ceph-csi/vendor/google.golang.org/grpc/balancer/subconn.go
dependabot[bot] 431e9231d2 rebase: bump google.golang.org/grpc from 1.68.1 to 1.69.0
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.68.1 to 1.69.0.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.68.1...v1.69.0)

---
updated-dependencies:
- dependency-name: google.golang.org/grpc
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-12-18 13:35:30 +00:00

135 lines
6.1 KiB
Go

/*
*
* Copyright 2024 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package balancer
import (
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/internal"
"google.golang.org/grpc/resolver"
)
// A SubConn represents a single connection to a gRPC backend service.
//
// All SubConns start in IDLE, and will not try to connect. To trigger a
// connection attempt, Balancers must call Connect.
//
// If the connection attempt fails, the SubConn will transition to
// TRANSIENT_FAILURE for a backoff period, and then return to IDLE. If the
// connection attempt succeeds, it will transition to READY.
//
// If a READY SubConn becomes disconnected, the SubConn will transition to IDLE.
//
// If a connection re-enters IDLE, Balancers must call Connect again to trigger
// a new connection attempt.
//
// Each SubConn contains a list of addresses. gRPC will try to connect to the
// addresses in sequence, and stop trying the remainder once the first
// connection is successful. However, this behavior is deprecated. SubConns
// should only use a single address.
//
// NOTICE: This interface is intended to be implemented by gRPC, or intercepted
// by custom load balancing poilices. Users should not need their own complete
// implementation of this interface -- they should always delegate to a SubConn
// returned by ClientConn.NewSubConn() by embedding it in their implementations.
// An embedded SubConn must never be nil, or runtime panics will occur.
type SubConn interface {
// UpdateAddresses updates the addresses used in this SubConn.
// gRPC checks if currently-connected address is still in the new list.
// If it's in the list, the connection will be kept.
// If it's not in the list, the connection will gracefully close, and
// a new connection will be created.
//
// This will trigger a state transition for the SubConn.
//
// Deprecated: this method will be removed. Create new SubConns for new
// addresses instead.
UpdateAddresses([]resolver.Address)
// Connect starts the connecting for this SubConn.
Connect()
// GetOrBuildProducer returns a reference to the existing Producer for this
// ProducerBuilder in this SubConn, or, if one does not currently exist,
// creates a new one and returns it. Returns a close function which may be
// called when the Producer is no longer needed. Otherwise the producer
// will automatically be closed upon connection loss or subchannel close.
// Should only be called on a SubConn in state Ready. Otherwise the
// producer will be unable to create streams.
GetOrBuildProducer(ProducerBuilder) (p Producer, close func())
// Shutdown shuts down the SubConn gracefully. Any started RPCs will be
// allowed to complete. No future calls should be made on the SubConn.
// One final state update will be delivered to the StateListener (or
// UpdateSubConnState; deprecated) with ConnectivityState of Shutdown to
// indicate the shutdown operation. This may be delivered before
// in-progress RPCs are complete and the actual connection is closed.
Shutdown()
// RegisterHealthListener registers a health listener that receives health
// updates for a Ready SubConn. Only one health listener can be registered
// at a time. A health listener should be registered each time the SubConn's
// connectivity state changes to READY. Registering a health listener when
// the connectivity state is not READY may result in undefined behaviour.
// This method must not be called synchronously while handling an update
// from a previously registered health listener.
RegisterHealthListener(func(SubConnState))
// EnforceSubConnEmbedding is included to force implementers to embed
// another implementation of this interface, allowing gRPC to add methods
// without breaking users.
internal.EnforceSubConnEmbedding
}
// A ProducerBuilder is a simple constructor for a Producer. It is used by the
// SubConn to create producers when needed.
type ProducerBuilder interface {
// Build creates a Producer. The first parameter is always a
// grpc.ClientConnInterface (a type to allow creating RPCs/streams on the
// associated SubConn), but is declared as `any` to avoid a dependency
// cycle. Build also returns a close function that will be called when all
// references to the Producer have been given up for a SubConn, or when a
// connectivity state change occurs on the SubConn. The close function
// should always block until all asynchronous cleanup work is completed.
Build(grpcClientConnInterface any) (p Producer, close func())
}
// SubConnState describes the state of a SubConn.
type SubConnState struct {
// ConnectivityState is the connectivity state of the SubConn.
ConnectivityState connectivity.State
// ConnectionError is set if the ConnectivityState is TransientFailure,
// describing the reason the SubConn failed. Otherwise, it is nil.
ConnectionError error
// connectedAddr contains the connected address when ConnectivityState is
// Ready. Otherwise, it is indeterminate.
connectedAddress resolver.Address
}
// connectedAddress returns the connected address for a SubConnState. The
// address is only valid if the state is READY.
func connectedAddress(scs SubConnState) resolver.Address {
return scs.connectedAddress
}
// setConnectedAddress sets the connected address for a SubConnState.
func setConnectedAddress(scs *SubConnState, addr resolver.Address) {
scs.connectedAddress = addr
}
// A Producer is a type shared among potentially many consumers. It is
// associated with a SubConn, and an implementation will typically contain
// other methods to provide additional functionality, e.g. configuration or
// subscription registration.
type Producer any