ceph-csi/e2e/vendor/github.com/klauspost/compress/zstd/decoder.go
Niels de Vos bec6090996 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-07 16:05:04 +00:00

949 lines
23 KiB
Go

// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.
package zstd
import (
"context"
"encoding/binary"
"io"
"sync"
"github.com/klauspost/compress/zstd/internal/xxhash"
)
// Decoder provides decoding of zstandard streams.
// The decoder has been designed to operate without allocations after a warmup.
// This means that you should store the decoder for best performance.
// To re-use a stream decoder, use the Reset(r io.Reader) error to switch to another stream.
// A decoder can safely be re-used even if the previous stream failed.
// To release the resources, you must call the Close() function on a decoder.
type Decoder struct {
o decoderOptions
// Unreferenced decoders, ready for use.
decoders chan *blockDec
// Current read position used for Reader functionality.
current decoderState
// sync stream decoding
syncStream struct {
decodedFrame uint64
br readerWrapper
enabled bool
inFrame bool
dstBuf []byte
}
frame *frameDec
// Custom dictionaries.
dicts map[uint32]*dict
// streamWg is the waitgroup for all streams
streamWg sync.WaitGroup
}
// decoderState is used for maintaining state when the decoder
// is used for streaming.
type decoderState struct {
// current block being written to stream.
decodeOutput
// output in order to be written to stream.
output chan decodeOutput
// cancel remaining output.
cancel context.CancelFunc
// crc of current frame
crc *xxhash.Digest
flushed bool
}
var (
// Check the interfaces we want to support.
_ = io.WriterTo(&Decoder{})
_ = io.Reader(&Decoder{})
)
// NewReader creates a new decoder.
// A nil Reader can be provided in which case Reset can be used to start a decode.
//
// A Decoder can be used in two modes:
//
// 1) As a stream, or
// 2) For stateless decoding using DecodeAll.
//
// Only a single stream can be decoded concurrently, but the same decoder
// can run multiple concurrent stateless decodes. It is even possible to
// use stateless decodes while a stream is being decoded.
//
// The Reset function can be used to initiate a new stream, which will considerably
// reduce the allocations normally caused by NewReader.
func NewReader(r io.Reader, opts ...DOption) (*Decoder, error) {
initPredefined()
var d Decoder
d.o.setDefault()
for _, o := range opts {
err := o(&d.o)
if err != nil {
return nil, err
}
}
d.current.crc = xxhash.New()
d.current.flushed = true
if r == nil {
d.current.err = ErrDecoderNilInput
}
// Transfer option dicts.
d.dicts = make(map[uint32]*dict, len(d.o.dicts))
for _, dc := range d.o.dicts {
d.dicts[dc.id] = dc
}
d.o.dicts = nil
// Create decoders
d.decoders = make(chan *blockDec, d.o.concurrent)
for i := 0; i < d.o.concurrent; i++ {
dec := newBlockDec(d.o.lowMem)
dec.localFrame = newFrameDec(d.o)
d.decoders <- dec
}
if r == nil {
return &d, nil
}
return &d, d.Reset(r)
}
// Read bytes from the decompressed stream into p.
// Returns the number of bytes written and any error that occurred.
// When the stream is done, io.EOF will be returned.
func (d *Decoder) Read(p []byte) (int, error) {
var n int
for {
if len(d.current.b) > 0 {
filled := copy(p, d.current.b)
p = p[filled:]
d.current.b = d.current.b[filled:]
n += filled
}
if len(p) == 0 {
break
}
if len(d.current.b) == 0 {
// We have an error and no more data
if d.current.err != nil {
break
}
if !d.nextBlock(n == 0) {
return n, d.current.err
}
}
}
if len(d.current.b) > 0 {
if debugDecoder {
println("returning", n, "still bytes left:", len(d.current.b))
}
// Only return error at end of block
return n, nil
}
if d.current.err != nil {
d.drainOutput()
}
if debugDecoder {
println("returning", n, d.current.err, len(d.decoders))
}
return n, d.current.err
}
// Reset will reset the decoder the supplied stream after the current has finished processing.
// Note that this functionality cannot be used after Close has been called.
