancer = gracefulswitch.NewBalancer(ccb, bopts)
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return ccb
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}
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// The following xxxUpdate structs wrap the arguments received as part of the
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// corresponding update. The watcher goroutine uses the 'type' of the update to
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// invoke the appropriate handler routine to handle the update.
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type ccStateUpdate struct {
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ccs *balancer.ClientConnState
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}
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type scStateUpdate struct {
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sc balancer.SubConn
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state connectivity.State
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err error
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}
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type exitIdleUpdate struct{}
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type resolverErrorUpdate struct {
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err error
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}
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type switchToUpdate struct {
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name string
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}
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type subConnUpdate struct {
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acbw *acBalancerWrapper
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}
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// watcher is a long-running goroutine which reads updates from a channel and
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// invokes corresponding methods on the underlying balancer. It ensures that
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// these methods are invoked in a synchronous fashion. It also ensures that
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// these methods are invoked in the order in which the updates were received.
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func (ccb *ccBalancerWrapper) watcher() {
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for {
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select {
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case u := <-ccb.updateCh.Get():
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ccb.updateCh.Load()
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if ccb.closed.HasFired() {
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break
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}
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switch update := u.(type) {
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case *ccStateUpdate:
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ccb.handleClientConnStateChange(update.ccs)
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case *scStateUpdate:
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ccb.handleSubConnStateChange(update)
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case *exitIdleUpdate:
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ccb.handleExitIdle()
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case *resolverErrorUpdate:
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ccb.handleResolverError(update.err)
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case *switchToUpdate:
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ccb.handleSwitchTo(update.name)
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case *subConnUpdate:
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ccb.handleRemoveSubConn(update.acbw)
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default:
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logger.Errorf("ccBalancerWrapper.watcher: unknown update %+v, type %T", update, update)
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}
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case <-ccb.closed.Done():
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}
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if ccb.closed.HasFired() {
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ccb.handleClose()
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return
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}
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}
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}
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// updateClientConnState is invoked by grpc to push a ClientConnState update to
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// the underlying balancer.
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//
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// Unlike other methods invoked by grpc to push updates to the underlying
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// balancer, this method cannot simply push the update onto the update channel
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// and return. It needs to return the error returned by the underlying balancer
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// back to grpc which propagates that to the resolver.
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func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) error {
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ccb.updateCh.Put(&ccStateUpdate{ccs: ccs})
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var res interface{}
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select {
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case res = <-ccb.resultCh.Get():
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ccb.resultCh.Load()
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case <-ccb.closed.Done():
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// Return early if the balancer wrapper is closed while we are waiting for
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// the underlying balancer to process a ClientConnState update.
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return nil
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}
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// If the returned error is nil, attempting to type assert to error leads to
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// panic. So, this needs to handled separately.
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if res == nil {
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return nil
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}
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return res.(error)
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}
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// handleClientConnStateChange handles a ClientConnState update from the update
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// channel and invokes the appropriate method on the underlying balancer.
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//
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// If the addresses specified in the update contain addresses of type "grpclb"
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// and the selected LB policy is not "grpclb", these addresses will be filtered
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// out and ccs will be modified with the updated address list.
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func (ccb *ccBalancerWrapper) handleClientConnStateChange(ccs *balancer.ClientConnState) {
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if ccb.curBalancerName != grpclbName {
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// Filter any grpclb addresses since we don't have the grpclb balancer.
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var addrs []resolver.Address
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for _, addr := range ccs.ResolverState.Addresses {
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if addr.Type == resolver.GRPCLB {
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continue
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}
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addrs = append(addrs, addr)
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}
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ccs.ResolverState.Addresses = addrs
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}
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ccb.resultCh.Put(ccb.balancer.UpdateClientConnState(*ccs))
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}
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// updateSubConnState is invoked by grpc to push a subConn state update to the
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// underlying balancer.
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func (ccb *ccBalancerWrapper) updateSubConnState(sc balancer.SubConn, s connectivity.State, err error) {
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// When updating addresses for a SubConn, if the address in use is not in
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// the new addresses, the old ac will be tearDown() and a new ac will be
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// created. tearDown() generates a state change with Shutdown state, we
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// don't want the balancer to receive this state change. So before
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// tearDown() on the old ac, ac.acbw (acWrapper) will be set to nil, and
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// this function will be called with (nil, Shutdown). We don't need to call
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// balancer method in this case.
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if sc == nil {
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return
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}
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ccb.updateCh.Put(&scStateUpdate{
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sc: sc,
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state: s,
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err: err,
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})
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}
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// handleSubConnStateChange handles a SubConnState update from the update
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// channel and invokes the appropriate method on the underlying balancer.