// Reset can be called with a nil reader to release references to the previous reader.
// After being called with a nil reader, no other operations than Reset or DecodeAll or Close
// should be used.
func (d *Decoder) Reset(r io.Reader) error {
if d.current.err == ErrDecoderClosed {
return d.current.err
}
d.drainOutput()
d.syncStream.br.r = nil
if r == nil {
d.current.err = ErrDecoderNilInput
if len(d.current.b) > 0 {
d.current.b = d.current.b[:0]
}
d.current.flushed = true
return nil
}
// If bytes buffer and < 5MB, do sync decoding anyway.
if bb, ok := r.(byter); ok && bb.Len() < d.o.decodeBufsBelow && !d.o.limitToCap {
bb2 := bb
if debugDecoder {
println("*bytes.Buffer detected, doing sync decode, len:", bb.Len())
}
b := bb2.Bytes()
var dst []byte
if cap(d.syncStream.dstBuf) > 0 {
dst = d.syncStream.dstBuf[:0]
}
dst, err := d.DecodeAll(b, dst)
if err == nil {
err = io.EOF
}
// Save output buffer
d.syncStream.dstBuf = dst
d.current.b = dst
d.current.err = err
d.current.flushed = true
if debugDecoder {
println("sync decode to", len(dst), "bytes, err:", err)
}
return nil
}
// Remove current block.
d.stashDecoder()
d.current.decodeOutput = decodeOutput{}
d.current.err = nil
d.current.flushed = false
d.current.d = nil
d.syncStream.dstBuf = nil
// Ensure no-one else is still running...
d.streamWg.Wait()
if d.frame == nil {
d.frame = newFrameDec(d.o)
}
if d.o.concurrent == 1 {
return d.startSyncDecoder(r)
}
d.current.output = make(chan decodeOutput, d.o.concurrent)
ctx, cancel := context.WithCancel(context.Background())
d.current.cancel = cancel
d.streamWg.Add(1)
go d.startStreamDecoder(ctx, r, d.current.output)
return nil
}
// drainOutput will drain the output until errEndOfStream is sent.
func (d *Decoder) drainOutput() {
if d.current.cancel != nil {
if debugDecoder {
println("cancelling current")
}
d.current.cancel()
d.current.cancel = nil
}
if d.current.d != nil {
if debugDecoder {
printf("re-adding current decoder %p, decoders: %d", d.current.d, len(d.decoders))
}
d.decoders <- d.current.d
d.current.d = nil
d.current.b = nil
}
if d.current.output == nil || d.current.flushed {
println("current already flushed")
return
}
for v := range d.current.output {
if v.d != nil {
if debugDecoder {
printf("re-adding decoder %p", v.d)
}
d.decoders <- v.d
}
}
d.current.output = nil
d.current.flushed = true
}
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written.
// Any error encountered during the write is also returned.
func (d *Decoder) WriteTo(w io.Writer) (int64, error) {
var n int64
for {
if len(d.current.b) > 0 {
n2, err2 := w.Write(d.current.b)
n += int64(n2)
if err2 != nil && (d.current.err == nil || d.current.err == io.EOF) {
d.current.err = err2
} else if n2 != len(d.current.b) {
d.current.err = io.ErrShortWrite
}
}
if d.current.err != nil {
break
}
d.nextBlock(true)
}
err := d.current.err
if err != nil {
d.drainOutput()
}
if err == io.EOF {
err = nil
}
return n, err
}
// DecodeAll allows stateless decoding of a blob of bytes.
// Output will be appended to dst, so if the destination size is known
// you can pre-allocate the destination slice to avoid allocations.
// DecodeAll can be used concurrently.