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func (ccb *ccBalancerWrapper) handleSubConnStateChange(update *scStateUpdate) {
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ccb.balancer.UpdateSubConnState(update.sc, balancer.SubConnState{ConnectivityState: update.state, ConnectionError: update.err})
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}
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func (ccb *ccBalancerWrapper) exitIdle() {
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ccb.updateCh.Put(&exitIdleUpdate{})
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}
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func (ccb *ccBalancerWrapper) handleExitIdle() {
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if ccb.cc.GetState() != connectivity.Idle {
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return
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}
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ccb.balancer.ExitIdle()
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}
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func (ccb *ccBalancerWrapper) resolverError(err error) {
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ccb.updateCh.Put(&resolverErrorUpdate{err: err})
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}
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func (ccb *ccBalancerWrapper) handleResolverError(err error) {
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ccb.balancer.ResolverError(err)
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}
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// switchTo is invoked by grpc to instruct the balancer wrapper to switch to the
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// LB policy identified by name.
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//
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// ClientConn calls newCCBalancerWrapper() at creation time. Upon receipt of the
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// first good update from the name resolver, it determines the LB policy to use
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// and invokes the switchTo() method. Upon receipt of every subsequent update
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// from the name resolver, it invokes this method.
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//
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// the ccBalancerWrapper keeps track of the current LB policy name, and skips
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// the graceful balancer switching process if the name does not change.
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func (ccb *ccBalancerWrapper) switchTo(name string) {
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ccb.updateCh.Put(&switchToUpdate{name: name})
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}
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// handleSwitchTo handles a balancer switch update from the update channel. It
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// calls the SwitchTo() method on the gracefulswitch.Balancer with a
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// balancer.Builder corresponding to name. If no balancer.Builder is registered
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// for the given name, it uses the default LB policy which is "pick_first".
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func (ccb *ccBalancerWrapper) handleSwitchTo(name string) {
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// TODO: Other languages use case-insensitive balancer registries. We should
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// switch as well. See: https://github.com/grpc/grpc-go/issues/5288.
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if strings.EqualFold(ccb.curBalancerName, name) {
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return
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}
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// TODO: Ensure that name is a registered LB policy when we get here.
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// We currently only validate the `loadBalancingConfig` field. We need to do
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// the same for the `loadBalancingPolicy` field and reject the service config
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// if the specified policy is not registered.
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builder := balancer.Get(name)
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if builder == nil {
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channelz.Warningf(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q, since the specified LB policy %q was not registered", PickFirstBalancerName, name)
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builder = newPickfirstBuilder()
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} else {
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channelz.Infof(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q", name)
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}
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if err := ccb.balancer.SwitchTo(builder); err != nil {
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channelz.Errorf(logger, ccb.cc.channelzID, "Channel failed to build new LB policy %q: %v", name, err)
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return
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}
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ccb.curBalancerName = builder.Name()
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}
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// handleRemoveSucConn handles a request from the underlying balancer to remove
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// a subConn.
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//
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// See comments in RemoveSubConn() for more details.
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func (ccb *ccBalancerWrapper) handleRemoveSubConn(acbw *acBalancerWrapper) {
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ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
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}
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func (ccb *ccBalancerWrapper) close() {
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ccb.closed.Fire()
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<-ccb.done.Done()
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}
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func (ccb *ccBalancerWrapper) handleClose() {
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ccb.balancer.Close()
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ccb.done.Fire()
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}
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func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
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if len(addrs) <= 0 {
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return nil, fmt.Errorf("grpc: cannot create SubConn with empty address list")
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}
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ac, err := ccb.cc.newAddrConn(addrs, opts)
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if err != nil {
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channelz.Warningf(logger, ccb.cc.channelzID, "acBalancerWrapper: NewSubConn: failed to newAddrConn: %v", err)
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return nil, err
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}
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acbw := &acBalancerWrapper{ac: ac, producers: make(map[balancer.ProducerBuilder]*refCountedProducer)}
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acbw.ac.mu.Lock()
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ac.acbw = acbw
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acbw.ac.mu.Unlock()
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return acbw, nil
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}
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func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
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// Before we switched the ccBalancerWrapper to use gracefulswitch.Balancer, it
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// was required to handle the RemoveSubConn() method asynchronously by pushing
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// the update onto the update channel. This was done to avoid a deadlock as
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// switchBalancer() was holding cc.mu when calling Close() on the old
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// balancer, which would in turn call RemoveSubConn().
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//
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// With the use of gracefulswitch.Balancer in ccBalancerWrapper, handling this
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// asynchronously is probably not required anymore since the switchTo() method
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// handles the balancer switch by pushing the update onto the channel.
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// TODO(easwars): Handle this inline.