// The Decoder concurrency limits will be respected.
func (d *Decoder) DecodeAll(input, dst []byte) ([]byte, error) {
if d.decoders == nil {
return dst, ErrDecoderClosed
}
// Grab a block decoder and frame decoder.
block := <-d.decoders
frame := block.localFrame
initialSize := len(dst)
defer func() {
if debugDecoder {
printf("re-adding decoder: %p", block)
}
frame.rawInput = nil
frame.bBuf = nil
if frame.history.decoders.br != nil {
frame.history.decoders.br.in = nil
}
d.decoders <- block
}()
frame.bBuf = input
for {
frame.history.reset()
err := frame.reset(&frame.bBuf)
if err != nil {
if err == io.EOF {
if debugDecoder {
println("frame reset return EOF")
}
return dst, nil
}
return dst, err
}
if err = d.setDict(frame); err != nil {
return nil, err
}
if frame.WindowSize > d.o.maxWindowSize {
if debugDecoder {
println("window size exceeded:", frame.WindowSize, ">", d.o.maxWindowSize)
}
return dst, ErrWindowSizeExceeded
}
if frame.FrameContentSize != fcsUnknown {
if frame.FrameContentSize > d.o.maxDecodedSize-uint64(len(dst)-initialSize) {
if debugDecoder {
println("decoder size exceeded; fcs:", frame.FrameContentSize, "> mcs:", d.o.maxDecodedSize-uint64(len(dst)-initialSize), "len:", len(dst))
}
return dst, ErrDecoderSizeExceeded
}
if d.o.limitToCap && frame.FrameContentSize > uint64(cap(dst)-len(dst)) {
if debugDecoder {
println("decoder size exceeded; fcs:", frame.FrameContentSize, "> (cap-len)", cap(dst)-len(dst))
}
return dst, ErrDecoderSizeExceeded
}
if cap(dst)-len(dst) < int(frame.FrameContentSize) {
dst2 := make([]byte, len(dst), len(dst)+int(frame.FrameContentSize)+compressedBlockOverAlloc)
copy(dst2, dst)
dst = dst2
}
}
if cap(dst) == 0 && !d.o.limitToCap {
// Allocate len(input) * 2 by default if nothing is provided
// and we didn't get frame content size.
size := len(input) * 2
// Cap to 1 MB.
if size > 1<<20 {
size = 1 << 20
}
if uint64(size) > d.o.maxDecodedSize {
size = int(d.o.maxDecodedSize)
}
dst = make([]byte, 0, size)
}
dst, err = frame.runDecoder(dst, block)
if err != nil {
return dst, err
}
if uint64(len(dst)-initialSize) > d.o.maxDecodedSize {
return dst, ErrDecoderSizeExceeded
}
if len(frame.bBuf) == 0 {
if debugDecoder {
println("frame dbuf empty")
}
break
}
}
return dst, nil
}
// nextBlock returns the next block.
// If an error occurs d.err will be set.
// Optionally the function can block for new output.
// If non-blocking mode is used the returned boolean will be false
// if no data was available without blocking.
func (d *Decoder) nextBlock(blocking bool) (ok bool) {
if d.current.err != nil {
// Keep error state.
return false
}
d.current.b = d.current.b[:0]
// SYNC:
if d.syncStream.enabled {
if !blocking {
return false
}
ok = d.nextBlockSync()
if !ok {
d.stashDecoder()
}
return ok
}
//ASYNC:
d.stashDecoder()
if blocking {
d.current.decodeOutput, ok = <-d.current.output
} else {
select {
case d.current.decodeOutput, ok = <-d.current.output:
default:
return false
}
}
if !ok {
// This should not happen, so signal error state...