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acbw, ok := sc.(*acBalancerWrapper)
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if !ok {
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return
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}
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ccb.updateCh.Put(&subConnUpdate{acbw: acbw})
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}
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func (ccb *ccBalancerWrapper) UpdateAddresses(sc balancer.SubConn, addrs []resolver.Address) {
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acbw, ok := sc.(*acBalancerWrapper)
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if !ok {
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return
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}
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acbw.UpdateAddresses(addrs)
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}
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func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
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// Update picker before updating state. Even though the ordering here does
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// not matter, it can lead to multiple calls of Pick in the common start-up
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// case where we wait for ready and then perform an RPC. If the picker is
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// updated later, we could call the "connecting" picker when the state is
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// updated, and then call the "ready" picker after the picker gets updated.
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ccb.cc.blockingpicker.updatePicker(s.Picker)
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ccb.cc.csMgr.updateState(s.ConnectivityState)
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}
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func (ccb *ccBalancerWrapper) ResolveNow(o resolver.ResolveNowOptions) {
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ccb.cc.resolveNow(o)
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}
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func (ccb *ccBalancerWrapper) Target() string {
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return ccb.cc.target
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}
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// acBalancerWrapper is a wrapper on top of ac for balancers.
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// It implements balancer.SubConn interface.
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type acBalancerWrapper struct {
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mu sync.Mutex
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ac *addrConn
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producers map[balancer.ProducerBuilder]*refCountedProducer
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}
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func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
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acbw.mu.Lock()
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defer acbw.mu.Unlock()
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if len(addrs) <= 0 {
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acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
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return
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}
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if !acbw.ac.tryUpdateAddrs(addrs) {
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cc := acbw.ac.cc
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opts := acbw.ac.scopts
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acbw.ac.mu.Lock()
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// Set old ac.acbw to nil so the Shutdown state update will be ignored
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// by balancer.
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//
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// TODO(bar) the state transition could be wrong when tearDown() old ac
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// and creating new ac, fix the transition.
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acbw.ac.acbw = nil
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acbw.ac.mu.Unlock()
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acState := acbw.ac.getState()
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acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
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if acState == connectivity.Shutdown {
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return
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}
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newAC, err := cc.newAddrConn(addrs, opts)
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if err != nil {
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channelz.Warningf(logger, acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
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return
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}
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acbw.ac = newAC
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newAC.mu.Lock()
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newAC.acbw = acbw
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newAC.mu.Unlock()
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if acState != connectivity.Idle {
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go newAC.connect()
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}
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}
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}
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func (acbw *acBalancerWrapper) Connect() {
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acbw.mu.Lock()
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defer acbw.mu.Unlock()
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go acbw.ac.connect()
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}
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func (acbw *acBalancerWrapper) getAddrConn() *addrConn {
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acbw.mu.Lock()
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defer acbw.mu.Unlock()
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return acbw.ac
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}
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var errSubConnNotReady = status.Error(codes.Unavailable, "SubConn not currently connected")
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// NewStream begins a streaming RPC on the addrConn. If the addrConn is not
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// ready, returns errSubConnNotReady.
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func (acbw *acBalancerWrapper) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
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transport := acbw.ac.getReadyTransport()
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if transport == nil {
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return nil, errSubConnNotReady
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}
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return newNonRetryClientStream(ctx, desc, method, transport, acbw.ac, opts...)
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}
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// Invoke performs a unary RPC. If the addrConn is not ready, returns
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// errSubConnNotReady.
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func (acbw *acBalancerWrapper) Invoke(ctx context.Context, method string, args interface{}, reply interface{}, opts ...CallOption) error {
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cs, err := acbw.NewStream(ctx, unaryStreamDesc, method, opts...)
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if err != nil {
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return err
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}
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if err := cs.SendMsg(args); err != nil {
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return err
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}
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return cs.RecvMsg(reply)
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}
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type refCountedProducer struct {
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producer balancer.Producer
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refs int // number of current refs to the producer
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close func() // underlying producer's close function
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}
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func (acbw *acBalancerWrapper) GetOrBuildProducer(pb balancer.ProducerBuilder) (balancer.Producer, func()) {
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acbw.mu.Lock()
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defer acbw.mu.Unlock()
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// Look up existing producer from this builder.
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pData := acbw.producers[pb]
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if pData == nil {
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// Not found; create a new one and add it to the producers map.
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p, close := pb.Build(acbw)
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pData = &refCountedProducer{producer: p, close: close}
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acbw.producers[pb] = pData
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}
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// Account for this new reference.
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pData.refs++
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// Return a cleanup function wrapped in a OnceFunc to remove this reference
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// and delete the refCountedProducer from the map if the total reference
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// count goes to zero.
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unref := func() {
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acbw.mu.Lock()
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pData.refs--
|
|
if pData.refs == 0 {
|
|
defer pData.close() // Run outside the acbw mutex
|
|
delete(acbw.producers, pb)
|
|
}
|
|
acbw.mu.Unlock()
|
|
}
|
|
return pData.producer, grpcsync.OnceFunc(unref)
|
|
}
|