d.current.err = io.ErrUnexpectedEOF
return false
}
next := d.current.decodeOutput
if next.d != nil && next.d.async.newHist != nil {
d.current.crc.Reset()
}
if debugDecoder {
var tmp [4]byte
binary.LittleEndian.PutUint32(tmp[:], uint32(xxhash.Sum64(next.b)))
println("got", len(d.current.b), "bytes, error:", d.current.err, "data crc:", tmp)
}
if d.o.ignoreChecksum {
return true
}
if len(next.b) > 0 {
d.current.crc.Write(next.b)
}
if next.err == nil && next.d != nil && next.d.hasCRC {
got := uint32(d.current.crc.Sum64())
if got != next.d.checkCRC {
if debugDecoder {
printf("CRC Check Failed: %08x (got) != %08x (on stream)\n", got, next.d.checkCRC)
}
d.current.err = ErrCRCMismatch
} else {
if debugDecoder {
printf("CRC ok %08x\n", got)
}
}
}
return true
}
func (d *Decoder) nextBlockSync() (ok bool) {
if d.current.d == nil {
d.current.d = <-d.decoders
}
for len(d.current.b) == 0 {
if !d.syncStream.inFrame {
d.frame.history.reset()
d.current.err = d.frame.reset(&d.syncStream.br)
if d.current.err == nil {
d.current.err = d.setDict(d.frame)
}
if d.current.err != nil {
return false
}
if d.frame.WindowSize > d.o.maxDecodedSize || d.frame.WindowSize > d.o.maxWindowSize {
d.current.err = ErrDecoderSizeExceeded
return false
}
d.syncStream.decodedFrame = 0
d.syncStream.inFrame = true
}
d.current.err = d.frame.next(d.current.d)
if d.current.err != nil {
return false
}
d.frame.history.ensureBlock()
if debugDecoder {
println("History trimmed:", len(d.frame.history.b), "decoded already:", d.syncStream.decodedFrame)
}
histBefore := len(d.frame.history.b)
d.current.err = d.current.d.decodeBuf(&d.frame.history)
if d.current.err != nil {
println("error after:", d.current.err)
return false
}
d.current.b = d.frame.history.b[histBefore:]
if debugDecoder {
println("history after:", len(d.frame.history.b))
}
// Check frame size (before CRC)
d.syncStream.decodedFrame += uint64(len(d.current.b))
if d.syncStream.decodedFrame > d.frame.FrameContentSize {
if debugDecoder {
printf("DecodedFrame (%d) > FrameContentSize (%d)\n", d.syncStream.decodedFrame, d.frame.FrameContentSize)
}
d.current.err = ErrFrameSizeExceeded
return false
}
// Check FCS
if d.current.d.Last && d.frame.FrameContentSize != fcsUnknown && d.syncStream.decodedFrame != d.frame.FrameContentSize {
if debugDecoder {
printf("DecodedFrame (%d) != FrameContentSize (%d)\n", d.syncStream.decodedFrame, d.frame.FrameContentSize)
}
d.current.err = ErrFrameSizeMismatch
return false
}
// Update/Check CRC
if d.frame.HasCheckSum {
if !d.o.ignoreChecksum {
d.frame.crc.Write(d.current.b)
}
if d.current.d.Last {
if !d.o.ignoreChecksum {
d.current.err = d.frame.checkCRC()
} else {
d.current.err = d.frame.consumeCRC()
}
if d.current.err != nil {
println("CRC error:", d.current.err)
return false
}
}
}
d.syncStream.inFrame = !d.current.d.Last
}
return true
}
func (d *Decoder) stashDecoder() {
if d.current.d != nil {
if debugDecoder {
printf("re-adding current decoder %p", d.current.d)
}
d.decoders <- d.current.d
d.current.d = nil
}
}
// Close will release all resources.
// It is NOT possible to reuse the decoder after this.
func (d *Decoder) Close() {
if d.current.err == ErrDecoderClosed {
return
}
d.drainOutput()
if d.current.cancel != nil {
d.current.cancel()
d.streamWg.Wait()
d.current.cancel = nil
}
if d.decoders != nil {
close(d.decoders)
for dec := range d.decoders {
dec.Close()
}
d.decoders = nil
}
if d.current.d != nil {
d.current.d.Close()
d.current.d = nil
}
d.current.err = ErrDecoderClosed
}
// IOReadCloser returns the decoder as an io.ReadCloser for convenience.
// Any changes to the decoder will be reflected, so the returned ReadCloser
// can be reused along with the decoder.
// io.WriterTo is also supported by the returned ReadCloser.
func (d *Decoder) IOReadCloser() io.ReadCloser {
return closeWrapper{d: d}
}
// closeWrapper wraps a function call as a closer.
type closeWrapper struct {
d *Decoder
}
// WriteTo forwards WriteTo calls to the decoder.
func (c closeWrapper) WriteTo(w io.Writer) (n int64, err error) {
return c.d.WriteTo(w)
}
// Read forwards read calls to the decoder.
func (c closeWrapper) Read(p []byte) (n int, err error) {
return c.d.Read(p)
}
// Close closes the decoder.
func (c closeWrapper) Close() error {
c.d.Close()
return nil
}
type decodeOutput struct {
d *blockDec
b []byte
err error
}
func (d *Decoder) startSyncDecoder(r io.Reader) error {
d.frame.history.reset()
d.syncStream.br = readerWrapper{r: r}
d.syncStream.inFrame = false
d.syncStream.enabled = true
d.syncStream.decodedFrame = 0
return nil
}
// Create Decoder:
// ASYNC:
// Spawn 3 go routines.
// 0: Read frames and decode block literals.
// 1: Decode sequences.
// 2: Execute sequences, send to output.
func (d *Decoder) startStreamDecoder(ctx context.Context, r io.Reader, output chan decodeOutput) {
defer d.streamWg.Done()
br := readerWrapper{r: r}
var seqDecode = make(chan *blockDec, d.o.concurrent)
var seqExecute = make(chan *blockDec, d.o.concurrent)
// Async 1: Decode sequences...
go func() {
var hist history
var hasErr bool
for block := range seqDecode {
if hasErr {
if block != nil {
seqExecute <- block
}
continue
}
if block.async.newHist != nil {
if debugDecoder {
println("Async 1: new history, recent:", block.async.newHist.recentOffsets)
}
hist.reset()
hist.decoders = block.async.newHist.decoders
hist.recentOffsets = block.async.newHist.recentOffsets
hist.windowSize = block.async.newHist.windowSize
if block.async.newHist.dict != nil {
hist.setDict(block.async.newHist.dict)
}
}
if block.err != nil || block.Type != blockTypeCompressed {
hasErr = block.err != nil
seqExecute <- block
continue
}
hist.decoders.literals = block.async.literals
block.err = block.prepareSequences(block.async.seqData, &hist)
if debugDecoder && block.err != nil {
println("prepareSequences returned:", block.err)
}
hasErr = block.err != nil
if block.err == nil {
block.err = block.decodeSequences(&hist)
if debugDecoder && block.err != nil {
println("decodeSequences returned:", block.err)
}
hasErr = block.err != nil
// block.async.sequence = hist.decoders.seq[:hist.decoders.nSeqs]
block.async.seqSize = hist.decoders.seqSize
}
seqExecute <- block
}
close(seqExecute)
hist.reset()
}()
var wg sync.WaitGroup
wg.Add(1)
// Async 3: Execute sequences...
frameHistCache := d.frame.history.b
go func() {
var hist history
var decodedFrame uint64
var fcs uint64
var hasErr bool
for block := range seqExecute {
out := decodeOutput{err: block.err, d: block}
if block.err != nil || hasErr {
hasErr = true
output <- out
continue
}
if block.async.newHist != nil {
if debugDecoder {
println("Async 2: new history")
}
hist.reset()
hist.windowSize = block.async.newHist.windowSize
hist.allocFrameBuffer = block.async.newHist.allocFrameBuffer
if block.async.newHist.dict != nil {
hist.setDict(block.async.newHist.dict)
}
if cap(hist.b) < hist.allocFrameBuffer {
if cap(frameHistCache) >= hist.allocFrameBuffer {
hist.b = frameHistCache
} else {
hist.b = make([]byte, 0, hist.allocFrameBuffer)
println("Alloc history sized", hist.allocFrameBuffer)
}
}
hist.b = hist.b[:0]
fcs = block.async.fcs
decodedFrame = 0
}
do := decodeOutput{err: block.err, d: block}
switch block.Type {
case blockTypeRLE:
if debugDecoder {
println("add rle block length:", block.RLESize)
}
if cap(block.dst) < int(block.RLESize) {
if block.lowMem {
block.dst = make([]byte, block.RLESize)
} else {
block.dst = make([]byte, maxCompressedBlockSize)
}
}
block.dst = block.dst[:block.RLESize]
v := block.data[0]
for i := range block.dst {
block.dst[i] = v
}
hist.append(block.dst)
do.b = block.dst
case blockTypeRaw:
if debugDecoder {
println("add raw block length:", len(block.data))
}
hist.append(block.data)
do.b = block.data
case blockTypeCompressed:
if debugDecoder {
println("execute with history length:", len(hist.b), "window:", hist.windowSize)
}
hist.decoders.seqSize = block.async.seqSize
hist.decoders.literals = block.async.literals
do.err = block.executeSequences(&hist)
hasErr = do.err != nil
if debugDecoder && hasErr {
println("executeSequences returned:", do.err)
}
do.b = block.dst
}
if !hasErr {
decodedFrame += uint64(len(do.b))
if decodedFrame > fcs {
println("fcs exceeded", block.Last, fcs, decodedFrame)
do.err = ErrFrameSizeExceeded
hasErr = true
} else if block.Last && fcs != fcsUnknown && decodedFrame != fcs {
do.err = ErrFrameSizeMismatch
hasErr = true
} else {
if debugDecoder {
println("fcs ok", block.Last, fcs, decodedFrame)
}
}
}
output <- do
}
close(output)
frameHistCache = hist.b
wg.Done()
if debugDecoder {
println("decoder goroutines finished")
}
hist.reset()
}()
var hist history
decodeStream:
for {
var hasErr bool
hist.reset()
decodeBlock := func(block *blockDec) {
if hasErr {
if block != nil {
seqDecode <- block
}
return
}
if block.err != nil || block.Type != blockTypeCompressed {
hasErr = block.err != nil
seqDecode <- block
return
}
remain, err := block.decodeLiterals(block.data, &hist)
block.err = err
hasErr = block.err != nil
if err == nil {
block.async.literals = hist.decoders.literals
block.async.seqData = remain
} else if debugDecoder {
println("decodeLiterals error:", err)
}
seqDecode <- block
}
frame := d.frame
if debugDecoder {
println("New frame...")
}
var historySent bool
frame.history.reset()
err := frame.reset(&br)
if debugDecoder && err != nil {
println("Frame decoder returned", err)
}
if err == nil {
err = d.setDict(frame)
}
if err == nil && d.frame.WindowSize > d.o.maxWindowSize {
if debugDecoder {
println("decoder size exceeded, fws:", d.frame.WindowSize, "> mws:", d.o.maxWindowSize)
}
err = ErrDecoderSizeExceeded
}
if err != nil {
select {
case <-ctx.Done():
case dec := <-d.decoders:
dec.sendErr(err)
decodeBlock(dec)
}
break decodeStream
}
// Go through all blocks of the frame.
for {
var dec *blockDec
select {
case <-ctx.Done():
break decodeStream
case dec = <-d.decoders:
// Once we have a decoder, we MUST return it.
}
err := frame.next(dec)
if !historySent {
h := frame.history
if debugDecoder {
println("Alloc History:", h.allocFrameBuffer)
}
hist.reset()
if h.dict != nil {
hist.setDict(h.dict)
}
dec.async.newHist = &h
dec.async.fcs = frame.FrameContentSize
historySent = true
} else {
dec.async.newHist = nil
}
if debugDecoder && err != nil {
println("next block returned error:", err)
}
dec.err = err
dec.hasCRC = false
if dec.Last && frame.HasCheckSum && err == nil {
crc, err := frame.rawInput.readSmall(4)
if len(crc) < 4 {
if err == nil {
err = io.ErrUnexpectedEOF
}
println("CRC missing?", err)
dec.err = err
} else {
dec.checkCRC = binary.LittleEndian.Uint32(crc)
dec.hasCRC = true
if debugDecoder {
printf("found crc to check: %08x\n", dec.checkCRC)
}
}
}
err = dec.err
last := dec.Last
decodeBlock(dec)
if err != nil {
break decodeStream
}
if last {
break
}
}
}
close(seqDecode)
wg.Wait()
hist.reset()
d.frame.history.b = frameHistCache
}
func (d *Decoder) setDict(frame *frameDec) (err error) {
dict, ok := d.dicts[frame.DictionaryID]
if ok {
if debugDecoder {
println("setting dict", frame.DictionaryID)
}
frame.history.setDict(dict)
} else if frame.DictionaryID != 0 {
// A zero or missing dictionary id is ambiguous:
// either dictionary zero, or no dictionary. In particular,
// zstd --patch-from uses this id for the source file,
// so only return an error if the dictionary id is not zero.
err = ErrUnknownDictionary
}
return err
}